{"id":5663,"date":"2014-01-19T13:48:42","date_gmt":"2014-01-19T05:48:42","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=5663"},"modified":"2014-01-19T13:53:36","modified_gmt":"2014-01-19T05:53:36","slug":"storm%e5%af%b9td%e5%8d%b3%e5%b0%86%e8%a2%ab%e7%a0%8d%e4%b8%80%e4%ba%8b%e7%9a%84%e8%af%b4%e6%b3%95","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=5663","title":{"rendered":"Storm\u5bf9TD\u5373\u5c06\u88ab\u780d\u4e00\u4e8b\u7684\u8bf4\u6cd5"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/01\/18\/storm-on-possible-td-nerf\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-ru.livejournal.com\/2962987.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197\u00a0<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u597d\uff0c\u00a0<\/span><\/p>\n<p>in a recent post, a player (LJ user) gpuctb commented on the situation of tank destroyers and that they should get more nerfs basically. He cites good camo and accuracy as the worst problems. Storm made a comment under the post as follows:<br \/>\n<span style=\"color: #0000ff;\">\u5728\u6700\u8fd1\u7684\u5e16\u5b50\u4e2d\uff0c\u4e00\u4f4d\u73a9\u5bb6\uff08LJ\u7684\u7528\u6237\uff09gpuctb\u56de\u590d\u4e86\u73b0\u5728TD\u7684\u73b0\u72b6\u4ee5\u53ca\u5b83\u4eec\u9700\u8981\u5927\u780d\u4e00\u4e0b\u8fd9\u4ef6\u4e8b\u3002\u4ed6\u8868\u793a\u826f\u597d\u7684\u9690\u853d\u548c\u7cbe\u5ea6\u662f\u6700\u5927\u7684\u95ee\u9898\u3002Storm\u662f\u8fd9\u6837\u56de\u590d\u7684\uff1a\u00a0<!--more--><\/span><\/p>\n<div><span style=\"color: #0000ff;\">\u00a0<a href=\"https:\/\/xvm.garphy.com\/?attachment_id=5664\" rel=\"attachment wp-att-5664\"><span style=\"color: #0000ff;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5664\" title=\"5986_original\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/5986_original.png\" alt=\"\" width=\"977\" height=\"227\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/5986_original.png 977w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/5986_original-600x139.png 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2014\/01\/5986_original-500x116.png 500w\" sizes=\"auto, (max-width: 977px) 100vw, 977px\" \/><\/span><\/a><\/span><\/div>\n<div>\n<p>Currently, following variants of TD nerf are considered:<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\uff0c\u6211\u4eec\u8003\u8651\u4e86\u4ee5\u4e0b\u51e0\u79cd\u780dTD\u7684\u529e\u6cd5 \uff1a<\/span><\/p>\n<p>&#8211; levelling the camo debuff after shooting the gun (as in, removing the TD advantage of having less camo debuff after shooting than other classes apparently, this is a special thing only TD\u2019s have)<br \/>\n<span style=\"color: #0000ff;\">\u5c06\u5f00\u70ae\u540e\u7684\u9690\u853d\u7cfb\u6570\u63d0\u9ad8\uff08\u4e5f\u5c31\u662f\u8bf4\uff0c\u628aTD\u4e0e\u5176\u4ed6\u8f66\u578b\u76f8\u6bd4\u7684\u5f00\u70ae\u540e\u9690\u853d\u7cfb\u6570\u4e0b\u964d\u7684\u5c11\u7684\u4f18\u52bf\u53bb\u9664\u6389\uff0c\u53ea\u6709TD\u624d\u4eab\u53d7\u8fd9\u4e2a\u52a0\u6210\uff09<\/span><\/p>\n<p>&#8211; it\u2019s possible (but not sure) that the accuracy will be reduced (30 percent more towards the old accuracy, without removing the limitation of the amount of hits that fly towards the circle edge)<br \/>\n<span style=\"color: #0000ff;\">\u53ef\u80fd\uff08\u4f46\u662f\u4e0d\u786e\u5b9a\uff09\u8981\u628a\u7cbe\u5ea6\u4e0b\u8c03\uff08\u5411\u65e7\u7684\u7cbe\u51c6\u5ea6\u9760\u62e230%\uff0c\u4f46\u662f\u4e0d\u4f1a\u79fb\u9664\u9650\u5236\u70ae\u5f39\u98de\u5230\u7784\u51c6\u5708\u6700\u5916\u56f4\u7684\u90a3\u4e2a\u7cfb\u6570\uff09<\/span><\/p>\n<p>&#8211; higher penetration loss with distance for AP and APCR shells<br \/>\n<span style=\"color: #0000ff;\">AP\u548cAPCR\u5728\u8fdc\u8ddd\u79bb\u4e0a\u635f\u5931\u7684\u7a7f\u6df1\u66f4\u591a\u00a0<\/span><\/p>\n<p>More from the discussion:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u53ca\u8ba8\u8bba\u533a\u7684\u5185\u5bb9\uff1a\u00a0<\/span><\/p>\n<p>&#8211; increased effect of gravity and air resistance on shells is not planned<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u589e\u5f3a\u70ae\u5f39\u7684\u91cd\u529b\u548c\u7a7a\u6c14\u963b\u529b\u7684\u6548\u679c<\/span><\/p>\n<p>&#8211; T-50-2 was \u201cremoved in the form it was before\u201d (SS: that implies it might appear as an alternative hull to T-50 again)<br \/>\n<span style=\"color: #0000ff;\">T-50-2\u662f\u4ee5\u201c\u539f\u6709\u7684\u5f62\u6001\u88ab\u79fb\u9664\u4e86\u201d\uff08SS\uff1a\u7b80\u5355\u6765\u8bf4\u5c31\u662f\u6709\u53ef\u80fd\u4f1a\u4f5c\u4e3aT-50\u7684\u53ef\u9009\u8f66\u8eab\u518d\u5ea6\u51fa\u73b0\uff09<\/span><\/p>\n<p>&#8211; artillery rebalance was not considered in relation to this TD issue<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u706b\u70ae\u7684\u5e73\u8861\u5e76\u6ca1\u6709\u8003\u8651\u5728\u8fd9\u6b21\u7684TD\u95ee\u9898\u4e4b\u4e2d\u00a0<\/span><\/p>\n<p>Storm also states the following about the penetration loss over distance:<br \/>\n<span style=\"color: #0000ff;\">Storm\u540c\u65f6\u9488\u5bf9\u70ae\u5f39\u7a7f\u6df1\u968f\u8ddd\u79bb\u8870\u51cf\u505a\u4e86\u4ee5\u4e0b\u8bc4\u8bba\uff1a\u00a0<\/span><\/p>\n<p>\u201cWe modelled the penetration loss from real distances loss, but the fights (in WoT) are fought on distances two times lower, which means that at this moment, penetration loss practically doesn\u2019t effect the shooting. And we have to also consider that on higher distances, the angle of impact is even better in many cases. And so we decided to add this factor into the game.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c\u6211\u4eec\u662f\u6839\u636e\u73b0\u5b9e\u751f\u6d3b\u4e2d\u7684\u7a7f\u6df1\u8870\u51cf\u6765\u5efa\u6a21\u6e38\u620f\u5185\u7684\u7a7f\u6df1\u8870\u51cf\uff0c\u4f46\u662f\uff08WOT\uff09\u4e2d\u7684\u6218\u6597\u8ddd\u79bb\u6bd4\u73b0\u5b9e\u751f\u6d3b\u4e2d\u5c112\u500d\uff0c\u4e5f\u5c31\u610f\u5473\u7740\u5728\u73b0\u5728\uff0c\u7a7f\u6df1\u8870\u51cf\u5e76\u4e0d\u4f1a\u5f71\u54cd\u5230\u8bbe\u8ba1\u4ec0\u4e48\u7684\u3002\u6211\u4eec\u4e5f\u8ba4\u4e3a\u5728\u8fdc\u8ddd\u79bb\u4e0a\uff0c\u5165\u5c04\u89d2\u5728\u8bb8\u591a\u60c5\u51b5\u4e0b\u8981\u4f18\u4e8e\u7a7f\u6df1\u3002\u6240\u4ee5\u6211\u4eec\u51b3\u5b9a\u8981\u628a\u201d\u7a7f\u6df1\u8870\u51cf\u8fd9\u4e2a\u53c2\u6570\u52a0\u5165\u6e38\u620f\u00a0<\/span><\/p>\n<p>&#8211; apparently, the fighting distance won\u2019t be increased: \u201cFor that we will have to make another game\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4ea4\u6218\u8ddd\u79bb\u4e0d\u4f1a\u589e\u52a0\uff1a\u201c\u8981\u662f\u589e\u52a0\u4e86\uff0c\u6211\u4eec\u5c31\u5f97\u91cd\u65b0\u505a\u53e6\u5916\u4e00\u4e2a\u6e38\u620f\u4e86\u201d<\/span><\/p>\n<p>&#8211; according to Storm, TD\u2019s were fine even before accuracy buff<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793aTD\u4eec\u5728\u7cbe\u51c6\u5ea6Buff\u4e4b\u524d\u5c31\u8fd8\u4e0d\u9519<\/span><\/p>\n<p>&#8211; the \u201c15 meters rule\u201d (SS: the combination of camo bonus of two bushes within 15 meters) will have to be \u201cmodified, not removed, by adding the influence of gun caliber on that rule\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c15M\u9ed1\u67aa\u201d\u8fd9\u6761\u89c4\u5219\uff08SS\uff1a\u628a15M\u4e4b\u5185\u7684\u4e24\u4e2a\u8349\u4e1b\u7684\u9690\u853d\u7cfb\u6570\u52a0\u5728\u4e00\u8d77\uff09\u4f1a\u88ab\u201c\u6539\u52a8\uff0c\u4f46\u662f\u4e0d\u4f1a\u79fb\u9664\uff0c\u6211\u4eec\u8981\u628a\u70ae\u7684\u53e3\u5f84\u5bf9\u4e8e\u8fd9\u4e2a\u89c4\u5219\u7684\u5f71\u54cd\u52a0\u4e0a\u53bb\u201d<\/span><\/p>\n<p>&#8211; the new movement physics system will bring a lot of changes apparently, the movement of the tank will be very realistic and so will be its interaction with objects, the prototype of this movement system will be ready next week and the developers will start to look at it to make it playable<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u79fb\u52a8\u7269\u7406\u7cfb\u7edf\u4f1a\u5e26\u6765\u5f88\u591a\u53d8\u5316\uff0c\u5766\u514b\u7684\u79fb\u52a8\u4f1a\u66f4\u52a0\u771f\u5b9e\uff0c\u5b83\u4eec\u4e0e\u7269\u4f53\u4e4b\u95f4\u7684\u4e92\u52a8\u4e5f\u4e00\u6837\uff0c\u65b0\u7684\u79fb\u52a8\u7cfb\u7edf\u7684\u539f\u578b\u4e0b\u4e2a\u793c\u62dc\u5c31\u80fd\u641e\u5b9a\u4e86\uff0c\u5f00\u53d1\u56e2\u961f\u4f1a\u5f00\u59cb\u7740\u624b\u5904\u7406\u8fd9\u4e2a\u7cfb\u7edf\uff0c\u5e76\u8c03\u6574\u5b83\u7684\u53ef\u73a9\u6027\u3002<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/01\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=5663\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-5663","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5663","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5663"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5663\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5663"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5663"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5663"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}