Source:http://ftr.wot-news.com/2014/07/17/9-2-test-2-patchnotes/
来源↗
Source: EU forums post
真·来源:欧服论坛帖
Changes in version 0.9.2 Common Test 2 vs. version 0.9.2 Common Test 1:
0.9.2二测与一测之间的改动:
– Armor of the frontal section of the roof of the second turret for VK 45.02 (P) Ausf. B increased from 40 mm to 60 mm.
VK 45.02(P) B型的第二个炮塔的前半部分天花板的厚度从40mm上调至60mm
– Magazine reload time for the 12.8 cm gun for Waffenträger auf E 100 increased from 52 s to 58 s.
WT E-100的12.8cm炮的弹夹装填时间从52秒上调至58秒
– Minor bugs in damage boxes for T32, IS, T54E1, M8A1 fixed.
T32,IS,T54E1以及M8A1的碰撞模型中的小Bug修复了
– Minor bugs and defects in visual models fixed for the following vehicles: M18 Hellcat, T-34-85, Pz.Kpfw. III, Pz.Kpfw. IV Ausf. A, StuG III Ausf. G, SU-100, Churchill I.
修复了下列车辆视觉模型上的小问题:M18地狱猫,T-34-85,三号坦克,四号A型,三突G型,SU-100,丘吉尔I
– Models and textures of all vehicles in high-definition quality (HD vehicles) reworked for better display when graphics settings are set to medium or low.
所有高清化过的车辆都重制了一下,现在在中低档设置下显示的会更好
– Some visual defects and errors fixed for the following maps: Fire Salient, Kharkov, Erlenberg, Sacred Valley, Sand River, Hidden Village, El Halluf, Cliff, Winter Himmelsdorf.
修复了以下地图上的小问题:烈焰圣堂(燃烧的突出部),哈尔科夫,埃勒斯堡,神圣之谷,沙漠小镇,迷雾小镇,艾尔·哈罗夫,海岸争霸,冬天的锡城
– Komarin map is unavailable for high-tier battles (available for Tiers I–VIII only). This change was not implemented during Common Test 1 by mistake.
科马林现在高级车真正进不去了(只有1~8级能进)。这个改动在一测的时候忘记实装了。
– Ruinberg on Fire map is unavailable for Team Battles.
着火的鲁别克现在在7/42中不能再玩了
– Some bugs and defects in the Strongholds: Battles user interface fixed.
修复了要塞模式中战斗用户界面的Bug和问题
– Display of players’ nicknames whose vehicles were destroyed in team lists at the sides of the screen fixed.
修复了在屏幕侧面被摧毁的玩家的名字的问题
– Some bugs during battle playback fixed.
修复了录像回放时的一些Bug
– Red lines at the junction points of landscape textures, that appeared when using the old renderer with anti aliasing on, fixed.
修复了在使用旧的渲染的情况下还打开抗锯齿的时候在地形贴图中间出现的红线的问题被修复了
– Client hanging-up when loading a battle in rare cases fixed.
罕见的在载入战斗时客户端被挂起的问题修复了
– Sounds of vehicle explosions made less loud.
车辆爆炸声音改小了
– Items of the context menu of the tank carousel in the Garage changed to be consistent.
在车库中坦克的环境选项现在变成了不会动的了
– Some defects in auto-detecting graphics settings fixed.
修复了在自动画面设置中的部分问题
– Changes to the effect of ammo explosion made.
修改了弹药架殉爆时的效果
– Some effects of shells hitting various surfaces reworked.
重制了部分炮弹击中不同表面时的效果
– Bugs in the order of switching between allies in the Postmortem mode fixed.
在死后观察模式中切换队友顺序的Bug被修复了
– Issue when some players could not log in to the Common Test servers fixed.
修复了部分玩家无法登入测试服的问题
– Minor interface bugs fixed.
修复了小的界面问题
小老鼠二测没有改动???这是要成为堡垒坦克的节奏么?
科马林现在高级车真正进不去了(只有1~8级能进) 1级和8级也能进>?
我电脑不行·只求优化好,让我最低效不卡就行!