Source:http://ritastatusreport.blogspot.nl/2015/08/26082015-q.html
来源↗
Here it is:
如下:
– Storm doesn’t like watching WoT videos with commentaries: “What I can read in 2 minutes I have to listen to for 20 mins”;
Storm不喜欢看那些带有评论的WOT视频:“我两分钟就能读完的东西要拖成一个20分钟的视频”
– There is a bug in test 9.10 where XP is counted incorrectly if you leave the battle early, it was already fixed and will not appear in live 9.10;
9.10的测试中有个Bug,如果你提早离开战斗的话会导致经验计算不正常,这个Bug已经被修复了,不会出现在9.10的正式服中
– In the past the events on RU server had the option to – instead of receiving immediately starting premium days for a mission – to receive a bonus code instead so players would decide when they want to start their premium time reward. It’s unclear whether this will return or appear elsewhere.
毛服过去的活动可以让玩家领一个激活码,而不是在完成活动的那一刻就开始启用高级账号。现在不清楚这中模式会不会重新启用,或者是出现在其他服务器上
– at some point more pre-war real tanks will be implemented but which ones and when is not disclosed;
以后在某个时间点会推出更多的战前坦克的,至于到底什么时候出,出些什么车还不能公布
– Compared to the visual model, the tank armor model is always simplified and never 100 percent corresponding to the visual one;
和视觉模型相比,坦克的装甲模型一直都是进行过简化的,而且也不是和视觉模型有着100%的对应度的
– 113 side spaced armor will likely not be changed;
113侧面的间隙装甲很大可能不会有改动
– Developers are still investigating the issue where players drop on the same maps over and over again.
开发团队在调查玩家会一直被丢进同一张地图的问题
113?什么时候修复老鼠挡泥板掉血和炮盾掉血的BUG
你去看一下装甲密档。。。。那不是bug
那就说说为什么挡泥板能掉血
老是被拖进一张图 这个很伪啊.
图不多. 又是模板分房 加个硬性限制和上句不重复就可以鸟了
然后就变成2张图重复出现(其实现在也就感觉是那几张图循环着出
我记得解释是服务器为了节约内存,同时载入的图非常少,所以同时进行的战斗都是一样的图。
于是想不玩一样的图,最好的方法是玩火炮然后每次都最后一个死(蛤蛤