– second American medium branch, turreted British tank destroyers: “no comment”
米国第2条中坦线和带炮塔的女王td?“无可奉告”
– Leopard 1 won’t have its gun stabilizer included directly into its stats, but you will be able to mount it as an equipment
豹1不会自带垂稳装置,不过你可以给它买垂稳配件装
– second US artillery branch based on M1XX designs (M107-M110) – “if necessery”
如果有必要的话,米国第2条炸逼线将基于M1xx设计的(M107-M110酱紫)
– regarding Wargaming acquiring “original plans” from archives and the possibilities of other companies getting them – “Understand, noone will give us the originals, we are making copies. Thus, any company or person can make such copies.”
谈到WG从档案库和其他公司获取“原案计划”的可能性时,“大家都懂的,没人会白白送人原案计划,我们只能搞到副本。所以说,任何人和公司都能搞到这些副本”
– SerB states that one sheet of copy costs from tens to hundreds of Rubles (SS: one Euro = cca 40 Rubl), but the expensive part is actually looking for the documents, that requires a large amount of trained people
SerB说复印的费用从几十到几百个的卢布( 1欧元= 大约40卢布),但昂贵的部分实际上是在寻找文件,这需要大量的受过训练的人 –目测是找图纸“造”WG牌的坦克
– teamkill automatic ban system does not work in training rooms
训练房反tk系统是不会工作的 –你们下次进训练房该懂的
– both viewrange-enhancing skills work the same, there’s no difference
2个视距增强的技能(侦查和态势感知)工作机制相同,没啥区别
– SerB states that when selecting the US T10 heavy, the M48A5 (with M68) was skipped intentionally – instead, the Patton 3 with 90mm stock gun was selected so that there was room for unlocking a new gun.
SerB说在选米国10级HT时【ss原文翻错了,该是MT来着】,故意不选装M68的M48A5;而是用M48A1【白板炮是90炮】,这样就可以让你们研发顶级炮了(你妹啊)
– regarding bots in WoT: “to make them ground-based is quite difficult”
在WOT里搞bots?“基于地面的bots是相当困难的”–言外意别想了
– there will be new hangars implemented
将会有新的车库 –who cares?
– devs won’t touch players (SS: regarding yet another whine about skill MM)
dev才不会去管玩家呢(SS:那些抱怨关于按技能水平分房的)
– there is an interface bug with the chat windows – they don’t close when you press the “x” in upper right corner, will be fixed
聊天窗口右上角,那个“X”按钮点了关闭不了聊天窗口这是bug,以后会修复的
– the fact that on AMX M4 the gun has full depression only when turned to the front of the tank is not a bug, it’s intended
AMX1945只有在炮管朝前的时候才有最大俯角,我们故意这么搞的不是bug
– old aiming circle (0.3.3) will not return
0.3.3那样的老式瞄准环不会有了
– there is a bug that when you drive on certain hard object (for example the concrete pavement in Ensk), the terrain passability counts as if you were driving on the ground beneath the object, will be fixed
当你在某些硬物上行驶的时候(例如恩斯克的混凝土路面),地形通过能力是按照路面下方来计算的bug将会被修复
– it’s possible each nation will get its own hangar
每个国家将可能有自己的车库
– Q: “Storm, how dow you feel about the anti-tank butthurt site http://tankam.net/?” A: “http://ic.pics.livejournal.com/kingofgame/47397647/15804/15804_900.gif”
Storm,你觉得这个网站如何?http://tankam.net/
答:
– Q: “Will it be possible to put wallpapers, move furniture etc. in the hangars?” A: “That’s Sims”
车库里能设置壁纸或者放点家具什么的么?答:你去玩模拟人生吧!
– the only platoon balancing is that both teams have to have the same amount of platoons +/-1. Both teams are balanced based on the tank weight
唯一平衡组队的方法是让2边组队数量相差在+-1的水平。2边都会基于权重来平衡地
– VK2001DB and VK3002DB will be in 0.8.5
0.8.5有2个呆逼了:VK2001DB和VK3002DB
– premium tanks will not be sellable for gold
卖金币车是不能得不到金币的
– regarding the tutorial: “It’s done for a person that sees the game for the first time, not for an experienced player. For newbies it works perfectly.” (SS: regarding the issue where you have to shoot the Tiger 2 in the front even when you know it won’t do shit, it’s counterintuitive for older players)
新手教学:“这本来就是给新手设计的,老手们就别胡闹了。新手知道表现还不错”(SS:指导里好像有一段,即使你知道毫无用处,但是你必须射击虎王的正面,这对于老手来说是违反直觉的)
– tutorial was tested on people who never played WoT before
新手教学指点我们都是找那些个没玩过wot的玩家测试的