Source:http://ftr.wot-news.com/2013/11/05/interviews-with-v-kislyi/
来源↗
Hello everyone,
小盆宇们大家嚎
recently, V.Kislyi, the “big boss” of Wargaming talked with Will Wright, the SimCity creator during the GamesBeat 2013 event. The two original articles can be found here and here, but I’ll just post here a quick summary of what Mr.Kislyi said. Feel free to read the full articles, they are quite entertaining.
最近WG的“老大”,V.Kislyi与Will Wright,也就是模拟城市的创始人,在GamesBeat 2013活动期间进行了谈话。原来的两篇文章可以在以上连接处找到,但是我现在贴一下V.Kislyi说过的东西。阅读与否请君自便,但是娱乐性很强。
– the important part behind WoT is the fact it’s accessible to old players, who can’t keep with the games such as Counterstrike
WoT幕后的很重要的部分是它也可以让那些上了年纪的,已经跟不上类似于CS这样的游戏节奏的玩家来玩
– WoT is aiming at average families not having too much gaming time to spare
WoT是针对那些没什么时间打游戏的中等家庭来设计的
– 15 minutes match (with 5-7 min average) was one of the first WoT requirements
15分钟的比赛(最少5~7分钟)是WoT早先的开发需求之一
– V.Kislyi is happy that the game makes people go look the tanks up on Wikipedia to learn more
V.Kislyi对大家去维基百科上搜坦克以便于更好的了解坦克一事表示很高兴
– apparently, the biggest enemy of WoT is not competition but players’ wives and the justification of the game in their eyes
WoT最大的敌人不是竞争对手,而是玩家们的老婆(怎么觉得不对呢……——译注)以及他们眼中对于游戏的评定
– WoT didn’t do one special thing “right”, its success is the combination of its elements
WoT并没有做任何“正确”的特别的事情,它的成功是因为把许多元素组合在了一起
– Wargaming has 20 to 25 mathematical analysts, who check the post-patch statistics, analyze them and alert developers
WG有20~25个数学分析师,专门来分析每个补丁后的数据并分析他们,来警告开发团队
– a part of the game is building a culture around it, including “museums, eSports, books, a historical department, and archives”
(WoT这个)游戏的一部分是要建立一种文化,包括“博物馆,电竞,书籍,历史部门以及文献”
V.Kislyi: “If you want a mass market product, you have to create a culture”
V.Kislyi: “如果你想要一个大众市场产品,你就必须要建立一种文化”
– V.Kislyi also supports cloud gaming (SS: a type of gaming where the processes and calculations are done on main server and the picture is streamed towards the client console, that has in the end to do very little, prolonging its potential longevity)
V.Kislyi同时也对云游戏表示了支持(SS:就是所有的计算都在服务器端进行,然后把图像直接传输到你的客户端上,那么客户端的压力就很小,也就可以延长寿命)
– V.Kislyi is also not worried about WoWp and WoWs success
V.Kislyi对战机世界和战舰世界(的成功)表示不是很担心