{"id":7844,"date":"2014-05-16T07:28:50","date_gmt":"2014-05-15T23:28:50","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=7844"},"modified":"2014-05-16T12:38:02","modified_gmt":"2014-05-16T04:38:02","slug":"%e3%80%90developer-qa-%e3%80%9120140515","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=7844","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/05\/15"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/05\/15\/15-5-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; Storm states that the amount of gold ammo fired per battle is usually 10-15 percent, 20-30 percent are separate cases, which are rare, on low tiers there is a lower amount of gold shells fired<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u6bcf\u573a\u6218\u6597\u6240\u7528\u7684\u91d1\u5e01\u5f39\u6570\u91cf\u5360\u603b\u6570\u768410~15%\uff0c20~30%\u662f\u5355\u72ec\u7684\u60c5\u51b5\uff0c\u800c\u4e14\u5f88\u5c11\u89c1\u3002\u5728\u4f4e\u7b49\u7ea7\u6218\u6597\u4e2d\uff0c\u91d1\u5e01\u5f39\u7528\u7684\u6bd4\u8f83\u5c11\u3002<\/span><\/p>\n<p>&#8211; T-54, FV215b (183), T69 \u2013 they don\u2019t belong to the tanks, that use massive amounts of gold ammo (80 percent)<br \/>\n<span style=\"color: #0000ff;\">T-54, FV215b (183), T69\u8fd9\u4e09\u8f86\u8f66\u5e76\u4e0d\u5c5e\u4e8e\u5927\u91cf\u4f7f\u7528\u91d1\u5e01\u5f39\u7684\u90a3\u4e9b\u8f66\uff0880%\u90fd\u662f\u91d1\u5e01\u5f39\u5c31\u4f1a\u7b97\u4e3a\u5927\u91cf\u4f7f\u7528\u91d1\u5e01\u5f39\uff09<!--more--><\/span><\/p>\n<p>&#8211; it\u2019s possible FV304 will be nerfed<br \/>\n<span style=\"color: #0000ff;\">FV304\u6709\u53ef\u80fd\u4f1a\u88ab\u780d<\/span><\/p>\n<p>&#8211; Churchill and IS HD models are not ready yet apparently<br \/>\n<span style=\"color: #0000ff;\">\u4e18\u5409\u5c14\u4ee5\u53caIS\u7684\u9ad8\u6e05\u6a21\u578b\u73b0\u5728\u8fd8\u6ca1\u51c6\u5907\u597d<\/span><\/p>\n<p>&#8211; Storm states that he will investigate artillery accuracy, there are no guarantees it won\u2019t be touched (SS: earlier it was confirmed that the developers want to nerf tank accuracy a bit)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u4ed6\u4f1a\u53bb\u8c03\u67e5\u4e00\u4e0b\u706b\u70ae\u7684\u7cbe\u51c6\u95ee\u9898\uff0c\u73b0\u5728\u5e76\u4e0d\u4fdd\u8bc1\u4f1a\u4e0d\u4f1a\u5bf9\u5b83\u8fdb\u884c\u6539\u52a8\uff08SS\uff1a\u65e9\u4e9b\u65f6\u5019\u6709\u786e\u5207\u6d88\u606f\u8bf4\u5f00\u53d1\u56e2\u961f\u60f3\u8981\u780d\u4e00\u4e0b\u5766\u514b\u7684\u7cbe\u51c6\uff09\u00a0<\/span><\/p>\n<p>&#8211; Veider comments the situation of Tiger P and why will it get nerfed: \u201cIt started to be imbalanced even at the point it was buffed. And the imbalance dynamic grows only up. It will continue go grow even more imbalanced. And when Tiger H gets nerfed it will grow even stronger.\u201d<br \/>\n<span style=\"color: #0000ff;\">Veider\u5bf9\u864eP\u4ee5\u53ca\u4e3a\u4ec0\u4e48\u5b83\u88ab\u780d\u7684\u60c5\u51b5\u505a\u51fa\u7684\u8bc4\u8bba\uff1a\u201c\u5728\u4e00\u5f00\u59cb\u88abBuff\u7684\u65f6\u5019\u5c31\u5df2\u7ecf\u4e0d\u5e73\u8861\u4e86\u3002\u540e\u6765\u8fd9\u79cd\u4e0d\u5e73\u8861\u7ee7\u7eed\u4e0a\u5347\uff0c\u5b83\u4f1a\u7ee7\u7eed\u4e0a\u5347\uff0c\u53d8\u5f97\u66f4\u52a0\u4e0d\u5e73\u8861\u3002\u5f53\u864e\u5f0f\u88ab\u574e\u7684\u65f6\u5019\uff0c\u5b83\u5c31\u4f1a\u53d8\u5f97\u66f4\u5f3a\u3002\u201d<\/span><\/p>\n<p>&#8211; trees (tree render) will not be touched in 9.1<br \/>\n<span style=\"color: #0000ff;\">\u6811\u6728\uff08\u6811\u6728\u7684\u6e32\u67d3\uff09\u57289.1\u4e2d\u4e0d\u4f1a\u6709\u6539\u52a8<\/span><\/p>\n<p>&#8211; Veider confirms that there will be an option to grind credits by \u201ctanking\u201d (blocking damage)<br \/>\n<span style=\"color: #0000ff;\">Veider\u786e\u8ba4\u4e86\u4ee5\u540e\u53ef\u4ee5\u6709\u901a\u8fc7\u201c\u6297\u4f24\u5bb3\u201d\u6765\u5f04\u94b1\u7684\u529e\u6cd5<\/span><\/p>\n<p>&#8211; for now, developers keep their position about not changing (nerfing) the armor of cast premium tank turrets (SS: for example Type 59)<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\uff0c\u5f00\u53d1\u56e2\u961f\u4f9d\u7136\u4fdd\u7559\u4ed6\u4eec\u5bf9\u4e8e\u4e0d\u8981\u6539\u52a8\uff08\u780d\uff09\u6d47\u94f8\u70ae\u5854\u7684\u91d1\u5e01\u5766\u514b\u7684\u770b\u6cd5\uff08SS\uff1a\u4f8b\u598259\u5f0f\u4ec0\u4e48\u7684\uff09<\/span><\/p>\n<p>&#8211; the \u201cconfrontation\u201d mode stats don\u2019t influence the tank statistics, on which tank rebalance is based<br \/>\n<span style=\"color: #0000ff;\">\u201c\u8981\u585e\u201d\u6a21\u5f0f\u7684\u5c5e\u6027\u5e76\u4e0d\u4f1a\u5f71\u54cd\u5766\u514b\u7684\u90a3\u4e9b\u4f1a\u88ab\u8c03\u6574\u7684\u6570\u636e<\/span><\/p>\n<p>&#8211; the bug that when minimized, the game still stresses GPU a lot has been fixed in 9.1<br \/>\n<span style=\"color: #0000ff;\">\u5728\u6e38\u620f\u6700\u5c0f\u5316\u540e\u4f9d\u7136\u4f1a\u5bf9GPU\u9020\u6210\u5f88\u5927\u538b\u529b\u7684Bug\u5df2\u7ecf\u57289.1\u88ab\u4fee\u590d\u4e86<\/span><\/p>\n<p>&#8211; in 9.1 the hangar stressing the GPU won\u2019t be fixed<br \/>\n<span style=\"color: #0000ff;\">9.1\u4e2d\uff0c\u8f66\u5e93\u6d88\u8017GPU\u8d44\u6e90\u7684\u95ee\u9898\u4e0d\u4f1a\u88ab\u4fee\u590d<\/span><\/p>\n<p>&#8211; Storm states that during the Ardennes and Balaton operation, there were only a few Tigers present and they didn\u2019t participate in fighting<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u5728\u7a81\u51fa\u90e8\u4e4b\u6218\u4ee5\u53ca\u5df4\u62c9\u987f\u6e56\u4e4b\u6218\u4e2d\uff0c\u53ea\u51fa\u73b0\u8fc7\u51e0\u8f86\u864e\u5f0f\uff0c\u800c\u4e14\u4ed6\u4eec\u6ca1\u6709\u53c2\u4e0e\u5230\u6218\u6597\u4e2d<\/span><\/p>\n<p>&#8211; the special tank characteristics for historical battles will come soon, developers are working specifically on this now<br \/>\n<span style=\"color: #0000ff;\">\u5386\u53f2\u6218\u4e13\u7528\u7684\u7279\u6b8a\u7684\u5766\u514b\u6570\u636e\u4f1a\u6709\u7684\uff0c\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u52aa\u529b\u641e\u8fd9\u4e2a<\/span><\/p>\n<p>&#8211; US new medium branch implemented this year? \u201cFor now, only light tanks\u201d<br \/>\n<span style=\"color: #0000ff;\">\u7f8e\u56fd\u4eca\u5e74\u4f1a\u6709\u65b0\u7684\u4e2d\u5766\u7ebf\u5417\uff1f\u201c\u73b0\u5728\u53ea\u4f1a\u6709\u8f7b\u5766\u7ebf\u5566\u201d<\/span><\/p>\n<p>&#8211; Storm confirms: Soviet tier 8 light tank will be the LTTB<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u7684\u6d88\u606f\uff1a\u82cf\u80548\u7ea7\u8f7b\u5766\u662fLTTB<\/span><\/p>\n<p>&#8211; tank surface rendering (SS: if I understand it correctly) will most likely be fixed in 9.2 \u2013 this concerns specifically the surface colors of the tank<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u8868\u9762\u6e32\u67d3\uff08SS\uff1a\u5982\u679c\u6211\u7406\u89e3\u6b63\u786e\u7684\u8bdd\uff09\u5f88\u6709\u53ef\u80fd\u4f1a\u57289.2\u5c31\u88ab\u4fee\u590d\u2014\u8fd9\u7279\u522b\u5173\u7cfb\u5230\u5766\u514b\u8868\u9762\u7684\u989c\u8272<\/span><\/p>\n<p>&#8211; the Kharkov screenies released are old, the map was actually made brighter<br \/>\n<span style=\"color: #0000ff;\">\u653e\u51fa\u6765\u7684\u54c8\u5c14\u79d1\u592b\u7684\u622a\u56fe\u90fd\u5f88\u8001\u4e86\uff0c\u8fd9\u5f20\u5730\u56fe\u5176\u5b9e\u66f4\u4eae\u4e00\u4e9b<\/span><\/p>\n<p>&#8211; developers want to make vehicle nations diverse from one another (SS: as in, each nation has some special traits) but it\u2019s difficult<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u60f3\u8981\u628a\u6bcf\u4e2a\u56fd\u5bb6\u7684\u5766\u514b\u90fd\u533a\u5206\u5f00\u6765\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u6bcf\u4e2a\u56fd\u5bb6\u90fd\u6709\u4e9b\u7279\u70b9\uff09\uff0c\u4f46\u662f\u5f88\u96be<\/span><\/p>\n<p>&#8211; game changes will not be decided by player voting. Storm elaborates that everything would become worse, because players see only a part of the picture.<br \/>\n<span style=\"color: #0000ff;\">\u73a9\u5bb6\u7684\u6295\u7968\u4e0d\u4f1a\u5f71\u54cd\u5230\u6e38\u620f\u7684\u6539\u52a8\u7684.Storm\u8868\u793a\u8bf4\u5982\u679c\u90a3\u6837\u505a\u7684\u8bdd\uff0c\u4e00\u5207\u90fd\u4f1a\u5f88\u7cdf\u7cd5\uff0c\u56e0\u4e3a\u73a9\u5bb6\u53ea\u80fd\u770b\u5230\u5168\u5c40\u7684\u4e00\u90e8\u5206<\/span><\/p>\n<p>&#8211; regarding the connection between low performance and sound: \u201cWe\u2019ll dig into it \u2013 the sound is not for free\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u58f0\u97f3\u4ee5\u53ca\u6e38\u620f\u8868\u73b0\u4e0d\u4f73\u7684\u95ee\u9898\uff1a\u201c\u6211\u4eec\u4f1a\u7814\u7a76\u7684\u2014\u6bd5\u7adf\u58f0\u97f3\u4e0d\u662f\u4e0d\u8981\u8d44\u6e90\u7684\u201d<\/span><\/p>\n<p>&#8211; Veider confirms that the appearance of shitty machines in branches (SS: Chi-Ri and Leopard prototype) is there for monetization (SS: as in players skipping them for free XP), but he also adds that some of the nasty cases are being reviewed<br \/>\n<span style=\"color: #0000ff;\">Veider\u80af\u5b9a\u8bf4\u5728\u79d1\u6280\u6811\u4e2d\u51fa\u73b0\u7684\u4e00\u4e9b\u5f88\u5783\u573e\u7684\u8f66\uff08SS\uff1a\u4e94\u5f0f\u4e2d\u6218\uff0c\u4ee5\u53ca\u8c79I\u539f\u578b\u8f66\u4ec0\u4e48\u7684\uff09\u7684\u539f\u56e0\u662f\u8d27\u5e01\u5316\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u73a9\u5bb6\u4f1a\u7528\u5168\u5c40\u6765\u8df3\u8fc7\u8fd9\u4e9b\u8f66\uff09\uff0c\u4f46\u662f\u4ed6\u8fd8\u8868\u793a\u8bf4\u67d0\u4e9b\u7279\u522b\u5783\u573e\u7684\u73a9\u610f\u6b63\u5728\u88ab\u91cd\u65b0\u5ba1\u6838\u4e2d<\/span><\/p>\n<p>&#8211; Havok will come after 9.1<br \/>\n<span style=\"color: #0000ff;\">Havok\u4f1a\u57289.1\u4ee5\u540e\u641e<\/span><\/p>\n<p>&#8211; Storm confirms that the sounds in 9.1 will be reworked significantly, shooting sounds were completely reworked, furthermore on the test, two vehicles will have their soundsets (engine, track sounds) totally reworked in order for the developers to gather feedback<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf49.1\u7684\u58f0\u97f3\u4f1a\u88ab\u5927\u5e45\u5ea6\u91cd\u5236\uff0c\u5f00\u70ae\u58f0\u97f3\u5df2\u7ecf\u5b8c\u5168\u91cd\u5236\u4e86\u3002\u6b64\u5916\u5728\u6d4b\u8bd5\u670d\u4e0a\uff0c\u4e24\u8f86\u5766\u514b\u7684\u58f0\u97f3\u7ec4\uff08\u5f15\u64ce\uff0c\u5c65\u5e26\u58f0\u97f3\uff09\u5df2\u7ecf\u5b8c\u5168\u91cd\u5236\uff0c\u4ee5\u4fbf\u8ba9\u5f00\u53d1\u56e2\u961f\u83b7\u5f97\u53cd\u9988\u3002\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/05\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=7844\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-7844","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7844","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7844"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7844\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7844"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7844"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7844"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}