Source:http://ftr.wot-news.com/2014/01/07/7-1-2014/
来源↗
– after independent suspension introduction, nothing will change for the aiming or gun stabilization, the change will be visual only
在独立悬挂被加入游戏之后,瞄准或者炮的稳定性都不会进行改动,唯一的改动就是视觉上的
– the fact Chi-Ha is a light tank in the Chinese tree and medium in the Japanese tree is caused by the fact that both armies classified it differently historically (the Japanese Chi-Ha doesn’t have the LT camo bonus though)
Chi-Ha在中国线内被定义为轻坦(97式),而在日本线中被定义为中坦(九七中战)的原因是这两个军队在历史上就对这辆坦克的定义不同(日本的九七中战没有轻坦的额外隐蔽就是了)
– Q: “UEFA thinks Israel is in Europe and therefore Israeli tanks should be in EU tree” A: “Unfortunately, we have no agreements with UEFA”
问:“UEFA(欧洲足球协会联盟,Union of European Football Associations,简称欧足联——译注)认为以色列是属于欧洲的,所以以色列坦克应该要出现在欧洲线内” 答:“不好意思,我们和他们没有什么协定”
– there is no “shooting and dying at the same time” in World of Tanks. One of these events happens always earlier, this is not a bug and it won’t be changed
在WOT中没有“在开炮的同时死掉”这种情况。两者必定先有一个事件先发生,这并不是一个Bug,WG也不会对它做出改动
– there is no corellation between the introduction of the HD client and new engine sounds (SS: new engine sounds will come actually, but it doesn’t depend on the HD client)
高清客户端和新的发动机声音并没有什么联系(SS:新的发动机声音会有的,但是它不会基于高清客户端的引入)
– it’s possible that dirt (mud) will make your tank dirty in battle as you go through it
尘土(泥巴)有可能会让你的坦克在战斗中驶过去时让你的坦克变脏
– it’s possible tracks will “slip” (SS: when the vehicle traction is not enough) in the future
履带以后有可能会出现“打滑”(SS:当车辆的摩擦力不够的时候)
– changes in JT88? “If we change something, we’ll tell”
88虎的改动?“要是有改动的话,我们会告诉你们的”
– fire and ammo rack explosion does influence income in battle: both do damage to modules and damage to modules counts towards your credit gain
坦克着火和弹药架爆炸的确会影响本场收入:“这两种事件都会对模块造成伤害,而模块伤害就会影响你这场的银币收入(拿去修车了)”
– when balancing the income of a vehicle, “net” income (SS: income after deducting shell and repair costs) is taken into account – furthermore, the use of gold shells is taken into account also (SS: that means that the fact you will have little net income if you spam gold shells is not taken into account)
当在平衡车辆收入的时候,WG是会考虑“净收入”的(SS:在减掉修车费和弹药费之后的收入)—还有,WG也会同时考虑打金币弹的事情(SS:这就是说如果你全程金币弹,净收入很低时,这种情况是不会考虑进平衡车辆收入的)
– when asked what is better XP gain-wise, to shoot an enemy for full damage, or to finish off one enemy who has low hitpoints for less damage but killing him, SerB answers that mostly it’s better to finish off that one enemy with low hitpoints, removing one shooting gun from the enemy team – by that you increase your chance of victory more and the average recieved reward from battle rises
当被问到从拿经验的角度来讲,究竟是用这一炮去打出均伤(打一个血量大于平均伤害的敌人),还是抢一个人头(但是这一炮造成的伤害就低了),SerB回答说这种情况还是应该去抢人头,因为这样就可以削减对方的火力—这样你就可以提高你们队伍的胜利几率,换句话说,如果赢了之后的加成也会随之上涨
– for now, SerB expects the HD content to be separate from the regular client
现在SerB希望高清客户端的内容最好和一般的客户端内容分开
– apparently, bamboo patch (on Pearl River map) has no real foliage, therefore it provides no camo bonus
在珠江之源这个地图上的竹子堆没有树叶,所以它就不会提供隐蔽加成