{"id":8134,"date":"2014-06-06T07:00:23","date_gmt":"2014-06-05T23:00:23","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=8134"},"modified":"2014-06-06T07:00:23","modified_gmt":"2014-06-05T23:00:23","slug":"%e3%80%90developer-qa-%e3%80%9120140605","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=8134","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/06\/05"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/06\/05\/5-6-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>If you are interested in some E3 news, Overlord\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/06\/wg-at-e3-2014.html\">posted a bit<\/a>\u2026<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u4f60\u5bf9E3\u7684\u65b0\u95fb\u611f\u5174\u8da3\u7684\u8bdd\uff0cOverlord<\/span><a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/06\/wg-at-e3-2014.html\">\u53d1\u4e86\u4e00\u70b9<\/a><span style=\"color: #0000ff;\">\u2026\u2026\u00a0<\/span><\/p>\n<p>&#8211; apparently, in some cases, the SLI support is still messy even after the latest Nvidia patch<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5b89\u88c5\u4e86\u6700\u65b0\u7684Nvidia\u7684\u8865\u4e01\u540e\uff0c\u5728\u67d0\u4e9b\u60c5\u51b5\u4e0b\uff0c\u5bf9\u591a\u5361\u7684\u652f\u6301\u4f9d\u7136\u8fd8\u662f\u4e0d\u884c<!--more--><\/span><\/p>\n<p>&#8211; Storm states that buying\/using Spintires engine (SS: a game with excellent physics) is not an option, since everything has to be calculated on the server and then the data have to be transferred to the clients<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8d2d\u4e70\/\u4f7f\u7528\u300a\u65cb\u8f6c\u8f6e\u80ce\u300b\u7684\u5f15\u64ce\uff08SS\uff1a\u4e00\u4e2a\u7269\u7406\u6548\u679c\u975e\u5e38\u597d\u7684\u6e38\u620f\uff09\u5e76\u4e0d\u4f5c\u4e3a\u4e00\u4e2a\u9009\u9879\u51fa\u73b0\uff0c\u56e0\u4e3a\u8be5\u6e38\u620f\u7684\u6240\u6709\u4e1c\u897f\u90fd\u662f\u5728\u670d\u52a1\u5668\u7aef\u8fdb\u884c\u8ba1\u7b97\u7684\uff0c\u4e4b\u540e\u624d\u4f1a\u88ab\u53d1\u56de\u5230\u5ba2\u6237\u7aef<\/span><\/p>\n<p>&#8211; Storm states that the alleged bug of lags on Windstorm map (after a player submitted his computer data, logs etc.) was not confirmed, it\u2019s more likely some issue with reading data from the disk on that player\u2019s side. Storm adds that Windstorm has a lot of specific buildings and new content, making the loading longer<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u76f8\u4f20\u7684\u98ce\u66b4\u5c0f\u9547Bug\uff08\u6709\u73a9\u5bb6\u5728\u63d0\u4ea4\u4e86\u4ed6\u7684\u7535\u8111\u6570\u636e\uff0clog\u6587\u4ef6\u4e4b\u540e\uff09\u5e76\u672a\u80fd\u591f\u5f97\u5230\u786e\u8ba4\uff0c\u5f88\u6709\u53ef\u80fd\u53ea\u662f\u73a9\u5bb6\u90a3\u8fb9\u4ece\u786c\u76d8\u4e0a\u8bfb\u53d6\u7684\u65f6\u5019\u51fa\u4e86\u4e9b\u95ee\u9898\u3002Storm\u8868\u793a\u98ce\u66b4\u5c0f\u9547\u6709\u7740\u8bb8\u591a\u72ec\u7279\u7684\u5efa\u7b51\u4ee5\u53ca\u65b0\u7684\u5185\u5bb9\u7269\uff0c\u6240\u4ee5\u4f1a\u8ba9\u8f7d\u5165\u65f6\u95f4\u53d8\u957f\u3002<\/span><\/p>\n<p>&#8211; WG will work with Nvidia to fix the SLI issue<br \/>\n<span style=\"color: #0000ff;\">WG\u4f1a\u4e0eNivdia\u4e00\u8d77\u641e\u5b9a\u591a\u5361\u652f\u6301\u7684\u95ee\u9898\u7684<\/span><\/p>\n<p>&#8211; Storm states that the optimization in the game in a patch doesn\u2019t have to be a huge leap every time (SS: as in, WG can continue optimizing the game in small steps)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u6bcf\u4e2a\u8865\u4e01\u4e2d\u5bf9\u4e8e\u6e38\u620f\u7684\u4f18\u5316\u5e76\u4e0d\u9700\u8981\u6bcf\u6b21\u90fd\u5411\u524d\u8fc8\u8fdb\u4e00\u5927\u6b65\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\uff0cWG\u53ef\u4ee5\u5bf9\u6e38\u620f\u8fdb\u884c\u7ec6\u6c34\u957f\u6d41\u7684\u4f18\u5316\uff09<\/span><\/p>\n<p>&#8211; Storm confirms that in 9.1, they fixed the FPS drops when switching to sniper mode while the terrain is not on highest quality setting<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u57289.1\u4e2d\u4ed6\u4eec\u5df2\u7ecf\u4fee\u590d\u4e86\u5728\u5730\u5f62\u8d28\u91cf\u8bbe\u7f6e\u4e0d\u662f\u6700\u9ad8\u65f6\u5207\u5230\u5f00\u955c\u4f1a\u5361\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; new vehicles in next 2 patches? \u201cNo comment\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4e24\u4e2a\u8865\u4e01\u5185\u6709\u65b0\u8f66\uff1f\u201c\u4e0d\u4e88\u7f6e\u8bc4\u201d<\/span><\/p>\n<p>&#8211; apparently the bug with moving corpses (SS: I think that\u2019s what it means \u2013 literally \u201cdancing hulls\u201d) in cities was partially fixed in 9.1<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5e02\u533a\u4e2d\u5c38\u4f53\u4f1a\u79fb\u52a8\u7684\u95ee\u9898\uff08SS\uff1a\u597d\u50cf\u5c31\u8fd9\u610f\u601d\u5427\u2014\u76f4\u8bd1\u8fc7\u6765\u662f\u201c\u8df3\u821e\u7684\u5c38\u4f53\u201d\uff09\u57289.1\u88ab\u90e8\u5206\u4fee\u590d\u4e86<\/span><\/p>\n<p>&#8211; Havok will come this year<br \/>\n<span style=\"color: #0000ff;\">\u5e74\u5185\u5c31\u6709Havok<\/span><\/p>\n<p>&#8211; WoT Blitz for Android will come \u201cafter iOS\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5b89\u5353\u7248\u7684WOT\u95ea\u7535\u6218\u4f1a\u5728\u201cIOS\u201d\u4e4b\u540e\u641e<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/06\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=8134\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-8134","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8134","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8134"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/8134\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8134"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8134"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}