来源┏ (゜ω゜)=☞http://ftr.wot-news.com/2014/08/15/15-8-2014/
– the hitpoints of the modules are set according to class, tier and nation of the vehicle, the frequency of their damage depends on their distribution in that actual vehicle and your play style
模块的血量是依据车辆的种类,等级以及国别来设定的,被打坏零件取决于他们在各车辆上的实际分布以及你的花样作死程度–(顽童:你要是开个59没事老是侧身对别人,不坏你弹药坏谁的?!)
– the aim circle doesn’t get any bigger when you switch from arcade to sniper mode, it simply is displayed as closer and so, it appears bigger
瞄准环的大小和你开不开镜瞄准打没有一毛钱的关系!它只是随远近线性变化罢了
– strongholds mode will be significantly improved and extended in the future
在未来!恩,未来! 要塞模式会有重大改进和扩展,等着吧
– it will not be possible to capture enemy stronghold, only loot it
没法占领敌军的要塞! 你只能装作四处看风景
装作看风景笑死
看着今天的语风和画风不太对,才想起来断网什么的。。占领要塞?那和领土还有什么区别。
顽童天天倒腾二手的圣光在ST,已经远去了。