Source: http://ftr.wot-news.com/2013/08/16/16-8-2013/
– new WoT epic features will be announced “when the time is right”
WOT新的牛X功能会在“时机成熟”的时候公布
– it’s possible that the Chinese TD line will start (or at least, there will be a transfer between branches) either from Type 58, or the IS-2
天朝TD线有可能会从(或者至少会有换线车辆)58式开始,或者IS-2
– the new Soviet line suspension won’t have any special feature, such as less aim spread when moving
苏联线新的悬挂不会有任何新的机能,例如移动时的扩圈散布减免等等
– SerB states that the tanks do not turn over on their backs, because the feature is not ready yet. When it is ready, players will whine about it.
SerB表示现在坦克不会被轰个底朝天,因为那个机能还没准备好。当他准备好时,玩家就会开始抱怨了。
– S-Tank (Strv 103) is still being discussed, its fate is not decided yet
S坦克(Strv 103)还在讨论中,它的命运还没被决定
– Chris Taylor’s new project? “No comment”
克里斯泰勒的新计划?“不予置评”
– SerB states that WG doesn’t know of any Chinese tanks, that would fit WoT while having good gun depression
SerB表示WG对既可以塞进WOT,又有不错俯角的中系坦克一无所知
– new hightier tanks with autoloader? “You’ll see soon”
新的带弹夹炮的高级车?“走着瞧吧”
– player statistics separation (separate random, clan and company stats)? “You’ll see soon”
玩家数据的分离(分离随机战场,战队和联队数据)?“走着瞧吧”
– website player profile will be fixed to display the clanwars event achievements
网站上的玩家数据会被修复以正确显示领土战活动的成就
– the average damage dealt by an average player stayed the same in last year or two
在过去的一两年之内,平均水平玩家的场均均伤没怎么变过
– SerB thinks that WG competitors will definitely make a tank game with MBT’s, as it was Wargaming, that brought tanks back into fashion
SerB觉得WG的竞争对手们绝对会做一款带有主战坦克的游戏,因为WG是把坦克重新带回公众视野的
– according to SerB, mobility can roughly be estimated by tank horsepower (SS: but not completely, other factors play a role)
根据SerB所说,机动性可以从坦克马达的马力中估算出来(SS:马达马力并不是全部,其他数据也占有一席之地的)(例如鼠式,1750马力的出力,极速照样只有20km/h……)
– artillery autoaim is not planned
火炮的自动瞄准不在计划之内
– DickerMax buff not planned
没有Buff大麦克斯的计划
– additional optional tank properties in the battle interface (SS: for example, showing the target’s viewrange) are not planned
在战斗UI中的额外数据显示(SS:举个栗子,显示目标的视野范围之类的)不在计划中
– MM mechanism does not influence map choices
分房机制并不影响地图的选择
– T34 won’t get limited MM (“don’t buy T34″)
T34不会有分房保护的(“别买T34”)
– Wargaming is sponsoring Russian History Channel’s “Great tank battles” (SS: History channel is a general source of notorious garbage and myths, so that explains a lot)
WG正在赞助俄罗斯历史频道的“伟大的坦克战斗”节目(SS:历史频道是众所周知的和走进X学 一个尿性的垃圾频道,这样就能说得通为什么这么垃圾了)
– WG plans to introduce their own replay-to-video converter
WG计划推出他们自己的回放视频转换器(就是可以把回放文件转换成视频)
– SerB’s favourite tank is T-44, his least favourite is some TD
Serb最喜欢的坦克是T-44,最不喜欢的是某些TD
– no plans to put tanks, planes and ships into one client
没有把海陆空三个游戏整合进一个客户端的计划
– WG has a few ideas for new games, but no comment
WG对新游戏有了部分主意,不过现在不予置评
– regarding quest: the tanks, mentioned as possible rewards for very tough quests, will be “premium and event” tanks, they will come with free slots possibly
鉴于任务系统:那些通过非常困难的任务才能拿到的坦克,将会是“金币和促销”的坦克,应该会带着车库一起给你的
– if you earn a tank that you already have as a reward, you will probably get its price in gold instead, but SerB states they will very much try to avoid such situations
如果你拿到一辆你早就有的车作为奖品,你也许会得到等值的金币来补偿,不过SerB表示他们会尽力避免这种情况的出现
– it’s possible that the quest reward tanks will be also hightier premium/event tanks, Panzer IV Hydro and SU-85i will probably (SS: if I understood this correctly) not appear as quest rewards.
任务奖励很有可能是高级金币车/促销车,例如4号液力型和SU-85I应该(SS:如果我没出错的话)不会作为任务奖励出现
– player-posted ideas have apparently “minimal impact on feature implementation”
玩家的意见对新功能的引入“没啥影响”
– SerB states that as far as he knows, there won’t be a free crew perk/skill reset, when VK3001H and 3601H change classes to heavy
SerB表示当VK3001H和VK3601H变成重坦之后,应该不会有一次免费的技能重置
– Object 140 research possibility from T-54 will NOT be removed, when Object 430 and its prototype make an appearance
当430工程和它的原型车出现后,140工程应该还是从T-54上研发
– the XP bonus for victory is in fact NOT 50 percent, it’s more complicated than that according to SerB, exact mechanism won’t be disclosed, but the exact bonus depends on “how confident (SS: as in overwhelming) the victory was”
每场胜利的XP奖励并不是50%,根据SerB所说,那可比50%复杂多了。具体的算法不会公布,不过具体的奖励是基于“胜利的自信(也就是碾压与否)”的
– Sherman Calliope most likely won’t be introduced, Sturmtiger will be introduced, as its “rocket” mortar projectile doesn’t behave like a typical rocket projectile
T34希神多管火箭炮应该不会引入游戏,突击虎会引入游戏是因为他的“火箭”迫击炮抛物线和常规的火箭抛物线不一样
– the ingame quests are considered to be a development of the “daily 2x” approach, when players are encouraged to play every day (at least a bit)
游戏内置的任务的初衷和日常的首胜两倍是差不多的,是用来鼓励玩家每天都玩一下WOT(至少玩一点)
– the amount of additional XP you get for damage increases linearily with your target’s and your’s tier difference
你根据造成伤害所得到的额外经验是根据你与目标之间的等级差而线性增长的
– Q: (related to SerB’s wish to remove some tanks from the game because they are unhistorical, such as the IS-7) “Why don’t you remove the Tiger? It fought with Waffen SS!” A: “It’s interesting, that it was the Germans themselves, who asked for the removal of Wittmann. But our players, who jerk off over reputation (SS: “lajkodrocher” – literally “someone who masturbates over FB likes”) are tend to be holier than the pope himself. Makes me thinks – are such degenerates unicums only in our (SS: Russian) community, or are they elsewhere too?”
问:(因为SerB想要移除部分不符合历史的坦克,例如IS-7)“为什么你们不移除虎式?它可是在党卫军手下干过活的!”答:“有意思,是德国人自己要求移除魏特曼(勋章) 的,不过我们能对着名誉撸管的玩家(SS:“lajkodrocher” —字面意思是能对着微博上的“赞”撸一管的人)比罗马教皇更加圣洁。这就让我想啊—这些傻逼 逗逼是只在我们(SS:毛子的)论坛中出现还是他们到处都是?(哪都是。)
– Occulus Rift support is planned
WOT未来可以支持Occulus Rift。(翻译菌:OR是一款次世代的头戴式VR显示器,专为游戏定制)
– it’s possible, that in the future, subcaliber shell jacket is going to be modelled in the game
次口径弹的外衣有可能在未来在游戏中得到建模(本条不确定,求指正)
– it’s possible that the Superpershing price will be changed after the nerf, SerB expects cca 10k players to sell it
超潘的价格在Nerf之后也很有可能会变,SerB觉得大概1W人次的玩家会把超潘卖掉