Evilly讨论关于新的物理系统的问题

Source:http://ftr.wot-news.com/2015/03/04/evilly-talks-about-new-motion-physics/
来源↗

Source: Rita’s Status Report
真·来源↗

From a Russian video interview with Anton “Evilly” Pankov
一个和Anton “Evilly” Pankov的采访中出现的回答们: 

– in new motion physics, the type of ground your tank is on will play a larger role, tanks will behave differently on various surfaces like sand, snow etc., the amount of surface types will increase, but the game will be made so that the tank doesn’t slide from side to side like in other games;
在新的动态物理系统中呢,坦克所处在的地面上会扮演比以前更重要的角色,坦克在不同表面上的行为会有所不同,栗如雪地和沙子等等,地面的类型也会有所增加,但是游戏最后会控制在不像其他游戏一样让坦克老是打滑的程度。

– it’s certain that new motion physics, players will be able to get to places on maps they couldn’t before – this will be monitored carefully and “cheating” spots will be made inaccessible;
在新的物理系统下,玩家肯定是可以爬到以前上不去的地方的—开发团队会仔细的监视这一点,那些“作弊”位置会被做成不可进入的

– Some maps will be reworked to handle new motion physics if necessary;
部分地图如果需要重制才能应付新的物理系统的话,那他们就会重制掉

– based on the test, tipping the tanks on their roof doesn’t seem to be a serious gameplay element, it will be very difficult to tip a tank on the roof, it won’t be a problem;
基于测试结果来看,坦克会翻车并不是一个严重的游戏元素,想让坦克翻车还是有点困难的,它不会成为一个问题

– It’s not yet sure whether mobility of some tanks will be changed (buffed/nerfed) based on motion physics;
现在还不知道部分坦克的机动性是否会由于新的动态物理系统而得到改动(buff/Nerf)

– It won’t take long to get used to new physics in your favorite tank;
在你最喜欢的坦克里头去熟悉新的动态物理系统是很快的

– There will be more rounds of the test with more vehicles and maps.
会有更多轮数的测试,也会有更多的车和地图参与到其中 

Evilly讨论关于新的物理系统的问题》上有3个想法

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注