内部人员谈话:物理系统测试,物理系统想法,SerB喜欢吃寿司

Source:http://ftr.wot-news.com/2015/02/19/insider-talks-physics-test-physics-ideas-serb-likes-sushi/
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Hello everyone,
大家嚎,

the Insider is back with a portion of news from the developer chatter channels. Let’s have a look at what the developers are up to this time.
内部人员带着一沓开发团队的聊天频道的新闻回来了。我们看看这次他们又在搞什么…… 

– the physics test will come relatively soon and everything is being prepared for it. The Insider mentions that it’s possible for it to appear in two weeks, which corresponds to what Storm said. More on physics:
新的物理系统的测试应该很快就会出,正在进行各种准备。内部人员提到说两周之内有可能就能出,和Storm说的差不多。更多关于物理系统的东西: 

The new physics have one interesting ability: dynamic change of terrain properties, based on settings (weather for example, when/if the weather system is implemented). In other words, you can make the same terrain behave as hard as a rock (a road for example) and you can switch it to “slippery” mode (for example when there’s ice on it). This is however just an advanced project, not developed yet – an idea. There is a concern about creating the movement “too slippery”. An example with a Hellcat is made by a developer in this matter, that for example, on ice, the vehicle is prone to small movement corrections (small slides) to make its behavior look realistic (SS: this is exactly how it works now in Armored Warfare, it looks awesome, but it makes the vehicles a bit more difficult to control)
新的动态系统有一点很有意思:地形属性的动态变化,变化是基于设定而改变的(比如说根据天气,假如以后会有天气系统的话)。换句话说,同一块地又可以像石头一样硬(栗如一条路) ,可以把它切换成“滑溜溜”模式(栗如上面有冰)。然而这是个高级计划,现在还没有开发—只是个想法而已。现在有担心说如果移动会“过于滑溜”会怎么办。有开发团队的成员举了一个地狱猫的栗子,比如说这辆车在冰面上会更容易受到小的方向调整的影响(会有轻微的打滑)让移动行为看起来更加的真实(SS:这就是现在AW的情况,看起来是很不错,但是会让坦克控制起来更加困难)

– so far, the developer idea for the physics is that flips (turning on the roof) should not be easy to accomplish and that nobody wants “KV powersliding” – the idea is specifically NOT to make the physics feel like War Thunder
现在开发团队对于物理系统的想法是翻车(整个反过来)应该不是那么简单就会出现的一种情况,而且也没有人想要看到“KV漂移”—反正想法就是不要做的跟WT那种感觉一样

– developers treat the physics tests as real tests, the final product might be very very different. There will apparently be a lot of really strange and crazy stuff in the tests and developers expect harsh criticism for that, but they don’t care, as the test is really just there for them to collect data
开发团队把物理系统的测试是当成真正的测试来看的,最终的成品和用于测试的东西有可能会非常非常不一样。在测试中会有许多很奇怪而且很疯狂的事情出现,开发团队也预计到会有很严厉的批评声,但是他们不在乎,因为测试的目的只是为了收集数据而已

– once again, some lowtier developer brought up the Sheridan for WoT and once again, it was denied for the usual reasons (missiles)
又有一些低等级的开发人员提出了把谢里登塞进WOT的想法,而这个想法和以往一样用同样的理由被否决掉了(炮射导弹)

– SerB likes sushi and doesn’t like anime all that much
SerB喜欢吃寿司,而且并不是那么喜欢动漫这些东西

– developers suspect that a high ranking Russian Federation official is playing World of Tanks, as they tracked one IP back to “White House” (not the US one, but the Moscow one) and it comes from there at certain hours every week
开发团队在怀疑有一个阶级很高的毛子官员在玩WOT,因为他们有回朔到一个“白宫”的IP地址(不是美国那个,是斯科的)而且这个IP每个礼拜都会从那边在特定时间出现

– the fact that M6A2E1 is coming in HD was influenced by a certain post on American forums, where some player explained very carefully and at length why the model is wrong and what should be done with it. It wasn’t given any special priority, it just however happened to be hastened by the amount of correct info available. The model is not finished yet (some parts are still missing), but the errors were corrected based on that one post on American forums and should be fine now
M6A2E1会高清化的是由于美服论坛上的一个帖子影响的,帖子中那名玩家非常详尽的而且解释了很多为什么这个模型为什么有问题,应该采取一些什么措施。这个工作本身没有任何的特殊优先度,只是因为有这么多的正确信息可用于是工作进程加速了而已。模型本身还没完工(还有些东西没弄好),但是模型中的错误都是基于美服的那个帖子进行了改正,现在应该没问题了。
译注:啊,这帖子我记得我还翻译过……在这里

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