Xbox版WOT的直播QA

Source:http://ftr.wot-news.com/2014/03/29/xbox-wot-stream-qa/
来源↗ 

Source: http://world-of-ru.livejournal.com/3138922.html
真·来源↗ 

Hello everyone,
大家嚎, 

recently, a stream with Aleksei “Inaki” Ilyin (WoT community manager) and Artyom Safronov (Xbox WoT producer) came up and Maiorboltach was kind enough to re-write, what was said in it.
最近有一个与 Aleksei “Inaki” Ilyin(WOT社群管理员)以及Artyom Safronov(Xbox版WOT的制作者)的直播节目出现了,Maiorbaltach很慷慨的把东西整理了一遍

Keep in mind that this concerns WoT Xbox, not WoT itself
记住了,这个只和XBOX版的WOT有关,和PC的没有关系 

– currently there are 10 maps in the game
现在游戏中有10张地图

– Soviet branch will come very soon
很快就有苏联线了

– WG hopes to introduce soon the following modes: companies, confrontation and team battles (currently, there are usually 150 people in the queue, who wait cca 10 seconds for a battle)
WG希望尽快加入以下这些模式:联队,国别以及7/42(现在游戏常时有150在等待战斗的队列中,大约等10秒左右就能进入战斗)

– there are no separate servers the way PC WoT has it – Russians are playing on EU servers with the French, Spanish etc.
没有像PC上的WOT那样有单独的服务器的—毛子现在在欧服上和法国人,西班牙人在一起玩

– many players already have more than 600 battles
许多玩家的场次已经超过了600场

– most players play tier 6-8
大部分人都在玩6~8级车

– there are standard 3 man platoons in the game, they can be formed via the Xbox Live system
游戏中有标准的3人组队机制,可以通过Xbox Live系统来组建 

– in the future, unique achievements are planned, that will not exist in the PC version, there will also be more Xbox Live system achievements
未来会有PC版都没有的独特的成就,同时也会有关系到XBOX Live系统的成就(可以拿成就点)

– many maps have reworked spawnpoints and bases, for example the Sand River
许多地图的出生点和基地的位置都重制过了,荒漠小镇就是一栗

– PC and Xbox WoT account won’t overlap (won’t be unified), it’s technically impossible to implement that
PC以及Xbox的WOT账户不会互相重叠(不会联动),因为从技术手段上来讲做不到

– splitscreen gameplay on one console is not planned, but there might be a “Dual-Play” system implemented (SS: whatever that is)
同一台主机上的分屏游戏应该不会有,但是也许会有“双人游戏”这样的系统被加入游戏

– there is a Mountain Pass map and also Winter Mountain Pass in the game, both are running as an experiment, the way Winter Himmelsdorf runs on PC
游戏中现在有一张胜利之门地图和一张冬季的胜利之门地图,两张地图都和现在PC版的冬季锡城一样作为实验在运行

– newbies specifically start in smaller battles (7 vs 7), so they have time to get used to the game, explore mechanics etc.
新人们一般会从小规模战斗开始(7v7),这样他们就有时间习惯游戏,搞清楚游戏机制之类的

– currently, the developers of Xbox WoT are concentrating on filling the game with content (new tanks, medals etc.)
现在XBOX版WOT的开发团队正在集中精力想办法拿各种内容把游戏填满

– WoT Xbox has friendly fire disabled, apart from the arty – when playing arty, you can kill a friendly tank
XBOX版的WOT把TK关了,除了火炮—玩火炮的时候,你还是能TK的

– the game doesn’t have a text chat, but only voice chat – if a player is spamming it by noise, it’s possible to mute him
游戏没有打字聊天的聊天框,但是只有语音聊天—如果有玩家在语音聊天中很吵,你可以选择将他静音(屏蔽)

– there are no crew perks in the Xbox version for now, but they will come very soon
XBOX版中现在还没有乘员技能,但是很快就会有了

– there is no “depot” in the game, the equipment of a tank is sold at its full value, when the tank itself gets sold. This system won’t be changed for now
游戏中现在没有“仓库”这个系统,坦克上的装备会在坦克卖出时以原价卖出。这个系统现在不会改的

– if I understand it correctly, all the crews have the Sixth Sense on by default, as well as the perk, that shows you critical module damage on enemy tanks
如果SS理解正确的话,所有坦克的乘员都自带第六感技能,同时包括那个可以看到打坏对面多少模块的技能(鹰眼)

– the Sixth Sense works differently than in PC version – it activates only when you are facing (looking at) the enemy – in case the enemy is besides you for example, it won’t activate
第六感这个技能和PC上的还不一样—它只在你面对(或者说看着)敌人的时候才会生效—在敌人在你侧面的这种场合下,这个技能是不会生效的

– there is no Kinect support and it won’t come anytime soon
暂时没有对kinect的支持,一段时间内也不会有

– the color of tracers depends on the vehicle class that fired them, the color of shells depends on their type (AP/gold/HE)
弹道的颜色取决于开火的车辆的车型,而炮弹本身的颜色取决于它们的弹种(AP/金币弹/HE) 

Xbox版WOT的直播QA》上有3个想法

  1. 我打了一局416工程,点亮了2562,可是沙盒显示的效率就只有175点亮效率!!什么情况啊,有截图的

      • 额.第一个是游客登录的不是故意重复发的。那局经验我拿了863本队前5,沙盒上该局总效率为637(红色)就是觉得不敢信

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