【Developer Q&A 】2014/11/06

Source:http://ftr.wot-news.com/2014/11/06/6-11-2014/
来源↗

In case you are interested – here’s an extremely interesting article about the Yom Kippur war (thanks to Brenthos for this one). In fact, the entire blog rocks.
如果你感兴趣的话—你可以看看这一篇关于赎罪日战争的文章(感谢Brenthos提供的链接)。说实话,整个博客都很屌。 

– Storm explaining the HD textures issue once again: “We talked about releasing the textures in a simplified form, which can be seen starting from patch 9.3, because all the HD models are available by default with reduced texture quality. The quality of HD models will stay the way it is now. In short – the quality of upcoming HD models and tank textures will be the way it is now.”
Storm再次解释了高清贴图的问题:“我们讨论过要把贴图以一种简单的形式放出,就像9.3之后的那样,因为高清模型默认的贴图材质都是有所缩水的。但是高清模型本身的质量还是会保持不变。总之—后面出的高清模型和坦克的贴图质量和现在就是一样的了”

– Q: “Why was SU-76I removed from the shop?” A (SerB): “Because it pwned newbies.” On the same matter, Storm confirms this (with sad “as usual”), he adds that the vehicle was tested properly, but a mistake was made and they are investigating it. Currently however, everyone is preparing for DevCon (SS: developer meeting) and the decision will be taken next week. Oddly enough, Yuri Pasholok in another comment says “told you so”, as in he knew about the imbalanced status of the vehicle.
问:“SU-76I怎么就下架了呢?”答(SerB):“被人拿去屠幼了。”在同一件事上,Storm肯定了这个消息(‘和以往一样’不幸的),他还表示说这辆车的确有进行过测试,但是他们犯了个错误,现在正在调查。然而现在所有人都在为DevCon做准备(SS:开发团队会议),他们下周才会决定具体措施。奇怪的是,Yuri Pasholok在另一条回复里面说“我告诉你了吧”,换句话说他是知道这辆车属性不平衡的问题的

– the changes in historical battle mode will be “radical”
历史战的改动会是“根本性的” 

– Q: “Why does the enemy armor bounce more shots when the enemy is low health? I tested that in hundreds of battles.” A (SerB): “That’s paranoia. And about that testing in hundreds of battles you are lying.”
问:“为什么敌人在血越少的时候装甲更容易跳弹?我已经测试了好几百场了”答(SerB):“你个被害妄想。还有那个测试好几百场,你也在那扯淡。”

– apparently there is a tutorial bug in 9.4 as well, it will be fixed (SS: no details, it’s possible this is RU-specific)
9.4的教程中有个bug,会被修复的(SS:没有细节,估计是毛服限定的)

– the 9.4 bush bug (bushes “flicker” in sniper mode) will be fixed in the following patch
9.4的草丛bug(草丛会在开镜模式下频闪)会在接下来的补丁中修复

– the Object 260 WILL be an individual mission reward in 9.5 (SS: earlier the question was posted oddly and I did misread it, sorry)
260工程9.5的独立任务的奖励(SS:之前这个问问题的方式很奇怪,我读错了,抱歉)

– the “clone” maps (Himmelsdorf/Winter Himmelsdorf) have each one half of the probability to get them in random battles
‘克隆’图(锡城,冬季锡城)在随机战斗中进入的比率是对半开

– multiple players report “double click” bug (SS: not quite sure what that is), it’s apparently related to XVM
很多玩家都有上报“双击”的bug(SS:不知道是啥),和XVM有一定关系

– various modes for team battles (7/32, 7/42 etc.) will not be made because it would just spread the playerbase too thin and would result in long queues
组队模式(7/32,7/42这种)的规则不会做,因为这样会把玩家群体打散,导致排队时间过长

– there are currently no plans for changes in how the visual camouflage works
现在还没又关于要怎么对视觉迷彩进行重制的计划

– it’s possible (very vaguely) that the way the improved crew training works will be changed, improving the levelup of the lowest main skill level player instead of the one with least XP (SS: as in, when you have a 60 percent retrained guy with 3 perks and a 100 percent retrained guy with 1 perk, currently the 100 percent one is selected for faster retraining, while in the future, the 60 percent one would be)
乘员加速训练有可能(说的很含糊)会改动,以后会对玩家的乘员中主要职业能力最低的那个进行加速培训,而不是经验最少的那个(SS:换句话说如果你有个60%的重新训练过的人,但是有3技能在上面,而另外一个人是1技能但是100%的乘员技能,现在系统会给你选成那个100%的,以后会选成60%那个)

– there is a CW bug on RU server affecting Clanwars – in clan chat window only clan members should access, it allows your opponents to write in it. It’s tied to landings. It is known and it’s possible it will be fixed by a micropatch.
毛服领土战上有个会影响到领土战本身的bug—在只有军团内部玩家才可以进入的军团聊天频道中,现在你的对手也可以在里面发言了。这个和登陆战有一些关系,现在毛子已经知道这个Bug的存在了,可能会由一个Micropatch进行修复

– there is apparently another bug, where you damage the allies by even touching them while driving very slowly, this will be fixed according to Storm
现在还有另一个bug,就是当你在开车速度很慢的情况下碰到你的队友都会导致他们受伤。Storm说这个bug会被修复。

– server aim circle is bugged as well, it too will be fixed – it’s possible it will be hotfixed in fact, but no guarantees
服务器端的瞄准圈也有bug,同样会被修复—有可能也是hotfix,但是不做保证 

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