0.9.7补丁信息先行版

Source:http://ritastatusreport.blogspot.nl/2015/03/097-patch-notes-are-here.html
来源↗

– Bigworld engine version upgraded to 2.8.1
Bigworld引擎版本升级到2.8.1

– French tier 2-5 vehicles added (R35, FCM36, Somua S35, SARL42, Renault G1)
加入了法国的2~5级小车(R35,索玛S35,SARL 42,雷诺G1)

– French tier 9-10 vehicles added (AMX 30 Prototype, AMX 30 B)
加入了法国的⑨和10级车(AMX30初号机,AMX 30 B)

– Supertesters recieve following tanks for testing: FV201/A45,  8.8cm Krupp-Steyr Waffentrager, Object 244
超测服玩家会收到下列车辆用于测试:FV201/A45,8,8cm克虏伯·斯泰尔武器运输车,244工程

– Following tanks were reworked to HD: IS-4, JagdPz E-100, Pz.Kpfw. IV Ausf. H, ELC AMX, E-100, T26E4 SuperPershing (please note: T26E4 was removed from the patch)
下列车辆被高清化:IS-4,百突,四号H型,ELC AMX,E-100,T26E4超潘(注意:T26E4从补丁中被移除了)

– added new Overlord map
加入了新的“霸王行动”地图

– Live Oaks maps was rebalanced
里夫奥克斯地图被重新平衡

– effects improved on following maps: Karelia, Westfield, El-Halluf, Airfield
下列地图的效果有所提升:卡累利阿,韦斯特菲尔德,艾尔·哈罗夫,哈拉曼机场

– fixed a significant number of freezes and crashes of the client
修复了客户端中相当一部分卡死和崩溃的问题

– reworked certain effects of shell impacts when hitting ingame objects
重制了一些炮弹击中游戏内物体上的效果

– added the option to move people from your contact list in a certain group of contacts around to the recipient group with a single click
加入了可以一键把联系人列表中的好友分到不同组里的功能

– fixed a large number of bugs in the new contact list interface
修复了新的联系人列表界面中很多的Bug

– fixed descriptions of some individual missions
修复了部分个人任务中有问题的描述

– fixed some bugs in Stronghold interface
修复了要塞模式界面中的一些Bug

– fixed some small general UI bugs
修复了一些比较小的常规UI的Bug

– fixed the bug where the motion blur displayed incorrectly
修复了动态模糊效果显示不正确的问题

– fixed some issues with replay recording
修复了一些录像录制的问题

– fixed a calculation error in HE shell spaced armor penetration, when hitting the spaced armor made the client think main armor was penetrated and created an “internal explosion” effect, which could kill all the crewmembers, even though under correct circumstances, only a half od the crew would die from such an explosion
修复了HE弹对于间隙装甲击穿的错误计算的问题,当击穿了间隙装甲时,客户端会认为主装甲也被击穿,于是就形成了一个“内部爆炸”的效果,会导致所有的乘员死亡,而在正确的情况下这么一炸只会死一半人 

0.9.7补丁信息先行版》上有11个想法

  1. 反应一个问题,,那个周边的浮窗..在屏幕较小如爪机的情况下,会挡住字.但PC浏览器大屏幕没这个问题… 最悲剧的事那个点消失的X在,目前自慰机那种触摸精度40%会点进去,.

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