Source:http://ftr.wot-news.com/2014/12/06/storm-qa-2/#more-20186
来源↗
I will be gone most of the day (meeting Czech historians and WG people about the Czech tank branch, such consult, many secret, wow), so here’s some info for you guys. In advance. Next translations/articles – in the late afternoon.
我一整天都不在(要和捷克的历史学家还有WG的人碰头,商量关于捷克坦克线的问题)那以下就是一些小新闻。还有就是下一波的文章/翻译—等下午再说。
– individual missions (I translated the name from Russian IBZ – individualnye boyevye zadachi) were official renamed to “personal missions”
独立任务(我是从毛子语的IBZ翻译过来的—individualnye boyevye zadachi)现在官方正式改名叫做“个人任务”
– Q: “personal missions are there not for your fun, but to make you play it a longer!” A: “Yes, we’ll make you by force! By pointing submachine guns at you!”
问:“个人任务不是为了让大家开心才弄的,而是为了延长你的游戏时间!”答:“是的,我们会逼着你玩的!那机枪顶着你也会让你玩的!”
– Storm explains the presence of platoon requirements in personal missions: “The name is personal missions, not individual. There are generally only a few missions with platoon requirement. Platoons = socializing. A player who is socializing plays significantly longer.”
Storm解释说个人任务中有需要组队的情况出现:“这个系统叫个人任务,不是独立任务。其实只有几个任务是需要组队的。组队=社交。有社交的玩家的游戏时间会变的很长。”
– it’s apparently not possible to move the names of tanks on the improved minimap to the left from the icon, as it cause graphic glitches
没办法把小地图显示的坦克名字挪到图标左边,因为会导致一些图像上的Bug
– a render range rectangle was not implemented into the new map because it will change to a circle relatively soon
正方形渲染距离圈没加到小地图上的原因是反正很快就会变成圆形了
– viewrange circle was not implemented because it exists as a mod anyway and who really wants it can use a mod
而视野圈没做的原因是因为反正有个Mod,谁要用谁去用
– FV4005 characteristics are not final
FV4005的数据并不是最终数据
– there is a serious (and common) bug on test server, where – after you quit the battle – you see that battle’s minimap in the hangar (SS: and you can watch how the battle is going in the hangar, actually I think it would be a neat feature)
测试服上有个严重(而且很常见的)Bug—在你退出战斗之后—你能在车库中看到战斗的小地图(SS:这样你就能在车库中看到战斗的走向了,我觉得这东西挺屌的)
– Storm thinks that the platoon requirement for missions is final
Storm认为个人任务中需要组队的那一部分是最终定稿了
– Storm confirms that the Mittengard map is lowtier only (SS: why the hell does it have an encounter mode then) and that Gost Town will not appear in random battles
Storm肯定说Mittengard这张图的确是小车图(SS:那这玩意为啥他妈的有个攻防模式),而幽灵小镇这张图不会出现在随机战斗中
– Storm states that you don’t have to play artillery to complete the personal missions
Storm表示你不用玩火炮也能完成个人任务
– Storm commenting about players raging that they have to platoon for the personal missions: “Yea, it’s the righteous anger because in order to get the reward, you will actually have to make some effort. Everyone just wants free stuff.”
Storm对于一名玩家对于要组队才能完成个人任务这件事表示气愤的玩家的评论:“是,这是正义之怒,因为要拿到车,你必须要做一点努力才行。大家都想不劳而获。”
– Q: “Forced socialization sucks!” A: “Tell that to the Blizzard guys.”
问:“你逼着大家进行社交,这样不好!”答:“你跟暴雪说去”
– Q: “Why can’t you make the missions pop in automatically, like achievements?” A: “We don’t want to have players ‘getting the missions’ just so. In order to get the tank and other rewards, you will have to make a certain effort. If you are too lazy to make the effort, you can continue playing like you did without paying heed to the missions.”
问:“为啥你们不把任务做成像成就一样自己跳出来呢?”答:“我们不想让玩家有一种‘啊我有任务了’的感觉。为了要拿到这个车和其它的奖励,你必须要做一点努力。如果你这么懒的话,那你也不用做任务了,直接玩吧”
– Storm states that WG doesn’t want to implement lighter and lighter tanks without armor. It’s just that “choosing future branches is a complicated question.”
Storm表示WG不想加入更多没有装甲的而且越来越轻的坦克,这样“选择以后要加入的线的问题就会变得更加复杂了”
– Storm confirms that the missions are not balanced yet
Storm肯定说任务还没有被平衡