Storm-关于Hotfix的又一帖

Source:http://ftr.wot-news.com/2014/04/24/storm-one-more-post-about-the-hotfix/
来源↗ 

Source: http://world-of-kwg.livejournal.com/289179.html
真·来源↗ 

Hello everyone,
大家嚎,

Storm officially posted the same info that we got yesterday about the hotfix. He stated that the hotfix patch will most likely come out tomorrow (actually, I know for a fact that the patch is already prepared for the patching process, so it is very likely indeed). Storm also adds that now, they are actively working on game performance.
Storm这次正式公布了我们昨天拿到的关于Hotfix的消息。 他表示Hotfix应该明天就会推送(其实我知道补丁已经进入上线流程了,所以可能性很高)。Storm同时表示现在他们正在搞关于游戏表现的问题。

From the discussion:
讨论区的内容: 

– Storm states that regarding the issue with the tanks looking on minimal details like utter shit (worse than they looked before 9.0), there will be fixes in upcoming patches, but there will be no hotfix for the way tanks look
Storm表示说关于坦克在细节调到最低的时候看起来就像屎一样的问题(比9.0之前还要差),在后面的补丁中会有相关的修复,但是这次的Hotfix中是不会有的。

– 9.0.1 hotfix will not solve performance issues (apart from the FPS drops)
9.0.1的hotfix并不会解决表现上的问题(除了掉帧以外)

– special maps ONLY for HB will not be implemented
不会搞历史战专用的地图的

– HB mode will be rebalanced – developers already got the statistics and there will be changes in HB MM weight of tanks soon
历史战模式会被重新平衡—开发团队们现在已经搞到数据了,不久就会有对历史战中坦克权重的调整

– for now, the option to use crews from other tanks in historical battles will be available only for mass-used tanks (SS: a crew from Leopard 1 to Panzer IV yes, from IS-3 to IS no)
当前的打算是,把其他车上的乘员用在历史战车辆中的机制仅限于房间里能够大量使用的坦克(SS:把豹I上的乘员拿到4号上是可以的,但是从IS-3上拿到IS上就不行了)

– developers are studying the issue with long waiting times for lowtier tanks in historical battles
开发团队在研究低级车在历史战中等待时间过长的问题 

– the appearance of SU-122 (SU-85 with 122mm derp) in Kursk is historical, Marders were omitted, because they suck at that map
SU-122在库尔斯克之战中(用122喷子炮的SU-85)出现是史实的,黄鼠狼没有出现的原因是它们在那张图上太烂了。

– more tanks will appear in historical battles after the option to have special tank characteristics for HB mode only is implemented, so that the performance of “lowtiers” can be improved (SS: there is a plan for tanks to have two sets of characteristics – one for random, one for HB)
在加入特别坦克属性的选项被导入游戏之后,会有更多的坦克出现在历史战中,所以“小车”们的表现就会提高(SS:有计划要给坦克搞出两套属性—一套随机战,一套历史战)

– there is a bug in 9.0 – SLI support stopped working. Developers are fixing it. Storm adds that for now, it’s better to use one graphic card and not enable both.
在9.0中有个BUG—对速力的支持停止了。开发团队正在修复中,Storm后来补充说现在最好只用一张显卡,别两张一起用。

– the list of buffed/nerfed tanks will be available before 9.1 supertest, apparently there are both big and small stat changes in it
被Buff/Nerf的坦克会在9.1超测前就放出来的,列表中有大大小小对数据的改动

– IS-3 will neither be buffed nor nerfed in 9.1
IS-3在9.1中不被Buff,也不会被Nerf

– IF there is any solution accepted for the FPS losses from 9.0, it will be fixed by a hotfix micropatch
如果能找到9.0掉帧的解决办法的话,它还是会通过推送一个micropatch来进行hotfix

– Storm states he will fix the situation with gold consumables/shot, so they are bought for credits by default
Storm表示说他会修复金币弹/给养在切换后默认购买方式为金币的问题,以后默认购买方式就变成银币了

– the thick Panther gun bug was not fixed yet
豹式坦克(国服称黑豹坦克)炮管很厚的问题还没修复

(译注:如果你把LOD开到头的话,这个问题就基本会消失。)

– unrealistic movement of tracks will be fixed when special track movement physics model is implemented
履带们非现实的移动会在履带移动物理模型加入后进行修复

– details on LT buff will be disclosed later, the goal of the buff is to make the LT class more popular and easier to play
不久之后会公布关于LTbuff的细节,这次Buff的目标是要让轻坦人气更高,并且玩起来更容易

– Storm states that he is not aware of a bug, where sometimes, silhouettes of tanks do not display properly. He however adds that earlier, such a bug appeared, when the player tried to force anti-aliasing via graphic card settings
Storm表示说他并不知道有时候坦克的轮廓不会显示的这样的一个Bug。然而他补充说在早些时候,有玩家试图通过显卡的设定进行抗锯齿设定的时候出现过。

– it’s early to talk about 9.1 details
现在说关于9.1的细节还太早

– regarding “microlags” around 50 FPS, Storm states that this is a very vague matter and the developers were not able to reproduce this issue. He advises to disable triple buffering in preferences.xml, it’s completely possible it will improve the situation. Developers are currently investigating this matter.
关于在50帧左右的“小卡顿”,Storm表示说这是个非常暧昧的问题,开发团队无法再现这个问题。他建议说在preferences.xml文件中关闭三倍缓冲,问题被解决的可能性很大。开发团队现在正在调查这个问题。

– Storm states that he doesn’t know, whether there will be “World of Tanks 2.0″ as a separate project (something SerB allegedly said during the “Stalin Balls of Steel” presentation)
Storm说他不知道“坦克世界2.0”会不会作为独立的项目出现(SerB在“斯大林的铁球”一书的发布会上提到的东西)

– long map loading times will be fixed? “Yes, if we confirm this to be an issue”
地图载入时间很长的问题会被修复?“假如我们认为这是个问题的话,是的。”

– 9.1 will not bring any new HD models, it will concentrate on fixing issues on 9.0, this is for various reason, including implementing feedback from 9.0
9.1不会加入新的高清模型的,它会专注于修复由9.0带来的问题,这样做的原因有很多,包括实装一些针对9.0的建议

– lighting will be reworked, optimized etc. (SS: as in 9.1)
光照会重制,优化啥的(SS:就是9.1啦) 

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