{"id":7918,"date":"2014-05-23T07:17:12","date_gmt":"2014-05-22T23:17:12","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=7918"},"modified":"2014-05-23T08:54:49","modified_gmt":"2014-05-23T00:54:49","slug":"9-1%e6%b5%8b%e8%af%95%e6%9c%8d%e8%a1%a5%e4%b8%81%e4%bf%a1%e6%81%af","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=7918","title":{"rendered":"9.1\u6d4b\u8bd5\u670d\u8865\u4e01\u4fe1\u606f"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/05\/22\/9-1-patch-notes\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<h3><strong>Patch notes:<br \/>\n<span style=\"color: #0000ff;\">\u8865\u4e01\u4fe1\u606f<\/span><br \/>\n<\/strong><\/h3>\n<h4><strong>Changes betwen version 9.1 Public Test 1 and version 9.0<br \/>\n<span style=\"color: #0000ff;\">9.0\u4e0e9.1\u4e00\u6d4b\u4e4b\u95f4\u7684\u6539\u52a8\u5982\u4e0b<\/span><br \/>\n<\/strong><\/h4>\n<ul>\n<li>New Kharkiv map added.<br \/>\n<span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u65b0\u7684\u54c8\u5c14\u79d1\u592b\u5730\u56fe<\/span><\/span><\/span>Improvements and corrections added to the following maps: Arctic Region, Tundra, Komarin, Windstorm, and Northwest.<\/li>\n<li><span style=\"color: #0000ff;\">\u5bf9\u4ee5\u4e0b\u5730\u56fe\u505a\u51fa\u4e86\u6539\u8fdb\u4ee5\u53ca\u4fee\u6b63\uff1a\u6781\u5730\u51b0\u539f\uff0c\u5580\u79cb\u838e\uff0c\u79d1\u9a6c\u6797\uff0c\u98ce\u66b4\u5c0f\u9547\uff0c\u897f\u5317\u5c0f\u9547<\/span><br \/>\n<!--more--><\/li>\n<li>Appearance frequency of Ruinberg on Fire map has been decreased<br \/>\n<span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\">\u8fdb\u5165\u7740\u706b\u7684\u9c81\u522b\u514b\u7684\u51e0\u7387\u88ab\u964d\u4f4e\u4e86<\/span><\/span><\/span><\/li>\n<li>Added new historical battles: Bryansk front (USSR 1942) and Siege of Tobruk (North Africa 1942)<br \/>\n<span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u65b0\u7684\u5386\u53f2\u6218\uff1a\u5e03\u6717\u65af\u514b\u65b9\u9762\u519b\uff08\u82cf\u8054\uff0c1942\u5e74\uff09\u4ee5\u53ca\u6258\u5e03\u9c81\u514b\u56f4\u527f\u6218\uff08\u5317\u975e\uff0c1942\u5e74\uff09<\/span><\/span><\/li>\n<li>Removed two previous historical battles: \u201cBattle of Kursk\u201d and \u201cBattle of the Bulge\u201d<br \/>\n<span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\">\u79fb\u9664\u4e86\u4ee5\u4e0b\u4e24\u4e2a\u4e4b\u524d\u7684\u5386\u53f2\u6218\uff1a\u201c\u5e93\u5c14\u65af\u514b\u4e4b\u6218\u201d\u4ee5\u53ca\u201c\u7a81\u51fa\u90e8\u4e4b\u6218\u201d<\/span><\/span><\/li>\n<li>Minor visual problems with textures and patterns in a large number of vehicles fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u8bb8\u591a\u8f66\u8f86\u4e0a\u7684\u8d34\u56fe\u95ee\u9898<\/span><\/li>\n<li>Minor visual problems with textures and patterns for certain objects on maps fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u90e8\u5206\u5730\u56fe\u4e0a\u7279\u5b9a\u7269\u4f53\u7684\u5c0f\u7684\u89c6\u89c9\u4e0a\u7684\u95ee\u9898<\/span><\/li>\n<li>Fixed minor mistakes in the Valentine II and Pz. Kpfw 38 (t) models<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u6b63\u4e86\u74e6\u4f26\u4e01II\u4ee5\u53caPz.38\uff08t\uff09\u6a21\u578b\u4e0a\u7684\u5c0f\u95ee\u9898<\/span><\/li>\n<li>Effects of exhaust gases for all vehicles reworked.<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709\u8f66\u8f86\u7684\u6392\u6c14\u6548\u679c\u91cd\u5236<\/span><\/li>\n<li>Emblem location on certain vehicles fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u6b63\u4e86\u90e8\u5206\u8f66\u8f86\u4e0a\u5fbd\u8bb0\u7684\u4f4d\u7f6e<\/span><\/li>\n<li>Vehicle explosion effect changed.<br \/>\n<span style=\"color: #0000ff;\">\u6539\u52a8\u4e86\u8f66\u8f86\u7684\u7206\u70b8\u6548\u679c<\/span><\/li>\n<li>Display of Marks (rings, stars, etc. depending on the nation) on guns added for damage caused.<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u7531\u4e8e\u9020\u6210\u4f24\u5bb3\u800c\u56de\u5728\u70ae\u7ba1\u4e0a\u663e\u793a\u7684\u6807\u8bb0\uff08\u7531\u4e8e\u56fd\u5bb6\u4e0d\u540c\uff0c\u6709\u53ef\u80fd\u662f\u4e00\u4e2a\u5708\uff0c\u6216\u8005\u661f\u661f\u4e4b\u7c7b\u7684\uff09<\/span><\/li>\n<li>Functionality of a blown-off turret \u201cslipping\u201d from tank hull added.<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u70ae\u5854\u88ab\u70b8\u98de\u540e\u53ef\u4ee5\u4ece\u5766\u514b\u8f66\u8eab\u4e0a\u201c\u6ed1\u201d\u4e0b\u6765\u7684\u673a\u5236<\/span><\/li>\n<li>Collision of a blown-off tank turret with surface now depends on the surface type.<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u70b8\u98de\u7684\u70ae\u5854\u4e0e\u5730\u9762\u7684\u78b0\u649e\u73b0\u5728\u4f1a\u57fa\u4e8e\u5730\u5f62\u800c\u53d8\u4e86<\/span><\/li>\n<li>Five new awards introduced for SPGs: Rock Solid, For Counter-Battery Fire, Gore\u2019s Medal, Cold-Blooded, and Stark\u2019s Medal.<br \/>\n<span style=\"color: #0000ff;\">\u706b\u70ae\u6709\u4e86\u65b0\u7684\u4e94\u4e2a\u5956\u7ae0\uff1a\u4e0d\u52a8\u5982\u5c71\uff0c\u53cd\u706b\u70ae\u706b\u529b\uff0c\u6208\u5c14\u52cb\u7ae0\uff0c\u51b7\u8840\u7684\uff0c\u4ee5\u53ca\u65af\u5854\u514b\u52cb\u7ae0\u3002<\/span><\/li>\n<li>New awards added in Team Battles: Fire and Steel, Heavy Fire, Pyromaniac, Promising Fighter, No Man\u2019s Land.<br \/>\n<span style=\"color: #0000ff;\">7\/42\u52a0\u5165\u4e86\u65b0\u7684\u5956\u7ae0\uff1a\u70c8\u7130\u4e0e\u94a2\u94c1\uff0c\u91cd\u706b\u529b\uff0c\u7eb5\u706b\u72c2\uff0c\u6709\u524d\u9014\u7684\u6597\u8005\uff0c\u65e0\u4eba\u4e4b\u5730<\/span><\/li>\n<li>Conditions for Billotte\u2019s Medal,\u00a0Bruno\u2019s Medal, and Tarczay\u2019s Medal clarified.<br \/>\n<span style=\"color: #0000ff;\">Billotte\u52cb\u7ae0,\u00a0Bruno\u52cb\u7ae0, \u4ee5\u53caTarczay\u52cb\u7ae0\u7684\u83b7\u5f97\u6761\u4ef6\u8fdb\u884c\u4e86\u6f84\u6e05<\/span><\/li>\n<li>The Operation Nostalgia award moved from the Commemorative Tokens category to the Special category.<br \/>\n<span style=\"color: #0000ff;\">\u201c\u56de\u5fc6\u64cd\u4f5c\u201d\u5956\u7ae0\u88ab\u4ece\u7eaa\u5ff5\u5206\u7c7b\u4e0b\u79fb\u52a8\u81f3\u7279\u6b8a\u5206\u7c7b<\/span><\/li>\n<li>Conditions for the Armored Fist award changed: it is now granted even if the player\u2019s vehicle was destroyed.<br \/>\n<span style=\"color: #0000ff;\">\u88c5\u7532\u4e4b\u62f3\u7684\u9881\u53d1\u6761\u4ef6\u505a\u51fa\u6539\u52a8\uff1a\u73b0\u5728\u5728\u73a9\u5bb6\u7684\u8f66\u8f86\u88ab\u6467\u6bc1\u65f6\u4e5f\u4f1a\u53d1\u653e\u7ed9\u73a9\u5bb6<\/span><\/li>\n<li>Fixed awards condition for \u2018Tactical Genius\u2019 achievement that might not have been credited before in a case when users fulfilled the awards conditions.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u6b63\u4e86\u201c\u6218\u672f\u5927\u5e08\u201d\u6210\u5c31\u5728\u8fbe\u6210\u6761\u4ef6\u540e\u6709\u53ef\u80fd\u4e0d\u4f1a\u53d1\u653e\u7684\u95ee\u9898<\/span><\/li>\n<li>Version of FMOD sound\u00a0library updated.<br \/>\n<span style=\"color: #0000ff;\">FMOD\u58f0\u97f3\u5e93\u7248\u672c\u5347\u7ea7<\/span><\/li>\n<li>Gunfire sounds completely reworked for testing purposes.<br \/>\n<span style=\"color: #0000ff;\">\u5e94\u6d4b\u8bd5\u9700\u8981\uff0c\u70ae\u58f0\u5168\u90e8\u91cd\u5236<\/span><\/li>\n<li>Sound effect of gun\u2019s resonance when firing added (when firing is observed from the side of the gun).<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u4e3b\u70ae\u5728\u5f00\u706b\u65f6\u7684\u5171\u632f\u6548\u679c\uff08\u5728\u4e3b\u70ae\u4fa7\u9762\u770b\u4e3b\u70ae\u5f00\u706b\u65f6\uff09<\/span><\/li>\n<li>Gunfire sound muting added in Sniper mode (from the turret).<br \/>\n<span style=\"color: #0000ff;\">\u72d9\u51fb\u6a21\u5f0f\u52a0\u5165\u5f00\u706b\u9759\u97f3\u7684\u9009\u9879\uff08\u70ae\u5854\u4e2d\u542c\u4e0d\u5230\uff09\u00a0<\/span><\/li>\n<li>Different tonal characteristics added to gunfire sounds, depending on the side from which gun-firing is heard (front or back of the gun, etc.).<br \/>\n<span style=\"color: #0000ff;\">\u7ed9\u5f00\u70ae\u58f0\u52a0\u5165\u4e86\u4e0d\u540c\u7684\u97f3\u8c03\u6307\u6807\uff0c\u8fd9\u4e9b\u6307\u6807\u662f\u57fa\u4e8e\u5f00\u70ae\u58f0\u662f\u4ece\u706b\u70ae\u7684\u54ea\u4e00\u8fb9\u88ab\u542c\u5230\u7684\uff08\u70ae\u7684\u6b63\u9762\u6216\u8005\u80cc\u9762\u8fd9\u6837\uff09<\/span><\/li>\n<li>Sounds of turret traverse and after-firing shell cartridge ejection added in Sniper mode or at maximum zoom of the camera to the turret.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u72d9\u51fb\u6a21\u5f0f\u4e0b\u6216\u8005\u5916\u7784\u6a21\u5f0f\u4e2d\u628a\u955c\u5934\u62c9\u5230\u79bb\u8f66\u8eab\u6700\u8fd1\u7684\u60c5\u51b5\u4e0b\u52a0\u5165\u4e86\u70ae\u5854\u8f6c\u52a8\u7684\u58f0\u97f3\u4ee5\u53ca\u5728\u5f00\u706b\u540e\u9000\u5f39\u58f3\u7684\u58f0\u97f3<\/span><\/li>\n<li>For testing purposes, engine and suspension sound patterns for the U.S. M18 Hellcat and M36 Jackson tank destroyers completely reworked.<br \/>\n<span style=\"color: #0000ff;\">\u5e94\u6d4b\u8bd5\u9700\u8981\uff0c\u7f8e\u56fd\u7684M18\u5730\u72f1\u732b\u4ee5\u53caM36\u6770\u514b\u900a\u7684\u5f15\u64ce\u4ee5\u53ca\u60ac\u6302\u58f0\u5168\u90e8\u91cd\u5236<\/span><\/li>\n<li>Reach of sound distance increased from 300m to 600m<br \/>\n<span style=\"color: #0000ff;\">\u80fd\u542c\u5230\u58f0\u97f3\u7684\u6700\u5927\u8ddd\u79bb\u4ece300m\u4e0a\u8c03\u81f3600m<\/span><\/li>\n<li>Reworked tracer sounds<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u5236\u4e86\u5f39\u9053\u7684\u58f0\u97f3<\/span><\/li>\n<li>Reworked sounds of destroying vehicles according to players\u2019 feedback<br \/>\n<span style=\"color: #0000ff;\">\u57fa\u4e8e\u73a9\u5bb6\u7684\u53cd\u9988\uff0c\u8f66\u8f86\u88ab\u6467\u6bc1\u7684\u58f0\u97f3\u91cd\u5236\u00a0<\/span><\/li>\n<li>Online\/offline status of a friend in the chat will now be displayed correctly regardless of which server\u00a0the friend is using.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u597d\u53cb\u7684\u5728\u7ebf\u72b6\u6001\u5e94\u8be5\u4f1a\u6b63\u786e\u663e\u793a\u4e86\uff0c\u800c\u4e0d\u53d7\u597d\u53cb\u6240\u5904\u670d\u52a1\u5668\u7684\u5f71\u54cd<\/span><\/li>\n<li>Maximum number of characters in chat messages in the Garage increased to 512.<br \/>\n<span style=\"color: #0000ff;\">\u8f66\u5e93\u4e2d\u804a\u5929\u7684\u6700\u5927\u5b57\u7b26\u6570\u91cf\u4e0a\u8c03\u81f3512<em>\uff08\u4e5f\u5c31\u662f256\u4e2a\u6c49\u5b57\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/li>\n<li>In the Summary tab of the Achievements window, the clan icon and the date when the player joined the clan are now displayed.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u6210\u5c31\u7a97\u53e3\u4e2d\u7684\u603b\u89c8\u6807\u7b7e\u9875\u4e2d\u73b0\u5728\u4f1a\u663e\u793a\u519b\u56e2\u7684\u6807\u5fd7\u4ee5\u53ca\u73a9\u5bb6\u662f\u4e8e\u4f55\u65f6\u52a0\u5165\u519b\u56e2\u7684<\/span><\/li>\n<li>Corrections and improvements affecting interface in Team Battles implemented.<br \/>\n<span style=\"color: #0000ff;\">\u5bf97\/42\u7684\u754c\u9762\u505a\u51fa\u4e86\u8c03\u6574\u4ee5\u53ca\u589e\u5f3a<\/span><\/li>\n<li>Display of the time period for Historical Battles added.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u52a0\u5165\u4e86\u5386\u53f2\u6218\u7684\u6301\u7eed\u65f6\u95f4<\/span><\/li>\n<li>Dialog windows for confirming changes in Graphics settings changed.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u753b\u9762\u8bbe\u7f6e\u7a97\u53e3\u4e2d\u7684\u786e\u8ba4\u505a\u51fa\u66f4\u6539\u7684\u5bf9\u8bdd\u7a97\u53e3\u91cd\u5236\u4e86<\/span><\/li>\n<li>In Tank Company Battles, it is no longer possible to start a\u00a0battle without a Commander.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u8054\u961f\u6218\u4e2d\u73b0\u5728\u65e0\u6cd5\u5728\u6ca1\u6709\u6307\u6325\u5b98\u7684\u60c5\u51b5\u4e0b\u5f00\u59cb\u6218\u6597\u4e86<\/span><\/li>\n<li>Display order of parameters in the Summary tab of the Achievements window changed.<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u6210\u5c31\u7a97\u53e3\u4e2d\u7684\u53c2\u6570\u7684\u663e\u793a\u5148\u540e\u987a\u5e8f\u505a\u51fa\u4e86\u8c03\u6574<\/span><\/li>\n<li>The Gametrix JetSeat settings section moved from the General tab to a new settings tab.<br \/>\n<span style=\"color: #0000ff;\">Gametrix JetSeat<em>\uff08WOT\u7684\u4e00\u6b3e\u6e38\u620f\u5750\u57ab\u2014\u2014\u8bd1\u6ce8\uff09<\/em>\u7684\u8bbe\u7f6e\u90e8\u5206\u4ece\u901a\u5e38\u6807\u7b7e\u9875\u4e2d\u79fb\u52a8\u5230\u4e86\u4e00\u4e2a\u65b0\u7684\u8bbe\u7f6e\u6807\u7b7e\u9875\u91cc<\/span><\/li>\n<li>License agreement is now displayed after login, before loading the Garage.<br \/>\n<span style=\"color: #0000ff;\">EULA\u73b0\u5728\u4f1a\u5728\u767b\u9646\u540e\uff0c\u8f7d\u5165\u8fdb\u8f66\u5e93\u524d\u663e\u793a\u4e86<\/span><\/li>\n<li>The Dynamic FoV option added.<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u52a8\u6001\u53ef\u662f\u8303\u56f4\u7684\u9009\u9879<\/span><\/li>\n<li>Certain settings in the Graphics tab rearranged.<br \/>\n<span style=\"color: #0000ff;\">\u753b\u9762\u8bbe\u7f6e\u7a97\u53e3\u4e2d\u7684\u90e8\u5206\u8bbe\u5b9a\u91cd\u65b0\u8fdb\u884c\u4e86\u6392\u5e8f<\/span><\/li>\n<li>Start time for display of tracer effects changed.<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u5f39\u9053\u6548\u679c\u5f00\u59cb\u663e\u793a\u7684\u65f6\u95f4\u505a\u51fa\u4e86\u8c03\u6574<\/span><\/li>\n<li>Crew members can be trained for skills and perks even if the vehicle is damaged.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u53ef\u4ee5\u5728\u8f66\u8f86\u635f\u574f\u7684\u60c5\u51b5\u4e0b\u7ed9\u4e58\u5458\u8bad\u7ec3\u6280\u80fd\u4ee5\u53ca\u7279\u957f<\/span><\/li>\n<li>Quality of basic Emblems for nations improved.<br \/>\n<span style=\"color: #0000ff;\">\u6bcf\u4e2a\u56fd\u5bb6\u7684\u57fa\u7840\u5fbd\u7ae0\u7684\u8d28\u91cf\u4e0a\u8c03<em>\uff08\u82cf\u8054\u7684\u7ea2\u661f\uff0c\u5fb7\u56fd\u7684\u94c1\u5341\u5b57\u7b49\u7b49\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/li>\n<li>Certain game client crashes and hang-ups fixed.<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u5ba2\u6237\u7aef\u5d29\u6e83\u4ee5\u53ca\u88ab\u6302\u8d77\u7684\u95ee\u9898\u88ab\u4fee\u590d\u4e86<\/span><\/li>\n<li>\u201cShaking\u201d of tracks when switching between HD vehicles in the Garage fixed.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u8f66\u5e93\u4e2d\u5207\u6362\u5230\u9ad8\u6e05\u8f66\u8f86\u65f6\u5c65\u5e26\u201c\u6643\u52a8\u201d\u7684\u95ee\u9898\u88ab\u4fee\u590d\u4e86<\/span><\/li>\n<li>Certain bugs and defects in the Graphics settings window fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u753b\u9762\u8bbe\u7f6e\u7a97\u53e3\u4e2d\u90e8\u5206Bug\u4ee5\u53ca\u7455\u75b5<\/span><\/li>\n<li>Fixed issue with excessive load on video card when game client is minimized.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5f53\u6e38\u620f\u88ab\u6700\u5c0f\u5316\u65f6\u5bf9\u663e\u5361\u9020\u6210\u8fc7\u5927\u538b\u529b\u7684\u95ee\u9898<\/span><\/li>\n<li>Certain bugs during battle playback fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5728\u64ad\u653e\u5f55\u50cf\u65f6\u4f1a\u51fa\u73b0\u7684\u4e00\u4e9bBug<\/span><\/li>\n<li>Certain bugs in the missions interface fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4efb\u52a1\u754c\u9762\u4e2d\u7684\u4e00\u4e9bBug<\/span><\/li>\n<li>Issue when in certain cases ricochet effect\u00a0was displayed on penetrating armor fixed.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5728\u7279\u5b9a\u60c5\u51b5\u4e0b\uff0c\u51fb\u7a7f\u5bf9\u65b9\u88c5\u7532\u4f46\u662f\u4f9d\u7136\u8fd8\u4f1a\u51fa\u73b0\u8df3\u5f39\u6548\u679c\u7684\u95ee\u9898<\/span><\/li>\n<li>Vehicle burning effects optimised for better performance.<br \/>\n<span style=\"color: #0000ff;\">\u8f66\u8f86\u71c3\u70e7\u7684\u6548\u679c\u8fdb\u884c\u4e86\u4f18\u5316\uff0c\u4ee5\u63d0\u9ad8\u8868\u73b0\u80fd\u529b<\/span><\/li>\n<li>Fixed the bug that caused equipment mounted on a vehicle to be displayed in a random order in battles.<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u8f66\u8f86\u4e0a\u88c5\u914d\u7684\u88c5\u5907\u5728\u6218\u6597\u4e2d\u4ee5\u968f\u673a\u987a\u5e8f\u663e\u793a\u7684Bug<\/span><\/li>\n<li>Fixed incorrect displaying of tracers (some of them might fly through a vehicle before fix implementation)<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5f39\u9053\u663e\u793a\u4e0d\u6b63\u786e\u7684\u95ee\u9898\uff08\u73b0\u5728\u90e8\u5206\u5f39\u9053\u4f1a\u76f4\u63a5\u98de\u8fc7\u5766\u514b\uff09<\/span><\/li>\n<li>Fixed some issues with camera movements in the arcade mode<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5916\u7784\u6a21\u5f0f\u4e2d\u6444\u50cf\u673a\u79fb\u52a8\u7684\u95ee\u9898\u00a0<\/span><\/li>\n<\/ul>\n<h4><strong>Vehicle changes:<br \/>\n<span style=\"color: #0000ff;\">\u8f66\u8f86\u6539\u52a8<br \/>\n<\/span><\/strong><\/h4>\n<ul>\n<li>Upper limit for the range of battles for Tiers IV to VII light tanks reduced.<br \/>\n<span style=\"color: #0000ff;\">4~7\u7ea7\u8f7b\u5766\u7684\u6700\u5927\u6218\u6597\u7b49\u7ea7\u88ab\u9650\u5236<\/span><\/li>\n<li>Afterfire visibility factor for all tank destroyers (except Premium) aligned (mainly increased) with the factors for the same guns on other types of vehicles.<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709TD\u7684\u5f00\u70ae\u540e\u9690\u853d\u7cfb\u6570\uff08\u91d1\u5e01\u8f66\u9664\u5916\uff09\u90fd\u4e0e\u4f7f\u7528\u540c\u4e00\u6746\u70ae\u7684\u5176\u4ed6\u8f66\u8f86\u7684\u5f00\u70ae\u540e\u9690\u853d\u7cfb\u6570\u5bf9\u9f50\u4e86\uff08\u57fa\u672c\u90fd\u4e0a\u5347\uff08\u88ab\u780d\uff09\u4e86\uff09<\/span><\/li>\n<li>Damage with UBR-354KA shell fired by 76 mm L-10, L-10U, L-10S, and KT-28 guns changed from 105 to 110 (a bug with Premium shell dealing 5 points more damage than ordinary shells fixed).<br \/>\n<span style=\"color: #0000ff;\">\u753176mm L-10\uff0cL-10U\uff0cL-10S\u4ee5\u53caKT-28\u70ae\u53d1\u5c04\u7684UBR-354KA\u70ae\u5f39\u7684\u4f24\u5bb3\u4ece105\u4e0a\u8c03\u81f3110\uff08\u8fd9\u662fBug\uff0c\u91d1\u5e01\u5f39\u6bd4\u94f6\u5e01\u5f39\u80fd\u591a\u62535\u70b9\u4f24\u5bb3\u7684\u95ee\u9898\uff09\u00a0<\/span><\/li>\n<\/ul>\n<p><strong>VK 28.01:<br \/>\n<\/strong><\/p>\n<ul>\n<li>Crossing capacity for VK 28.01 suspension on solid terrain increased by 20%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u60ac\u6302\u7684\u786c\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534720%<\/span><\/li>\n<li>Crossing capacity for VK 28.01 suspension on medium terrain increased by 18%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u60ac\u6302\u7684\u8f6f\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534718%<\/span><\/li>\n<li>Crossing capacity for VK 28.01 suspension on soft terrain increased by 10%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u60ac\u6302\u7684\u6ce5\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534710%<\/span><\/li>\n<li>Crossing capacity for VK 28.01\u00a0<em>verstarkteketten<\/em>\u00a0suspension on solid terrain increased by 22%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u7684\u9876\u7ea7\u60ac\u6302\u7684\u786c\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534722%<\/span><\/li>\n<li>Crossing capacity for VK 28.01\u00a0<em>verstarkteketten<\/em>\u00a0suspension on medium terrain increased by 20%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u7684\u9876\u7ea7\u60ac\u6302\u7684\u8f6f\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534720%<\/span><\/li>\n<li>Crossing capacity for VK 28.01\u00a0<em>verstarkteketten<\/em>\u00a0suspension on soft terrain increased by 11%.<br \/>\n<span style=\"color: #0000ff;\">VK 28.01\u7684\u9876\u7ea7\u60ac\u6302\u7684\u6ce5\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u534711%<\/span><\/li>\n<li>Maximum forward speed changed from 60 km\/h to 68 km\/h.<br \/>\n<span style=\"color: #0000ff;\">\u5411\u524d\u884c\u9a76\u65f6\u7684\u6700\u5927\u6781\u901f\u4ece60km\/h\u4e0a\u8c03\u81f368km\/h\u00a0<\/span><\/li>\n<\/ul>\n<p><strong>M4 Sherman:<br \/>\n<span style=\"color: #0000ff;\">M4 \u8c22\u5c14\u66fc\u00a0<\/span><\/strong><\/p>\n<ul>\n<li>Aiming time for 105 mm M4 gun changed from 2.3 sec. to 2.5 sec.<br \/>\n<span style=\"color: #0000ff;\">105mm M4\u70ae\u7684\u7784\u51c6\u65f6\u95f4\u4ece2.3\u79d2\u4e0a\u8c03\u81f32.5\u79d2<\/span><\/li>\n<li>Reload time for 105 mm M4 gun changed from 8 sec. to 9 sec.<br \/>\n<span style=\"color: #0000ff;\">105mm M4\u70ae\u7684\u88c5\u586b\u65f6\u95f4\u4ece8\u79d2\u4e0a\u8c03\u81f39\u79d2\u00a0<\/span><\/li>\n<\/ul>\n<p><strong>A-20:<\/strong><\/p>\n<ul>\n<li>Two upper battle levels removed.<br \/>\n<span style=\"color: #0000ff;\">\u6700\u4e0a\u9762\u4e24\u7ea7\u7684\u6218\u6597\u7b49\u7ea7\u88ab\u79fb\u9664\u00a0<\/span><\/li>\n<\/ul>\n<p><strong>MT-25:<\/strong><\/p>\n<ul>\n<li>Crossing capacity for MT-25 suspension on solid terrain increased by 12%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u60ac\u6302\u7684\u786c\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c0312%<\/span><\/li>\n<li>Crossing capacity for MT-25 suspension on medium terrain increased by 11%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u60ac\u6302\u7684\u8f6f\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c0311%<\/span><\/li>\n<li>Crossing capacity for MT-25 suspension on soft terrain increased by 6%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u60ac\u6302\u7684\u8f6f\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c036%<\/span><\/li>\n<li>Crossing capacity for MT-25 reinforced suspension on solid terrain increased 14%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u7684\u9876\u7ea7\u60ac\u6302\u7684\u786c\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c0314%<\/span><\/li>\n<li>Crossing capacity for MT-25 reinforced suspension on medium terrain increased by 12%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u7684\u9876\u7ea7\u60ac\u6302\u7684\u8f6f\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c0312%<\/span><\/li>\n<li>Crossing capacity for MT-25 reinforced suspension on soft terrain increased by 6%.<br \/>\n<span style=\"color: #0000ff;\">MT-25\u7684\u9876\u7ea7\u60ac\u6302\u7684\u6ce5\u5730\u5730\u5f62\u901a\u8fc7\u80fd\u529b\u4e0a\u8c036%<\/span><\/li>\n<li>V-16 engine (600 h.p.) replaced with V-16M engine (700 h.p.).<br \/>\n<span style=\"color: #0000ff;\">V-16\u5f15\u64ce\uff08600\u9a6c\u529b\uff09\u88abV-16M\u5f15\u64ce\u66ff\u6362\uff08700\u9a6c\u529b\uff09\u00a0<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/05\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=7918\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,19],"tags":[],"class_list":["post-7918","post","type-post","status-publish","format-standard","hentry","category-world-of-tank","category-19"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7918","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7918"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7918\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7918"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7918"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7918"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}