【Developer Q&A 】2014/09/15

Source:http://ftr.wot-news.com/2014/09/15/15-9-2014/
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Oddly enough, there was a case on RU server, where a WG employee (community or something) “stole” a nickname from a 0 battle account (“Superman”). Why can’t we have that officially? I bet there are plenty of good nicknames belonging to 0 battle accounts, that logged in once – in 2012.
奇怪的是,在毛服上有一名WG的雇员(社群管理什么的)从一个0战斗场次的账号上偷了一个昵称(“Superman”)。为什么WG不把这事公开拿出来做?我打赌游戏中有许多0战斗场次的神ID,还登陆过一次—当然,是在2012年。 

Also, if you are interested in a somewhat more “critical” opinion on World of Warships (seemingly), check out this article. For some strange reason, the content plus the site where it was published made me remember Zoe Quinn…
还有,如果你对于战舰世界的“批判性观点”有兴趣的话(至少看上去是这样),请看之类。由于某种奇怪的原因,这篇文章还有这个网站让我想起了Zoe Quinn…… 
Zoe Quinn:美国一名独立游戏开发者,作品有Steam平台上的Depression Quest等,并致力于将新人游戏开发者与经验者联系在一起。此外她还热衷于身体改造,在手背植入了一块芯片,以及把左手的无名指永久磁化了。 题外话:Depression Quest绝对不值得一试,在任何情况下都不要去玩这款游戏。永远不要。

Also, the EU “Twilight of Gods” results are in and Wargaming fucked up once again – some players got their tanks awarded twice (once the tank, once its price in gold) while others got shit. Those, who got shit, are according to German forum rep scheduled to get the tank in the future when WG cleans up the mess.
还有,欧服的“诸神之黄昏”活动的结果出来了,WG又玩脱了一次—有些人拿到了两次奖励坦克(一次是车,另一次是金币),而另一些人获得了等量吨数的空气。根据德国论坛的说法,那些拿到空气的人会在WG把自己屁股擦干净以后拿到坦克。 

– it’s possible that there will be a medal (award) for killing someone with a ricocheted shell
有可能会有通过被弹开的炮弹击杀敌人的勋章(奖励)

– mantlet thickness of Object 263 is 250mm, there are no “holes” in it
263工程的炮盾厚度是250mm,上面没有“洞”

– there are no publicly accessible data about the mantlet armor of Object 263 available
263工程的炮盾数据是不对公众开放的 

– Q: “Why is the KV-85 100mm rate of fire so high, it’s higher than the one of D-10S on SU-100?” A: “The reason of this rate of fire is game balance. SU-100 can mount the D-10S gun, which has a different set of characteristics than the corresponding S-34, mounted on KV-85 – for example more penetration (175 vs 170 of KV-85). Therefore, it’s nothing unusual that there are differences in other characteristics as well. At the same time, the “top” gun of the SU-100 in the game is 122mm, which makes the vehicle equal to other vehicles of its tier in combat characteristics. During the balancing phase, the stats of the D-10T gun, mounted on the IS tank, were brought to such a level as to correspond the S-34 on KV-85 in order not to be inferior to it as a part of the characteristics continuity withing one tank branch.”
问:“为什么KV-85的100mm炮射速这么高,比SU-100上的那个D-10S射速都高?”答:“这么做的原因是游戏的平衡性。SU-100能装D-10S炮,这杆炮的数据和现有的KV-85上的S-34炮数据完全不一样—栗如穿深更高(175mm,KV-85只有170mm)。因此,其他数据也有不一样也没啥奇怪的了。同时你还要注意,游戏中的SU-100的“顶级炮”是122mm,用了这杆炮之后它的战斗能力就和同级的其他车相等了。在平衡阶段呢,IS上的D-10T炮的数据也被拉高以于KV-85上的S-34炮相当,不至于比它更差,这样就可以做到一条线内的属性的延续性” 

– the crew role change is not difficult to implement technically, it will come
乘员职责重训从技术手段上来讲并不难搞,会有的

– 9.3 ricochet angle calculation and its following trajectory will be calculated the same way it was in 9.2
9.3的跳弹角度计算以及之后的弹道都和9.2是一样的

– it’s possible that in 9.4, the Type 62 crew setup will be changed to correspond the one of WZ-131
9.4中有可能会把62式的乘员配置改成跟WZ-131一样

– Storm states that even if the developers wanted to give free XP compensation for Chaffee now, there’s no time left to do it anyway before the patch is released
Storm表示开发团队就算想要把霞飞上的经验差额以全局的方式补给大家的话,现在离补丁上线的时间已经不远了,所以没时间搞

– developers will try to implement increased view range for the entire light tank class
开发团队会试着给整个轻坦作为车型的视野进行提高 

【Developer Q&A 】2014/09/15》上有3个想法

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