{"id":6500,"date":"2014-03-07T08:16:14","date_gmt":"2014-03-07T00:16:14","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=6500"},"modified":"2014-03-07T13:00:07","modified_gmt":"2014-03-07T05:00:07","slug":"%e3%80%90developer-qa-%e3%80%9120140306","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=6500","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/03\/06"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/03\/06\/6-3-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; wheeled vehicles will not be implemented (SS: in connection with the new truck motion from the physics video)<br \/>\n<span style=\"color: #0000ff;\">\u8f6e\u5f0f\u8f66\u8f86\u4e0d\u4f1a\u88ab\u52a0\u5165\u6e38\u620f\u7684\uff08SS\uff1a\u548c\u90a3\u4e2a\u7269\u7406\u89c6\u9891\u4e2d\u51fa\u73b0\u7684\u65b0\u7684\u5361\u8f66\u7684\u52a8\u6001\u6a21\u578b\u6709\u5173\uff09<\/span><\/p>\n<p>&#8211; when \u201chiding\u201d behind rubble from destroyed buildings, your silhouette will be visible normally<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u201c\u8eb2\u5728\u201d\u5012\u584c\u7684\u623f\u5b50\u7684\u788e\u7247\u540e\u65f6\uff0c\u4f60\u7684\u8f6e\u5ed3\u8fd8\u662f\u548c\u5e73\u5e38\u4e00\u6837\u662f\u53ef\u89c1\u7684<\/span><br \/>\n<!--more--><br \/>\n&#8211; it will be possible to knock down the turret-mounted machineguns from tanks<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u540e\u6709\u53ef\u80fd\u53ef\u4ee5\u628a\u5766\u514b\u70ae\u5854\u4e0a\u7684\u673a\u67aa\u7ed9\u6253\u6389<\/span><\/p>\n<p>&#8211; in the Kursk historical battle, it will be possible to use current tier 7 Panther<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5e93\u5c14\u65af\u514b\u5386\u53f2\u6218\u4e2d\uff0c\u6709\u53ef\u80fd\u53ef\u4ee5\u4f7f\u7528\u73b0\u5728\u76847\u7ea7\u7684\u8c79\u5f0f\u5766\u514b\uff08\u56fd\u670d\u79f0\u9ed1\u8c79\u5766\u514b\uff09<\/span><\/p>\n<p>&#8211; turrets will become \u201csolid\u201d only once the ammo rack explodes (SS: as in, the fact the turrets that fly off get to be solid does not mean your turret will be prevented from rotating by an obstacle, in other words \u2013 nothing will change)<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u5854\u53ea\u4f1a\u5728\u5f39\u836f\u67b6\u7206\u70b8\u4e4b\u540e\u53d8\u6210\u201c\u5b9e\u4f53\u201d\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\uff0c\u70ae\u5854\u5728\u88ab\u70b8\u98de\u4e4b\u540e\u5c31\u53d8\u6210\u5b9e\u4f53\u5e76\u4e0d\u610f\u5473\u7740\u4f60\u7684\u70ae\u5854\u5728\u65cb\u8f6c\u65f6\u4f1a\u88ab\u969c\u788d\u7269\u6321\u4f4f\uff0c\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u2014\u4e00\u5207\u7167\u65e7\u3002\uff09<\/span><\/p>\n<p>&#8211; debris from destroyed buildings will not affect vehicle camouflage<br \/>\n<span style=\"color: #0000ff;\">\u623f\u5c4b\u7684\u788e\u7247\u4e0d\u4f1a\u5f71\u54cd\u8f66\u8f86\u7684\u9690\u853d<\/span><\/p>\n<p>&#8211; debris from buildings will not damage tanks \u2013 at least in the first round of physics implementation<br \/>\n<span style=\"color: #0000ff;\">\u623f\u5c4b\u7684\u788e\u7247\u5e76\u4e0d\u4f1a\u5bf9\u5766\u514b\u9020\u6210\u4f24\u5bb3\u2014\u8d77\u7801\u5728\u7b2c\u4e00\u8f6e\u7684\u7269\u7406\u7cfb\u7edf\u5bfc\u5165\u4e2d\u662f\u8fd9\u6837\u3002<\/span><\/p>\n<p>&#8211; BigAngryCat (SS: some sort of WG RU guy \u2013 sorry, no idea what is his position) states that the screen settings leak is obsolete, there are some settings missing, such as the FOV setting for example<br \/>\n<span style=\"color: #0000ff;\">BigAngryCat\uff08SS\uff1aWG\u6bdb\u670d\u7684\u4e00\u4e2a\u4ec0\u4e48\u4eba\u2014\u62b1\u6b49\uff0c\u4e0d\u77e5\u9053\u8fd9\u4eba\u662f\u5e72\u5565\u7684\uff09\u8868\u793a\u6cc4\u9732\u51fa\u7684\u5c4f\u5e55\u622a\u56fe\u5df2\u7ecf\u662f\u8001\u7248\u7684\u4e86\uff0c\u90a3\u4e0a\u9762\u5c11\u4e86\u4e9b\u4ec0\u4e48\u4e1c\u897f\uff0c\u6817\u5982FOV\u8bbe\u7f6e<\/span><\/p>\n<p>&#8211; it will not be apparently possible to make (and save) your own graphics preset according to Storm<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u6ca1\u6709\u8ba9\u73a9\u5bb6\u5236\u4f5c\uff08\u5e76\u4fdd\u5b58\uff09\u81ea\u5df1\u7684\u753b\u9762\u9884\u8bbe\u7684\u53ef\u80fd\u6027<\/span><\/p>\n<p>&#8211; the \u201cdynamic resolution\u201d in the settings is \u201ca change (reduction) of 3d image resolution, while keeping the GUI resolution the same\u201d, for example GUI (interface, letters etc.) can be in 1920*1080 resolution, while the ground is in 800*600 resolution<br \/>\n<span style=\"color: #0000ff;\">\u5728\u622a\u56fe\u4e2d\u7684\u201c\u52a8\u6001\u5206\u8fa8\u7387\u201d\u662f\u66f4\u6539\uff08\u7f29\u51cf\uff093d\u56fe\u50cf\u7684\u5206\u8fa8\u7387\uff0c\u4f46\u662f\u80fd\u8ba9GUI\u7684\u5206\u8fa8\u7387\u4fdd\u6301\u4e00\u81f4\u7684\u8fd9\u4e48\u4e00\u4e2a\u9009\u9879\u3002\u4e3e\u4e2a\u6817\u5b50GUI\uff08\u754c\u9762\u554a\uff0c\u6587\u5b57\u554a\u5565\u7684\uff09\u53ef\u4ee5\u53d8\u62101920*1080\u7684\u5206\u8fa8\u7387\uff0c\u800c\u5730\u9762\u7684\u5206\u8fa8\u7387\u53ef\u4ee5\u505a\u6210800*600\u7684\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/03\/0 &hellip; 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