{"id":8199,"date":"2014-06-10T06:56:45","date_gmt":"2014-06-09T22:56:45","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=8199"},"modified":"2014-06-10T06:56:45","modified_gmt":"2014-06-09T22:56:45","slug":"%e3%80%90developer-qa-%e3%80%9120140609","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=8199","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/06\/09"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/06\/09\/9-6-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Nothing much today either. Russians are having the 9.1 tomorrow, we on Wednesday. Americans \u2013 next week IIRC.<br \/>\n<span style=\"color: #0000ff;\">\u4eca\u5929\u4e5f\u6ca1\u4ec0\u4e48\u4e1c\u897f\u3002\u6bdb\u670d\u660e\u5929\u5c31\u67099.1\u73a9\u4e86\uff0c\u6211\u4eec<em>\uff08\u6307\u6b27\u670d\u2014\u2014\u8bd1\u6ce8\uff09\u00a0<\/em>\u5e94\u8be5\u5728\u793c\u62dc\u4e09\uff0c\u7f8e\u670d\u7684\u8bdd\u2014\u2014\u6211\u6ca1\u8bb0\u9519\u662f\u4e0b\u5468\u3002<\/span><\/p>\n<p>The patchnotes don\u2019t bring anything that much new and interesting as far as I could see (pretty much everything was tested already), the only thing that caught my eye was: \u201creduced the chance of getting the Ruinberg on Fire map\u201d. Storm posted that it was him who added this.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u89c9\u5f97\u8865\u4e01\u4fe1\u606f\u91cc\u5934\u6ca1\u4ec0\u4e48\u65b0\u7684\u6216\u8005\u6709\u610f\u601d\u7684\u4e1c\u897f\uff08\u57fa\u672c\u6240\u6709\u4e1c\u897f\u90fd\u6d4b\u8bd5\u8fc7\u4e86\uff09\uff0c\u4f46\u662f\u6709\u8fd9\u6837\u4e00\u6761\u5f15\u8d77\u4e86\u6211\u7684\u6ce8\u610f\uff1a\u201c\u964d\u4f4e\u4e86\u8fdb\u5165\u7740\u706b\u7684\u9c81\u522b\u514b\u7684\u51e0\u7387\u201d \u3002Storm\u8868\u793a\u8bf4\u662f\u4ed6\u628a\u8fd9\u6761\u52a0\u8fdb\u53bb\u7684\u3002<!--more--><\/span><\/p>\n<p>Oh yea and they apparently fixed the bug where the tracers flew through tanks in some cases. Also, the battle loading time fix and the fix that improves performance when switching to sniper mode were implemented as well.<br \/>\n<span style=\"color: #0000ff;\">\u54e6\u8fd8\u6709\uff0c\u4ed6\u4eec\u597d\u50cf\u4fee\u590d\u4e86\u5728\u7279\u5b9a\u60c5\u51b5\u4e0b\u5f39\u9053\u4f1a\u76f4\u63a5\u7a7f\u8fc7\u5766\u514b\u7684\u95ee\u9898\u3002\u8fd8\u6709\uff0c\u6218\u6597\u8f7d\u5165\u65f6\u95f4\u8fc7\u957f\u7684\u95ee\u9898\u4ee5\u53ca\u5207\u6362\u81f3\u5f00\u955c\u6a21\u5f0f\u4e0b\u4f1a\u5361\u7684\u95ee\u9898\u90fd\u88ab\u4fee\u590d\u4e86\u3002\u00a0<\/span><\/p>\n<p>Anyway, the following answers are by Knopka and some developer (?) called Riot_Guy<br \/>\n<span style=\"color: #0000ff;\">\u603b\u4e4b\u5462\uff0c\u4e0b\u9762\u8fd9\u4e9b\u56de\u7b54\u662f\u7531Knopka\u4ee5\u53ca\u67d0\u4e2a\u5f00\u53d1\u56e2\u961f\u7684\uff08\uff1f\uff09\u53eb\u505aRiot_Guy\u7684\u4eba\u56de\u7b54\u7684\u00a0<\/span><\/p>\n<p>&#8211; it will take at least 50-100 battles to get \u201ckill rings\u201d in 9.1<br \/>\n<span style=\"color: #0000ff;\">9.1\u4e2d\u81f3\u5c11\u8981\u8fdb\u884c50~100\u573a\u6e38\u620f\u624d\u80fd\u62ff\u5230\u201c\u51fb\u6740\u6807\u8bb0\u201d<\/span><\/p>\n<p>&#8211; the kill marks on the barrel are optional (can be disabled in options)<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u7ba1\u4e0a\u7684\u51fb\u6740\u6807\u8bb0\u662f\u53ef\u9009\u7684\uff08\u53ef\u4ee5\u5728\u8bbe\u7f6e\u4e2d\u7981\u7528\u6389\uff09<\/span><\/p>\n<p>&#8211; Knopka on the new Kharkov map: \u201cThe map feels very big and there is a possibility to fight on it comfortably with every class of vehicle.\u201d (she continues how the map offers chances for all types of warfare)<br \/>\n<span style=\"color: #0000ff;\">Knopka\u5173\u4e8e\u65b0\u7684\u54c8\u5c14\u79d1\u592b\u5730\u56fe\uff1a\u201c\u8fd9\u5f20\u56fe\u611f\u89c9\u5f88\u5927\uff0c\u800c\u6bcf\u79cd\u5766\u514b\u5728\u8fd9\u5f20\u56fe\u4e0a\u90fd\u6709\u80fd\u591f\u6218\u6597\u7684\u53ef\u80fd\u6027\u201d\uff08\u5979\u540e\u9762\u5c31\u5f00\u59cb\u8bf4\u8fd9\u5f20\u56fe\u662f\u5982\u4f55\u7ed9\u5404\u79cd\u6218\u6597\u63d0\u4f9b\u673a\u4f1a\u7684\uff09\u00a0<\/span><\/p>\n<p>&#8211; Kharkov map will be available to vehicles of tier 4 and higher<br \/>\n<span style=\"color: #0000ff;\">\u54c8\u5c14\u79d1\u592b\u53ea\u6709\u56db\u7ea7\u4ee5\u4e0a\u7684\u8f66\u624d\u80fd\u8fdb<\/span><\/p>\n<p>&#8211; the sounds of first 9.1 test (\u201cnew gun sounds\u201d) were there only for feedback gathering, which will now be analyzed<br \/>\n<span style=\"color: #0000ff;\">9.1\u7b2c\u4e00\u8f6e\u6d4b\u8bd5\u670d\u4e2d\u7684\u58f0\u6548\uff08\u201c\u65b0\u7684\u70ae\u58f0\u201d\uff09\u53ea\u662f\u7528\u4e8e\u6536\u96c6\u53cd\u9988\u610f\u89c1\u7684\uff0c\u800c\u4ed6\u4eec\u6b63\u5728\u5206\u6790\u8fd9\u4e9b\u610f\u89c1<\/span><\/p>\n<p>&#8211; the new \u201cDynamic FOV\u201d option in settings allows the player to set minimum and maximum FOV on various zooms differently (maximal angle is set when the camera is zoomed out, the more you zoom in the narrower FOV gets)<br \/>\n<span style=\"color: #0000ff;\">\u5728\u8bbe\u7f6e\u7a97\u53e3\u4e2d\u7684\u65b0\u7684\u201c\u52a8\u6001\u53ef\u89c6\u8303\u56f4\u201d\u9009\u9879\u5141\u8bb8\u73a9\u5bb6\u5728\u4e0d\u540c\u7684\u7f29\u653e\u7b49\u7ea7\u4e0a\u8bbe\u7f6e\u6700\u5c0f\u6216\u8005\u6700\u5927\u7684\u53ef\u89c6\u8303\u56f4\uff08\u5f53\u955c\u5934\u4f4d\u7f6e\u62c9\u8fdc\u7684\u65f6\u5019\u662f\u6700\u5927\u89d2\u5ea6\uff0c\u800c\u5f53\u4f60\u628a\u955c\u5934\u62c9\u8fd1\u5766\u514b\u65f6\u53ef\u89c6\u8303\u56f4\u5c31\u4f1a\u8d8a\u6765\u8d8a\u7a84\uff09<\/span><\/p>\n<p>&#8211; the premium TD camo after shot was not nerfed, only the regular vehicles were<br \/>\n<span style=\"color: #0000ff;\">\u91d1\u5e01TD\u7684\u5f00\u706b\u540e\u9690\u853d\u7cfb\u6570\u6ca1\u6709\u88ab\u780d\uff0c\u53ea\u6709\u94f6\u5e01\u8f66\u780d\u4e86<\/span><\/p>\n<p>&#8211; Knopka on Havok: \u201cwith the implementation of Havok, some processes will be working on your computer using its power, second part will work on the server. Be patient\u201d<br \/>\n<span style=\"color: #0000ff;\">Knopka\u5bf9\u4e8eHavok\u7684\u8bf4\u6cd5\uff1a\u201c\u5728\u5b9e\u88c5Havok\u4e4b\u540e\uff0c\u90e8\u5206\u8fc7\u7a0b\u4f1a\u5728\u4f60\u7684\u7535\u8111\u4e0a\u5229\u7528\u8d44\u6e90\u8fdb\u884c\u8ba1\u7b97\uff0c\u7b2c\u4e8c\u90e8\u5206\u4f1a\u5728\u670d\u52a1\u5668\u4e0a\u8fdb\u884c\u3002\u8010\u5fc3\u7b49\u3002\u201d<br \/>\n<\/span><br \/>\n&#8211; test 9.1 (both rounds) confirmed improved game performance and less lags\/freezes<br \/>\n<span style=\"color: #0000ff;\">9.1\u6d4b\u8bd5\u670d\uff08\u7684\u4e24\u8f6e\uff09\u90fd\u786e\u8ba4\u8bf4\u6e38\u620f\u7684\u8868\u73b0\u6709\u6240\u4e0a\u5347\uff0c\u800c\u4e14\u5361\u987f\/\u5361\u6b7b\u4e5f\u5c11\u4e86<\/span><\/p>\n<p>&#8211; fragile TD\u2019s suffering from shooting camo nerf too much? \u201cIt will be somewhat more difficult, but I think we can agree that to fire while being invisible with impunity is not very fair.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u8106\u76aeTD\u4eec\u7531\u4e8e\u5f00\u706b\u540e\u9690\u853d\u7cfb\u6570\u88ab\u780d\u73b0\u5728\u5f88\u5934\u5927\uff1f\u201c\u4f1a\u6bd4\u4ee5\u524d\u56f0\u96be\u4e00\u4e9b\uff0c\u4f46\u662f\u6211\u8ba4\u4e3a\u5728\u9690\u8eab<em>\uff08\u6307\u672a\u88ab\u70b9\u4eae\u2014\u8bd1\u6ce8\uff09<\/em>\u60c5\u51b5\u4e0b\u5f00\u706b\u8fd8\u4e0d\u53d7\u5230\u60e9\u7f5a\u662f\u4e0d\u592a\u516c\u5e73\u7684\u3002\u201d<\/span><\/p>\n<p>&#8211; developers are working on the rework of textured for HD<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u5728\u641e\u8d34\u56fe\u7684\u9ad8\u6e05\u5316<\/span><\/p>\n<p>&#8211; the sound of tank destruction (SS: the \u201cpopping\u201d) was also reworked based on the player feedback<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u88ab\u6bc1\u7684\u58f0\u97f3\uff08SS\uff1a\u201c\u5657\u201d\u7684\u4e00\u58f0\uff09\u4e5f\u57fa\u4e8e\u73a9\u5bb6\u7684\u53cd\u9988\u4e88\u4ee5\u91cd\u5236<\/span><\/p>\n<p>&#8211; Not enough content in 9.1? \u201cIn last half a year we added new game modes, new maps, new vehicles. That\u2019s the content :)\u201d<br \/>\n<span style=\"color: #0000ff;\">9.1\u65b0\u5185\u5bb9\u4e0d\u591f\u591a\uff1f\u201c\u8fc7\u53bb\u534a\u5e74\u4e2d\u6211\u4eec\u52a0\u5165\u4e86\u65b0\u7684\u6a21\u5f0f\uff0c\u65b0\u5730\u56fe\uff0c\u65b0\u8f66\u3002\u5185\u5bb9\u90fd\u5728\u90a3\u8fb9\u5462\u3002\u201d\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/06\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=8199\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-8199","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8199","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8199"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8199\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8199"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8199"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8199"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}