【Developer Q&A 】2014/11/25

Source:http://ftr.wot-news.com/2014/11/25/25-11-2014/
来源↗

– Q: “Why does IS-4 have its historical gun, the D-25T, which is a joke on tier 10, while other tanks do not have such an alternative gun?” A: “There are already enough tanks in the game with “joke” guns”
问:“为什么IS-4用的是在10级就是个笑话的史实的D-25T炮,而其他坦克都没有这种可选的炮?”答:“游戏中已经有很多用的是‘笑话’炮的坦克了”

– Q: “The missions for Object 260 are too tough and there will be a lot of rigging” A (SerB): “I am already dreaming of how much butthurt will there be as a result of bans for rigging :)”
问:“260工程的任务太难了,到时候肯定会有各种对刷”答(SerB):“我已经在想着到时候有多少人会因为对刷而蛋疼不已”

– Q: “Will you add bonux XP to tanks with more than 1000 battles?” A (SerB): “…and how about for simply downloading a client, we unlock all the tanks, give you all the premium ones along with a jar of jam and a bag of cookies?”
问:“你们会不会给战斗场次超过1000场的坦克做一个经验上的奖励?”答(SerB):“…要不这样,你以后下载一个客户端,我们帮你点亮所有车,金币车也全部给你,顺便附赠一罐果酱和一包饼干,你看怎么样?”

– the fact that tanks traverse by “jerks” (unlike the fluid turret traverse) is historical
坦克旋转的时候会“抽动”(而不是像炮塔旋转那样流畅)是史实的

– Q: “Can we expect render range to be turned to circle in 9.5 or 9.6?” A (SerB): “Well, you can always expect anything”
问:“我们能否期待在9.5或者9.6中,渲染距离会变成圆形?”答(SerB):“你看,你期待什么都没问题”

– it’s theoretically possible to change render range for each tank individually, but it’s not needed – the balance parameter is the view range, limited render range is a technical parameter that would be best removed altogether
理论上是可以给每辆坦克单独改动渲染距离的,但是没必要这么做—平衡用的参数是视野,受限的渲染距离只是个技术上的参数,所以一口气全部弄掉比较好。

– Storm states that a mod, which will identify not the shooter but only shell type will stay legal (possible), only mods that also tell you WHO shot you will be dealt with
Storm表示那个不显示是谁打了你,但是只显示你被什么炮弹打了的Mod还不会被Ban(有可能),只有那些会告诉你你被谁打了的Mod会被处理

– it’s not possible for WG developers to simply get rid of the noobmeter part of XVM (hence the idea of anonymizing players in battles)
WG的开发团队是没有办法单独搞定XVM中的noobmeter那一部分(查看玩家数据)的(和那个在战斗中使玩家匿名的选项有关)

– developers are apparently not thinking about reducing the 25 percent RNG in penetration
开发团队现在没有在考虑要降低穿深中那25%的随机值域

– regarding the current announcement of Object 907 buff – Q: “Fuck this, they should have buffed it only after the third campaign for massive butthurt.” A: “Yea, we thought about it :)”
关于907工程的Buff—问:“大爷的,他们应该在第三次大奖赛之后才buff这个车,让大家玩蛋去才是啊”答:“没错,我们的确有考虑过这么干”

– Object 907 was buffed because it was simply too weak, now it’s okay
907工程被Buff的原因只是因为他之前太弱了,现在没问题了。 

【Developer Q&A 】2014/11/25》上有1个想法

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