Storm对地图以及其他东西的一些看法

Source:http://ftr.wot-news.com/2013/11/14/storm-writes-on-maps-and-other-things/
来源↗ 

Source: http://world-of-kwg.livejournal.com/257546.html
真·来源↗ 

Hello everyone,
大家嚎, 

Storm posted another “micro digest” post about what’s going on in the development department. Here’s what Storm writes:
Storm又发了一个关于开发部门中正在进行的事情的“小文摘”,以下是Storm写的: 

We are preparing everything slowly.
一切正在缓慢的进行当中 。

Not so long ago an interesting thing happened: we bought Hunnicutt’s personal archive: 800 microfilms, 24000 photos. Now we are digitizing it. We are expecting some news on the star-and-stripes armored tech.
不久之前,发生了一件有趣的事情:我们买下了Hunnicutt个人的文献:800个微缩胶卷,24000张照片。我们现在正在对它们进行数字化。我们希望能够再获得一些关于“星条旗”(美国)装甲科技的信息 

It’s also worth noting that all those polls about maps we made are starting to bear fruit. In the next patch, there will be gameplay corrections on some maps players keep crying about. I will say straight away that those fixes will not concern the most “painful” maps like Redshire and Highway (that will happen in the patch after this one), but they will concern those maps where it is possible to make fixes quickly:
另外需要注意的是所有那些关于地图的投票都已经开始有结果了。下个补丁中,我们会对部分玩家一直抱怨的部分地图的游戏性做出调整。我直说吧,这些改动并没有包括那些最“痛苦”的地图,例如斯特拉特服和高速公路(这些地图的改动会在这个补丁之后),但是它们包括了那些可以很快就被修复的地图:

Karelia – the map is more levelled and more similiar to the old version
卡累利阿—这个地图现在更平了,而且和旧版更像了

Airfield – fixed the (winrate) imbalance between respawns (bases)
阿拉曼机场—修复了双方(胜率)上的不平衡

Steppes – fixed the (winrate) imbalance between respawns (bases) that was more than 10 percent
荒蛮之地—修复了双方(多达10%胜率)的不平衡

El Halluf – we attempted to reduce camping
埃里-哈罗夫—我们试图减少蹲坑

Mines – fixed the imbalance between respawns
湖边的角逐—修复了地图出生点的不平衡 

Either way, all that is planned. It’s possible not everything will make it to the patch. Tests will show.
无论如何,以上就是计划内的东西了。并不保证以上全部内容都会出现在下一个补丁中,等测试结果吧。 

And from discussion:
以及讨论区的东西: 

– the winrate disbalance between bases on the Steppes map was very unexpected, everyone considered it to be fine (they even doublechecked in case there was an error), this problem appeared after (because of apparently) arty nerf (Storm later states noone expected such an impact)
荒蛮之地这张图这么不平衡倒是真的没有预料到,所有人都认为这图没问题(他们甚至又去确认了下是否出现了什么错误),这个问题是在(很显然是)火炮被砍之后出现的(Storm后来表示没有人预料到(火炮被砍会对地图)有这么大的影响)

– the Steppes winrate disbalance is very strong apparently
荒蛮之地的胜率不平衡的问题很突出

– maps are not monitored automatically, but there is some monitoring going on in general
地图数据并不是自动监视的,但是监视还是在一般层面上进行着(对除了地图以外的东西)

– IS-3 ammo rack was not changed in the past, it’s still the same
IS-3的弹药架没动过,和以前一样

– gold ammo for credits will not be removed
不会移除以银币买金币弹的选项的

– tank velocity and shell velocity vectors do not combine (SS: a shell will always fly with its nominal velocity in game, no matter how fast the tank is going)
坦克速度和炮弹速度这两个向量是不可叠加的(SS:游戏内的炮弹会在不计坦克移动速度的情况下以同样的速度飞行)

– Storm doesn’t know whether the digitized archive will also be published, the digitization will take a long time
Storm不知道那些被数字化的文献会不会被公开,但是数字化需要很长时间

– in 2014 there will be major changes in vehicle balance
2014年内会对车辆的平衡性有大的改动

– apparently the El Halluf rebalance means that there will be a small hill in the middle (where the village is now)
埃里-哈罗夫的修正意味着中间会有一座小山(就是现在城镇所在的位置)

– Sand River will also have some changes apparently
荒漠小镇也会有一些改动的

– Port will also be massively reworked along with Redshire and Highway
钢铁丛林也会和洲际公路以及斯特拉特服一样有改动的

– in 2014 there will be only 2-3 new regular branches of tech
2014年估计只会推出2~3条新线

– Hunnicutt archives will help not to make a new branch, but with various special tank
variants and to locate premium tanks
Hunnicutt的文献并不会有助于搞新线,而是用来确认一些特殊的坦克变种,以及找出金币车的候选车

– rear turret Object 430 and 430V2 will come this year
年内就会有后置炮塔的430工程和 430 V2的

– T95 Medium Tank will most likely appear in WoT
T95 中坦很可能会出现在WOT里

– Team Battles matchmaking (SS: I think, Storm used the word “balance”) works, but not well – it will be upgraded
7/42的MM机制(SS:起码我是这么觉得的,Storm用了”平衡“这个词)正常运作,但是并不怎么好—它会被升级的

– “kill list” (SS: like a ignore list, with players you want to kill) is not planner for now
“击杀列表”(SS:就像现在的屏蔽列表一样,但是只不过换成了你想杀掉的玩家)现在不在计划中

– it looks like there will be a special voiceover for British tanks with British accent
看起来英国车会有自己的有英国口音的组员 

 

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