【Developer Q&A 】2014/07/25

Source:http://ftr.wot-news.com/2014/07/25/25-7-2014/
来源↗

– Storm states that over the last year, the player credit gain from tier 8 premium tanks increased, since Wargaming (several times) improved the tier 8 premium tank money making ability
Storm表示在去年这一年中,自从WG(多次)对8级金币车的打钱能力进行上调后,玩家们从8级金币车中获得的银币数量上升了

– map Stalingrad is currently in development
斯大林格勒这张图现在还在开发中

– Havok implementation will not bring effects such as camo net appearance on the tank, it will bring nice looking object destruction and dynamic equipment on tank (SS: as in fuel cans, tools etc.) that’s hanging, moving and can be ripped off by explosions
实装Havok并不会带来类似于伪装网出现在坦克上这样的效果,它会带来一些看上去很好的物体被毁效果以及坦克那些挂着的装备(SS:也就是油箱啦,工具啦啥的)的动态效果,它们还可以前后移动,还会因为爆炸被炸飞

– developers will definitely continue to develop the 0.9.1 test “Hellcat” sounds
开发团队绝对会继续开发0.9.1中测试过的“地狱猫”声效的

– nothing is known of the FV217 TD/SPG according to Cannoneer
Cannoneer表示他们对FV217 TD/SPG这事一无所知

– 9.3 will bring Hellcat nerf
9.3就砍地狱猫

– the reason why WG implemented FV215b instead of having Chieftain from the start was that when the British tree was introduced, the Chieftain was considered to be too modern. After that, they sent people to measure the armor (SS: in Bovington) and found out that it’s not actually as fearsome as it was thought before.
WG选择在一开始实装FV215b而不是酋长的原因是在搞英国线的那个时候,他们认为酋长过于现代了。在此之后,他们就派人去测量它的装甲(SS:在伯明顿),然后发现它并不是像以前所想象的那样可怕

– Centurion Mk.10 can’t be British tier 10 – its armor upgrade is already in the tier 9 Centurion 7/1 (the “/1″ part specifically signifies the armor upgrade)
百夫长Mk.10是没法作为英国的10级车的—它的装甲升级版已经被用在⑨级的百夫长7/1中了(那个“/1”就是特指的装甲升级版)

– Ruinberg on fire lighting ugly and reducing performance? “How terrible”
着火的鲁别克的光照很垃圾,而且会降低游戏表现?“How terrible”

– top light tank economy (income vs repair cost) will not be buffed
顶级轻坦的经济(收入vs修理费)是不会被Buff的

– T49 will not be nerfed in 9.3
T49在9.3不砍 

– quality of armor (depending on material) coefficient will not be implemented
装甲质量系数(与装甲的质量有关)是不会被实装的

– Vickers MBT with Mk.3 turret? Storm: “I don’t yet”
带Mk.3炮塔的维克斯主战坦克?Storm:“我还啥都没说啊”

– reducing the gun aim time for most tanks to make battles more filled with action? “That would reduce the role of armor in the game even more”, Storm adds that compensating it with reduced normalization is not a solution either, as it is near zero anyway as it is
降低大部分坦克的主炮瞄准时间会让战斗更加充满动感?“这只会让游戏中装甲的存在感更加稀薄”,Storm表示用降低转正来补偿这个(指降低瞄准时间)也不是个办法,因为已经很靠近0了

– Wargaming cooperating with modmakers? “Why? We can make such features too”
WG与Mod作者合作?“为什么?我们也能搞出这些功能啊”

– Tundra map will not be removed from the game
喀秋莎不会从游戏中移除的

– 25 percent RNG will not be reduced
25%这个随机值区间不会降低

– a player proposes that tier 10 tank destroyers could have their penetration nerfed from 300+ to 270-280 and compensated that with increased accuracy, Storm states this will not happen
有玩家提出要把10级TD的穿深从300+降低到270~280,然后把精度提高一下作为补偿。Storm表示他们不会这么搞的

– Type 4 Chi-To stock and elite turret identical? “One is cast, the other is welded. Look here. The top one has depression of -10, stock one of -6,5″
四式中战的白板炮塔和顶级炮塔是一样的?“一个是浇铸的,一个是焊接的。看这边。顶级炮塔的俯角是-10°,白板炮塔的是-6.5°”(下图)

– too many 3-4 HT5 vs 3-4 MT5 battles on tier 5? “Coincidence”
在5级房有太多的3-4个5级重坦vs3-4个5级中坦了?“巧合啦”

– historical battles will not return soon
历史战一时半会回不来了

– Q: “How do developers regard “german-lover” players (wehraboos) who play only German tanks?” A: “Not in any special way. Players are players.”
问:“开发团队对那些“喜欢德国”的玩家(德棍)只玩德国车是怎么看的?”答:“平等对待,玩家就是玩家”

– “Soviet tank only” and “German tank only” clans will not be supported in any special way
“只有苏联车”以及“只有德国车”的军团不会被以任何形式所支持

– WG will not do anything about statpadders and sealclubbers (SS: “pedobears” in Russian)
WG不会对那些刷效率的和屠幼的动手的(SS:毛文是“恋童熊”)
译注:Pedobear来源自2ch,一开始只有一行颜文字:
くまくま━━━━━━ヽ( ・(ェ)・ )ノ━━━━━━ !!!

此时并没有任何的歧义,后来被4ch“发扬光大”后变成了这样:

      ∩___∩
     |ノ      ヽ
    /   ●    ● | クマ──!!
   |     (_●_) ミ
  彡、     |∪|  、`\
/ __    ヽノ /´>   )
(___)     /  (_/
  |        /
  |   /\  \
  | /     )   )
   ∪     (   \
           \_)

Pedobear的Pedo来自于词语pedophile,也就是恋童癖的意思。
呃……总之理解成屠幼就行了。

– the option for crews to remember previous tanks will not be implemented, not even for gold
不会有让成员记住以前的坦克的选项的,就算拿金币也不行(指不用每次换车都要训练,而是可以“记住”以前呆过的车——译注)

– Q: “What branches will there be?” A: “Lime-tree branches. And some birch ones.”
问:“会有啥树(枝)啊?”答:“青柠树(枝)。还有那些桦木树(枝)。”
译注:玩双关了,branch通常指树枝,在WOT中可以指代单独的一条“线”(栗如德国二线TD,苏联一线TD等)
另:桦木树枝……一般是用来打人的。

– Q: “What do you think of Stronghold mode?” A: “Nice feature for clans.”
问:“你对要塞模式怎么看?”答:“对军团来说是个很好的机制”

– the fact itself that a vehicle is very common in battles that does not make a reason for rebalance (SS: but it is a good indicator of a vehicle to watch)
战斗中经常看见某辆车并不能作为要重新平衡它的一个理由(SS:但是这恰好证明这辆车的数据需要被监视)

– it’s possible that new British TD’s will come this year (SS: as a part of the Firefly branch)
英国的新TD线今年有可能会有(SS:作为萤火虫线的一部分)

– Q: “Will the players be able to put various stuff on their tank as extra armor plates, boxes and stuff?” A: “Very distant future”
问:“玩家们能不能把类似于额外装甲板,盒子还有其他乱七八糟的东西放在坦克上吗?”答:“这要很久以后了”

– Q: “How are you planning to nerf Chaffee in 9.3?” A: “We will remove its wheels and gun”
问:“你们在9.3准备怎么砍霞飞?”答:“把炮和轮子给拆了”

– credit/XP penalties for losing will not be removed (SS: yes, someone actually asks that)
不会移除战败时对银币/经验的惩罚(SS:对,有人的确问了这个问题)

– for now, nothing will be done about gold shells for credits
现在暂时不会对银币买金币弹做出任何改动

– significant changes if armor when T-62A gets reworked to HD? “I am not sure that we have such detailed armor schematics for T-62A turret”
T-62A被高清化以后装甲会大改吗?“我不确定我们有T-62A的那么详细的炮塔装甲分布资料”

– it’s possible that the “Chinese Wall” map (available currently on Chinese server only) will return, but “it depends on player opinion” (SS: not sure how they want to collect player opinion on a map that’s not in the game)
“万里长城”这张地图(现在只有国服有) 有可能会回归,但是“还是要基于玩家的意见”(SS:我不确定他们是想怎样来收集关于一张根本不存在于游戏内的地图的玩家的意见)

【Developer Q&A 】2014/07/25》上有1个想法

  1. 长城在外服没有…国服我都觉得这图坑.放到外边去又坑了.
    在5级房有太多的3-4个5级重坦vs3-4个5级中坦了?“遇到这种情况胜率下降多了.

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