【Developer Q&A】2015/03/27

Source:http://ritastatusreport.blogspot.nl/2015/03/27032015-q.html
来源↗

Here it is:
如下:

– Vehicles are not balanced based on the conditions of common tests where everyone is firing gold ammunition;
车辆的平衡不是基于常规测试服中大家都是全程金币弹的情况而平衡的

– Vehicles are balanced around regular shells, gold shells “are taken into account, but they are not a balancing parameter”;
车辆都是根据银币弹来进行平衡的,金币弹“有做考虑,但是并不是平衡的因素”

– Currently, there are no plans to change the T-54 Light gun options;
现在没有要对T-54轻的主炮做出改动的计划

– In World of Tanks, vehicle MM weight has no influence on the probability of ending in various battle tiers of the MM spread;
在WOT中,每辆车的MM权重对于被分到什么战斗等级的房间中是没有影响的

– The IS-4 collision model changes in recent test include two 180mm thick spots on the lower front plate:
在最近一次测试中,IS-4的碰撞模型被改了,现在首下有两块180mm厚的区域了

– According to developers, players on your team begging the opposite team to help them with an individual mission should be reported for unsportsmanlike behavior;
开发团队表示,与你一队的玩家在白字求对面帮他完成个人任务的情况应该被举报,举报理由是非竞技精神(说难听点叫不要脸)的行为

– There is currently no info available on when historical battles might return (RG: Should it return?);
现在没有关于历史战什么时候回归的消息(RG:回归了干嘛?)

– The fact that on low tiers the newbies are now separated from the experienced players does NOT mean there will be such a segregation (skilled/unskilled players) on higher tiers (RG: Just glad that I can now play low tiers without feeling guilty from abusing the bambies).
现在在低级中把高玩和新手分开并不意味着在高级房也会有这种分离(高玩/菜逼)(RG:这么弄挺好的,这样我以后再去玩小车就没有负罪感了) 

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