【Developer Q&A 】2013/5/31,6/1–R2D2

来源:[http://ftr-wot.blogspot.cz/2013/05/3152013.html]
翻译:【http://bbs.ngacn.cc/read.php?tid=6274814

31.5.2013
– there was a tank SerB wanted to implement, but couldn’t (it wouldn’t fit) – Object 167M with D-83 122mm gun
“有没有哪辆非常诱人的车希望做进游戏,但最后因为某些原因没做成的?”
“有,装122mm D-83炮的167M工程。”

– Soviet gun rebalance was scrapped (SS: there was a plan to increase Soviet penetration to Chinese levels)
苏系炮调整计划看来没戏了。 (曾经有过把苏系炮调整到中系炮标准的计划)

– Chrysler TV-8 in the game? “We don’t smoke need that.”
“会不会有克莱斯勒 TV-8?”
“我们不 抽大麻 需要这种玩意。”
(克莱斯勒TV-8的尊容:

– there will be something like dynamic objects on the maps with the implementation of client physics
在推出客户端物理效果同时会在地图上加入类似动态物体的东西。

– in connection with common premium account for WoWp and WoT, SerB states that it will be impossible to run those two games at the same time (“you don’t have 4 hands anyway, or?”)
“ XX世界的共通VIP帐号推出后,可以用一个帐号同时玩两个不同的游戏吗?”
“不能,反正你也没有四只手对吧?”
(感谢3楼指正)

– it’s not planned to inform the person, who sent the ingame complaint about its result
没有计划在游戏里通知举报者他的举报有什么结果。

– StuG III with derp HEAT nerfed too much? “Don’t play StuG III with derp HEAT”
– SU-26 nerfed too much? “Don’t play SU-26”
– gold ammo nerfed too much? “Don’t use gold ammo”
(SS: judging from the trollanswers, I guess we can be fairly easy they don’t consider these things overnerfed)
金币弹105三秃子被砍得太狠? – 那就别玩金币弹喷子三秃。
SU-26被砍得太狠? – 那就别玩SU-26。
金币弹被砍得太狠? – 那就别打金币弹。
(SerB习惯性耍流氓)

– 25 percent RNG on pen and damage won’t be reduced
穿深和伤害的25%随机浮动值不会减少。

– Durchbruchswagen didn’t appear in the new Leopard branch because devs decided not to make it
“突破战车”(Durchbruchswagen,德系的低级重坦候选)并没有出现在豹1线是因为开发人员决定不这样做。

– according to Storm, publishing (implementing into the game) 3D model armor schematics was not done yet because it’s complicated to implement
Storm表示,游戏自带的装甲分布显示还没做好,因为把这玩意做进游戏比较复杂。

– according to Storm, all the maps and modes have same chance of “dropping” (SS: player was complaining that Siegfried Line encounter drops way too often)
Storm表示所有地图的所有模式都有相同的出现几率。 (又有人抱怨进太多齐格菲防线的夺旗模式了 —— 显然分房系统选图不可能根据某个玩家进过哪些图来轮换,某人觉得老是进某张图只不过是轮到这张图出现时这人正好都在排队而已)。

– the fact that when the dynamic camera is on, tank barrel “swinging” gets turned on too automatically is intentional
8.6测试服里,如果打开了新的“动态镜头”选项,在开火时画面会短暂地震动一下,是故意做成这样的。
(开了动态镜头后,移动中开镜不会因为地形的起伏导致镜头乱晃了,但在开火时镜头却会猛颤一下;关闭动态镜头的话,开火不会震动,但在移动和启动/刹车时炮管都会随着车身晃动)

– current Scripts mod series (SS: whatever that is) can’t run on 0.8.6, according to Storm that’s normal for every patch that messes with game mechanics
目前8.6测试服上很多脚本插件没法用,Storm表示每个新补丁都会发生类似的事情,很正常。

– the removal of French premium arty from the 0.8.6 test is intentional, as it is not yet decided whether it will be removed from sales
法系的金币火炮在测试服里下架了,这是故意的,到正式服是否下架还没有决定。

– according to Storm, dynamic camera on Object 268 is working fine
“开发人员你们有试过动态镜头在268工程上的效果吗?”
“在704工程上试过,感觉满意。”
(虽然俄服原文答非所问,但问的人也没说268工程有啥问题…..)

– 0.9.0 will be even bigger than 0.8.6
9.0补丁的改动内容将会比8.6补丁还要多。

– there will be a new article on 0.8.6 camo mechanics by Storm
Storm会写篇新的文章介绍8.6的隐蔽机制。

– besides the XL spall liner, there are no further plans to improve Maus/E-100 survivability against arty
除了超重型内衬,目前没有其他计划来提升老鼠/E-100对抗火炮的能力。

– the 10vs10 arty battles on supertest won’t apparently happen on public server, as under some circumstances the cap is removed (like when the queue is full of arty)
8.6测试服上那些一队10门火炮的房间是测试服特殊情况下分房系统暂时无视火炮限制的结果 (例如排队的车几乎都是火炮),并不代表8.6会移除火炮上限。

– it’s possible some (specific) HEAT shells have different ricochet value than the default 80 degrees
“HEAT弹现在超过80度角也会发生跳弹了,有没有可能让个别弹药拥有不同的跳弹角度。”
“理论上有可能。”

来源:[http://ftr-wot.blogspot.cz/2013/06/162013.html]
翻译:【http://bbs.ngacn.cc/read.php?tid=6277320

1.6.2013
– while final patchnotes are not realized, the fact that tier 7 arty can fight tier 5-6 teams (as a top tank) is intentional and will be even in the live server
虽然测试服补丁说明没有提到(火炮的分房改动),测试服里5、6级车能在7级房碰到7级火炮没有问题,正式服也会是这样。
(8.6火炮线扩10级后,火炮的分房范围也变成跟同级中重坦一样,这也是其中一个8.6火炮大幅削弱的原因。)

– accuracy was improved roughly by 20 percent in 0.8.6, devs don’t consider it overpowered
8.6里 (除了火炮) 射击精度大约提升了20%,开发人员并不认为这个提升过于强力。

– the accuracy of all vehicles (except for arty) was increased by the same amount
8.6里,除了火炮以外,其他平射炮的精度提升幅度都是相同的。

– while WoWp actually has a linear skill improvement (levelling up the crew from 50 to 51 costs the same XP as from 99 to 100), there are no plans to introduce this to WoT. The reason for that is that such a system is less forgiving for casual players (hardcore players would get insane crews much faster and there would be a lot of them)
战机世界目前的技能升级系统是线性的 (每提升1个百分点技能需要的经验都一样),没有计划把坦克世界的技能升级也改成这样,因为这个系统对休闲玩家不友好。 (那些时间太多的高玩会很容易拥有高技能的驾驶员)

– in the future, drowning an enemy (pushing him into water) will count as a kill and might even yield a bonus
未来,把敌方车辆推到水里淹死也会算入击杀数,甚至可能会有额外奖励。 (没有说明是额外收益还是勋章)

– when deciding what vehicle gets the XL spall liner, base weight was taken into account, that’s why the T110E3 doesn’t have it
决定哪辆车可以装超重型内衬是根据它们的基本重量来考虑,所以T110E3不能装。

– when your client version is not up to date, the client won’t run (server won’t allow it)
如果客户端版本没更新,即使跳过登陆器直接运行客户端,在尝试登入帐号的时候服务器也会阻止登录并提示客户端版本没更新。

– graphics weren’t changed in 8.6
8.6并没有明显的画质改动。

– E-25 price was not yet decided
E-25的价格还没最后决定。

– camo mechanism was reworked because the developers wanted to improve the effect of camo net and camo pattern and also to get rid of the 2-bush exploit
隐蔽系统的修改是因为开发人员希望提升伪装网和涂装的效果,同时消除双草丛黑枪的漏洞。

– Storm is not sure, when the fix for Redshire FPS drop will come
Storm还不能确定斯特拉福特地图的画面帧数下降bug什么时候能修复。

– based on yesterday’s article on JPZ E-100 (SS: see earlier blog post, I translated it), Storm will re-check the influence of ventilation on masking
根据昨天某玩家做的白兔隐蔽测试,Storm会重新检查通风配件对于隐蔽值的影响。

– it’s possible the Korean map resembles one real life location (Yonchisan valley)
8.6的棒子地图可能参考了现实中一个叫 Yonchisan的地方。 (或者是Yonch’i-san ?貌似是北棒的地盘…)

– the Nvidia issue was not yet fixed, there are still problems apparently
N卡的问题似乎还没解决。

– intertia is not taken into account when moving the turret
游戏里转炮塔时没有惯性效果。

– the fact a tank can’t steer when going fast and its engine gets destroyed is a “feature”, but Storm also adds that to do it differently would be difficult with current physics system
“我发现在游戏里,如果我的车在高速前进时发动机被摧毁,车辆只能依靠惯性继续前进直到停下来,在这过程里无法转向。现实中可以靠刹住一边履带达到转向的效果,游戏里无法转向是bug吗?”
“不是bug,靠现在的物理引擎要还原各种真实情况很困难。”
(跟那个未更新的客户端能否运行的问题一样,无法理解这种问题的意义在哪里。。。。好怀念SerB的标准回答“要真实?去参军。”)

– VK7201 Failowe won’t be obtainable thru random battles
VK7201 不会通过随机战活动获得。

– there will be a list of tanks, which get a profitability boost in 0.8.6, it doesn’t concern tier 8 premium tanks, but some lower tier premium tanks it does
以后会有一个详细表格告诉你们8.6那些车收益提升了。其中包括一些低级金币车,但不会包括8级金币车。

– SerB is personally for the SU-26 122mm gun removal
问:“把SU-26的122炮拿掉是谁的主意?”
SerB:“是我,你有意见吗?”

– it’s possible that all the WG projects won’t have only unified premium account, but also unified gold
以后WG的XX世界游戏除了有共享的VIP帐号以外,也可能会共享金币。

– there will be no rebalance (compensation) of tanks that pre 8.6 relied heavily on their accuracy, like the E-50 and some players think they lost the edge in 8.6, since all tanks are more accurate
对于那些在8.6以前就靠炮准吃饭的车,8.6后不会有任何额外调整来“补偿”它们的精度优势。

– the reason behind the camo/accuracy/profitability changes was constant incessant whine: “Why am I getting killed by shooting bushes?” “Why can’t I hit anything and shells fly to the edges of the circle?” “Why do I make so few credits and always have to play with a premium account?”
问:“为神马你们突然要大幅修改隐蔽精度和收益啊?”
答:“咦?不是老有人上蹿下跳满地打滚在抱怨 – ‘为毛我被那个会开炮的草丛干掉了?’、‘为毛我的炮弹总是飞到瞄准圈的边上?’、‘为毛我总是不开vip就亏钱?”吗?”

– for now, there are no plans to nerf tier 10 TD HEAT/APCR shell penetration, as those shells have their limits, they aren’t as universal as before
目前,没有计划削弱10级TD的HEAT弹和APCR弹穿深,因为已经有了更多的限制,它们不像以前那么有效了。

– the dynamic camera is still being discussed, but devs will definitely reduce the camera “jump” after shooting
动态镜头的进一步改动还在讨论中,不过开炮时那个镜头震动程度肯定会减弱。

– no additional test server will be implemented, devs are happy with current situation
这次不会加入更多的测试服(容量),开发人员对现状表示满意。

– the British will for now recieve no highpen gold shells as an alternative to HESH
目前 没有 把英系金币HESH弹替换成金币HEAT弹之类的计划。

– tier 10 vehicles won’t be changed in 8.6 beyond the changes currently on the test
除了目前8.6测试服的内容,没有计划对10级车做更多的改动。

【Developer Q&A 】2013/5/31,6/1–R2D2》上有1个想法

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