{"id":9915,"date":"2014-08-28T00:40:44","date_gmt":"2014-08-27T16:40:44","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=9915"},"modified":"2014-08-28T09:10:20","modified_gmt":"2014-08-28T01:10:20","slug":"%e3%80%90developer-qa-%e3%80%9120140827","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=9915","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/08\/27"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/08\/27\/27-8-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; new LT\u2019s in 9.3 will definitely not be delayed<br \/>\n<span style=\"color: #0000ff;\">9.3\u8bb2\u597d\u8981\u6709\u7684\u65b0\u8f7b\u5766\u4e0d\u4f1a\u518d\u8df3\u7968\u4e86<\/span><\/p>\n<p>&#8211; retraining of crew roles (SS: as in, radioman to driver for example) will be implemented<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u8bad\u7ec3\u4e58\u5458\u804c\u8d23\uff08SS\uff1a\u628a\u901a\u8baf\u5175\u8bad\u7ec3\u6210\u9a7e\u9a76\u5458\uff09\u4f1a\u6709\u7684<\/span><\/p>\n<p><span style=\"color: #000000;\">&#8211; current stage of the Stronghold mode is only the beginning, there will be many new things<br \/>\n<\/span><span style=\"color: #0000ff;\">\u73b0\u9636\u6bb5\u7684\u8981\u585e\u6a21\u5f0f\u53ea\u662f\u521d\u671f\uff0c\u4ee5\u540e\u4f1a\u6709\u8bb8\u591a\u65b0\u4e1c\u897f\u7684<\/span><\/p>\n<p><span style=\"color: #000000;\">&#8211; spotting range minimap circle, render range minimap designator and spots where the enemy was seen last time on minimap will not be implemented<\/span><br \/>\n<span style=\"color: #0000ff;\"> \u5c0f\u5730\u56fe\u7684\u89c6\u91ce\u5708\uff0c\u6e32\u67d3\u8303\u56f4\u6307\u793a\u5668\u4ee5\u53ca\u6700\u540e\u4eae\u706f\u5730\u70b9\u4e0d\u4f1a\u88ab\u5b98\u65b9\u52a0\u5165\u7684<br \/>\n<!--more-->\u00a0<\/span><\/p>\n<p>&#8211; 9.3 will bring new comfortable garage interface<br \/>\n<span style=\"color: #0000ff;\">9.3\u4f1a\u6709\u65b0\u7684\u8f66\u5e93\u754c\u9762<\/span><\/p>\n<p>&#8211; T57 Heavy will be nerfed a bit<br \/>\n<span style=\"color: #0000ff;\">T57\u91cd\u5766\u4f1a\u88ab\u780d\u4e00\u4e9b<\/span><\/p>\n<p>&#8211; apparently, if a bot plays better than a player would, Storm does not see the issue in having such a bot in battle<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u6302\u673a\u7684\u6bd4\u771f\u4eba\u73a9\u5f97\u597d\u7684\u8bdd\uff0cStorm\u5e76\u4e0d\u8ba4\u4e3a\u5728\u6e38\u620f\u4e2d\u6709\u8fd9\u4e48\u4e2a\u6302\u673a\u7684\u662f\u4e2a\u95ee\u9898<\/span><\/p>\n<p>&#8211; the reason why HD JT will not come with HD JT88 is that there is a lot of work to do on the HD model even when \u201cjust a gun\u201d is changed, such as testing and modelling<br \/>\n<span style=\"color: #0000ff;\">\u9ad8\u6e05\u730e\u864e\u4e0d\u4f1a\u548c\u9ad8\u6e0588\u864e\u4e00\u8d77\u51fa\u73b0\u7684\u539f\u56e0\u662f\u9ad8\u6e05\u6a21\u578b\u9700\u8981\u5f88\u5927\u7684\u5de5\u4f5c\u91cf\uff0c\u6817\u5982\u6d4b\u8bd5\u4ee5\u53ca\u5efa\u6a21\u4ec0\u4e48\u7684\uff0c\u5c31\u7b9788\u864e\u548c\u730e\u864e\u7684\u5dee\u522b\u201c\u53ea\u6709\u70ae\u201d\u4e5f\u662f\u4e00\u6837\u3002<\/span><\/p>\n<p>&#8211; hatches will not be changed to spaced armor (as some player proposes)<br \/>\n<span style=\"color: #0000ff;\">\u8231\u76d6\u4ec0\u4e48\u7684\u4e0d\u4f1a\u88ab\u6539\u6210\u95f4\u9699\u88c5\u7532\u7684\uff08\u5982\u540c\u90e8\u5206\u73a9\u5bb6\u63d0\u8bae\u7684\u4e00\u6837\uff09<\/span><\/p>\n<p>&#8211; on RU server, the whine about \u201ctoo many corridor maps\u201d started after a certain popular videomaker (Murazor) started whining about it (SS: I wonder if this happened the same way on EU\u2026)<br \/>\n<span style=\"color: #0000ff;\">\u5728\u6bdb\u670d\u90a3\u8fb9\uff0c\u5173\u4e8e\u201c\u8f6c\u89d2\u9047\u5230\u7231\u7684\u5730\u56fe\u201d\u4e13\u8f91\uff0c\u91cc\u9762\u6709\u4e0d\u5c11\u62b1\u6028\u3002\u56e0\u4e3a\u8fd9\u662f\u5728\u67d0\u4e2a\u4eba\u6c14\u5f88\u9ad8\u7684\u89c6\u9891\u4f5c\u8005\uff08Murazor\uff09\u62b1\u6028\u4e4b\u540e\u624d\u5f00\u59cb\u7684\uff08SS\uff1a\u6211\u5728\u60f3\u6b27\u670d\u662f\u4e0d\u662f\u4e5f\u662f\u8fd9\u6837\uff09\u00a0<\/span><\/p>\n<p>&#8211; there are no plans for a cooperation on UI elements with modmakers<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8981\u4e0emod\u4f5c\u8005\u4e00\u8d77\u5408\u4f5c\u641eUI\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; why there will be no alternative turrets on tier 10 tanks: \u201cWe make it on one, we have to make it on other tanks as well. And there are no alternative turrets for every tier 10 tank. Plus, the concept of tier 10 tanks is that they are closer to historical originals than others.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4e3a\u556510\u7ea7\u8f66\u6ca1\u6709\u53ef\u66ff\u6362\u7684\u70ae\u5854\uff1a\u201c\u6211\u4eec\u5982\u679c\u7ed9\u4e00\u4e2a\u8f66\u641e\u4e2a\u70ae\u5854\uff0c\u90a3\u5c31\u5f97\u5728\u5176\u4ed6\u8f66\u4e0a\u4e5f\u641e\u70ae\u5854\u3002\u4f46\u662f\u5e76\u4e0d\u662f\u6bcf\u4e2a10\u7ea7\u8f66\u90fd\u6709\u53ef\u4ee5\u66ff\u6362\u7684\u70ae\u5854\u7684\u3002\u53e6\u5916\uff0c10\u7ea7\u8f66\u7684\u6982\u5ff5\u662f\u5b83\u4eec\u8981\u6bd4\u5176\u4ed6\u8f66\u66f4\u52a0\u8d34\u8fd1\u5386\u53f2\u539f\u578b\u201d\u00a0<\/span><\/p>\n<p>Cannoneer (WG vehicle historian\/developer), talking about 112 and 113 armor (related to claims that the armor is incorrect):<br \/>\n<span style=\"color: #0000ff;\">Cannoneer\uff08WG\u7684\u8f66\u8f86\u5386\u53f2\u5b66\u5bb6\/\u5f00\u53d1\u56e2\u961f\uff09\u5bf9\u4e8e112\u4ee5\u53ca113\u88c5\u7532\u7684\u8bf4\u6cd5\uff08\u5173\u4e8e\u6709\u4eba\u58f0\u79f0\u8f66\u8f86\u88c5\u7532\u4e0d\u5bf9\u7684\u4e8b\u60c5\uff09\u00a0<\/span><\/p>\n<p>\u201cAt first, we made it analogically to WZ-111, which was made analogically to IS-3. After that, we recieved an info from the Chinase that it was made differently and so we fixed the collision model, but the fix was delayed to \u201cwhen it\u2019s done\u201d. And now, apparently, everything has to be fixed with the change to HD model\u201d and \u201cvisual model, unless new info appears, will correspond to the collision model\u201d (SS: as in, collision model is decisive in this case, not the visual one)<br \/>\n<span style=\"color: #0000ff;\">\u201c\u4e00\u5f00\u59cb\u5462\uff0c\u6211\u4eec\u628a\u5b83\u641e\u7684\u548cWZ-111\u5f88\u50cf\uff0c\u4e5f\u5c31\u662f\u5f88\u50cfIS-3\u7684\u73a9\u610f\u3002\u5728\u90a3\u4e4b\u540e\uff0c\u6211\u4eec\u6536\u5230\u4e86\u4e2d\u65b9\u7684\u4fe1\u606f\u8868\u793a\u8fd9\u4fe9\u5176\u5b9e\u662f\u4e0d\u4e00\u6837\u7684\uff0c\u4e8e\u662f\u6211\u4eec\u5c31\u4fee\u590d\u4e86\u78b0\u649e\u6a21\u578b\uff0c\u4f46\u662f\u4fee\u590d\u7684\u65e5\u671f\u88ab\u63a8\u540e\u5230\u4e86\u201cWhen it&#8217;s done\u201d\u3002\u73b0\u5728\u5462\uff0c\u8981\u4fee\u590d\u7684\u6240\u6709\u4e1c\u897f\u90fd\u8981\u7b49\u5230\u9ad8\u6e05\u5316\u4ee5\u540e\u624d\u884c\u201d\u4ee5\u53ca\u201c\u89c6\u89c9\u6a21\u578b\u7684\u8bdd\uff0c\u9664\u975e\u6709\u65b0\u6d88\u606f\u51fa\u73b0\uff0c\u90fd\u4f1a\u548c\u78b0\u649e\u6a21\u578b\u4fdd\u6301\u4e00\u81f4\u201d(SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u78b0\u649e\u6a21\u578b\u5728\u8fd9\u79cd\u60c5\u51b5\u4e0b\u662f\u8d77\u51b3\u5b9a\u6027\u4f5c\u7528\u7684\uff0c\u800c\u4e0d\u662f\u89c6\u89c9\u6a21\u578b)\u00a0<\/span><\/p>\n<p>&#8211; regarding the fate of the Sixth sense: \u201cFor now, we haven\u2019t decided. There are several variants. For example to enable it for everyone by default.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u7b2c\u516d\u611f\u7684\u547d\u8fd0\u7684\u95ee\u9898\uff1a\u201c\u73b0\u5728\u6211\u4eec\u8fd8\u6ca1\u5b9a\u5462\u3002\u6709\u597d\u51e0\u4e2a\u8ba1\u5212\uff0c\u6817\u5982\u628a\u8fd9\u4e2a\u6280\u80fd\u8ba9\u6240\u6709\u4eba\u90fd\u5b66\u6210\u9ed8\u8ba4\u6280\u80fd\u201d<\/span><\/p>\n<p>&#8211; it\u2019s okay if a premium tank gets buffed during its rework to HD, nerfs are however not allowed apparently<br \/>\n<span style=\"color: #0000ff;\">\u91d1\u5e01\u8f66\u5728\u9ad8\u6e05\u5316\u4ee5\u540e\u88abBuff\u4e00\u4e0b\u662f\u6ca1\u95ee\u9898\u7684\uff0c\u4f46\u662f\u4e0d\u4f1a\u5141\u8bb8\u6709nerf\u7684\u60c5\u51b5\u51fa\u73b0<\/span><\/p>\n<p>&#8211; it\u2019s apparently possible that HE shells (SS: specifically on low caliber guns) might be improved, but developers havent figured how<br \/>\n<span style=\"color: #0000ff;\">HE\u5f39\uff08SS\uff1a\u5c24\u5176\u662f\u5c0f\u53e3\u5f84\u7684\uff09\u6709\u53ef\u80fd\u4f1a\u88ab\u589e\u5f3a\uff0c\u4f46\u662f\u5f00\u53d1\u56e2\u961f\u73b0\u5728\u8fd8\u6ca1\u60f3\u597d\u600e\u4e48\u641e<\/span><\/p>\n<p>&#8211; the info from not so long ago that the viewrange of all classes apart from LT will be nerfed \u201chas to be confirmed\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4e45\u4e4b\u524d\u4f20\u51fa\u7684\u9664\u4e86\u8f7b\u5766\u4ee5\u5916\u7684\u6240\u6709\u8f66\u7684\u89c6\u91ce\u90fd\u4f1a\u88ab\u780d\u7684\u6d88\u606f\u201c\u9700\u8981\u88ab\u786e\u8ba4\u201d<\/span><\/p>\n<p>&#8211; turning cranks and such when the gun rotates (for example on arty vehicles), the way it is in War Thunder, will not be implemented for now, but maybe later<br \/>\n<span style=\"color: #0000ff;\">\u50cfWT\u90a3\u6837\u5728\u4e3b\u70ae\u65cb\u8f6c\u7684\u65f6\u5019\u65cb\u8f6c\u66f2\u67c4\uff08\u4f8b\u5982\u706b\u70ae\uff09\u73b0\u5728\u4e0d\u4f1a\u5b9e\u88c5\uff0c\u4ee5\u540e\u6709\u53ef\u80fd\u4f1a<\/span><\/p>\n<p>&#8211; special perks for gold will not be implemented<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u5b9e\u88c5\u7279\u522b\u7684\u7528\u91d1\u5e01\u4e70\u7684\u6280\u80fd<\/span><\/p>\n<p>&#8211; crew XP to free XP transfer will not be implemented<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u5b9e\u88c5\u628a\u4e58\u5458\u7684\u7ecf\u9a8c\u8f6c\u6362\u6210\u5168\u5c40\u7ecf\u9a8c\u7684\u673a\u80fd\u7684<\/span><\/p>\n<p>&#8211; new spotting system: \u201cwhen it\u2019s done it\u2019s done for now\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u70b9\u4eae\u7cfb\u7edf\uff1a\u201cwhen it\u2019s done it\u2019s done,\u81f3\u5c11\u73b0\u5728\u662f\u8fd9\u6837\u201d<\/span><\/p>\n<p>&#8211; T-34-3 will be buffed a bit<br \/>\n<span style=\"color: #0000ff;\">T-34-3\u4f1a\u88abbuff\u4e00\u5c0f\u4e0b<\/span><\/p>\n<p>&#8211; it\u2019s likely that premium FV4202 will come around New Year, but no promises<br \/>\n<span style=\"color: #0000ff;\">\u91d1\u5e01\u7248FV4202\u6709\u53ef\u80fd\u4f1a\u5728\u65b0\u5e74\u5de6\u53f3\u5b9e\u88c5\uff0c\u4f46\u662f\u4e0d\u505a\u4fdd\u8bc1<\/span><\/p>\n<p>&#8211; Storm does think it\u2019s possible the amount of FV4202\u2032s will be around the same number as the amount of T34\u2032s was, when it was given out as premium<br \/>\n<span style=\"color: #0000ff;\">Storm\u7684\u786e\u8ba4\u4e3a\u5728\u628aFV4202\u5f53\u6210\u91d1\u5e01\u8f66\u53d1\u653e\u7684\u65f6\u5019\uff0c\u5b83\u7684\u6570\u91cf\u4f1a\u548c\u5f53\u65f6T34\u7684\u6570\u91cf\u5dee\u4e0d\u591a<\/span><\/p>\n<p>&#8211; for now, there is no info on the mythical FV100 80-100 ton British heavy tank, WG will look for it. Cannoneer adds: \u201cUnfortunately, there are no pictures. Or any info whatsoever. The amount of tanks in the game, that do not have any pictures in real life, is extremely small.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6682\u65f6\u8fd8\u6ca1\u6709\u5173\u4e8e\u4f20\u8bf4\u4e2d\u7684FV100 80~100\u5428\u82f1\u56fd\u91cd\u5766\u7684\u6d88\u606f\uff0cWG\u4f1a\u53bb\u770b\u770b\u7684\u3002Cannoneer\u8868\u793a\uff1a\u201c\u4e0d\u5e78\u7684\u662f\uff0c\u73b0\u5728\u6ca1\u6709\u56fe\u7247\uff0c\u6216\u8005\u4efb\u4f55\u79cd\u7c7b\u7684\u4fe1\u606f\u3002\u5728\u6e38\u620f\u4e2d\u51fa\u73b0\u7684\u5766\u514b\uff0c\u4f46\u662f\u5374\u6ca1\u6709\u73b0\u5b9e\u751f\u6d3b\u4e2d\u7684\u56fe\u7247\u7684\u60c5\u51b5\u662f\u975e\u5e38\u5c11\u7684\u3002\u201d<\/span><\/p>\n<p>&#8211; ingame tank wikipedia is not planned for now<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6ca1\u8ba1\u5212\u8981\u6709\u6e38\u620f\u5185\u7684\u5766\u514b\u5927\u767e\u79d1<\/span><\/p>\n<p>&#8211; there are plans to implement the ingame armor inspector like in War Thunder, but this has been postponed due to more important tasks<br \/>\n<span style=\"color: #0000ff;\">\u6709\u8ba1\u5212\u8981\u50cfWT\u4e00\u6837\u641e\u4e00\u4e2a\u6e38\u620f\u5185\u7684\u88c5\u7532\u5206\u5e03\u67e5\u770b\u5668\uff0c\u4f46\u662f\u8fd9\u4e2a\u529f\u80fd\u7531\u4e8e\u6709\u66f4\u91cd\u8981\u7684\u4efb\u52a1\u8981\u505a\u7684\u539f\u56e0\u5c31\u88ab\u63a8\u540e\u4e86<\/span><\/p>\n<p>&#8211; FV304 will be nerfed in 9.3<br \/>\n<span style=\"color: #0000ff;\">FV304\u4f1a\u57289.3\u88ab\u780d<\/span><\/p>\n<p>&#8211; T92 Light Tank will not come in 2014<br \/>\n<span style=\"color: #0000ff;\">2014\u5e74\u5185\u4e0d\u4f1a\u51fa\u73b0T92\u8f7b\u5766<\/span><\/p>\n<p>&#8211; developers will look for info on Japanese and British light tank branch candidates as well, so far there is nothing there<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u4f1a\u53bb\u5bfb\u627e\u5173\u4e8e\u65e5\u672c\u4ee5\u53ca\u82f1\u56fd\u7684\u8f7b\u5766\u7ebf\u7684\u5019\u9009\u8f66\uff0c\u4f46\u662f\u5230\u73b0\u5728\u4e3a\u6b62\u90fd\u6ca1\u6709\u4efb\u4f55\u6d88\u606f<\/span><\/p>\n<p>&#8211; patch 9.5 will not come until New Year<br \/>\n<span style=\"color: #0000ff;\">9.5\u7248\u672c\u5728\u65b0\u5e74\u4e4b\u524d\u90fd\u6ca1\u620f<\/span><\/p>\n<p>&#8211; premium tier 8 Soviet medium tank? \u201cWhen it\u2019s done it\u2019s done\u201d (it\u2019s not modelled yet)<br \/>\n<span style=\"color: #0000ff;\">\u91d1\u5e018\u7ea7\u82cf\u8054\u4e2d\u5766\uff1f\u201cWhen it\u2019s done it\u2019s done\u201d\uff08\u73b0\u5728\u8fd8\u6ca1\u5efa\u6a21\uff09<\/span><\/p>\n<p>&#8211; apparently, developers have no technical means to stop the chat command mods<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u6ca1\u6709\u4efb\u4f55\u6280\u672f\u624b\u6bb5\u53ef\u4ee5\u963b\u6b62\u5feb\u901f\u804a\u5929mod<\/span><\/p>\n<p>&#8211; there will be some fixed in MM mechanism, but Storm won\u2019t say what exactly, but it will be to make setups more \u201cfair\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u6709\u5bf9MM\u673a\u5236\u7684\u4e00\u6b21\u4fee\u590d\uff0c\u4f46\u662fStorm\u4e0d\u4f1a\u900f\u9732\u4efb\u4f55\u5177\u4f53\u7684\u6d88\u606f\uff0c\u4f46\u662f\u5b83\u4f1a\u8bd5\u56fe\u8ba9\u5206\u623f\u914d\u7f6e\u66f4\u52a0\u7684\u201c\u516c\u5e73\u201d<\/span><\/p>\n<p>&#8211; 9.3 will bring \u201conly a few\u201d HD tanks, 9.4 will bring more<br \/>\n<span style=\"color: #0000ff;\">9.3\u4f1a\u5e26\u6765\u201c\u4e00\u5c0f\u4e9b\u201d\u9ad8\u6e05\u5766\u514b\uff0c9.4\u4f1a\u52a0\u5165\u66f4\u591a<\/span><\/p>\n<p>&#8211; devs are also working on new ingame sounds<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u5728\u641e\u65b0\u7684\u6e38\u620f\u5185\u58f0\u6548<\/span><\/p>\n<p>&#8211; there will be no free tanks in 9.3 (SS: as in, no free T37 of KV-1S\/KV-85 both), the XP spent on Chaffee will not be compensated<br \/>\n<span style=\"color: #0000ff;\">9.3\u4e0d\u4f1a\u6709\u4efb\u4f55\u7684\u514d\u8d39\u5766\u514b\u53d1\u653e\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u6ca1\u6709\u514d\u8d39\u7684T37\uff0c\u6216\u8005KV-1S\/KV-85\u8fd9\u4fe9\uff09\uff0c\u82b1\u5728\u971e\u98de\u4e0a\u7684\u7ecf\u9a8c\u4e5f\u4e0d\u4f1a\u6709\u4efb\u4f55\u8865\u507f<\/span><\/p>\n<p>&#8211; render range turned to a circle \u2013 in medium future<br \/>\n<span style=\"color: #0000ff;\">\u6e32\u67d3\u8303\u56f4\u53d8\u6210\u4e00\u4e2a\u5708\u2014\u5728\u4e2d\u671f\u4e4b\u5185<\/span><\/p>\n<p>&#8211; tanks flipping on roof will come with the \u201cnew physics\u201d introduction, also medium future<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u7ffb\u8f66\u673a\u5236\u4f1a\u548c\u201c\u65b0\u7684\u7269\u7406\u201d\u6548\u679c\u4e00\u8d77\u52a0\u5165\u6e38\u620f\uff0c\u540c\u6837\uff0c\u4e0a\u7ebf\u65f6\u95f4\u4e5f\u662f\u5728\u4e2d\u671f\u4e4b\u5185<\/span><\/p>\n<p>&#8211; Firefly will be a medium tank, not a TD<br \/>\n<span style=\"color: #0000ff;\">\u8424\u706b\u866b\u4f1a\u505a\u6210\u4e2d\u5766\uff0c\u4e0d\u662fTD<\/span><\/p>\n<p>&#8211; teamkiller punishment system works well: \u201cFuck off with your \u2018accidental\u2019 shooting of teammates every battle. To me it happens once per 100 battles.\u201d<br \/>\n<span style=\"color: #0000ff;\">TK\u60e9\u7f5a\u7cfb\u7edf\u5de5\u4f5c\u6b63\u5e38\uff1a\u201c\u53bb\u4f60\u5988\u903c\u7684\u2018\u54ce\u5440\u624b\u6ed1\u4e86\u2019\u7136\u540e\u5bf9\u7740\u4f60\u7684\u961f\u53cb\u6765\u4e0a\u4e00\u70ae\u3002\u5bf9\u6211\u800c\u8a00\u8fd9\u79cd\u60c5\u51b5\u6bcf\u4e00\u767e\u573a\u624d\u53d1\u751f\u4e00\u6b21\u3002\u201d<\/span><\/p>\n<p>&#8211; Ruinberg on Fire will be removed and switched for a winter version of Ruinberg<br \/>\n<span style=\"color: #0000ff;\">\u7740\u706b\u7684\u9c81\u522b\u514b\u4f1a\u88ab\u79fb\u9664\uff0c\u7136\u540e\u6362\u4e0a\u4e00\u4e2a\u9c81\u522b\u514b\u7684\u51ac\u5b63\u7248\u2026\u2026<\/span><\/p>\n<p>&#8211; statistics do not show that arty suffers due to new city maps<br \/>\n<span style=\"color: #0000ff;\">\u6570\u636e\u5e76\u6ca1\u6709\u663e\u793a\u51fa\u706b\u70ae\u7531\u4e8e\u65b0\u7684\u57ce\u5e02\u56fe\u800c\u73a9\u7684\u5f88\u70c2\u7684\u60c5\u51b5<\/span><\/p>\n<p>&#8211; there will be no special \u201cno gold ammo\u201d battle mode<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u7279\u6b8a\u7684\u201c\u65e0\u91d1\u5e01\u5f39\u201d\u6218\u6597\u6a21\u5f0f<\/span><\/p>\n<p>&#8211; no new US branch will come this year<br \/>\n<span style=\"color: #0000ff;\">\u5e74\u5185\u4e0d\u4f1a\u6709\u65b0\u7684\u7f8e\u56fd\u7ebf<\/span><\/p>\n<p>&#8211; T-54 gold shells will not be nerfed<br \/>\n<span style=\"color: #0000ff;\">T-54\u7684\u91d1\u5e01\u5f39\u4e0d\u4f1a\u88ab\u780d<\/span><\/p>\n<p>&#8211; Havok is still being worked on<br \/>\n<span style=\"color: #0000ff;\">Havok\u6b63\u5728\u641e<\/span><\/p>\n<p>&#8211; Type 62 crew is based on what Chinese partners told WG about the crew member roles<br \/>\n<span style=\"color: #0000ff;\">62\u5f0f\u7684\u4e58\u5458\u662f\u57fa\u4e8eWG\u7684\u4e2d\u65b9\u4f20\u8fbe\u7ed9WG\u5173\u4e8e\u4e58\u5458\u5206\u914d\u7684\u4fe1\u606f\u7684<\/span><\/p>\n<p>&#8211; apparently, traverse limit indicator will be added to all the modes (arcade\/sniper\/arty), there are no further plans beyond that however<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u7ed9\u6240\u6709\u7684\u6a21\u5f0f\uff08\u5916\u7784\uff0c\u5185\u7784\u4ee5\u53ca\u706b\u70ae\uff09\u90fd\u52a0\u5165\u5c04\u754c\u6307\u793a\u5668\uff0c\u7136\u800c\u6ca1\u6709\u66f4\u8fdb\u4e00\u6b65\u7684\u8ba1\u5212\u4e86<\/span><\/p>\n<p>&#8211; Storm states that the vehicles turning on their roof will happen rarely, so it won\u2019t bother players<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5766\u514b\u7ffb\u8f66\u7684\u60c5\u51b5\u771f\u7684\u5f88\u5c11\u53d1\u751f\uff0c \u6240\u4ee5\u4e0d\u4f1a\u56f0\u6270\u73a9\u5bb6<\/span><\/p>\n<p>&#8211; Storm to a player, who is whining that he did tons of damage and still lost the battle, recieving less XP than the lowest members of winning team: \u201cYou lost \u2013 suffer!\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5bf9\u4e8e\u4e00\u4e2a\u5728\u6218\u6597\u4e2d\u9020\u6210\u4e86\u5927\u91cf\u8f93\u51fa\u59cb\u7ec8\u8f93\u6389\u6218\u6597\uff0c\u6218\u540e\u62ff\u5230\u7684\u7ecf\u9a8c\u6bd4\u80dc\u5229\u961f\u4f0d\u90a3\u4e2a\u6700\u5c11\u7684\u4eba\u7ecf\u9a8c\u8fd8\u5c11\u7684\u73a9\u5bb6\u6240\u8bf4\u7684\u8bdd\uff1a\u201c\u4f60\u8f93\u4e86\u2014\u73a9\u86cb\u53bb\u5427\uff01\u201d<\/span><\/p>\n<p>&#8211; FV215b (120) will be completely removed from the game, it won\u2019t stay as an alternative tier 10 heavy<br \/>\n<span style=\"color: #0000ff;\">FV215b(120) \u4f1a\u88ab\u4ece\u6e38\u620f\u4e2d\u5f7b\u5e95\u79fb\u9664\uff0c\u4e0d\u4f1a\u4f5c\u4e3a10\u7ea7\u91cd\u5766\u7684\u53ef\u9009\u8f66<\/span><\/p>\n<p>&#8211; a player proposed (to make games less campy) to reduce accuracy, make shells lose more penetration with distance and to buff the LT\/MT speed. Storm states that reduced accuracy (even on the move) would make players camp even more because they would have to stop to aim properly. More penetration loss will be bad for tanks like KV-5, whose penetration is bad the way it is and to buff LT\/MT speeds is not possible, because you\u2019d get totally unrealistic models.<br \/>\n<span style=\"color: #0000ff;\">\u6709\u73a9\u5bb6\u63d0\u8bae\u8bf4\uff08\u8ba9\u6e38\u620f\u8e72\u5751\u60c5\u51b5\u53d8\u5c11\uff09\u8981\u51cf\u5c11\u7cbe\u51c6\u5ea6\uff0c\u70ae\u5f39\u5728\u98de\u884c\u540c\u6837\u8ddd\u79bb\u65f6\u635f\u5931\u66f4\u591a\u7a7f\u6df1\uff0c\u7136\u540e\u518dBuff\u4e0b\u8f7b\u5766\u548c\u4e2d\u5766\u7684\u901f\u5ea6\u3002Storm\u8868\u793a\u524a\u5f31\u7cbe\u51c6\uff08\u5c31\u7b97\u662f\u79fb\u52a8\u65f6\u7cbe\u51c6\uff09\u4f1a\u8ba9\u8e72\u5751\u7684\u60c5\u51b5\u66f4\u52a0\u4e25\u91cd\uff0c\u56e0\u4e3a\u73a9\u5bb6\u5fc5\u987b\u8981\u505c\u4e0b\u6765\u624d\u80fd\u597d\u597d\u7684\u7784\u51c6\u3002\u66f4\u5927\u7684\u7a7f\u6df1\u635f\u5931\u5bf9\u4e8eKV-5\u4ec0\u4e48\u7684\u6765\u8bf4\u5c31\u4e0d\u662f\u4e2a\u597d\u6d88\u606f\u4e86\uff0c\u56e0\u4e3a\u5b83\u7684\u7a7f\u6df1\u672c\u6765\u5c31\u5f88\u5dee\u3002\u81f3\u4e8eBuff\u4e00\u4e0b\u8f7b\u5766\u548c\u4e2d\u5766\u7684\u901f\u5ea6\u4e5f\u4e0d\u592a\u9650\u5236\uff0c\u56e0\u4e3a\u8fd9\u6837\u6a21\u578b\u5c31\u662f\u5f7b\u5e95\u975e\u771f\u5b9e\u7684\u4e86\u3002<\/span><\/p>\n<p>&#8211; artillery will NOT be removed from the game<br \/>\n<span style=\"color: #0000ff;\">\u706b\u70ae<strong>\u4e0d\u4f1a<\/strong>\u4ece\u6e38\u620f\u4e2d\u79fb\u9664<\/span><\/p>\n<p>&#8211; Storm confirms that the Schmalturm PzIV will have the additional side plates modelled in collision model after all (SS: as in they will count as armor)<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u56db\u53f7\u88d9\u7532\u578b\u7684\u78b0\u649e\u6a21\u578b\u4e2d\u4f1a\u628a\u88d9\u7532\u4e00\u8d77\u5efa\u6a21\u8fdb\u53bb\u7684\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u7b97\u6210\u88c5\u7532\u4e86\uff09<\/span><\/p>\n<p>&#8211; Storm, regarding the FV4202 changes: \u201cThe vehicle will get its armor nerfed by a lot, the gun will be switched for a less powerful one and the engine will be worse as well. Generally, the only thing in common with the old tank will be the name and partially the way it looks.\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5173\u4e8eFV4202\u7684\u6539\u52a8\uff1a\u201c\u8fd9\u8f86\u8f66\u7684\u88c5\u7532\u4f1a\u88ab\u5927\u780d\uff0c\u4e3b\u70ae\u4e5f\u4f1a\u88ab\u6362\u6210\u6bd4\u8f83\u5f31\u7684\u4e00\u4e2a\uff0c\u53d1\u52a8\u673a\u4e5f\u4f1a\u53d8\u70c2\u4e00\u4e9b\u3002\u603b\u4e4b\uff0c\u65e7\u7684\u8f66\u80fd\u7559\u4e0b\u7684\u552f\u4e00\u7684\u4e1c\u897f\u4f30\u8ba1\u5c31\u662f\u4e2a\u540d\u5b57\u4ee5\u53ca\u5916\u89c2\u4e86\u5427\u3002\u201d<\/span><\/p>\n<p>&#8211; mobile version of WoWp and WoWs is not planned for now apparently<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u6ca1\u6709\u8ba1\u5212\u8981\u641e\u624b\u59ec\u7248\u7684\u6218\u673a\u4e16\u754c\u548c\u6218\u8230\u4e16\u754c<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/08\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=9915\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-9915","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/9915","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9915"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/9915\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9915"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9915"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9915"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}