【Developer Q&A 】2014/05/31

Source:http://ftr.wot-news.com/2014/05/31/31-5-2014/
来源↗

– Storm states that the crowns of standing trees do provide a camo bonus, just as they did for 4 years now
Storm表示没有被推倒的树的树冠的确会提供隐蔽加成,四年以来从未变过

– IS-3 will not appear in historical battles
IS-3不会出现在历史战中的

– 9.2 will NOT bring Havok, but it will bring new HD tank models
9.2不会实装Havok,但是会有新的高清模型

– no plans to make T-50-2 a premium
没有计划要把T-50-2做成金币车

– WoT map Stalingrad is 900×900 meters big, it will come “when it’s done”
WOT的斯大林格勒地图的大小是900*900,等“when it’s done”的时候再说。

– no plans to buff IS-6
没有要Buff IS-6的计划

– it’s not possible to download 9.1 test sounds independently and add it to the 9.1 live game
不能够单独下载9.1测试服的声音然后用在9.1的正式服上

– no plans to buff IS-7 DPM
没有要Buff IS-7的DPM的计划

– Russian players will most likely not the same gold-awarding missions, as there were on EU server
毛服玩家应该不会有和欧服一样的可以拿金币的任务 

– the 9.1 ASAP video having obsolete info? Storm: “Unfortunately, I am not responsible for ASAP video”
9.1的ASAP视频里的信息内容都是过期的?Storm:“不幸的是,我并不负责ASAP视频”

– apparently the decision to limit the ricocheting shells so that they can’t damage third party tanks (they can currently damage only the tank that shot them) was somewhat arbitrary and it is so now because it was simply never reviewed
当初把被弹开的炮弹定成无法对第三辆坦克造成伤害(现在只能对开火的坦克造成伤害)好像是随便定下来的,之所以现在还是这样是因为一直没去管

– the gun barrels are not solid, because making them solid would add nothing to the gameplay, it would only cause players to suffer when driving through a forest or a city
炮管没有碰撞模型的原因是如果做出碰撞模型并不会对游戏体验带来什么,而只会让玩家在开过森林或者市区地图时感到蛋疼

– Storm confirms that damage from ramming objects (houses, rocks etc.) was removed specially to improve the comfortable gameplay in the game
Storm肯定说通过撞击物体造成的伤害(建筑啊,石头啥的)被移除的原因是为了让玩家的游戏体验更加舒畅

– before 8.6, HDR/bloom effect could be disabled by disabling post-effects, now it can be disabled by lowering the lighting quality
在8.6前,HDR/光照效果是可以通过禁用后期效果来屏蔽掉的,现在可以通过降低光照质量来关闭

– currently there are no registered WoT server side bugs that would cause lag/low FPS
现在没有被证明会造成掉帧的的WOT的服务器端Bug

– optimization is ongoing, as the players can see in 9.1
优化仍在继续,就像玩家在9.1中所看到的一样

– there is no different in WoT packet sizes between 8.11 and 9.0, it’s possible the packet size changed in 8.11 itself with the new version of Big World
WOT的数据包大小在8.11和9.0之间没有变过, 当然数据包大小在8.11可能由于使用了新版本的BigWorld引擎而变动过了 

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