【Developer Q&A】2015/05/27

Source:http://ritastatusreport.blogspot.nl/2015/05/26052015-q_27.html
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– Storm doesn’t agree that the shadows under tanks (that you cannot disable now) should be possible to turn off (“it’s made so that the tanks don’t look like they are hovering in the air”). In fact, quite the opposite: “When we improve the shadows to have better performance, we will make it so that they won’t be possible to switch off at all on any settings.”
Storm并不同意坦克车身下方的那个阴影(现在不能关掉的那个)应该做成可以关掉的(“这么做是为了不让坦克看上去像悬空的一样”)。恰恰相反:“当我们优化阴影效果的时候,我们会把它做成在任何情况下都关不掉阴影的设置”

– Storm confirms that the minimal shadows that cannot be disabled under the tank have no influence on FPS
Storm肯定说坦克底下那个关不掉的阴影效果对于帧数并没有影响

– some players do not like the change to the post-battle window (specifically that the name of the map and mode disappeared), Storm took note
部分玩家不太喜欢9.8对于战后结算画面的改动(尤其是地图和游戏模式消失了这两点),Storm记下了
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– shadows were not touched in 9.8
9.8中没有对阴影效果进行改动

– some players are annoyed by the automated announcement of dynamic platoon creation on enemy team, Storm answers that he honestly doesn’t consider this a problem, there is no way to disable this message but Storm will monitor the forums and if there are lots of annoyed reports about this, it will be reviewed
部分玩家对于在战斗中被地方创建了一个动态组队这个消息刷屏感到很烦躁。Storm说他个人认为这真的不是什么事,而且现在也没办法禁用这个消息,但是Storm会去监视论坛,如果有太多关于这方面的抱怨的话,开发团队会去重新审视这个问题

– Type T-34 and Type 58 tracks have different colors, this will be fixed
T-34*和58式的履带颜色不一样,这个会被修复

– HD M10 Wolverine received a new top engine (it was apparently not properly announced)
高清的M10狼獾有了一个新的顶级发动机(这事没有说过)

– Storm reacting on players complaining on 9.8 bugs: “Where were you all during 9.8 testing? How come all was okay back then?”
Storm对于玩家抱怨9.8的Bug的反映:“9.8测试的时候你们跑哪去了?那为什么之前一点问题都没有?”

– Storm confirms that it’s completely possible for dynamic platoons to break the rule that both teams have to have the same amount of platoons
Storm肯定说动态组队完全有可能会打破两队中组队数量必须相同的这个分房规则

– according to Storm the credit bonus personal reserve missions were removed because the developers don’t want to break the game economy and players are earning enough credits as it is
根据Storm的说法,个人储备任务的银币加成被移除了的原因是开发团队并不想破坏游戏的经济系统,而玩家们现在已经在赚足够多的银币了

– in the future, developers will check whether popular mods are working with their patches (to make sure they do)
以后开发团队会检查那些人气比较高的mod能否在新的补丁下正常运作(确保Mod都能用)

– T-62A changes when it comes in HD? “Wait for the test, more I cannot say”
T-62A被高清化之后会被怎么改?“等测试吧,我不能多说”

– personal reserves will be activated before 9.9
个人储备系统会在9.9之前正式启用

– the archive (game files) reformatting in 9.8 is a part of the game optimization process, maps are loading faster
9.8会对客户端进行的一次文档(游戏数据)重组是游戏优化进程的一部分,地图现在载入速度更快了

– Storm on XVM creators: “I am not diminishing their merits. But saying that they are fixing all the issues of the game is wrong” (context: players were whining that they HAVE to install XVM because without it they are missing critical features)
Storm对于XVM作者的说法:“我不会忽略他们所作出的功绩,但是说他们修复了游戏的所有问题的这个说法是不对的”(这条回复是有玩家说他们必须要安装XVM才行,因为没了它游戏就缺少了一下重要的功能。于是Storm做出了以上回复)

– Storm states that the chat displaying links as smileys will not be fixed, it’s intentional
Storm说聊天框中把链接显示为笑脸的情况是故意这么搞的,不会有任何修复
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– in 9.8, the “Sisterhood of steel” perk was fixed, now it is really a 0 level perk
9.8中“姐妹连”这个技能被修复了,现在它是被算作第0个技能了

– the circle render range was never promised for 0.9.8 according to Storm. It will come but later.
Storm说他们从来就没保证过9.8就会把渲染范围改成圆形,这个之后再搞

– Storm states that 90 percent of game crashes during map loading are caused by mods
Storm表示游戏在地图载入时会崩溃有90%的原因都是Mod造成的

– there is nothing new regarding ultra-HD textures for now
现在对于超清材质没有啥新的说法

– developers are still working on extra XP for tanking
开发团队还在搞抗伤害获得奖励的机制

– the “thank you” function (for good teammates) is not planned for now
现在暂时没计划要做“感谢”功能(可以感谢表现良好的队友)

– there is apparently a bug in 9.8 where dynamic platoons get identical numbers as regular ones, this will be fixed
9.8里面有个会让动态组队和常规组队的数量相等的Bug,这个问题会被修复(译注:估计是和MM机制有关)

– progress indicator for individual missions in battle is planned
有计划要做战斗中的个人任务进度指示器

– apparently there is a bug in 9.8 where the arty aim circle twitches nastily, Storm is aware of the issue now
9.8中有个Bug,火炮的瞄准圈会各种乱晃,Storm已经知道这个问题了

– in 9.8, when you complete the 15th individual mission, you cannot select an other individual mission of the same class (for another vehicle) before you accept the reward (the “girl”) – this is intentional
在9.8中完成第15个个人任务的话是没有办法选择同样车型的另一个个人任务的(也就是另外一辆车的任务),除非先接受奖励(“女乘员”),这个是有意为之的

– session statistics and damage log in the game? “There are reasons why these things are not implemented.”
游戏内什么时候会有本次游戏的总体统计(译注:在这次打开客户端后打了几场,效率如何,银币收支云云)和伤害面板?“这些东西不出现在游戏内是有原因的”

From a podcast interview regarding CW 2.0:
还有和领土战2.0有关的一个播客的采访:

– there will be an “absolute” category clan tournament soon, it will be announced in June (transcript says July but that’s likely a typo)
很快会有一个“纯粹”的军团大奖赛,六月份公布细节(台本说是七月,估计是打错了)

– when you capture a province, it will lose 1 level of upgrade
当你占领一个领土的的时候,它会失去1级升级等级

– CW 2.0 will be split into seasons
领土战2.0会被分成几个季节

– the first test of CW 2.0 consists both of veteran players and noobs, all in all around 100 clans participated in the test
领土战2.0的第一次测试会包括大牌军团和新手的军团,总计会有100个上下的军团参与测试

– CW 2.0 open beta will be in summer, it will be released after that
今年夏天是领土战2.0的Beta测试,这之后会正式上线

– when attacking a Stronghold belonging to a noob (bad rating) clan, good players will not be able to use artillery strike and air strike but the noobs will
当攻击一个菜逼军团(评分很低)的时候,高玩是不能用火炮轰炸和空袭的,然而菜逼那边可以用

– it will be possible to farm influence in Stronghold mode
以后可以在要塞模式中Farm影响力(领土战的新货币)

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