【Developer Q&A 】2014/12/30

Source:http://ftr.wot-news.com/2014/12/30/30-12-2014/
来源↗

Here’s a VERY interesting article about American military… thanks to FaustianQ for this one. Sort of depressing.
这里有一篇关于美国军队的非常有意思的文章……感谢FaustianQ发过来这个。看完有点不开心。 

Also, having technical issues in 9.5? Here’s a WG guide of what you might check. Why this isn’t on the first page of the EU portal, I have no idea.
9.5遇到技术性的问题了?看看WG的指南吧。这东西为啥不在欧服的首页上——这我也不太清楚。 

– in 9.5, the gun marks (rings) were not touched
9.5里没有对主炮的标记(击杀标记)做出改动

– the current Russian peak (last weekend, compared to January’s 1,1 mil) is apparently 850k
现在毛子的在线人数高峰(上周的,和今年一月的1.1M人相比)是850k人

– skill MM (“leagues”) was discussed and analyzed “more than once”, the conclusion was that it would not bring the incentive to play better
水平分房(“联赛模式”)被讨论且分析了“不止一次”,他们得出的结论是这样做不会给大家带来能让大家玩的更好的动力

– Q: “Implement skill MM and see its results in praxis!” A: “Deal player, you can create your own online game and run experiments on live servers as much as you like!”
问:“加入水平分房吧,实践出真理!”答:“亲爱的玩家,你要是自己弄个游戏,你自己再去在正式服务器上做测试玩去吧!”

– claims that skill MM would improve gameplay “are not based on reality”
关于声称水平分房可以增强游戏性的说法“是不基于现实考虑的”

– the rumor that Havok was scrapped is false
关于Havok已经被废掉的谣传是假的 

– regarding longer tutorial, developers state that in real life, the longer the training, the fewer players finish it. According to developers, there is this strange idea amongst the good players that they were good from the start. Generally, developers will further consider the issue of better tutorial, but making it long is not an option.
关于把教程再弄长一些,开发团队表示在现实生活中,教程越长,把教程打完的玩家就越少。根据开发团队的说法,在高玩中有一种奇怪的念头,就是他们认为他们从一开始玩的就很好。从常规角度来说,开发团队会进一步考虑把教程做的更好的问题,但是把教程直接拉长肯定是不行的。

– regarding the players skipping tutorial, a WG developer states that he met adult players on meetings who ignored the tutorial altogether, play up to tier 9 and don’t even know what’s aiming and that they should fire only once the aim circle gets smaller
关于玩家跳过教程的情况,WG有一个开发团队的成员表示他在与玩家见面的时候遇到过一个成年玩家,跳过了整个教程部分,一路玩到⑨级车,对瞄准机制一无所知,而且对于应该等主炮的圈缩小之后再开火也是一无所知。

– apparently, some players on Russian server found their significant others through WoT, including at least one wedding
在毛服的部分玩家通过WOT找到了自己的另一半,包括至少一对结婚了的

– both Karl and the Chaffee racing were extremely popular modes
卡尔和霞飞赛跑模式都是非常有人气的模式

– on RU server, the winter mode will last only 10 days. This is intentional “not to make the holiday mood too common” (SS: they’ll prolong it, you’ll see)
毛服那边的冬季模式(“雪球模式”)只会持续10天。他们是故意做成这么久的,为了“不让假日的气氛过于宽泛”(SS:等着看吧,到时候肯定延长)

– the winter mode tanks will use crews “analogical to regular tanks” – after the mode is over, the crews will be moved to barracks. If the barracks are full, the crews will be saved in “buffer slots” and moved to regular barracks slots when the crew space becomes available (like with Chaffee)
雪球模式的乘员用的是“相对应的坦克的乘员”—在这个模式结束之后,这些乘员会被扔进兵营。如果兵营满了,那这些乘员会先被放在“缓冲区”,然后等兵营有空位的时候再占进去(和霞飞当时的乘员一样)

– the option to remove the Winter Mode tanks from hangar before the event is over will not be implemented
不会有在活动结束之前就能把车删掉的选项

– more copycat maps (as in Ruinberg, Winterberg) will not come anytime soon
近期不会再有复刻地图了(比如鲁别克和冬季鲁别克)

– developers are constantly working on client optimization, introducing fun modes does not influence this task
开发团队一直都在搞客户端优化,但是给客户端加入娱乐模式并不会影响到他们优化的进程

– after the winter mode is over, the crews will be retrained to “analogical regular tanks” (SS: that means Mammoth to T110E5, that TD whatsitsname to Foch 155 and the LT crew to LTTB)
在雪球模式结束后,这些乘员会被训练成“相应的银币车的乘员”(SS:也就是说,猛犸的的乘员会变成T110E5的,那个不知道叫啥都无所谓我反正不管的TD的人会变成福煦155的,轻坦的乘员会变成LTTB的)

– there are no plans at this moment to give Panther 88 limited MM
现在没有要给88豹加个分房保护的计划

– Panther 88 will appear in ingame shop in 9.6
88豹会于9.6出现在游戏中的商店 

【Developer Q&A 】2014/12/30》上有5个想法

  1. 像wot平衡性这么烂的游戏不可能有水平分房的,如果水瓶分房很快就会就像以前7/42一样,变成只能玩强势车的局面,根本谈不上什么游戏性了,那样这游戏也就到头了。

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