{"id":7473,"date":"2014-04-25T08:25:46","date_gmt":"2014-04-25T00:25:46","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=7473"},"modified":"2014-04-25T11:18:09","modified_gmt":"2014-04-25T03:18:09","slug":"%e3%80%90developer-qa-%e3%80%9120140424","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=7473","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/04\/24"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/04\/24\/24-4-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Got any thoughts about 1.3 World of Warplanes update?\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/04\/wowp-update-13-for-wowp.html\">Share them with Overlord<\/a><br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u6218\u673a\u4e16\u754c1.3\u7684\u66f4\u65b0\u6709\u4efb\u4f55\u7684\u60f3\u6cd5\u561b\uff1f<\/span><a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/04\/wowp-update-13-for-wowp.html\">\u8ddfOverlord\u8bf4\u53bb\u5427\u00a0<\/a><\/p>\n<p>&#8211; Q: \u201cWhy do I, whenever I switch the gun, have the gold ammo switched from purchase for credits to purchase for gold? WG wants to cheat people?\u201d A (Storm): \u201cDefinitely, that\u2019s why it was specifically implemented. When I go to sleep, I think about how to silently steal gold from people. And I am giggling nastily.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u4e3a\u5565\u6211\u5728\u6bcf\u6b21\u6362\u5b8c\u70ae\u4e4b\u540e\uff0c\u62ff\u94f6\u5e01\u5f39\u4e70\u91d1\u5e01\u5f39\u7684\u9009\u9879\u5c31\u88ab\u81ea\u52a8\u5207\u6362\u6210\u62ff\u91d1\u5e01\u4e70\u4e86\uff1f\u201d\u7b54\uff08Storm\uff09\uff1a\u201c\u6ca1\u9519\uff0c\u8fd9\u5c31\u662f\u5b83\u88ab\u7279\u522b\u52a0\u5165\u8fdb\u6e38\u620f\u7684\u539f\u56e0\u3002\u6211\u5c31\u7b97\u5728\u7761\u89c9\u7684\u65f6\u5019\u4e5f\u4f1a\u60f3\u8981\u600e\u4e48\u80fd\u5077\u5077\u7684\u628a\u4f60\u4eec\u7684\u91d1\u5e01\u4ece\u4f60\u4eec\u7684\u53e3\u888b\u91cc\u5077\u51fa\u6765\u3002\u6211\u5f97\u610f\u7684\u7b11~\u6211\u5f97\u610f\u7684\u7b11~\u201d<\/span><br \/>\n<!--more--><br \/>\n&#8211; FV4202 replaced by another vehicle? \u201cNo comment until new vehicles are officially announced\u201d<br \/>\n<span style=\"color: #0000ff;\">FV4202\u88ab\u53e6\u4e00\u8f66\u66ff\u6362\uff1f\u201c\u76f4\u5230\u6b63\u5f0f\u516c\u5e03\u65b0\u8f66\u4e4b\u524d\u90fd\u4e0d\u4e88\u7f6e\u8bc4\u201d<\/span><\/p>\n<p>&#8211; in the future, many more HD tanks per patch will come, right now, developers are working on the mass production mechanism<br \/>\n<span style=\"color: #0000ff;\">\u5728\u672a\u6765\uff0c\u6bcf\u4e2a\u8865\u4e01\u4f1a\u5e26\u6765\u66f4\u591a\u7684\u9ad8\u6e05\u5316\u8f66\u8f86\u3002\u73b0\u5728\u5f00\u53d1\u56e2\u961f\u8fd8\u5728\u641e\u91cf\u4ea7\u673a\u5236\u5462\u3002<\/span><\/p>\n<p>&#8211; there will be no option to switch from new autoaim to the old one<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u80fd\u628a\u81ea\u52a8\u7784\u51c6\u4ece\u65b0\u7684\u7248\u672c\u5207\u6362\u56de\u65e7\u7684\u7248\u672c\u7684\u9009\u9879\u3002\u00a0<\/span><\/p>\n<p>&#8211; the new autoaim target is defined as \u201cthe point in the middle between the place where turret is attached to the tank and the center of the tank bottom\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u81ea\u52a8\u7784\u51c6\u5b9a\u4e49\u662f\u201c\u70ae\u5854\u4e0e\u8f66\u8eab\u8fde\u63a5\u5904\u81f3\u5766\u514b\u5e95\u76d8\u4e2d\u95f4\u7684\u4e2d\u70b9\u201d<\/span><\/p>\n<p>&#8211; Storm on why the repairs and ammo are not for free in training rooms: \u201cFor us it is not very profitable, when players spend a lot of time in training rooms. Therefore this works as a limiting factor of sorts.\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5173\u4e8e\u4e3a\u4f55\u5728\u8bad\u7ec3\u623f\u4e2d\u5f39\u836f\u548c\u4fee\u8f66\u8d39\u8981\u94b1\u7684\u95ee\u9898\uff1a\u201c\u5bf9\u6211\u4eec\u6765\u8bf4\uff0c\u5f53\u73a9\u5bb6\u82b1\u5927\u628a\u65f6\u95f4\u5728\u8bad\u7ec3\u623f\u4e2d\u7684\u65f6\u5019\uff0c\u8fd9\u6837\u505a<em>\uff08\u6307\u514d\u8d39\uff09<\/em>\u7684\u6548\u76ca\u5e76\u4e0d\u597d\u3002\u6240\u4ee5\u8fd9\u4e5f\u5c31\u76f8\u5f53\u4e8e\u4e00\u79cd\u9650\u5236\u673a\u5236\u800c\u5df2\u3002\u201d<\/span><\/p>\n<p>&#8211; apparently, in historical battles, some tanks do have (visual) camouflage and some don\u2019t (like the T-34 on Erlenberg map). This is intentional.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5386\u53f2\u6218\u4e2d\uff0c\u90e8\u5206\u5766\u514b\u6709\uff08\u89c6\u89c9\u4e0a\uff09\u7684\u8ff7\u5f69\uff0c\u800c\u90e8\u5206\u6ca1\u6709\uff08\u6817\u5982\u57c3\u52d2\u65af\u5821\u5730\u56fe\u4e0a\u4e2d\u7684T-34\uff09\u662f\u6709\u610f\u4e3a\u4e4b\u7684<\/span><\/p>\n<p>&#8211; T-34-3 is fine statistically<br \/>\n<span style=\"color: #0000ff;\">T-34-3\u7684\u6570\u636e\u8868\u73b0\u8fd8\u884c<\/span><\/p>\n<p>&#8211; special visibility checks (on tanks) happen when a) tank shoots b) tank starts moving c) tank stops moving<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u70b9\u4eae\u7684\u7279\u522b\u51e0\u6b21\u68c0\u6d4b\u53d1\u751f\u5728 a)\u5f00\u706b\u65f6 \u00a0b)\u5766\u514b\u5f00\u59cb\u79fb\u52a8\u65f6 c)\u5766\u514b\u505c\u6b62\u79fb\u52a8\u65f6<\/span><\/p>\n<p>&#8211; Storm states that disabling triple buffer has only effect on minilags and maybe a tiny bit on FPS<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5173\u95ed\u4e09\u500d\u7f13\u51b2\u53ea\u5bf9\u5c0f\u5361\u987f\u6709\u6548\uff0c\u5e76\u4e14\u4f1a\u63d0\u5347\u4e00\u4e01\u70b9\u7684\u5e27\u6570<\/span><\/p>\n<p>&#8211; Storm states that the FPS drops are not caused by one big issue, but s lot of small ones (as in, for example unoptimized sound plus unoptimized render)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u5e27\u6570\u4e0b\u964d\u5e76\u4e0d\u662f\u7531\u4e00\u4e2a\u5927\u95ee\u9898\u9020\u6210\u7684\uff0c\u800c\u662f\u7531\u8bb8\u591a\u5c0f\u95ee\u9898\u5bfc\u81f4\u7684\uff08\u4e3e\u4e2a\u6817\u5b50\uff0c\u672a\u7ecf\u4f18\u5316\u7684\u58f0\u97f3\u52a0\u4e0a\u672a\u7ecf\u4f18\u5316\u7684\u6e32\u67d3\u4ec0\u4e48\u7684\uff09<\/span><\/p>\n<p>&#8211; developers are also checking the sound system of the game for optimization<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u5728\u5bf9\u6e38\u620f\u7684\u58f0\u97f3\u7cfb\u7edf\u8fdb\u884c\u68c0\u67e5\uff0c\u4ee5\u8fdb\u884c\u4f18\u5316<\/span><\/p>\n<p>&#8211; according to Storm, sound engine doesn\u2019t work on different thread, it is one of the first candidates for \u201ctransfer\u201d to other threads<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u97f3\u6548\u5f15\u64ce\u5e76\u6ca1\u6709\u5728\u5176\u4ed6\u7684\u6838\u4e0a\u5de5\u4f5c\uff0c\u5b83\u662f\u201c\u8f6c\u79fb\u201d\u5230\u5176\u4ed6\u5904\u7406\u5668\u6838\u4e0a\u7684\u7b2c\u4e00\u5019\u9009\u4eba<\/span><\/p>\n<p>&#8211; in 9.0, the graphic autosetting mechanism was completely reworked, that\u2019s why it detects and sets different levels of settings than in 8.11, it utilizes a sort of \u201cminibenchmark\u201d, that\u2019s why it sometimes \u201clags\u201d, earlier, it did set the settings simply based on the computer parameters<br \/>\n<span style=\"color: #0000ff;\">9.0\u4e2d\uff0c\u753b\u9762\u81ea\u52a8\u8bbe\u7f6e\u7684\u673a\u5236\u88ab\u5b8c\u5168\u91cd\u505a\u4e86\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u5b83\u4f1a\u81ea\u52a8\u68c0\u6d4b\uff0c\u5e76\u4f5c\u51fa\u4e0e8.11\u4e0d\u540c\u7684\u9009\u9879\uff0c\u5b83\u5229\u7528\u4e86\u4e00\u79cd\u201c\u5c0f\u578b\u8dd1\u5206\u201d\uff0c\u8fd9\u5c31\u662f\u5b83\u4e3a\u4ec0\u4e48\u5076\u5c14\u4f1a\u5361\u7684\u539f\u56e0\u3002\u65e9\u4e9b\u65f6\u5019\u5b83\u53ea\u662f\u5355\u7eaf\u7684\u57fa\u4e8e\u7535\u8111\u914d\u7f6e\u4f5c\u51fa\u9009\u62e9\u7684\u3002<\/span><\/p>\n<p>&#8211; Marder and other lowtier tanks will appear in Kursk, once the developers implement separate tank statistics for historical battles<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u5f00\u53d1\u56e2\u961f\u5bfc\u5165\u5386\u53f2\u6218\u4e13\u7528\u7684\u8f66\u8f86\u6570\u636e\u540e\uff0c\u9ec4\u9f20\u72fc\u4ee5\u53ca\u5176\u4ed6\u4f4e\u7ea7\u8f66\u4f1a\u51fa\u73b0\u5728\u5e93\u5c14\u65af\u514b\u4e4b\u6218\u5f53\u4e2d\u7684\u3002<\/span><\/p>\n<p>&#8211; Storm confirms: 9.1 will bring new game mode for clans (SS: \u201cStronghold\u201d)<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u7684\u6d88\u606f\uff1a9.1\u4f1a\u7ed9\u519b\u56e2\u5e26\u6765\u65b0\u7684\u6e38\u620f\u6a21\u5f0f\uff08SS\uff1a\u201c\u8981\u585e\u201d\uff09<\/span><\/p>\n<p>&#8211; there will be no new tanks in 9.1, not even premiums<br \/>\n<span style=\"color: #0000ff;\">9.1\u4e2d\u6ca1\u6709\u65b0\u8f66\uff0c\u91d1\u5e01\u8f66\u4e5f\u6ca1\u6709<\/span><\/p>\n<p>&#8211; tier 8 Soviet medium prem is not on supertest yet<br \/>\n<span style=\"color: #0000ff;\">8\u7ea7\u82cf\u8054\u91d1\u5e01\u4e2d\u5766\u8fd8\u6ca1\u8fdb\u5165\u8d85\u6d4b<\/span><\/p>\n<p>&#8211; the 10 worst maps will not be removed for now<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u4e0d\u4f1a\u79fb\u966410\u5f20\u6700\u70c2\u7684\u5730\u56fe<\/span><\/p>\n<p>&#8211; client tournament interface and Team Battles 2.0 will come this year<br \/>\n<span style=\"color: #0000ff;\">\u5ba2\u6237\u7aef\u4e2d\u7684\u9526\u6807\u8d5b\u754c\u9762\u4ee5\u53ca7\/42\u76842.0\u7248\u4eca\u5e74\u5c31\u6709<\/span><\/p>\n<p>&#8211; developers are still thinking how to deal with gold ammo: Storm confirms that the availability\/properties of gold ammo do influence that tank balance, the question is very complicated<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u5728\u8003\u8651\u8981\u5982\u4f55\u5904\u7406\u91d1\u5e01\u5f39\u7684\u95ee\u9898\uff1aStorm\u80af\u5b9a\u8bf4\u91d1\u5e01\u5f39\u7684\u53ef\u83b7\u5f97\u6027\/\u5c5e\u6027\u7684\u786e\u5bf9\u5766\u514b\u5e73\u8861\u9020\u6210\u4e86\u5f71\u54cd\uff0c\u8fd9\u4e2a\u95ee\u9898\u5f88\u590d\u6742\u3002\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/04\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=7473\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-7473","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7473"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7473\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}