{"id":8208,"date":"2014-06-11T07:02:39","date_gmt":"2014-06-10T23:02:39","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=8208"},"modified":"2014-06-11T07:02:39","modified_gmt":"2014-06-10T23:02:39","slug":"%e3%80%90developer-qa-%e3%80%9120140610","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=8208","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/06\/10"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/06\/10\/10-6-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; Storm confirms that the Balaton HB was removed in 9.1 after all<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u5df4\u62c9\u987f\u6e56\u7684\u5386\u53f2\u6218\u57289.1\u8fd8\u662f\u88ab\u79fb\u9664\u6389\u4e86<\/span><\/p>\n<p>&#8211; Panzer IV Ausf.H \u2013 this vehicle was being manufactured from 1943, yet it appears in 1942 historical battle Bryansk \u2013 Storm states this is because Ausf.D would be too weak and there is no separate Ausf.G in the game.<br \/>\n<span style=\"color: #0000ff;\">\u56db\u53f7H\u578b\u2014\u8fd9\u8f86\u8f66\u4ece1943\u5e74\u8d77\u624d\u5f00\u59cb\u5236\u9020\uff0c\u4f46\u662f\u5b83\u5374\u51fa\u73b0\u5728\u4e861942\u5e74\u7684\u5e03\u826f\u65af\u514b\u5386\u53f2\u6218\u4e2d\u2014Storm\u8868\u793a\u8bf4\u8fd9\u662f\u56e0\u4e3a\u56db\u53f7D\u578b\u653e\u5728\u90a3\u592a\u5f31\u4e86\uff0c\u800c\u6e38\u620f\u4e2d\u53c8\u6ca1\u6709\u56db\u53f7G\u578b<!--more--><\/span><\/p>\n<p>&#8211; Storm states that alternative hulls are necessary (SS: because of HB so there is an Ausf.G hull)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u53ef\u9009\u8f66\u8eab\u662f\u5fc5\u8981\u7684\uff08SS\uff1a\u7531\u4e8e\u5386\u53f2\u6218\u7684\u5173\u7cfb\uff0c\u4ed6\u4eec\u9700\u8981\u4e00\u4e2a\u56db\u53f7G\u578b\u7684\u8f66\u8eab\uff09<\/span><\/p>\n<p>&#8211; apparently, 9.1 has some issues with quitting the battle to the hangar, the game gets somehow stuck \u2013 Storm states that this is connected to the high traffic, where the game sends a large packet of data with game results and the packet sometimes doesn\u2019t get through properly<br \/>\n<span style=\"color: #0000ff;\">9.1\u5728\u4ece\u6218\u6597\u4e2d\u9000\u51fa\u5e76\u8fd4\u56de\u8f66\u5e93\u65f6\u6709\u4e9b\u95ee\u9898\uff0c\u8f66\u5e93\u597d\u50cf\u4f1a\u5361\u4f4f\u2014Storm\u8868\u793a\u8fd9\u662f\u7531\u4e8e\u6d41\u91cf\u8fc7\u5927\u9020\u6210\u7684\uff0c\u6e38\u620f\u4f1a\u53d1\u9001\u4e00\u4e2a\u5173\u4e8e\u672c\u573a\u6218\u6597\u6570\u636e\u7684\u5f88\u5927\u7684\u6570\u636e\u5305\uff0c\u6709\u7684\u65f6\u5019\u6570\u636e\u5305\u4f20\u9001\u4e0d\u51fa\u53bb\u800c\u5df2<\/span><\/p>\n<p>&#8211; apparently the bug with ultra-long map load times appeared again. Storm: \u201cWe didn\u2019t do anything with map loading\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5730\u56fe\u8f7d\u5165\u65f6\u95f4\u8fc7\u957f\u7684BUG\u53c8\u51fa\u73b0\u4e86\u3002Storm\uff1a\u201c\u6211\u4eec\u6ca1\u5bf9\u5730\u56fe\u8f7d\u5165\u505a\u4efb\u4f55\u6539\u52a8\u201d<\/span><\/p>\n<p>&#8211; Storm states that the situation with \u201cmoving corpses\u201d is very complicated, the bug was not fixed in 100 percent of cases<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u201c\u4f1a\u79fb\u52a8\u7684\u5c38\u4f53\u201d\u8fd9\u4e2a\u60c5\u51b5\u975e\u5e38\u590d\u6742\uff0c\u8fd9\u4e2aBug\u5e76\u6ca1\u6709\u88ab\u5b8c\u5168\u4fee\u590d<\/span><\/p>\n<p>&#8211; disabling the UI in battle improves FPS by a lot and removes some lags? Storm: \u201cI wrote this before. There can\u2019t be a non-resource-requiring interface. For its drawing and calculations there will always be resources needed.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5728\u6218\u6597\u4e2d\u7981\u7528UI\u53ef\u4ee5\u4f7f\u5e27\u6570\u4e0a\u6da8\u5e76\u4e14\u4f7f\u4e00\u90e8\u5206\u5361\u987f\u6d88\u5931\uff1fStorm\uff1a\u201c\u6211\u4ee5\u524d\u8bf4\u8fc7\u7684\uff0c\u4e0d\u53ef\u80fd\u505a\u51fa\u4e0d\u6d88\u8017\u8d44\u6e90\u7684\u754c\u9762\u3002\u4e3a\u4e86\u7ed8\u5236\u754c\u9762\u548c\u8ba1\u7b97\u6570\u636e\uff0c\u603b\u662f\u9700\u8981\u4e00\u4e9b\u8d44\u6e90\u7684\u3002\u201d\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/06\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=8208\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-8208","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8208","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8208"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8208\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8208"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}