【Developer Q&A 】2014/08/29

Source:http://ftr.wot-news.com/2014/08/29/29-8-2014/
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– it was confirmed in 9.3 supertest patchnotes that suicides will be punished in World of Tanks. A player asked, how will the game know if I for example drive off the bridge by accident. Storm answered that you’d have to “drive off by accident” three times in a row, so that’s apparently the limit of suicide punishment.
9.3超测服补丁信息中提到说WOT中进行自杀会被惩罚一事已得到肯定。有玩家就问说这游戏究竟是怎么判定我是不小心开着开着掉下桥摔死了还是故意自杀的?Storm回答说你必须要连续“不小心”三次才行。所以这应该就是系统开始对自杀行为进行惩罚的一个门槛。

– you won’t get bonus XP for blocking shells with your tracks (SS: for example sidescraping). Storm: “Blocking shells by tracks – that’s bullshit and not tanking”
用履带挡炮弹是拿不到奖励经验(SS:拿履带骗炮啥的)Storm:“拿履带挡炮—这什么狗玩意,这不是抗伤害啊”

– Storm confirms that shooting hatches will NOT produce less damage than shooting other parts, because it would be counterintuitive for players
Storm肯定说射击舱盖所造成的伤害不会比射击其他地方少,因为这样会给玩家造成一种不直观的感觉

– +/-1 MM will not be implemented (Storm: “It would be boring shit”)
不会有±1分房的(SS:“这TM无聊了”)

– Storm considers current tier 1,2,11 battles (those that have 1 MM spread) boring
Storm肯定说当前的1级,2级以及11级战斗(这些只有±1的分房)很无聊

– the biggest problem for creating HD models for now is that outsourced modellers suck (lag behind)
做高清模型最大的问题就是现在外包的这些建模师都很垃圾(都很拖拉)

– Storm states that having full HD resolution for all tanks (and not just yours in battle as it was changed in 9.2) is pointless, as you can only tell the difference from like half a meter
Storm表示把所有车都显示成高清的(并不只有你自己的,9.2中对此进行了更改)毫无意义,因为只有在非常近的距离上才能看出区别

– the full HD texture resolution for other tank than yours will not return, not even as an option
把除你之外的其他车都以高清材质显示的方式不会回归至游戏中,甚至都不会作为选项出现

– free XP calculation formula won’t be changed
不会改动全局经验的计算公式

– Storm explains his statement that “there was not enough space in the garage and that’s why the UI got reworked”: “space for extended tank characteristics, that will come a bit later”
Storm解释他说过的”车库里地方不够,这就是UI被重制的原因”:“是给后面要搞的坦克数据延伸版做准备”

– Sturmtiger won’t be in the game, because it’s impossible to balance. I asked Storm whether he is considering replacing it with another candidate, such as the StuG Maus for the Brummbär line, he said it was not yet looked into
突击虎不会加入到游戏中,因为根本不可能平衡这辆车。我问过Storm说他有没有考虑过拿其他候选车来顶上这个位子,例如把突击鼠放进灰熊式突击炮线里,他说现在还没有去研究这个事。

– 9.3 performance optimization will not concern only weak computers
9.3的性能优化并不只会关系到老爷机

– it will not be possible to disable HD models (SS: as in, the things will stay as they are now), the client will also not be split to normal and HD client
无法禁用高清模型(SS:现在一切暂时就这样了),课后护短也不会被分成标清和高清两个版本

– Storm does not think that the HD vehicles, as they are now, look too “new and clean”, they have traces of use on them
Storm并不认为现在的高清车辆看上去“又新又干净”,上面还是有使用过的痕迹的

– more spotting points on a tank: “when it’s done it’s done”
坦克上添加更多的点亮侦测点:“when it’s done it’s done”

– no plans to nerf gold ammo as a whole
没有要整体削弱金币弹的计划

– new French heavy line will definitely not come in 2014 or 2015
新的法国重坦线在2014年或者2015年都肯定不会出

– Storm confirms that the bug where the tanks are oddly tilted when scouted or when the map is loading will be fixed in 9.3
Storm肯定说在点亮敌方坦克时坦克会奇怪的倾斜一下,或者说地图在载入时也会倾斜一下的问题会在9.3中进行修复

– Storm states that it is not possible to do anything with the issue (for now) where during one session, you get the same maps over and over again
Storm表示(现在)对在一段时间内不停的进入同一张地图这个问题没有任何能做的事情

– Storm states that the feature, planned earlier, where it would be possible to move a tank on one track a bit when it got detracked, the way it is in War Thunder, was scrapped
Storm表示早些时候计划的那个像WT一样可以让一条履带被打断的坦克稍微移动一下的机制被废掉了

– new crew skills and perks will not come this year
新的成员技能以及特长今年年内不会出

– regarding the transmission/engine split, the vehicles of tiers 8-10 that got reworked in the 9.3 patch were only the first batch, it takes a long time to apply this mechanism to all the vehicles in the game
关于传动/发动机的分离,在9.3被重制的8~10级车只是第一批而已,整个系统彻底实装给所有车辆需要很长时间

– both transmission and engine will have a common HP pool
传动和发动机共享一个模块血量

– alternative hulls: “maybe next year”
可选车身:“大概明年吧”

– when new motion physics gets implemented, tank climbing ability on slopes will likely be artificially limited, the way it is now
当新的动态物理系统实装的时候,坦克的爬坡能力会被人工的进行限制,就像现在一样

– T-50-2 will not return
T-50-2不会回归

– it will theoretically be possible for a ricocheted shell to damage second tank
理论上一发被跳弹的炮弹是可以对第二辆坦克造成伤害的

– T49 Light Tank will have two types of credit shells: HEAT and HE. According to developers, the HEAT penetration (SS: 152mm) is not very high and on high tiers, every second tank has some spaced armor, so shooting with it won’t be as simple
T49轻坦有两种银币炮弹:HEAT以及HE。根据开发团队的说法,HEAT的穿深(SS:152mm)并不是很高,而在高阶战斗中,几乎一半的车都有一点间隙装甲,所以用HEAT来进行战斗并不是什么简单的事情

– LT video will come soon apparently
轻坦视频很快就会有的

– T49 tank destroyer will be renamed to T67
T49 TD会被重命名为T67

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