Source:http://ftr.wot-news.com/2014/04/08/8-4-2014/
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– the camo/visibility/spotting system was developed from the beginning of World of Tank development (SS: eg. it wasn’t introduced later)
伪装/视野/点亮系统是在WOT的开发伊始就开始搞了的(SS:换句话说就是不是后面才加入的机制)
– HD model of the T34 (premium heavy) gun will have gas ejector (SS: only visual change, no change in game)
T34(金币重坦)的高清模型的炮管上会有抽烟装置的(SS:仅限视觉上的改动,游戏内其实是没有改动的)
– there is an internal counter in World of Tanks about how many trees you brought down – this was implemented a long time ago, when there was a developer idea to implement a special “medal” for bringing the trees down. In the end, they decided not to implement it, but the counter stayed.
WOT内部其实是有一个你弄倒了多少树的计数器的—这个计数器在很久很久以前就被加入游戏了,当时有个开发团队的成员提出说要加入一个特殊的和把树弄倒有关的“勋章”。但是在最后,他们决定还是不要加入这个勋章了,但是计数器就被一直留在了游戏内。
– there was some confusion about the “raw XP” counter in World of Tanks. Apparently, from 0.8.8 patch onwards, there are “additional data” available for each vehicle (via API interface), such as “raw XP” (XP without premium account). These statistics are not in the client, they have to be enabled by using XVM and some Russian players were confused, because they didn’t know about it. Developers stated that this has been around for a while and that it’s a thing they don’t consider very important. Apparently, this won’t be implemented into the regular (non-modded) game.
现在有一些关于WOT中的“裸经验”指示器的错误概念。在0.8.8版本之后,每辆车都有了一些“附加数据”(只能通过API界面调取),栗如“裸经验”(在没有VIP加成情况下的经验数量)。这些数据在客户端内是没有的,它们必须要通过XVM才能被显示出来,而部分毛服玩家又有了一些疑惑,因为他们对此表示一无所知。开发团队表示这些数据已经存在一段时间了,但是开发团队认为这个东西不是很重要。而且这些数据不会被加入到常规的(没有使用Mod的纯净版)游戏中
另:根据捷克官方论坛的消息,卡尔火炮将会被保留至9.0正式上线之前,且8位机模式(怀旧模式)一直可玩。
来源:http://ftr.wot-news.com/2014/04/08/karl-mode-active-until-9-0/