{"id":8915,"date":"2014-07-13T07:19:11","date_gmt":"2014-07-12T23:19:11","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=8915"},"modified":"2014-07-13T07:19:11","modified_gmt":"2014-07-12T23:19:11","slug":"storm%e5%af%b9%e5%9d%a6%e5%85%8b%e5%8a%a8%e6%80%81%e6%95%88%e6%9e%9c%e5%8f%91%e9%97%ae","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=8915","title":{"rendered":"Storm\u5bf9\u5766\u514b\u52a8\u6001\u6548\u679c\u53d1\u95ee"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/07\/12\/storm-is-asking-about-tank-motion\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-kwg.livejournal.com\/299194.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197\u00a0<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>after a long delay Storm made another posts, where collects the feedback from players. This time, he asked specifically about the tank motion. What do you think about the way the tanks move in the game?<br \/>\n<span style=\"color: #0000ff;\">Strom\u81ea\u4ece\u4e0a\u6b21\u53d1\u5e16\u6536\u96c6\u73a9\u5bb6\u53cd\u9988\u4e4b\u540e\uff0c\u7ec8\u4e8e\u53c8\u53d1\u4e86\u4e00\u8d34\u3002\u8fd9\u6b21\u4ed6\u7279\u522b\u8981\u95ee\u73b0\u5728\u7684\u5766\u514b\u52a8\u6001\u6548\u679c\u3002\u4f60\u89c9\u5f97\u73b0\u5728\u6e38\u620f\u4e2d\u7684\u5766\u514b\u52a8\u8d77\u6765\u600e\u4e48\u6837\uff1f\u00a0<!--more--><\/span><\/p>\n<p>And as usual, Storm asnwered in comments. Here\u2019s what he said:<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u7136\u4e86\uff0c\u548c\u5f80\u5e38\u4e00\u6837\uff0cStorm\u5728\u8bc4\u8bba\u533a\u56de\u7b54\u4e86\u95ee\u9898\u3002\u4ee5\u4e0b\u662f\u4ed6\u8bf4\u7684\uff1a\u00a0<\/span><\/p>\n<p>&#8211; the fact some tanks (SS: in this case, IS-7) accelerate slowly is there for balance reasons<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u5766\u514b\u52a0\u901f\u7f13\u6162\uff08SS\uff1a\u8fd9\u91cc\u6307\u7684\u662fIS-7\uff09\u662f\u51fa\u4e8e\u5e73\u8861\u6027\u7684\u8003\u8651<\/span><\/p>\n<p>&#8211; apparently (if I understand it correctly), the \u201cfeature\u201d where tanks lose a lot of speed on the meeting lines between mountains and regular areas will be fixed<br \/>\n<span style=\"color: #0000ff;\">\uff08\u57fa\u4e8eSS\u7406\u89e3\u6b63\u786e\uff09\u5766\u514b\u5728\u5c71\u8109\u548c\u5e38\u89c4\u5730\u5e26\u7684\u4ea4\u754c\u5904\u4f1a\u635f\u5931\u5f88\u591a\u901f\u5ea6\u7684\u90a3\u4e2a\u201c\u673a\u5236\u201d\u4f1a\u88ab\u4fee\u590d\u6389<\/span><\/p>\n<p>&#8211; Storm states that when you manage to turn your vehicle on the roof and noone helps to flip you back on your tracks, the battle is over for you, but also adds that such situations are very rare<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5f53\u4f60\u7ffb\u8f66\u4ee5\u540e\uff0c\u5047\u5982\u6ca1\u4eba\u5e2e\u4f60\u628a\u8f66\u7ffb\u8fc7\u6765\uff0c\u4f60\u8fd9\u5c40\u5c31\u73a9\u5b8c\u4e86\u3002\u4f46\u662f\u4ed6\u4e5f\u8868\u793a\u8fd9\u79cd\u60c5\u51b5\u5f88\u5c11\u4f1a\u53d1\u751f<\/span><\/p>\n<p>&#8211; tank, flipped on its back, cannot turn the turret and cannot shoot<br \/>\n<span style=\"color: #0000ff;\">\u7ffb\u8f66\u7684\u5766\u514b\u4e0d\u80fd\u9009\u8f6c\u70ae\u5854\uff0c\u4e5f\u4e0d\u80fd\u5c04\u51fb<\/span><\/p>\n<p>&#8211; Havok has nothing to do with how the suspension works in the game<br \/>\n<span style=\"color: #0000ff;\">Havok\u4e0e\u6e38\u620f\u4e2d\u5c65\u5e26\u7684\u5de5\u4f5c\u6a21\u5f0f\u6ca1\u6709\u4efb\u4f55\u5173\u7cfb<em>\uff08\u53ea\u662f\u89c6\u89c9\u4e0a\u7684\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/p>\n<p>&#8211; the \u201cjerking\u201d of tracks will be implemented (SS: hard to explain without a video, it\u2019s a situation where when a tank turns, the track on the opposite side of the turning circle between the first roadwheel and sprocket \u201cjerks\u201d \u2013 if you don\u2019t know what I mean, just take it as \u201crealistic track behavior will be implemented\u201d)<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u5b9e\u88c5\u5c65\u5e26\u7684\u201c\u6643\u52a8\u201d\uff08SS\uff1a\u6ca1\u89c6\u9891\u7684\u60c5\u51b5\u4e0b\u5f88\u96be\u89e3\u91ca\uff0c\u603b\u4e4b\u5c31\u662f\u5728\u5766\u514b\u8f6c\u5411\u7684\u65f6\u5019\u5462\uff0c\u8f6c\u52a8\u4fa7\u53e6\u4e00\u4fa7\u7684\u5728\u7b2c\u4e00\u8d1f\u91cd\u8f6e\u4e0e\u94fe\u8f6e\u9f7f\u4e4b\u95f4\u5c65\u5e26\u4f1a\u201c\u6643\u52a8\u201d\u2014\u5982\u679c\u4f60\u8fd8\u4e0d\u7406\u89e3\u7684\u8bdd\uff0c\u5c31\u5f53\u6210\u201c\u4f1a\u5b9e\u88c5\u771f\u5b9e\u7684\u5c65\u5e26\u884c\u4e3a\u201d\u5c31\u884c\u4e86\uff09\u00a0<\/span><\/p>\n<p>&#8211; SerB now works \u201con another level\u201d than Storm (\u201cone level higher, even two\u201d)<br \/>\n<span style=\"color: #0000ff;\">SerB\u73b0\u5728\u5728\u4e0eStorm\u201c\u4e0d\u540c\u7684\u4e00\u4e2a\u7ea7\u522b\u201d\u4e0a\u5de5\u4f5c\uff08\u201c\u9ad8\u4e00\u7ea7\uff0c\u751a\u81f3\u4e24\u7ea7\u201d\uff09<\/span><\/p>\n<p>&#8211; PT-76 in World of Tanks? Storm: \u201cWhat will it do in WoT? It has no armor. It has no speed. The gun sucks, wasn\u2019t built to penetrate armor.\u201d<br \/>\n<span style=\"color: #0000ff;\">WOT\u4e2d\u4f1a\u51fa\u73b0PT-76\u5417\uff1fStorm\uff1a\u201c\u51fa\u73b0\u5728WOT\u4e2d\u80fd\u5e72\u561b\uff1f\u6ca1\u88c5\u7532\uff0c\u6ca1\u901f\u5ea6\u3002\u4e3b\u70ae\u8fd8\u90a3\u4e48\u70c2\uff0c\u672c\u6765\u9020\u51fa\u6765\u5c31\u4e0d\u662f\u7528\u6765\u51fb\u7a7f\u88c5\u7532\u7684\u3002\u201d<br \/>\n<em>\u8bd1\u6ce8\uff1aPT-76\uff0c\u82cf\u8054\u5728\u6218\u540e\u7814\u5236\u7684\u4e24\u6816\u5766\u514b\u3002\u4e3b\u70ae\u4e3a76.2mm D-56T 44\u500d\u5f84\uff0c\u9644\u8d60\u4e00\u68397.62mm\u540c\u8f74\u673a\u67aa\u3002\u88c5\u7532\u539a\u5ea6\u4e3a20mm\uff0c\u8f66\u91cd14.6\u5428\uff0c\u53d1\u52a8\u673a\u51fa\u529b\u4e3a240\u9a6c\u529b\uff0c\u63a8\u91cd\u6bd4\u662f16.4\u3002\u4e58\u5458\u4e3a\u4e09\u4eba\uff0c\u8f66\u957f\uff08\u517c\u4efb\u70ae\u624b\uff09\uff0c\u88c5\u586b\u4ee5\u53ca\u9a7e\u9a76\u5458\u4e00\u4e2a\u3002<\/em><\/span><\/p>\n<p>&#8211; furthermore on PT-76 topic (SS: some players want it as top Soviet LT) \u2013 \u201cWhat will you do with 44 km\/h speed? Is that a nice scout?\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8ePT-76\u90a3\u4e2a\u8bdd\u9898\uff08SS\uff1a\u6709\u73a9\u5bb6\u8bf4\u60f3\u8ba9\u8fd9\u8f86\u8f66\u4f5c\u4e3a\u82cf\u8054\u9876\u7ea7\u8f7b\u5766\uff09\u2014\u201c\u4f60\u60f3\u62ff44km\/h\u7684\u6781\u901f\u6765\u5e72\u561b\uff1f\u4f60\u89c9\u5f97\u8fd9\u8f66\u7528\u6765\u4fa6\u67e5\u771f\u7684\u5408\u9002\uff1f\u201d<\/span><br \/>\n<em><span style=\"color: #0000ff;\">\u8bd1\u6ce8\uff1a44km\/h\u662f\u53f2\u5b9e\u7684\u9646\u5730\u6781\u901f\uff0c\u6c34\u4e0a\u6781\u901f\u4e3a10km\/h<\/span><\/em><\/p>\n<p>&#8211; there are plans to further develop (improve) light tanks<br \/>\n<span style=\"color: #0000ff;\">\u6709\u8981\u66f4\u8fdb\u4e00\u6b65\u7684\u5f00\u53d1\uff08\u6539\u8fdb\uff09\u8f7b\u5766\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; new physics prototype has much fewer cases of tanks getting \u201cstuck\u201d over something<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u52a8\u6001\u7269\u7406\u5f15\u64ce\u7684\u6548\u679c\u91cc\u9762\u5766\u514b\u88ab\u201c\u5361\u5728\u201d\u4ec0\u4e48\u4e1c\u897f\u91cc\u9762\u7684\u60c5\u51b5\u6bd4\u4ee5\u524d\u5c11\u4e86<\/span><\/p>\n<p>&#8211; by \u201cnew physics prototype\u201d Storm means the rework of tank motion physics<br \/>\n<span style=\"color: #0000ff;\">Storm\u5634\u4e2d\u7684\u201c\u65b0\u7684\u52a8\u6001\u7269\u7406\u5f15\u64ce\u201d\u6307\u7684\u662f\u628a\u5f53\u524d\u90a3\u4e2a\u91cd\u5236<\/span><\/p>\n<p>&#8211; Storm states that the developers are now looking for ways to introduce realistic suspension behavior without screwing anything else up<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u5bfb\u627e\u4e00\u79cd\u53ef\u4ee5\u5728\u4e0d\u73a9\u8131\u7684\u60c5\u51b5\u4e0b\u5b9e\u88c5\u771f\u5b9e\u5c65\u5e26\u884c\u4e3a\u7684\u65b9\u6cd5<\/span><\/p>\n<p>&#8211; IS-4, IS-7 and Maus are doing fine statistically<br \/>\n<span style=\"color: #0000ff;\">\u6570\u636e\u65b9\u9762\u6765\u770b\uff0cIS-4\uff0cIS-7\u4ee5\u53ca\u9f20\u5f0f\u8868\u73b0\u6b63\u5e38<\/span><\/p>\n<p>&#8211; Storm stated that they tried to make the tank move completely realistically, but it was unplayable, so now they are looking for ways how to put playability and realism together<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u4ed6\u4eec\u66fe\u7ecf\u8bd5\u56fe\u5b8c\u5168\u8fd8\u539f\u5766\u514b\u7684\u52a8\u6001\u6548\u679c\uff0c\u4f46\u662f\u8fd9\u6837\u5c31\u6ca1\u6cd5\u73a9\u4e86\u3002\u6240\u4ee5\u4ed6\u4eec\u73b0\u5728\u5728\u5bfb\u627e\u628a\u6e38\u620f\u6027\u548c\u771f\u5b9e\u6027\u5408\u4e8c\u4e3a\u4e00\u7684\u529e\u6cd5<\/span><\/p>\n<p>&#8211; the motion model, that was showed in the Developer Diaries video turned out to be unplayable, because there were many speed losses, just like in real life. Developers are tuning it.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5f00\u53d1\u56e2\u961f\u65e5\u5fd7\u4e2d\u6240\u5c55\u793a\u7684\u90a3\u5957\u52a8\u6001\u6a21\u578b\u6700\u540e\u53d1\u73b0\u6e38\u620f\u6027\u592a\u5dee\u4e86\uff0c\u56e0\u4e3a\u548c\u73b0\u5b9e\u751f\u6d3b\u4e2d\u4e00\u6837\uff0c\u6709\u8fc7\u591a\u5931\u901f\u7684\u5730\u65b9\u3002\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u8fdb\u884c\u8c03\u6574\u3002<\/span><\/p>\n<p>&#8211; Storm states that the new sounds in 9.1 were not tested so that they could be released in 9.2, but to gather player feedback \u2013 currently, developers are working on them and after that they will add new ones for more variety. They will come in the future.<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u57289.1\u4e2d\u6d4b\u8bd5\u7684\u90a3\u4e9b\u65b0\u7684\u58f0\u6548\u4e0d\u662f\u4e3a\u4e86\u57289.2\u5c31\u653e\u51fa\u8fd9\u4e9b\u97f3\u6548\u7684\uff0c\u800c\u662f\u4e3a\u4e86\u6536\u96c6\u73a9\u5bb6\u7684\u53cd\u9988\u2014\u73b0\u5728\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u641e\u8fd9\u4e9b\u97f3\u6548\uff0c\u540e\u9762\u4ed6\u4eec\u8fd8\u4f1a\u52a0\u5165\u66f4\u591a\u7684\u58f0\u6548\u4ee5\u521b\u9020\u591a\u6837\u6027\u3002\u8fd9\u4e8b\u4ee5\u540e\u4f1a\u641e\u7684\u3002<\/span><\/p>\n<p>&#8211; the moving dead tanks bug was mostly fixed, there will be a complete fix, but later, since the developers have to fix many things to get rid of it completely<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u52a8\u7684\u5766\u514b\u5c38\u4f53\u7684Bug\u5df2\u7ecf\u5dee\u4e0d\u591a\u4fee\u590d\u4e86\uff0c\u540e\u9762\u4f1a\u6709\u5b8c\u6574\u7684\u4fee\u590d\u5305\uff0c\u4f46\u662f\u5f97\u7b49\uff0c\u56e0\u4e3a\u5f00\u53d1\u56e2\u961f\u9700\u8981\u4fee\u590d\u5f88\u591a\u4e1c\u897f\u624d\u80fd\u5b8c\u5168\u641e\u5b9a\u8fd9\u4e2aBug<\/span><\/p>\n<p>&#8211; barrels will not become material<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u7ba1\u4e0d\u4f1a\u6709\u78b0\u649e\u6a21\u578b\u7684<\/span><\/p>\n<p>&#8211; the new motion physics will come in not so far future<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u52a8\u6001\u7269\u7406\u5f15\u64ce\u4f1a\u5728\u4e2d\u77ed\u671f\u5185\u5c31\u641e\u51fa\u6765<\/span><\/p>\n<p>&#8211; SpinTires type terrain physics is impossible to implement in WoT<br \/>\n<span style=\"color: #0000ff;\">SpinTire\u90a3\u6837\u7684\u5730\u5f62\u662f\u4e0d\u53ef\u80fd\u5b9e\u88c5\u8fdbWOT\u7684<\/span><br \/>\n<em><span style=\"color: #0000ff;\">\u8bd1\u6ce8\uff1aSpinTire\uff0c\u4ee5\u5730\u5f62\u53ef\u4ee5\u88ab\u6467\u6bc1\/\u6539\u53d8\u4f5c\u4e3a\u4eae\u70b9\u7684\u4e00\u6b3e\u6e38\u620f\u3002\u6709\u5174\u8da3\u53ef\u4ee5\u81ea\u884c\u524d\u5f80Steam\u67e5\u770b\uff0c\u552e\u4ef7\u597d\u50cf\u662f30\u7f8e\u5143\u6765\u7740\uff1f<\/span><\/em><\/p>\n<p>&#8211; so far, the new motion physics made it even to supertest, the developers are internally deciding whether \u201call is okay\u201d<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u65b0\u7684\u52a8\u6001\u7269\u7406\u5f15\u64ce\u5df2\u7ecf\u641e\u5230\u8d85\u6d4b\u91cc\u9762\u4e86\uff0c\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u5185\u90e8\u51b3\u5b9a\u5b83\u662f\u4e0d\u662f\u201c\u4e00\u5207\u90fd\u597d\u201d<\/span><\/p>\n<p>&#8211; during the first physics test (SS: old physics, as in the ones that are already in the game), there was a possibility for tanks to climb better (so they could get into all sorts of places), developers decided to remove this and artificially ban tanks from getting through some slopes and spots, because this feature was breaking the maps<br \/>\n<span style=\"color: #0000ff;\">\u5728\u7b2c\u4e00\u6b21\u7269\u7406\u5f15\u64ce\u6d4b\u8bd5\u4e2d\uff08SS\uff1a\u65e7\u7684\u7269\u7406\u5f15\u64ce\uff0c\u4e5f\u5c31\u662f\u73b0\u5728\u6e38\u620f\u91cc\u7528\u7684\u90a3\u4e2a\uff09\uff0c\u5766\u514b\u4eec\u66fe\u7ecf\u53ef\u4ee5\u66f4\u597d\u7684\u8fdb\u884c\u6500\u722c\uff08\u6240\u4ee5\u5c31\u53ef\u4ee5\u8dd1\u8fdb\u5404\u79cd\u5404\u6837\u7684\u5730\u65b9\uff09\uff0c\u4f46\u662f\u5f00\u53d1\u56e2\u961f\u51b3\u5b9a\u79fb\u9664\u8fd9\u4e2a\u529f\u80fd\u5e76\u4e14\u4eba\u4e3a\u7684\u7981\u6b62\u5766\u514b\u8fdb\u5165\u90e8\u5206\u659c\u5761\u4ee5\u53ca\u90e8\u5206\u70b9\u4f4d\uff0c\u56e0\u4e3a\u8fd9\u4e2a\u673a\u80fd\u4f1a\u7834\u574f\u6389\u8fd9\u5f20\u5730\u56fe\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/07\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=8915\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-8915","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8915","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8915"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8915\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8915"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8915"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8915"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}