【Developer Q&A】2015/07/16

Source:http://ritastatusreport.blogspot.nl/2015/07/16072015-q.html
来源↗

Here it is:
如下:

– There is a bug in 9.9 that apparently makes the graphic settings not save properly. Storm will investigate.
9.9里头有个Bug,会导致图像设定不能被正确保存,Storm会调查这个问题

– Storm confirms: 9.9 brought a large number of crashes, WG considers this issue critical, it will be fixed soon;
Storm的确切消息:9.9的确是导致了一大堆的崩溃,WG认为这个问题很严重,这个问题很快会被修复

– The crash issue was not identified when the patch was released due to the fact everyone focused on “zombie tanks” bug. Now the amount of reports has reached such a level that the bug can be marked as widely spread, a hotfix will be made soon;
这个崩溃问题在补丁刚上线的时候没有被发现的原因是因为大家都在关注“僵尸坦克”的那个Bug。现在关于崩溃的报告多到已经可以认为这个Bug已经大量出现了,很快就会有针对这个Bug的Hotfix

– The game crashes are not generally related to XVM – it’s true that after 9.9 XVM caused crashes but the crashes caused directly by XVM were fixed by XVM developers while the WG crashes were not fixed yet;
崩溃的原因和XVM没有什么关系—9.9之后XVM的确是导致过一些崩溃,但是由于XVM导致的崩溃以及被开发团队人员修复了,而WG那边还没修复好

– M46 Patton model will be fixed in 0.9.10;
M46巴顿的模型会在0.9.10被修复

– There is no way how to specifically disable the chromatic aberration effect in WoT without switching the graphic details one step lower. It was implemented because “all the cool games have it”;
在WOT中并没有什么可以直接关掉色差效果,除非直接把画面效果调低一档。至于当初做出它的原因是因为“所有很COOOOOOL的游戏都有”
色差:大概就是这张图下半部分右侧的那种紫边效果

Chromatic_aberration_(comparison)

– Putting the render distance setting to lower (to minimum) influences the display on enemy vehicles; – Setting it on minimum you will simply not see enemy vehicles rendered even at shorter distances.
把渲染距离降低(或者降到最低)会影响敌方车辆的显示—把它调到最低会直接会导致你看不到在近距离上被渲染的敌方车辆

【Developer Q&A】2015/07/16》上有5个想法

  1. 把插件更新啊重装啊折腾了一通,现在从读条随机跳出变战斗结果画面随机跳出了,算是有改善,毕竟不坑队友了!
    还有,如果有人有罗技小键盘然后围猎战无限读条的话,把Lcd manager里面坦克世界的勾去掉试试,不行就把小键盘拔了

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