{"id":7951,"date":"2014-05-25T10:28:50","date_gmt":"2014-05-25T02:28:50","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=7951"},"modified":"2014-05-25T10:29:50","modified_gmt":"2014-05-25T02:29:50","slug":"%e3%80%90developer-qa-%e3%80%9120140524","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=7951","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/05\/24"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/05\/24\/24-5-2014-2\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>A small mistake correction, yesterday I didn\u2019t pay attention and mistook AMX50B elevation for depression. Elevation \u2013 +11 degrees in game, +14 in real life, Storm said he\u2019d mention it to balance guys.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u6b63\u4e00\u4e2a\u5c0f\u9519\u8bef\uff0c\u6628\u5929\u6211\u6ca1\u600e\u4e48\u5728\u610f\uff0c\u628aAMX50B\u7684\u4ef0\u89d2\u9519\u5f53\u6210\u4fef\u89d2\u4e86\u3002\u5b83\u7684\u6e38\u620f\u5185\u4ef0\u89d2\u662f11\u00b0\uff0c\u73b0\u5b9e\u751f\u6d3b\u4e2d\u662f14\u00b0\u3002Storm\u8bf4\u4e86\u4ed6\u4f1a\u8ddf\u5e73\u8861\u90e8\u95e8\u90a3\u4e9b\u4eba\u63d0\u4e00\u5634\u7684\u3002\u00a0<\/span><\/p>\n<p>&#8211; Storm confirms that pre-9.1 average damage done won\u2019t count towards the kill marks introduced in 9.1<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u57289.1\u4e4b\u524d\u7684\u5e73\u5747\u4f24\u5bb3\u662f\u4e0d\u4f1a\u7b97\u8fdb\u51fb\u6740\u6807\u8bb0\u7684<!--more--><\/span><\/p>\n<p>&#8211; you\u2019ll have to play at least 100+ battles to get a kill mark<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u81f3\u5c11\u9700\u8981\u73a9100\u5c40\u624d\u80fd\u83b7\u5f97\u51fb\u6740\u6807\u8bb0<\/span><\/p>\n<p>&#8211; Storm doesn\u2019t like comic book movies, he only liked Nolan\u2019s Batman<br \/>\n<span style=\"color: #0000ff;\">Storm\u5e76\u4e0d\u559c\u6b22\u7531\u6f2b\u753b\u4e66\u6539\u7f16\u7684\u7535\u5f71\uff0c\u4ed6\u53ea\u559c\u6b22\u514b\u91cc\u65af\u6258\u5f17\u00b7\u8bfa\u5170\u5bfc\u6f14\u7684\u8759\u8760\u4fa0<br \/>\n<em>\uff08\u8bd1\u6ce8\uff1a\u514b\u91cc\u65af\u6258\u5f17\u00b7\u8bfa\u5170\u5bfc\u6f14\u7684\u8759\u8760\u4fa0\u00b7\u9ed1\u6697\u9a91\u58eb\uff0c\u4ee5\u53ca\u9ed1\u6697\u9a91\u58eb\u5d1b\u8d77\uff09<\/em><\/span><\/p>\n<p>&#8211; T40 camo factor after shooting was seriously overbuffed (in 9.0, it could be detected at 350 meters, in 9.1, it will be detected at 378m when shooting. To compare \u2013 Borsig in 9.0 \u2013 354m, in 9.1 \u2013 364m)<br \/>\n<span style=\"color: #0000ff;\">T40\u7684\u5f00\u706b\u540e\u9690\u853d\u7cfb\u6570\u88abBuff\u7684\u592a\u8fc7\u5934\u4e86\uff08\u57289.0\u4e2d\uff0c\u5b83\u5728\u5f00\u706b\u65f6\u4f1a\u5728350\u7c73\u88ab\u70b9\u4eae\uff0c\u57289.1\u4e2d\u4f1a\u5728378\u7c73\u88ab\u70b9\u4eae\u3002\u505a\u4e2a\u5bf9\u6bd4\u20149.0\u7684\u83b1\u8335\u662f354\u7c73\uff0c9.1\u5219\u662f364\u7c73\uff09<\/span><\/p>\n<p>&#8211; Storm confirms there will not be an option to pick two gun soundset (the game client would get too big and too much testing would be required)<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u4e0d\u4f1a\u6709\u53ef\u4ee5\u4ece\u4e24\u7ec4\u70ae\u58f0\u9009\u62e9\u4e00\u7ec4\u7684\u9009\u9879\uff08\u6e38\u620f\u5ba2\u6237\u7aef\u4f1a\u53d8\u5f97\u592a\u5927\uff0c\u540c\u65f6\u8fd8\u4f1a\u9700\u8981\u66f4\u591a\u7684\u6d4b\u8bd5\uff09<\/span><\/p>\n<p>&#8211; Storm states that in the future, various sounds for various guns will be implemented, current test serves to confirm the general direction the sounds are taking (Overlord confirms this: \u201cThey are using what we\u2019ve recorded so far. In future there can be a mixture of recorded and created\/tuned sounds. Checking the feedback for now.\u201d)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u5728\u672a\u6765\uff0c\u4e0d\u540c\u7684\u70ae\u4f1a\u6709\u4e0d\u540c\u7684\u58f0\u97f3\u3002\u73b0\u5728\u7684\u6d4b\u8bd5\u53ea\u662f\u4e3a\u4e86\u786e\u8ba4\u4ed6\u4eec\u5de5\u4f5c\u7684\u5927\u65b9\u5411\u662f\u5426\u6b63\u786e\uff08Overlord\u80af\u5b9a\u8bf4\uff1a\u201c\u4ed6\u4eec\u73b0\u5728\u5728\u7528\u6211\u4eec\u5df2\u7ecf\u5f55\u97f3\u4e86\u7684\u4e1c\u897f\u3002\u4ee5\u540e\u5219\u662f\u4f1a\u6709\u73b0\u573a\u5f55\u5236\u7684\u4ee5\u53ca\u5236\u4f5c\u7684\/\u8c03\u97f3\u8fc7\u7684\u70ae\u58f0\u3002\u73b0\u5728\u5148\u770b\u770b\u53cd\u9988\u5427\u201d\uff09<\/span><\/p>\n<p>&#8211; Storm states that a lot of time is spent on testing the bug fixes for all the regions (currently, six regions)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u4ed6\u4eec\u82b1\u4e86\u8bb8\u591a\u65f6\u95f4\u6765\u6d4b\u8bd5\u6240\u6709\u5730\u533a\u7684Bug\u4fee\u590d\u60c5\u51b5\uff08\u73b0\u5728\u4e00\u5171\u6709\u516d\u4e2a\u5730\u533a\uff09<\/p>\n<p><span style=\"color: #000000;\">&#8211; Wargaming apparently started a new department: \u201coptimization department\u201d, work on optimizing the game will not stop<br \/>\n<\/span><\/span><span style=\"color: #0000ff;\">WG\u73b0\u5728\u6709\u4e86\u4e2a\u65b0\u7684\u90e8\u95e8\uff1a\u201c\u4f18\u5316\u90e8\u95e8\u201d\uff0c\u5bf9\u4e8e\u6e38\u620f\u7684\u4f18\u5316\u4f1a\u6c38\u4e0d\u505c\u6b62<\/span><\/p>\n<p>&#8211; Storm confirms that he and SerB don\u2019t have enough time to answer the developer questions in the \u201cclassic\u201d thread on RU forums anymore, that\u2019s why there are so few<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4\u4ed6\u548cSerB\u73b0\u5728\u6ca1\u65f6\u95f4\u56de\u7b54\u6bdb\u670d\u539f\u6765\u90a3\u4e2a\u201c\u5e38\u89c4\u201d\u5f00\u53d1\u56e2\u961f\u95ee\u9898\u5e16\u5b50\u4e86\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u73b0\u5728QA\u53d8\u5c11\u4e86<\/span><\/p>\n<p>&#8211; crew role change (SS: radioman to driver for example) will come (when it\u2019s done it\u2019s<br \/>\ndone)<br \/>\n<span style=\"color: #0000ff;\">\u4e58\u5458\u804c\u8d23\u8f6c\u6362\uff08SS\uff1a\u4e3e\u4e2a\u6817\u5b50\uff0c\u628aDJ\u8bad\u7ec3\u6210\u9a7e\u9a76\u5458\uff09\u4f1a\u6709\u7684\uff08when it\u2019s done it\u2019s\u00a0<\/span><br \/>\n<span style=\"color: #0000ff;\">done\uff09<\/span><\/p>\n<p>&#8211; more game stability enhancers will be introduced in the future<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u540e\u4f1a\u5411\u6e38\u620f\u52a0\u5165\u66f4\u591a\u7684\u7a33\u5b9a\u6027\u589e\u5f3a\u673a\u5236\u00a0<\/span><\/p>\n<p>Overlord on 9.1 sound: \u201cYou are right saying that new sounds are to be appreciated on a decent audio system. That\u2019s how our audio engineers tune it. Unfortunately the scalability is not really good here. \u201d<br \/>\n<span style=\"color: #0000ff;\">Overlord\u5bf9\u4e8e9.1\u7684\u58f0\u6548\uff1a\u201c\u9996\u5148\u8981\u611f\u8c22\u67d0\u4e2a\u975e\u5e38\u725b\u903c\u7684\u58f0\u97f3\u7cfb\u7edf\uff0c\u624d\u80fd\u6709\u73b0\u5728\u7684\u58f0\u6548\u3002\u6211\u4eec\u7684\u58f0\u97f3\u5de5\u7a0b\u5e08\u5c31\u662f\u8fd9\u6837\u8c03\u6574\u58f0\u97f3\u7684\u3002\u4e0d\u5e78\u7684\u662f\uff0c\u5b83\u7684\u53ef\u6269\u5c55\u6027\u8fd8\u4e0d\u662f\u5f88\u597d\u3002\u201d\u00a0<\/span><\/p>\n<p>Overlord on gold ammo: \u201cThere are a few ideas regarding prem ammo \u2013 both limitation and rebalancing. Will see if and when they are introduced.\u201d<br \/>\n<span style=\"color: #0000ff;\">Overlord\u5bf9\u4e8e\u91d1\u5e01\u5f39\u7684\u770b\u6cd5\uff1a\u201c\u73b0\u5728\u5173\u4e8e\u91d1\u5e01\u5f39\u5df2\u7ecf\u6709\u4e86\u4e00\u4e9b\u60f3\u6cd5\u2014\u5305\u62ec\u5bf9\u5176\u8fdb\u884c\u9650\u5236\u4ee5\u53ca\u91cd\u65b0\u5e73\u8861\u3002\u770b\u770b\u4ec0\u4e48\u65f6\u5019\u52a0\u8fdb\u6e38\u620f\u597d\u4e86\u3002\u201d\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/05\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=7951\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-7951","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7951","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7951"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7951\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7951"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7951"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7951"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}