{"id":7427,"date":"2014-04-24T08:23:02","date_gmt":"2014-04-24T00:23:02","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=7427"},"modified":"2014-04-24T08:23:02","modified_gmt":"2014-04-24T00:23:02","slug":"%e3%80%90developer-qa-%e3%80%9120140423","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=7427","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/04\/23"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/04\/23\/23-4-2014\/#more-11008<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Oh noes, evil EU supertesters strike again! Today, Japanese lowtier premium\/reward light tank\u00a0<strong>Type 97 Te-Ke<\/strong>was added to supertest. More details (picture, characteristics) are currently not known.<br \/>\n<span style=\"color: #0000ff;\">\u54ce\u5440\u5367\u69fd\uff0c\u90aa\u6076\u7684\u6b27\u670d\u8d85\u6d4b\u73a9\u5bb6\u53c8\u6765\u5566\uff01\u4eca\u5929\u6709\u4e00\u8f86\u65e5\u672c\u4f4e\u7ea7\u91d1\u5e01\/\u5956\u52b1\u8f7b\u5766\uff0c<strong>\u4e5d\u4e03\u5f0f\u8efd\u88c5\u7532\u8eca<\/strong>\u88ab\u52a0\u5165\u5230\u4e86\u8d85\u6d4b\u670d\u4e2d\u3002\u66f4\u591a\u4fe1\u606f\uff08\u56fe\u7247\uff0c\u5c5e\u6027\uff09\u73b0\u5728\u8fd8\u90fd\u4e0d\u77e5\u9053\u3002\u00a0<\/span><\/p>\n<p>&#8211; the bug, where in player statistics, damage blocked by your armor is divided by ALL battles and not just those from which it is collected will be fixed<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6709\u4e2aBug\uff0c\u5728\u73a9\u5bb6\u6570\u636e\u4e2d\uff0c\u7531\u88c5\u7532\u6240\u963b\u6321\u7684\u4f24\u5bb3\u662f\u7531\u5168\u90e8\u6218\u6597\u573a\u6b21\u4f5c\u4e3a\u5206\u6bcd\u6765\u8ba1\u7b97\u7684\uff0c\u800c\u4e0d\u662f\u4ece\u6536\u96c6\u8be5\u6570\u636e\u7684\u573a\u6b21\u5f00\u59cb\u8ba1\u7b97\u7684Bug\u4f1a\u88ab\u4fee\u590d\u3002<!--more--><\/span><\/p>\n<p>&#8211; the same statistic for scouting however works correctly<br \/>\n<span style=\"color: #0000ff;\">\u7136\u800c\u70b9\u4eae\u6570\u636e\u5374\u6ca1\u6709\u95ee\u9898<\/span><\/p>\n<p>&#8211; the reduction of 30 second battle timer to 10 is not planned<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u628a\u6218\u6597\u524d\u768430\u79d2\u5012\u8ba1\u65f6\u780d\u523010\u79d2<\/span><\/p>\n<p>&#8211; one \u201cspotting point\u201d of the vehicle is the commander\u2019s copula (top of the turret), while the other is at the point where the gun is attached to the turret. That means that a rear-turret tank, poking around the corner will not see anything around the corner, until its turret pokes out as well. This applies for all tanks in the game.<br \/>\n<span style=\"color: #0000ff;\">\u8f66\u8f86\u7684\u4e00\u4e2a\u201c\u89c2\u5bdf\u70b9\u201d\u662f\u8f66\u957f\u7684\u89c2\u5bdf\u5854\uff08\u4e5f\u5c31\u662f\u70ae\u5854\u9876\uff09\uff0c\u53e6\u4e00\u4e2a\u662f\u70ae\u7ba1\u4e0e\u70ae\u5854\u76f8\u8fde\u63a5\u7684\u5730\u65b9\u3002\u8fd9\u5c31\u610f\u5473\u7740\u90e8\u5206\u70ae\u5854\u540e\u7f6e\u7684\u5766\u514b\u60f3\u8981\u5728\u8f6c\u89d2\u6253\u4f38\u7f29\u7684\u8bdd\uff0c\u5b83\u4eec\u4e0d\u628a\u70ae\u5854\u9732\u51fa\u53bb\u7684\u60c5\u51b5\u4e0b\u662f\u770b\u4e0d\u89c1\u5bf9\u9762\u7684\u3002\u8fd9\u6761\u540c\u6837\u9002\u7528\u4e8e\u6e38\u620f\u4e2d\u7684\u6240\u6709\u5766\u514b\u3002<\/span><\/p>\n<p>&#8211; all tanks will sooner or later be reworked to HD<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709\u7684\u5766\u514b\u90fd\u4f1a\u88ab\u9ad8\u6e05\u91cd\u5236\u7684\uff0c\u53ea\u4e0d\u8fc7\u662f\u65f6\u95f4\u95ee\u9898\u800c\u5df2<\/span><\/p>\n<p>&#8211; using common parts does remodelling to HD easier, for example Panther hull\/suspension on Jagdpanther, Panther II etc., but it doesn\u2019t mean that these \u201cclose\u201d tanks will be remodelled together sooner<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u7684\u5171\u7528\u90e8\u5206\u7684\u786e\u4f1a\u8ba9\u9ad8\u6e05\u5316\u7684\u8fdb\u7a0b\u66f4\u5feb\u4e00\u4e9b\uff0c\u4e3e\u4e2a\u6817\u5b50\uff0c\u8c79\u5f0f\u5766\u514b\uff08\u56fd\u670d\u79f0\u9ed1\u8c79\u5766\u514b\uff09\u7684\u8f66\u8eab\/\u60ac\u6302\u548c\u730e\u8c79\uff0c\u8c79II\u662f\u4e00\u6837\u7684\u3002\u4f46\u662f\u8fd9\u5e76\u4e0d\u610f\u5473\u7740\u8fd9\u4e9b\u201c\u76f8\u8fd1\u201d\u7684\u5766\u514b\u4f1a\u5728\u4e00\u8d77\u88ab\u9ad8\u6e05\u5316<\/span><\/p>\n<p>Yurko2F explains, how Brothers in Arms influences tank statistics:<br \/>\n<span style=\"color: #0000ff;\">Yurko2F\u89e3\u91ca\u4e86\u5144\u5f1f\u8fde\u662f\u5982\u4f55\u5bf9\u5766\u514b\u7684\u6570\u636e\u9020\u6210\u5f71\u54cd\u7684\uff1a\u00a0<\/span><\/p>\n<p>\u201cIn the game, the skill level of crew is clearly displayed in percents. Take this number, deduct 100 from it, divide the result by 2 (to simplify the calculation) and the number you will get is the percentual increase, applied to base tank characteristics.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c\u6e38\u620f\u4e2d\u4e58\u5458\u7684\u6280\u80fd\u6c34\u5e73\u662f\u4ee5\u767e\u5206\u6bd4\u7684\u5f62\u5f0f\u5c55\u793a\u7684\u3002\u628a\u8fd9\u4e2a\u6570\u5b57\u8bb0\u4f4f\uff0c\u7136\u540e\u51cf\u6389100\uff0c\u628a\u7ed3\u679c\u9664\u4ee52\uff08\u7b80\u5316\u8ba1\u7b97\u8fc7\u7a0b\uff09\uff0c\u4f60\u5f97\u5230\u7684\u6570\u5b57\u5c31\u662f\u5766\u514b\u57fa\u7840\u5c5e\u6027\u4e0a\u5347\u7684\u767e\u5206\u6bd4\u3002\u201d\u00a0<\/span><\/p>\n<p>&#8211; average damage per battle of the arty class is roughly equal to the average damage per battle of other classes (apart from TD\u2019s)<br \/>\n<span style=\"color: #0000ff;\">\u706b\u70ae\u6bcf\u573a\u5747\u4f24\u548c\u5176\u4ed6\u8f66\u578b\u7684\u5747\u4f24\u5dee\u4e0d\u591a\uff08\u9664\u4e86TD\uff09<\/span><\/p>\n<p>&#8211; Yurko2F states that the theory that artillery needs more battles to reach high tiers, because it doesn\u2019t get any XP from scouting and such is crap<br \/>\n<span style=\"color: #0000ff;\">Yurko2F\u8868\u793a\u8bf4\u706b\u70ae\u7531\u4e8e\u6ca1\u6709\u70b9\u4eae\u7b49\u7b49\u7684\u7ecf\u9a8c\u6240\u4ee5\u9700\u8981\u66f4\u591a\u573a\u6b21\u624d\u80fd\u591f\u6253\u51fa\u9ad8\u7ea7\u8f66\u7684\u8a00\u8bba\u662f\u653e\u5c41<\/span><\/p>\n<p>&#8211; currently, developers are not considering removing the rule that both teams have to have roughly the same amount of arty<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u73b0\u5728\u8fd8\u6ca1\u6709\u5728\u8003\u8651\u8981\u628a\u4e24\u961f\u706b\u70ae\u6570\u91cf\u5dee\u4e0d\u591a\u76f8\u7b49\u8fd9\u4e00\u6761\u89c4\u5219\u79fb\u9664\u6389\u00a0<\/span><\/p>\n<p>From Storm:<br \/>\n<span style=\"color: #0000ff;\">Storm\u7684\u6d88\u606f\uff1a\u00a0<\/span><\/p>\n<p>&#8211; apparently, the crashes were caused by the new tracks render, it cannot be fixed \u201cat home\u201d by changing settings, hence the hotfix<br \/>\n<span style=\"color: #0000ff;\">\u5d29\u6e83\u95ee\u9898\u662f\u7531\u4e8e\u65b0\u7684\u5c65\u5e26\u6e32\u67d3\u9020\u6210\u7684\uff0c\u901a\u8fc7\u4fee\u6539\u8bbe\u7f6e\u6765\u4fee\u590d\u8fd9\u4e2a\u95ee\u9898\u662f\u4e0d\u73b0\u5b9e\u7684\uff0c \u7b49hotfix\u5427<\/span><\/p>\n<p>&#8211; the bug where the game \u201cfreezes\u201d for a second during the destruction of tanks in the game is caused by the sounds of tank destruction not being cached when the map loads, so slow HDD\u2019s cause the \u201cfreeze\u201d while loading the sounds. This hotfix will not remove the issue completely, but it should significantly reduce it<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u4f1a\u5728\u5766\u514b\u88ab\u6bc1\u4e4b\u540e\u201c\u5361\u987f\u201d\u51e0\u79d2\u7684\u539f\u56e0\u662f\u56e0\u4e3a\u5766\u514b\u88ab\u6bc1\u7684\u58f0\u97f3\u5728\u5730\u56fe\u52a0\u8f7d\u65f6\u5e76\u6ca1\u6709\u88ab\u7f13\u5b58\u81f3\u5185\u5b58\u4e2d\uff0c\u6240\u4ee5\u5f88\u6162\u7684\u786c\u76d8\u4f1a\u5bfc\u81f4\u5728\u52a0\u8f7d\u58f0\u97f3\u7684\u65f6\u5019\u201c\u5361\u987f\u201d\u3002\u8fd9\u4e2aHotfix\u4e0d\u4f1a\u5b8c\u5168\u89e3\u51b3\u95ee\u9898\uff0c\u4f46\u662f\u5e94\u8be5\u53ef\u4ee5\u5728\u5f88\u5927\u7a0b\u5ea6\u4e0a\u7f13\u89e3\u95ee\u9898\u3002<\/span><\/p>\n<p>&#8211; developers are working on a feature, where when there is a significant FPS drop in battle, the game will automatically send setting\/PC configuration info to the developers and will also propose you to change settings to lower<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u5728\u641e\u4e00\u4e2a\u673a\u80fd\uff0c\u5c31\u662f\u5728\u6218\u6597\u4e2d\u5982\u679c\u4fa6\u6d4b\u5230\u6389\u5e27\u7279\u522b\u4e25\u91cd\u7684\u8bdd\uff0c\u6e38\u620f\u4f1a\u81ea\u52a8\u628a\u6e38\u620f\u8bbe\u7f6e\/\u7535\u8111\u914d\u7f6e\u53d1\u7ed9\u5f00\u53d1\u56e2\u961f\uff0c\u5e76\u4e14\u8fd8\u4f1a\u63d0\u9192\u4f60\u628a\u8bbe\u7f6e\u8c03\u4f4e\u70b9\u3002<\/span><\/p>\n<p>&#8211; internal WG testing servers do not emulate the access of hundreds of thousands of players at the same time and its effect on the game<br \/>\n<span style=\"color: #0000ff;\">WG\u7684\u5185\u90e8\u6d4b\u8bd5\u670d\u52a1\u5668\u5e76\u4e0d\u4f1a\u6a21\u62df\u6210\u767e\u4e0a\u5343\u7684\u73a9\u5bb6\u540c\u65f6\u8fdb\u884c\u6e38\u620f\uff0c\u4ee5\u53ca\u8fd9\u79cd\u60c5\u51b5\u5bf9\u6e38\u620f\u5e26\u6765\u7684\u5f71\u54cd<\/span><\/p>\n<p>&#8211; Sherman will not get its 8.11 stats (derp ROF etc.) back \u2013 it was a mistake to nerf it in 9.0 (it was planned for 9.1), but it was planned nonetheless. In 9.1, stock turret will also get a ROF nerf.<br \/>\n<span style=\"color: #0000ff;\">\u8c22\u5c14\u66fc\u4e0d\u4f1a\u628a\u5b838.11\u7684\u5c5e\u6027\u5f04\u56de\u6765\u7684\uff08\u55b7\u5b50\u70ae\u7684\u5c04\u901f\u4e4b\u7c7b\u7684\uff09\u2014\u628a\u5b83\u57289.0\u5c31\u780d\u6389\u662f\u4e2a\u9519\u8bef\uff08\u672c\u6765\u662f9.1\u518d\u780d\u7684\uff09\uff0c\u5c3d\u7ba1\u5982\u6b64\u8fd8\u662f\u8981\u780d\u7684\u3002\u57289.1\u4e2d\uff0c\u767d\u677f\u70ae\u5854\u7684\u5c04\u901f\u4e5f\u4f1a\u964d\u4f4e\u7684\u3002<\/span><\/p>\n<p>&#8211; there will not be a setting, removing all the fancy lighting features from the game (HDR, bloom, flare etc.)<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u53ef\u4ee5\u79fb\u9664\u6e38\u620f\u4e2d\u6240\u6709\u975e\u5fc5\u8981\u5149\u7167\u6548\u679c\u7684\u9009\u9879\u7684\uff08HDR\uff0c\u6a21\u7cca\u5149\u6e90\uff0c\u95ea\u5149\u7b49\u7b49\uff09\u00a0<\/span><\/p>\n<p>&#8211; Overlord confirms: HD models will be optional (SS: thanks god, half of current 9.0 shit comes from them\u2026)<br \/>\n<span style=\"color: #0000ff;\">Overlord\u80af\u5b9a\u7684\u6d88\u606f\uff1a\u9ad8\u6e05\u6a21\u578b\u662f\u53ef\u9009\u7684\uff08SS\uff1a\u8c22\u5929\u8c22\u5730\u554a\uff0c9.0\u73b0\u5728\u4e00\u534a\u7684\u95ee\u9898\u90fd\u662f\u7531\u5b83\u4eec\u5f15\u8d77\u7684\u2026\u2026\uff09<\/span><\/p>\n<p>&#8211; Overlord also confirms that right now, the situation in HB where players can basically choose to be top tier by joining with the best tank is problematic<br \/>\n<span style=\"color: #0000ff;\">Overlord\u540c\u65f6\u627f\u8ba4\u73b0\u5728\u5386\u53f2\u6218\u4e2d\u73a9\u5bb6\u53ef\u4ee5\u7528\u81ea\u5df1\u6700\u597d\u7684\u5766\u514b\u8fdb\u5386\u53f2\u6218\u505a\u73ed\u957f\u7684\u8fd9\u79cd\u60c5\u51b5\u662f\u6709\u95ee\u9898\u7684<\/span><\/p>\n<p>&#8211; Ectar confirms that the line for WoT is mid-to-late 60\u2032s, no smoothbores<br \/>\n<span style=\"color: #0000ff;\">Ectar\u786e\u8ba4\u8bf4WOT\u7684\u5e74\u9650\u662f\u81f31960\u5e74\u4ee3\u4e2d\u540e\u671f\u6b62\uff0c\u6240\u4ee5\u4e0d\u4f1a\u6709\u6ed1\u819b\u70ae\u7684<\/span><\/p>\n<p>&#8211; no current plans to bring Type 59 back in shop<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6ca1\u6709\u8981\u628a59\u5f0f\u52a0\u56de\u5230\u5546\u5e97\u4e2d\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; \u201cMulticore support is planned for later in the year.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c\u591a\u6838\u652f\u6301\u662f\u4eca\u5e74\u665a\u4e9b\u65f6\u5019\u7684\u8ba1\u5212\u201d<\/span><\/p>\n<p>&#8211; FV4202 being replaced\/turned into a premium? \u201cNothing that we\u2019re ready to share atm\u201d<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u6362\u6389\u7684FV4202\u4f1a\u4f5c\u4e3a\u91d1\u5e01\u8f66\u51fa\u73b0\u5417\uff1f\u201c\u73b0\u5728\u65e0\u53ef\u5949\u544a\u201d<\/span><\/p>\n<p>&#8211; more French tanks are planned (SS: not in 2014, at least not regular ones \u2013 and no, I know of no premium ones either)<br \/>\n<span style=\"color: #0000ff;\">\u6709\u8ba1\u5212\u8981\u641e\u66f4\u591a\u7684\u6cd5\u56fd\u8f66\uff08SS\uff1a2014\u5e74\u5185\u81f3\u5c11\u6ca1\u6709\u94f6\u5e01\u7ebf\u2014\u6211\u4e2a\u4eba\u4e5f\u4e0d\u77e5\u9053\u6709\u6cd5\u56fd\u7684\u91d1\u5e01\u8f66\uff09<\/span><\/p>\n<p>&#8211; EU players for supertest? \u201cFor now supertest access on World of Tanks is only available to players on the RU server\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5565\u65f6\u5019\u80fd\u8ba9\u6b27\u670d\u73a9\u5bb6\u53c2\u4e0e\u8d85\u6d4b\uff1f\u201c\u73b0\u5728WOT\u7684\u8d85\u6d4b\u53ea\u5411\u6bdb\u670d\u5f00\u653e\u201d<\/span><\/p>\n<p>&#8211; Ectar on latency: \u201cFrom our side we\u2019re doing all we can but there is also other things to consider. We\u2019re not the only major game to experience issues.\u201d<br \/>\n<span style=\"color: #0000ff;\">Ectar\u5173\u4e8e\u7b49\u5f85\u65f6\u95f4\u7684\u8bf4\u6cd5\uff1a\u201c\u6211\u4eec\u8fd9\u8fb9\u5df2\u7ecf\u5c3d\u5168\u529b\u4e86\uff0c\u4f46\u662f\u8fd8\u662f\u6709\u5176\u4ed6\u9700\u8981\u8003\u8651\u7684\u4e1c\u897f\u3002\u6211\u4eec\u5e76\u4e0d\u662f\u552f\u4e00\u4e00\u4e2a\u6b63\u5728\u7ecf\u53d7\u8003\u9a8c\u7684\u4e3b\u8981\u6e38\u620f\u201d<\/span><\/p>\n<p>&#8211; more tank splits like the Panzer IV? Ectar: \u201cMore may happen as and when required\u201d (SS: nothing planned right now, apart from the old KV-1S thingie)<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u6709\u66f4\u591a\u7684\u50cf\u56db\u53f7\u4e00\u6837\u5206\u8f66\u7684\u60c5\u51b5\u51fa\u73b0\u5417\uff1fEctar\uff1a\u201c\u5728\u9700\u8981\u7684\u65f6\u5019\u4f1a\u6709\u7684\u201d\uff08SS\uff1a\u73b0\u5728\u6ca1\u6709\u8ba1\u5212\u8981\u5206\u8f66\uff0c\u9664\u4e86KV-1S\u90a3\u7834\u4e8b\u4ee5\u5916\uff09\u00a0<\/span><\/p>\n<p>Ectar on night battles:<br \/>\n<span style=\"color: #0000ff;\">Ectar\u5173\u4e8e\u591c\u6218\u7684\u8bf4\u6cd5\uff1a\u00a0<\/span><\/p>\n<p>\u201cThey were tested. Initial reports were something like \u201cWe can\u2019t see anything!\u201d It\u2019s a cool idea but we have to make sure it\u2019s playable. We\u2019re looking at adding things like weather effects which should make matches more interesting and should help add to the immersion. I know the Xbox 360 guys are working on stuff too which looks really awesome. More info will be shared soon.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c\u6d4b\u8bd5\u8fc7\u591c\u6218\u3002\u5185\u90e8\u7684\u62a5\u544a\u5927\u6982\u5c31\u662f\u201c\u6211\u5565\u90fd\u770b\u4e0d\u89c1\uff01\u201d\u7684\u6837\u5b50\u3002\u8fd9\u4e2a\u60f3\u6cd5\u662f\u4e0d\u9519\uff0c\u4f46\u662f\u6211\u4eec\u9700\u8981\u4fdd\u8bc1\u8ba9\u5b83\u80fd\u73a9\u624d\u884c\u3002\u6211\u4eec\u5728\u8003\u8651\u52a0\u5165\u7c7b\u4f3c\u4e8e\u5929\u6c14\u7684\u7cfb\u7edf\uff0c\u8fd9\u6837\u5e94\u8be5\u80fd\u591f\u8ba9\u6218\u6597\u66f4\u52a0\u6709\u610f\u601d\uff0c\u5e76\u4e14\u8fd8\u4f1a\u5bf9\u6e38\u620f\u7684\u6c14\u6c1b\u6709\u6240\u5e2e\u52a9\u3002\u6211\u77e5\u9053XBOX360\u7684\u90a3\u5e2e\u4eba\u5728\u641e\u4e00\u4e9b\u770b\u4e0a\u53bb\u771f\u7684\u5f88\u4e0d\u9519\u7684\u4e1c\u897f\u3002\u540e\u9762\u4f1a\u8ddf\u4f60\u4eec\u5206\u4eab\u66f4\u591a\u4fe1\u606f\u7684\u3002\u201d\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/04\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=7427\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-7427","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7427"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/7427\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}