【Developer Q&A 】2014/05/29

Source:http://ftr.wot-news.com/2014/05/29/29-5-2014/
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– switching the FV4202 for the Chieftain? What will happen to FV4202? Storm: “No comment for now”
用酋长来替换FV4202?那FV4202怎么办?Storm:“现在不予置评”

– “everything is okay” with the alleged Wargaming anti-bot program
WG那个反Bot程序“一切正常”

Storm on optimization in 9.1:
Storm对于9.1的优化: 

“Basic optimizations were aimed at removing freezis and FPS drops on weak configurations. General game performance shouldn’t change for the general masses of players. In the second test, there will be some additional fixes: fix of the FPS drop when switching to sniper mode on medium and low terrain settings, fix of the game performance when shooting automatic guns (this was added to test 1 patchnotes by mistake, it will change only in test 2)”
“基础优化的重点在于移除老爷机上的卡顿以及掉帧问题。大众玩家的游戏体验并不应该改变。在二测中会有一些额外的修复:修复了在地形设置调到中等或者低的时候开镜掉帧的问题,修复了在弹夹炮开火时候游戏的表现问题(这个在一测的时候不小心加进去了,二测后才会实装)” 

– there will not be any “new arcade mode freezes” 9.1 fixes (SS: as in, there are apparently no “new arcade mode freezes”)
在9.1的修复中不会有任何的“新的外瞄模式卡顿”的修复(SS:换句话说就是根本没有“新的外瞄模型卡顿”)

– it’s not yet decided how developers will deal with Type 59 armor
开发团队还没决定怎么搞59式的装甲 

Storm explaining the attitude towards FPS drops complaints:
Storm解释了对于掉帧的抱怨的态度: 

“What is valid are only the comparisons of the same replays with the same graphic settings on the same computers with the same way of recording statistics (for example with Fraps) and their comparison afterwards. Everything else is just talk. We, for example, compared in this way the performance on the computers of players from Minsk, who agreed to lend them to us to study the issues. The initial input was like “for me FPS dropped 2-3 times”. After the research, the drop was on average no more than 10 percent. This can work the same way around.”
“真正有效的是用同样一台电脑在同样的配置下使用同样的录制手段(栗如Fraps)的同样的录像的对比,其他都是扯淡的。举个栗子吧,我们就用这种办法对比了一些明斯克的玩家的电脑,这些玩家同意把他们的电脑借给我们,以研究问题。他们一开始说的是“啊我掉帧比以前厉害2~3倍”。在我们研究之后,掉帧量普遍不超过10%。这个办法屡试不爽。” 

– the triple buffer issue was not fixed for now
现在还没修复三倍缓冲的问题

– according to Storm, the triple buffer issue has nearly zero influence on FPS, they discovered that after long testing
Storm表示说三倍缓冲的问题对帧数有着近乎于0的影响。他们在很长时间的测试后才发现了这个问题。

– “confrontation” will return after its matchmaking is fixed
“国别战”会在它的MM修复好之后回归游戏 

【Developer Q&A 】2014/05/29》上有4个想法

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