【Developer Q&A 】2014/12/02

Source:http://ftr.wot-news.com/2014/12/02/2-12-2014/
来源↗

– the fact that RU251 HEAT shells are flying much faster than AP shells is correct (historical)
RU251的HEAT弹比AP的飞行速度要快很多这一点是正确的(史实的)

– apparently, STA-2 will not have limited MM either (just like Panther 88)
STA-2也不会有分房保护的(就像88豹一样)

– historical and garage battles and new chat are still being developed
车库战和历史战还在开发当中

– Storm says he can’t talk about the Havok development, but he mentioned that one of the issues is that with a lot of destruction on the screen, it consumes too much memory (RAM), there are also performance issues
Storm说他没办法说太多关于Havok开发的情况,但是他提到说有一个问题就是当屏幕上的毁坏效果过多的时候,Havok会用掉过多的内存,同时还有性能方面的问题

– 9.5 KTTS video was apparently already made
9.5的ASAP视频已经做好了

– developers were working on TXAA anti-aliasing, they scrapped it because “it turned out to be shit”
开发团队曾经搞过TXAA抗锯齿,但是后来由于“太垃圾了”被放弃了

– the amount of 200 people working on WoT includes artists and testers
在搞WOT的200人中包括美工和测试人员

– dynamic tank characteristics are still in the development queue, Storm admits they were pushed numerous times to the back due to other priorities
动态坦克数据还在开发队列中,Storm承认说他们由于各种原因已经把它推后了好多次了

– there is generally no such thing as a plan for unification of WoT, WoWp and WoWs interface
没有要把WOT,战机世界和战舰世界的UI进行联合的进化

– HD models are being made by outsourcers
高清模型是外包人员来做的

– chat 2.0 server part was gradually implemented since spring 2014. After that is done, developers will add the client side.
聊天系统2.0的服务器端的东西从2014年春天就开始一点一点的实装。在那边搞定之后,开发团队会加入客户端的东西。 

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