{"id":5799,"date":"2014-01-25T07:53:03","date_gmt":"2014-01-24T23:53:03","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=5799"},"modified":"2014-01-25T11:15:20","modified_gmt":"2014-01-25T03:15:20","slug":"storm%e5%af%b9%e4%ba%8e8-11%e7%9a%84%e8%af%b4%e6%b3%95","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=5799","title":{"rendered":"Storm\u5bf9\u4e8e8.11\u7684\u8bf4\u6cd5"},"content":{"rendered":"<p><span style=\"color: #ff0000;\"><strong>\u52d8\u8bef\uff1a\u6628\u5929QA\u7b2c\u4e00\u6761\u5982\u4e0b\uff1a<\/strong><\/span><\/p>\n<p>&#8211; historical battles will actually <span style=\"color: #ff0000;\">resemble<\/span> portal events: there will be 2-3-4 available at the same time and over time, they will change (SerB later states that the battles will return again), they will also have their unique medals<strong><br \/>\n<\/strong><span style=\"color: #0000ff;\">\u5386\u53f2\u6218\u4f1a\u5bfc\u81f4\u5b98\u7f51\u7684\u4efb\u52a1<span style=\"color: #ff0000;\">\u91cd\u505a<\/span>\uff1a\u4ee5\u540e\u540c\u65f6\u4f1a\u67092-3-4\u4e2a\u4efb\u52a1\uff0c\u800c\u4e14\u968f\u7740\u65f6\u95f4\u6539\u53d8\uff0c\u4efb\u52a1\u4eec\u4e5f\u4f1a\u51fa\u73b0\u53d8\u5316\uff08SerB\u540e\u6765\u8868\u793a\u6218\u5f79\u4eec\u4e5f\u4f1a\u56de\u5f52\uff09\uff0c\u5b83\u4eec\u4e5f\u4f1a\u6709\u81ea\u5df1\u7279\u6709\u7684\u5fbd\u7ae0\uff08\u8bd1\u6ce8\uff1a\u8bf4\u5b9e\u8bdd\u6211\u6ca1\u770b\u61c2\u524d\u534a\u6bb5\u2026\u2026\u6c42\u6307\u6559\uff09<\/span><br \/>\n<strong>\u6b64\u5904\u7b2c\u4e00\u53e5\u5e76\u975e\u4e3a<span style=\"color: #ff0000;\">\u91cd\u505a<\/span>\uff0c\u800c\u662f\u201c\u5386\u53f2\u6218\u4f1a\u548c\u5b98\u7f51\u7684\u6d3b\u52a8<span style=\"color: #ff0000;\">\u5f88\u50cf<\/span>\uff1a\u201d<\/strong><br \/>\n<strong>\u7279\u6b64\u611f\u8c22NGA\u7f51\u53cb\u6307\u6b63\u3002<br \/>\n<span style=\"color: #ff0000;\">\u4ee5\u4e0b\u6b63\u6587\u3002\u00a0<\/span><\/strong><\/p>\n<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/01\/24\/storm-talks-about-8-11\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-kwg.livejournal.com\/273117.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197<\/strong>\u00a0<!--more--><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>Storm is asking about the 8.11 test and whether you have any issues with it. From the discussion:<br \/>\n<span style=\"color: #0000ff;\">Storm\u5728\u8be2\u95ee\u5173\u4e8e8.11\u6d4b\u8bd5\u670d\u4ee5\u53ca\u4f60\u5728\u6d4b\u8bd5\u670d\u4e0a\u6709\u6ca1\u6709\u5565\u95ee\u9898\u3002\u4ee5\u4e0b\u662f\u8ba8\u8bba\u533a\u7684\u5185\u5bb9\uff1a\u00a0<\/span><\/p>\n<p>&#8211; it\u2019s possible the color of the interface will be changeable (or at least be changed)<br \/>\n<span style=\"color: #0000ff;\">\u754c\u9762\u7684\u989c\u8272\u6709\u53ef\u80fd\u53ef\u4ee5\u81ea\u884c\u66f4\u6539\uff08\u6216\u8005\u81f3\u5c11\u989c\u8272\u4f1a\u53d8\u4e00\u4e0b\uff09<\/span><\/p>\n<p>&#8211; at this moment, the priorities of tank balancing team are as follows:<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u5766\u514b\u5e73\u8861\u90e8\u95e8\u7684\u4efb\u52a1\u7684\u4f18\u5148\u5ea6\u5982\u4e0b\uff1a\u00a0<\/span><\/p>\n<p>1) finishing solving the TD issue<br \/>\n<span style=\"color: #0000ff;\">\u89e3\u51b3TD\u7684\u95ee\u9898<\/span><\/p>\n<p>2) reviving the LT\u2019s<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u65b0\u8003\u8651\u8f7b\u5766\u4eec<\/span><\/p>\n<p>3) historical battles balance<br \/>\n<span style=\"color: #0000ff;\">\u5386\u53f2\u6218\u7684\u5e73\u8861\u5de5\u4f5c<\/span><\/p>\n<p>4) testing and analysing the results of various new features, such as the 720m radius render circle, reducing the visibility (bad weather), tank respawn (mentioned by SerB for historical battles)<br \/>\n<span style=\"color: #0000ff;\">\u6d4b\u8bd5\u53ca\u5206\u6790\u4e00\u4e9b\u65b0\u673a\u5236\u6240\u5e26\u6765\u7684\u5f71\u54cd\uff0c\u6817\u5982720m\u534a\u5f84\u7684\u6e32\u67d3\u5708\uff0c\u964d\u4f4e\u53ef\u89c1\u5ea6\uff08\u5728\u5929\u6c14\u60c5\u51b5\u4e0d\u4f73\u7684\u60c5\u51b5\u4e0b\uff09\uff0c\u5766\u514b\u7684\u590d\u6d3b\u673a\u5236\uff08SerB\u4ee5\u524d\u63d0\u5230\u7684\u5386\u53f2\u6218\u7684\u673a\u5236\uff09\u00a0<\/span><\/p>\n<p>&#8211; the points above mean that specific vehicles will be dealt with only if they significantly stand out statistically (SS: because the balancing department is busy)<br \/>\n<span style=\"color: #0000ff;\">\u4e0a\u8ff0\u51e0\u70b9\u610f\u5473\u7740\u5982\u679c\u4e00\u8f86\u8f66\u7684\u6570\u636e\u8fc7\u4e8e\u7a81\u51fa\u7684\u8bdd\uff0c\u5b83\u624d\u4f1a\u88ab\u62ff\u51fa\u6765\u5355\u72ec\u8fdb\u884c\u5e73\u8861\uff08SS\uff1a\u56e0\u4e3a\u5e73\u8861\u90e8\u95e8\u592a\u5fd9\u4e86\uff09<\/span><\/p>\n<p>&#8211; for now it\u2019s not known yet, how the reviving of the LT class will work<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u4e0d\u77e5\u9053\u91cd\u65b0\u8003\u8651\u8f7b\u5766\u4eec\u4f1a\u5e26\u6765\u4ec0\u4e48\u6837\u7684\u540e\u679c<\/span><\/p>\n<p>&#8211; the 720m render circle is being worked on, will be tested soon<br \/>\n<span style=\"color: #0000ff;\">720M\u6e32\u67d3\u8ddd\u79bb\u5708\u6b63\u5728\u641e\uff0c\u8fc7\u4e00\u6bb5\u65f6\u95f4\u518d\u6d4b\u8bd5<\/span><\/p>\n<p>&#8211; the Grosstraktor was implemented for \u201cmarketing purposes\u201d \u2013 Storm doesn\u2019t know what exactly that means and he doesn\u2019t know what will players have to do to obtain it<br \/>\n<span style=\"color: #0000ff;\">Grosstraktor<em>\uff08\u8bd1\u6ce8\uff1a\u76f4\u8bd1\u5927\u62d6\u62c9\u673a\uff0c\u540e\u540c\uff09<\/em>\u662f\u56e0\u4e3a\u201c\u5e02\u573a\u76ee\u7684\u201d\u624d\u52a0\u5165\u5230\u6e38\u620f\u4e2d\u7684\u2014Storm\u8868\u793a\u4ed6\u5e76\u4e0d\u77e5\u9053\u8fd9\u662f\u4ec0\u4e48\u610f\u601d\uff0c\u4ed6\u4e5f\u4e0d\u77e5\u9053\u73a9\u5bb6\u8981\u505a\u4e9b\u4ec0\u4e48\u624d\u80fd\u62ff\u5230\u8fd9\u4e2a\u8f66<\/span><\/p>\n<p>&#8211; the only other existing reworked map to be implemented as a double for now will be Prokhorovka with various \u201cbattle fluff\u201d (destroyed guns and such) \u2013 and that\u2019s it for now, both Prokhorovka maps will exist in the game at the same time<br \/>\n<span style=\"color: #0000ff;\">\u552f\u4e00\u7684\u4e00\u5f20\u73b0\u5b58\u7684\u9700\u8981\u91cd\u5236\u5e76\u52a0\u5165\u6e38\u620f\u7684\u5730\u56fe\u662f\u5e26\u6709\u4e0d\u540c\u201c\u6218\u4e89\u6c14\u606f\u201d\u7684\u666e\u7f57\u970d\u6d1b\u592b\u5361\uff08\u6709\u88ab\u6467\u6bc1\u7684\u70ae\u5565\u7684\uff09\u2014\u7136\u540e\u5c31\u5148\u8fd9\u6837\u4e86\uff0c\u4e24\u5f20\u666e\u7f57\u970d\u6d1b\u592b\u5361\u4f1a\u540c\u65f6\u5728\u6e38\u620f\u4e2d\u5171\u5b58\u3002<\/span><\/p>\n<p>&#8211; the additional effects such as rain and snow can be disabled in the Settings under \u201cAdditional effect quality\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4f8b\u5982\u96e8\u96ea\u8fd9\u6837\u7684\u989d\u5916\u7684\u7279\u6548\u53ef\u4ee5\u5728\u8bbe\u7f6e\u4e2d\u7684\u201c\u989d\u5916\u7279\u6548\u8d28\u91cf\u201d\u4e2d\u8fdb\u884c\u5173\u95ed<\/span><\/p>\n<p>&#8211; it\u2019s completely possible that TD\u2019s (Object 268 and RhB) will get a nerf of camo bonus after shooting (SS: currently, TD\u2019s have a \u201cclass bonus\u201d of not being demasked by shooting, this might change)<br \/>\n<span style=\"color: #0000ff;\">TD\u4eec\u7684\u5f00\u706b\u540e\u9690\u853d\u52a0\u6210\uff08268\u5de5\u7a0b\u548c\u83b1\u8335\u91d1\u5c5e\u6b66\u5668\u8fd0\u8f7d\u8f66\uff09\u5b8c\u5168\u6709\u53ef\u80fd\u88ab\u780d\uff08SS\uff1a\u73b0\u5728TD\u4eec\u6709\u4e00\u4e2a\u5f00\u706b\u540e\u66f4\u4e0d\u5bb9\u6613\u88ab\u53d1\u73b0\u7684\u201c\u8f66\u578b\u52a0\u6210\u201d\uff0c\u8fd9\u4e2a\u4e5f\u8bb8\u4f1a\u6709\u6539\u52a8\uff09<\/span><\/p>\n<p>&#8211; new content for clans is being worked on<br \/>\n<span style=\"color: #0000ff;\">\u519b\u56e2\u7684\u65b0\u5185\u5bb9\u8fd8\u5728\u641e<\/span><\/p>\n<p>&#8211; T-54 changes were \u201cnothing critical gameplay-wise\u201d<br \/>\n<span style=\"color: #0000ff;\">T-54\u7684\u6539\u52a8\u201c\u5bf9\u6e38\u620f\u6027\u6ca1\u4ec0\u4e48\u91cd\u5927\u5f71\u54cd\u201d<\/span><\/p>\n<p>&#8211; some players report graphical glitches in 8.11, Storm said he will investigate<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u73a9\u5bb6\u8868\u793a8.11\u6709\u4e00\u4e9b\u56fe\u50cf\u4e0a\u7684Bug\uff0cStorm\u8bf4\u4ed6\u4f1a\u53bb\u8c03\u67e5\u4e00\u4e0b<\/span><\/p>\n<p>&#8211; Storm says it \u201cwouldn\u2019t be bad\u201d if players could see the type of video adapter used (for systems that have two) in settings<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5982\u679c\u73a9\u5bb6\u80fd\u591f\u770b\u5230\uff08\u5bf9\u4e8e\u7cfb\u7edf\u4e2d\u6709\u4e24\u4e2a\u7684\u8bdd\uff09\u6240\u7528\u7684\u89c6\u9891\u8f6c\u63a5\u5668\u7684\u8bdd\uff0c\u90a3\u201c\u4e0d\u4f1a\u5f88\u5dee\u201d<\/span><\/p>\n<p>&#8211; Storm states (regarding the WT E-100 aim spread nerf), that WT\u2019s aim spread when turning the turret was like zero, this nerf brought it on par with other tank destroyers<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\uff08\u5173\u4e8eWT E-100\u7684\u6269\u5708Nerf\uff09\uff0c\u76ee\u524d\u767d\u4e91\u5728\u8f6c\u70ae\u5854\u65f6\u5019\u7684\u6269\u5708\u548c\u96f6\u5dee\u4e0d\u591a\uff08\u679c\u7136\u9006\u5929\uff09\uff0c\u8fd9\u6b21\u6539\u52a8\u628a\u5b83\u62c9\u5230\u4e86\u548c\u5176\u4ed6TD\u5dee\u4e0d\u591a\u7684\u6c34\u5e73\u4e0a<\/span><\/p>\n<p>&#8211; T-54 model was changed to resemble this one (on the photo there is the T-54 with 120mm front armor, this variant is in the game):<br \/>\n<span style=\"color: #0000ff;\">T-54\u7684\u6a21\u578b\u6539\u7684\u548c\u4e0b\u56fe\u633a\u50cf\u7684\uff08\u56fe\u4e0a\u7684T-54\u6b63\u9762\u88c5\u7532\u539a\u5ea6\u4e3a120mm\uff0c\u8fd9\u4e2a\u4e5f\u662f\u6e38\u620f\u5185\u4f7f\u7528\u7684\u90a3\u4e2a\u578b\u53f7\uff09<\/span><br \/>\n<a href=\"https:\/\/xvm.garphy.com\/?attachment_id=5800\" rel=\"attachment wp-att-5800\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5800\" title=\"1386127067_t54040\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/1386127067_t54040.jpg\" alt=\"\" width=\"718\" height=\"357\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/1386127067_t54040.jpg 718w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/1386127067_t54040-600x298.jpg 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/1386127067_t54040-500x248.jpg 500w\" sizes=\"auto, (max-width: 718px) 100vw, 718px\" \/><\/a><\/p>\n<p>&#8211; national battles mode will not appear in team battles<br \/>\n<span style=\"color: #0000ff;\">\u56fd\u522b\u6218\u4e0d\u4f1a\u51fa\u73b0\u57287\/42\u7684 7v7\u91cc<\/span><\/p>\n<p>&#8211; regarding the chance to drop into \u201cnational battles\u201d:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662f\u8fdb\u5165\u201c\u56fd\u522b\u6218\u201d\u7684\u51e0\u7387\uff1a\u00a0<\/span><\/p>\n<ul>\n<li>With assault and encounter enabled: 20 percent.<br \/>\n<span style=\"color: #3366ff;\">\u593a\u65d7\u548c\u653b\u9632\u5168\u90e8\u6253\u5f00\uff1a20%<\/span><\/li>\n<li>With one mode (either assault or encounter) enabled: 30 percent<br \/>\n<span style=\"color: #3366ff;\">\u6253\u5f00\u4ee5\u4e0a\u4e24\u79cd\u6a21\u5f0f\u5176\u4e2d\u4e00\u4e2a\uff08\u4efb\u610f\u4e00\u4e2a\uff09\uff1a30%<\/span><\/li>\n<li>With no other mode enabled: 40 percent<br \/>\n<span style=\"color: #3366ff;\">\u4e0d\u6253\u5f00\u4efb\u4f55\u6a21\u5f0f\uff1a40%\u00a0<\/span><\/li>\n<li>These numbers might not work correctly on the test server because of the amount of players there<br \/>\n<span style=\"color: #3366ff;\">\u8fd9\u4e9b\u6570\u636e\u7531\u4e8e\u6d4b\u8bd5\u670d\u73a9\u5bb6\u6570\u91cf\u7684\u95ee\u9898\u53ef\u80fd\u4e0d\u4f1a\u6b63\u786e\u751f\u6548<\/span><\/li>\n<\/ul>\n<p>&#8211; Storm states that the new interface changes (specifically the crew options) weren\u2019t made \u201clike in mods\u201d, because mods aren\u2019t always the most intuitive and easy to use and it is not WG\u2019s aim to make the interface to resemble mods<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u65b0\u7684\u754c\u9762\u6539\u52a8\uff08\u5c24\u5176\u662f\u4e58\u5458\u9009\u9879\uff09\u5e76\u4e0d\u662f\u201d\u5411Mod\u9760\u62e2\u201c\u624d\u505a\u7684\uff0c\u56e0\u4e3aMod\u5e76\u4e0d\u603b\u662f\u6700\u76f4\u89c2\u4e14\u6700\u6613\u4e8e\u4e0a\u624b\u7684\uff0cWG\u7684\u76ee\u7684\u4e5f\u4e0d\u662f\u4e3a\u4e86\u6539\u52a8\u754c\u9762\u4ee5\u53d8\u5f97\u7c7b\u4f3c\u4e8eMOD<\/span><\/p>\n<p>&#8211; Storm on how \u201cimplementing the mods\u201d work: \u201cSomeone starts to whine \u2018why isn\u2019t this useful feature in the game\u2019 \u2013 ok, I evaluate the feature\u2019s usefulness. If it\u2019s good \u2013 I\u2019ll send it to be implemented. When implemented, it\u2019s being done independently on any mods. Sometimes it turns out to look the same as the mod feature \u2013 sometimes not.\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5bf9\u4e8e\u5982\u4f55\u201c\u628aMOD\u52a0\u5165\u6e38\u620f\u201d\u662f\u5982\u4f55\u5de5\u4f5c\u7684\u8bf4\u6cd5\uff1a\u201c\u6709\u4eba\u5f00\u59cb\u62b1\u6028\u8bf4\u2018\u554a\u5c3c\u739b\u8fd9\u4e2a\u6709\u7528\u7684\u673a\u5236\u4e3a\u4ec0\u4e48\u4e0d\u5b58\u5728\u5728\u6e38\u620f\u4e2d\u2019\u2014\u59a5\uff0c\u6211\u4f1a\u53bb\u770b\u8fd9\u4e2a\u673a\u5236\u5230\u5e95\u6709\u591a\u6709\u7528\u3002\u5982\u679c\u5b83\u5f88\u4e0d\u9519\u2014\u6211\u5c31\u628a\u5b83\u653e\u8fdb\u9700\u8981\u52a0\u5165\u6e38\u620f\u7684\u4e1c\u897f\u7684\u5217\u8868\u4e2d\u3002\u5f53\u52a0\u5165\u6e38\u620f\u65f6\uff0c\u5b83\u662f\u72ec\u7acb\u81ea\u4e3b\u5b8c\u6210\u7684\uff0c\u5e76\u4e0d\u4f9d\u8d56\u4e8e\u4efb\u4f55\u7684Mod\u3002\u6709\u7684\u65f6\u5019\u6211\u4eec\u505a\u51fa\u6765\u7684\u4e1c\u897f\u548cMod\u770b\u8d77\u6765\u5b8c\u5168\u4e00\u6837\uff0c\u6709\u7684\u65f6\u5019\u5c31\u4e0d\u4f1a\u3002\u201d<\/span><\/p>\n<p>&#8211; regarding the premium tanks that didn\u2019t have their profitability buffed, Storm states that their creditmaking statistics didn\u2019t require it to be buffed<br \/>\n<span style=\"color: #0000ff;\">\u8bf4\u5230\u90a3\u4e9b\u6253\u94b1\u80fd\u529b\u6ca1\u6709\u88abBuff\u7684\u5766\u514b\uff0cStorm\u8868\u793a\u5b83\u4eec\u7684\u6253\u94b1\u80fd\u529b\u7684\u6570\u636e\u5e76\u4e0d\u9700\u8981\u88abBuff<\/span><\/p>\n<p>&#8211; Storm confirms that the T110E3 and T110E4 did recieve DPM compensation via ROF, but not a complete one (this is intended)<br \/>\n<span style=\"color: #0000ff;\">Storm\u786e\u8ba4\u4e86T110E3\u548cT110E4\u7684\u786e\u901a\u8fc7\u63d0\u9ad8\u5c04\u901f\u6765\u8865\u507fDPM\uff0c\u4f46\u662f\u5e76\u4e0d\u662f\u5b8c\u5168\u8865\u507f\uff08\u8fd9\u662f\u6709\u610f\u4e3a\u4e4b\u7684\uff09\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u52d8\u8bef\uff1a\u6628\u5929QA\u7b2c\u4e00\u6761\u5982\u4e0b\uff1a &#8211; historical battles &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=5799\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[],"class_list":["post-5799","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5799","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5799"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5799\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5799"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5799"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5799"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}