{"id":6833,"date":"2014-03-27T09:56:02","date_gmt":"2014-03-27T01:56:02","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=6833"},"modified":"2014-03-27T09:56:02","modified_gmt":"2014-03-27T01:56:02","slug":"%e3%80%90developer-qa-%e3%80%9120140326","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=6833","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/03\/26"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/03\/26\/26-3-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hey everyone, you can leave your 9.0 feedback to Overlord\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/03\/wot-wot-090-public-test-feedback.html\">on his blog<\/a>.<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u4f60\u53ef\u4ee5\u5728<\/span><a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/03\/wot-wot-090-public-test-feedback.html\">\u535a\u5ba2\u4e0a<\/a><span style=\"color: #0000ff;\">\u7ed9Overlord\u7559\u4e0b\u4f60\u5bf99.0\u7684\u53cd\u9988\u610f\u89c1\u00a0<\/span><\/p>\n<p>Also, new (micropatch compatible) version of Gnomefather\u2019s sound mod is out, you can\u00a0<a href=\"http:\/\/gnomefather.blogspot.no\/2013\/12\/historical-realism-gun-sound-mod-186.html\">get it right here<\/a>.<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u6709\uff0cGnomefather\u7684\u65b0\u7684\u97f3\u6548mod\u4ee5\u53ca\u653e\u51fa\u4e86\uff0c\u53ef\u517c\u5bb9\u65b0\u7684\u5c0f\u8865\u4e01\u3002\u53ef\u4ee5\u5728<\/span><a href=\"http:\/\/gnomefather.blogspot.no\/2013\/12\/historical-realism-gun-sound-mod-186.html\">\u8fd9\u91cc\u4e0b\u8f7d\u00a0<!--more--><\/a><\/p>\n<p>Please note that 9.0 test, round 2 will start tomorrow (confirmed by WG)<br \/>\n<span style=\"color: #0000ff;\">\u8bf7\u6ce8\u610f9.0\u6d4b\u8bd5\u670d \u7b2c\u4e8c\u8f6e\u660e\u5929\u5c31\u5f00\u4e86\uff08WG\u5b98\u65b9\u786e\u8ba4\u7684\u6d88\u606f\uff09\u00a0<\/span><\/p>\n<p>&#8211; T-54\u2032s asymmetrical turrect is correct, WG checked<br \/>\n<span style=\"color: #0000ff;\">T-54\u7684\u975e\u5bf9\u79f0\u70ae\u5854\u662f\u6b63\u786e\u7684\uff0cWG\u68c0\u67e5\u8fc7<\/span><\/p>\n<p>&#8211; in test round 2, there will be probably 8 HD tank models<br \/>\n<span style=\"color: #0000ff;\">\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u670d\u4e2d\u4f1a\u6709\u5927\u7ea68\u4e2a\u9ad8\u6e05\u6a21\u578b<\/span><\/p>\n<p>&#8211; it\u2019s not yet known, how long will the entire conversion of all models to HD take, because the developers haven\u2019t reached the \u201cmass production\u201d speed of remodelling yet<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u4e0d\u77e5\u9053\u8981\u628a\u6240\u6709\u6a21\u578b\u90fd\u9ad8\u6e05\u5316\u8981\u82b1\u591a\u4e45\uff0c\u56e0\u4e3a\u5f00\u53d1\u56e2\u961f\u8fd8\u6ca1\u6709\u8fbe\u5230\u6a21\u578b\u91cd\u5236\u7684\u90a3\u4e2a\u201c\u91cf\u4ea7\u201d\u9636\u6bb5<\/span><\/p>\n<p>&#8211; there will be (at least) two more 9.0 test rounds<br \/>\n<span style=\"color: #0000ff;\">\uff08\u81f3\u5c11\uff09\u8fd8\u6709\u4e24\u8f6e9.0\u7684\u6d4b\u8bd5<\/span><\/p>\n<p>&#8211; from 9.0, it will not be possible to switch triple buffering off, it will always be turned on apparently<br \/>\n<span style=\"color: #0000ff;\">9.0\u5f00\u59cb\u5c31\u6ca1\u53ef\u80fd\u628a\u4e09\u500d\u7f13\u51b2\u5173\u6389\u4e86\uff0c\u5b83\u4f1a\u4e00\u76f4\u5f00\u7740<\/span><\/p>\n<p>&#8211; apparently, US player Lynnette_JJW M6A2E1 info (SS: probably\u00a0<a href=\"http:\/\/forum.worldoftanks.com\/index.php?\/topic\/304741-m6a2e1-needs-a-rebalance-or-fix-in-some-way\/\">this thread<\/a>) made its way to Storm personally (he\u2019s aware of it)<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u540d\u7f8e\u670d\u73a9\u5bb6\u00a0Lynnette_JJW\u6240\u5e26\u6765\u7684M6A2E1\u7684\u4fe1\u606f\uff08SS\uff1a\u6709\u53ef\u80fd\u662f<\/span><a href=\"http:\/\/forum.worldoftanks.com\/index.php?\/topic\/304741-m6a2e1-needs-a-rebalance-or-fix-in-some-way\/\">\u8fd9\u4e00\u8d34<\/a><span style=\"color: #0000ff;\">\uff09\u76f4\u63a5\u4f20\u9012\u7ed9\u4e86Storm\uff08\u672c\u4eba\u77e5\u9053\u8fd9\u4e8b\uff09<\/span><\/p>\n<p>&#8211; \u201cthere is certain probability\u201d of having female crews in the game<br \/>\n<span style=\"color: #0000ff;\">\u201c\u6709\u4e00\u5b9a\u7684\u53ef\u80fd\u201d\u8ba9\u5973\u6027\u4e58\u5458\u51fa\u73b0\u5728\u6e38\u620f\u4e2d<\/span><\/p>\n<p>&#8211; it\u2019s possible that even the new T-54 model is incorrect, the turret seems to be too far to the back<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684T-54\u7684\u6a21\u578b\u90fd\u6709\u53ef\u80fd\u662f\u9519\u7684\uff0c\u70ae\u5854\u597d\u50cf\u592a\u540e\u9762\u4e86<\/span><\/p>\n<p>&#8211; there will be the option to download HD models, but play with the old render<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u540e\u4f1a\u6709\u4e0b\u8f7d\u9ad8\u6e05\u6a21\u578b\uff0c\u4f46\u662f\u4f9d\u7136\u4f7f\u7528\u65e7\u7684\u6e32\u67d3\u65b9\u5f0f\u8fdb\u884c\u6e38\u620f\u7684\u9009\u9879\u7684<\/span><\/p>\n<p>&#8211; dirt on tracks will appear after 9.0<br \/>\n<span style=\"color: #0000ff;\">\u5c65\u5e26\u7c98\u4e0a\u5c18\u571f\u7684\u6548\u679c\u4f1a\u57289.0\u540e\u51fa\u73b0<\/span><\/p>\n<p>&#8211; apparently (if I understand it correctly), TXAA anti-aliasing is connected with implementing Dx11 support<br \/>\n<span style=\"color: #0000ff;\">\uff08\u672c\u6761\u57fa\u4e8eSS\u7406\u89e3\u6b63\u786e\uff09TXAA\u6297\u952f\u9f7f\u6280\u672f\u548c\u5bfc\u5165\u5bf9\u4e8eDx11\u7684\u652f\u6301\u662f\u6709\u5173\u7cfb\u7684<\/span><\/p>\n<p>&#8211; it\u2019s complicated to give Sherman really realistically-looking tracks (SS: the issue was that on real Sherman, the tracks are having\u00a0<a href=\"http:\/\/ic.pics.livejournal.com\/bigsh0w\/69719822\/671\/671_original.jpg\">pin co<\/a><a href=\"http:\/\/ic.pics.livejournal.com\/bigsh0w\/69719822\/671\/671_original.jpg\">vers<\/a>\u00a0(whatever that is) and in the game\u00a0<a href=\"http:\/\/ic.pics.livejournal.com\/bigsh0w\/69719822\/312\/312_original.jpg\">they don\u2019t<\/a>)<br \/>\n<span style=\"color: #0000ff;\">\u60f3\u8981\u8fd8\u539f\u8c22\u5c14\u66fc\u7684\u5c65\u5e26\u5916\u89c2\u633a\u590d\u6742\u7684\uff08SS\uff1a\u95ee\u9898\u662f\u5728\u771f\u8f66\u4e0a\uff0c\u5c65\u5e26\u4e0a\u90fd\u662f\u6709\u201c\u9488\u5e3d\u201d\u7684\uff08\u5565\u9b3c\uff09\u4f46\u662f\u5728\u6e38\u620f\u4e2d\u6ca1\u6709\uff09<\/span><br \/>\n\u56fe\uff1a<a href=\"https:\/\/xvm.garphy.com\/?attachment_id=6835\" rel=\"attachment wp-att-6835\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6835\" title=\"671_original\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/671_original.jpg\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/671_original.jpg 1024w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/671_original-600x450.jpg 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/671_original-400x300.jpg 400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><a href=\"https:\/\/xvm.garphy.com\/?attachment_id=6836\" rel=\"attachment wp-att-6836\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6836\" title=\"312_original\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/312_original.jpg\" alt=\"\" width=\"1904\" height=\"1122\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/312_original.jpg 1904w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/312_original-600x353.jpg 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/312_original-1024x603.jpg 1024w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/03\/312_original-500x294.jpg 500w\" sizes=\"auto, (max-width: 1904px) 100vw, 1904px\" \/><\/a><\/p>\n<p>&#8211; regarding the respawn in historical battles, Storm states that they took the lessons from War Thunder to heart, that\u2019s why only some (lowtier) tanks will respawn<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u5386\u53f2\u6218\u590d\u6d3b\u7684\u95ee\u9898\uff0cStorm\u8868\u793a\u4ed6\u4eec\u628aWT\u7684\u6559\u8bad\u7262\u8bb0\u5728\u5fc3\u4e2d\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u53ea\u6709\u4e00\u4e9b\uff08\u4f4e\u7ea7\u7684\uff09\u5766\u514b\u4f1a\u590d\u6d3b\u00a0<\/span><\/p>\n<p>&#8211; supertesters in the past actually tested historical \u201chardcore\u201d battles without tank hitpoints, according to Storm, only cca 4 out of 100 supertesters actually liked it, this idea was scrapped<br \/>\n<span style=\"color: #0000ff;\">\u8d85\u6d4b\u73a9\u5bb6\u5728\u4ee5\u524d\u5176\u5b9e\u6d4b\u8bd5\u8fc7\u201c\u6838\u5fc3\u5411\u201d\u7684\u5386\u53f2\u6218\uff0c\u5c31\u662f\u5766\u514b\u6ca1\u6709\u8840\u6761\u7684\u90a3\u79cd\u3002Storm\u8868\u793a\u5728\u4e00\u767e\u4eba\u4e2d\u53ea\u6709\u56db\u4e2a\u4eba\u559c\u6b22\u8fd9\u4e2a\u6a21\u5f0f\uff0c\u6240\u4ee5\u8fd9\u4e2a\u60f3\u6cd5\u5c31\u88ab\u5e9f\u5f03\u4e86<\/span><\/p>\n<p>&#8211; World of Tanks has net problems, when there are more than 30 tanks in battle, Battlefield series don\u2019t have such limitations, because a lot the game is calculated client-side<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u6218\u6597\u4e2d\u7684\u5766\u514b\u8d85\u8fc730\u8f86\u65f6\uff0cWOT\u5c31\u4f1a\u51fa\u73b0\u7f51\u7edc\u95ee\u9898\u3002\u6218\u5730\u7cfb\u5217\u6ca1\u6709\u8fd9\u6837\u7684\u9650\u5236\uff0c\u56e0\u4e3a\u6218\u5730\u7684\u5f88\u591a\u6570\u636e\u90fd\u662f\u5ba2\u6237\u7aef\u8ba1\u7b97\u7684\u00a0<\/span><\/p>\n<p>And finally\u2026<br \/>\n<span style=\"color: #0000ff;\">\u6700\u540e\u2026\u2026\u00a0<\/span><\/p>\n<p>Storm: \u201cBrace yourselves, a storm of tank rebalance is coming soon\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\uff1a\u201c\u90fd\u5750\u76f4\u54af\uff0c\u4e00\u5927\u6279\u5766\u514b\u5e73\u8861\u6b63\u5728\u9760\u8fd1\u3002\u201d<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/03\/2 &hellip; 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