{"id":5481,"date":"2014-01-12T06:32:01","date_gmt":"2014-01-11T22:32:01","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=5481"},"modified":"2014-01-12T09:25:02","modified_gmt":"2014-01-12T01:25:02","slug":"%e3%80%90developer-qa-%e3%80%9120140111","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=5481","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/01\/11"},"content":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/01\/11\/11-1-2014\/<br \/>\n<strong>\u6765\u6e90\u2197<\/strong><\/p>\n<p>Overlord is asking: what do you think of the Missions system in WoT? You can answer him\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/01\/wot-missions.html\">under his post<\/a>.<br \/>\n<span style=\"color: #0000ff;\">Overlord\u5728\u95ee\uff1a\u4f60\u4eec\u5bf9WOT\u7684\u4efb\u52a1\u7cfb\u7edf\u600e\u4e48\u770b\uff1f\u4f60\u53ef\u4ee5\u5728<a href=\"http:\/\/overlord-wot.blogspot.cz\/2014\/01\/wot-missions.html\"><span style=\"color: #0000ff;\">\u4ed6\u7684\u5e16\u5b50<\/span><\/a>\u4e0b\u56de\u7b54\u4ed6\u3002<\/span><\/p>\n<p>&#8211; the reason the U-8TS gun (that the tier 10 Soviet meds have) has various characteristics on various tanks is caused by different turrets, different ergonomics and different equipment, it\u2019s completely realistic for one gun to give different performance on different tanks<br \/>\n<span style=\"color: #0000ff;\">U-8TS\u8fd9\u6746\u70ae\uff08\u82cf\u805410\u7ea7\u4e2d\u5766\u7684\u70ae\uff09\u5728\u4e0d\u540c\u5766\u514b\u4e0a\u7684\u5c5e\u6027\u90fd\u6709\u4e0d\u540c\u7684\u539f\u56e0\u662f\u70ae\u5854\u4e0d\u540c\uff0c\u4eba\u4f53\u5de5\u7a0b\u5b66\u4e5f\u6709\u4e0d\u540c\uff0c\u4ee5\u53ca\u88c5\u5907\u7684\u4e0d\u540c\u3002\u4e00\u6746\u70ae\u88c5\u5728\u4e0d\u540c\u5766\u514b\u4e0a\u6240\u53d1\u6325\u7684\u6548\u679c\u51fa\u73b0\u5dee\u5f02\u662f\u5b8c\u5168\u7b26\u5408\u73b0\u5b9e\u7684\u3002<br \/>\n<\/span><!--more--><br \/>\n&#8211; apparently implementing the amount of crew XP recieved in post-battle statisics doesn\u2019t have high priority<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u53ef\u4ee5\u8ba9\u4f60\u5728\u6218\u540e\u770b\u5230\u8fd9\u4e00\u573a\u4e58\u5458\u4e00\u5171\u62ff\u4e86\u591a\u5c11\u7ecf\u9a8c\u7684\u673a\u5236\u7684\u4f18\u5148\u7ea7\u4e0d\u662f\u5f88\u9ad8<\/span><\/p>\n<p>&#8211; apprently both the T110E3 and T110E4 will be nerfed (SS: if I understand it correctly), currently T110E3 has a bit better winrate than T110E4<br \/>\n<span style=\"color: #0000ff;\">\uff08\u672c\u6761\u57fa\u4e8eSS\u7406\u89e3\u6b63\u786e\uff09T110E3\u548cT110E4\u90fd\u8981\u780d\uff0c\u73b0\u5728T110E3\u7684\u80dc\u7387\u6bd4T110E4\u8981\u9ad8\u4e00\u70b9<\/span><\/p>\n<p>&#8211; it seems that SerB is not exactly agreeing with the implementation of the option to disable the battle chat<br \/>\n<span style=\"color: #0000ff;\">SerB\u5e76\u4e0d\u5b8c\u5168\u540c\u610f\u628a\u7981\u7528\u6218\u6597\u804a\u5929\u7684\u9009\u9879\u5f15\u5165\u6e38\u620f\u8fd9\u4e00\u4e8b\u5b9e<\/span><\/p>\n<p>&#8211; the fact that the 155mm T7 (US gun) has better penetration in game than the 120mm T53 is not historical (SS: it was vice versa, in fact the 155mm could only fire HE shells IIRC), it is a game balance decision<br \/>\n<span style=\"color: #0000ff;\">155mm T7\uff08\u7f8e\u56fd\u7684\u70ae\uff09\u6bd4\u6e38\u620f\u5185\u7684120mm T53\u7684\u70ae\u7a7f\u6df1\u66f4\u597d\u8fd9\u4e8b\u662f\u975e\u53f2\u5b9e\u7684\uff08SS\uff1a\u6070\u6070\u76f8\u53cd\uff0c\u5982\u679c\u6211\u6ca1\u8bb0\u9519\u7684\u8bdd\uff0c\u5b9e\u9645\u4e0a155mm\u53ea\u80fd\u53d1\u5c04HE\u5f39\uff09\uff0c\u8fd9\u4e48\u505a\u662f\u51fa\u4e8e\u5bf9\u6e38\u620f\u7684\u5e73\u8861\u6027\u7684\u8003\u8651<\/span><\/p>\n<p>&#8211; it\u2019s not yet sure that there will be improved destruction model of trees (SS: breaking, splintering), but it\u2019s possible<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u5e76\u4e0d\u786e\u5b9a\u6811\u6728\u7684\u6467\u6bc1\u6a21\u578b\u4f1a\u4e0d\u4f1a\u88ab\u6539\u8fdb\uff08\u88ab\u649e\u65ad\uff0c\u88c2\u5f00\u4e4b\u7c7b\u7684\uff09\u4f46\u662f\u6709\u53ef\u80fd\u4f1a\u8fd9\u4e48\u505a<\/span><\/p>\n<p>&#8211; it\u2019s possible that the models of grass and bushes will also be improved so that they get crushed once the tanks roll over them<br \/>\n<span style=\"color: #0000ff;\">\u8349\u4e1b\u548c\u704c\u6728\u4e1b\u7684\u6a21\u578b\u4e5f\u6709\u53ef\u80fd\u4f1a\u88ab\u6539\u8fdb\uff0c\u4ee5\u540e\u4ed6\u4eec\u5c31\u4f1a\u5728\u5766\u514b\u5f00\u8fc7\u65f6\u76f4\u63a5\u788e\u5f00<\/span><\/p>\n<p>&#8211; apparently, different types of shells will destroy buildings differently<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u540c\u7684\u70ae\u5f39\u4f1a\u4ee5\u4e0d\u540c\u7684\u5f62\u5f0f\u62c6\u6389\u623f\u5b50<\/span><\/p>\n<p>&#8211; the time before the \u201ctracks\u201d your tank leaves on the ground disappear will be seriously increased, but they will still disappear (won\u2019t stay forever)<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u5728\u5730\u4e0a\u7559\u4e0b\u7684\u201c\u5c65\u5e26\u201d\u75d5\u8ff9\u7684\u6d88\u5931\u4e4b\u524d\u7684\u5b58\u5728\u65f6\u95f4\u4f1a\u88ab\u5927\u5e45\u5ea6\u63d0\u9ad8\uff0c\u7136\u800c\u5b83\u4eec\u6700\u7ec8\u8fd8\u4f1a\u6d88\u5931\uff08\u4e0d\u4f1a\u6c38\u4e45\u7684\u505c\u7559\u5728\u90a3\uff09<\/span><\/p>\n<p>&#8211; it\u2019s possible there will be some significant optimization in the game for those, who play on maximum settings<br \/>\n<span style=\"color: #0000ff;\">\u672a\u6765\u6709\u53ef\u80fd\u4f1a\u5bf9\u90a3\u4e9b\u7279\u6548\u5168\u5f00\u7684\u73a9\u5bb6\u8fdb\u884c\u4e00\u6b21\u663e\u8457\u7684\u4f18\u5316<\/span><\/p>\n<p>&#8211; IS-3 hull will be remodelled<br \/>\n<span style=\"color: #0000ff;\">IS-3\u7684\u8f66\u8eab\u4f1a\u88ab\u91cd\u65b0\u5efa\u6a21<\/span><\/p>\n<p>&#8211; for now, all the patches (updates) will be downloaded altogether: at least in the beginning there will not be separate \u201cHD\u201d patches and separate \u201cnormal\u201d patches<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\uff0c\u6240\u6709\u7684\u8865\u4e01\u90fd\u662f\u4e00\u8d77\u4e0b\u8f7d\u7684\uff1a\u81f3\u5c11\u4e00\u5f00\u59cb\u5e76\u4e0d\u4f1a\u6709\u5355\u72ec\u5206\u5f00\u7684\u201c\u9ad8\u6e05\u201d\u8865\u4e01\u548c\u72ec\u7acb\u7684\u201c\u5e38\u89c4\u7248\u201d\u8865\u4e01<\/span><\/p>\n<p>&#8211; according to Storm, disabling the camera \u201cwaving\u201d in sniper mode (\u201cdynamic camera\u201d) does not give you any significant combat advantage<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u7981\u7528\u72d9\u51fb\u6a21\u5f0f\u4e0b\u6444\u50cf\u673a\u7684\u201c\u6296\u52a8\u201d\uff08\u6253\u5f00\u201c\u52a8\u6001\u6444\u50cf\u673a\u201d\u7684\u90a3\u4e2a\u9009\u9879\uff09\u5e76\u4e0d\u4f1a\u4e3a\u4f60\u5e26\u6765\u5f88\u663e\u8457\u7684\u5728\u6218\u6597\u4e2d\u7684\u4f18\u52bf<\/span><\/p>\n<p>&#8211; Storm (and other developers) believes that the D-25, D-10, S-70, M-62 and M-64 Soviet guns are implemented correctly (penetration-wise): he argues that there are many various penetration tables for those guns and some differ significantly from each other<br \/>\n<span style=\"color: #0000ff;\">Storm\uff08\u4ee5\u53ca\u5176\u4ed6\u5f00\u53d1\u56e2\u961f\u7684\u6210\u5458\uff09\u76f8\u4fe1D-25\uff0cD-10\uff0cS-70\uff0cM-62\u4ee5\u53caM-64\u82cf\u8054\u4e3b\u70ae\u90fd\u88ab\u6b63\u786e\u5730\u52a0\u5165\u4e86\u6e38\u620f\uff08\u4ece\u7a7f\u6df1\u89d2\u5ea6\u6765\u8bb2\uff09\uff1a\u4ed6\u4e89\u8fa9\u8bf4\u8fd9\u4e9b\u4e3b\u70ae\u90fd\u6709\u5f88\u591a\u7a7f\u6df1\u6307\u793a\u8868\u683c\uff0c\u4f46\u662f\u90e8\u5206\u8868\u683c\u7684\u6570\u636e\u4e4b\u95f4\u7684\u5dee\u5f02\u53c8\u7279\u522b\u5927<\/span><\/p>\n<p>&#8211; Veider on hardware (graphic card) upgrade: \u201cI also started on 7600GT, then 9800, then GTS250, GTX460, GTX550, GTX580, now I have GT770. If you like to play, you have to like also switching graphic cards :)\u201d<br \/>\n<span style=\"color: #0000ff;\">Veider\u5bf9\u4e8e\u786c\u4ef6\uff08\u663e\u5361\uff09\u5347\u7ea7\u7684\u8bf4\u6cd5\uff1a\u201c\u6211\u4e00\u5f00\u59cb\u7528\u7684\u4e5f\u662f7600GT\uff0c\u540e\u6765\u662f9800\uff0c\u4e4b\u540e\u662fGTS250\uff0cGTX460\uff0cGTX580\uff0c\u6211\u73b0\u5728\u7528\u7684\u662fGTX770\u3002\u5982\u679c\u4f60\u60f3\u8981\u73a9\u6e38\u620f\u7684\u8bdd\uff0c\u8bb0\u5f97\u8981\u4e00\u76f4\u6362\u663e\u5361\u554ao(*\uffe3\u25bd\uffe3*)\u309e \u201d<\/span><\/p>\n<p>&#8211; Veider does not know exactly whether GTX770 will be able to run the HD client on top settings: \u201cI hope it will\u201d<br \/>\n<span style=\"color: #0000ff;\">Veideri\u5e76\u4e0d\u786e\u5b9aGTX770\u662f\u5426\u80fd\u628a\u9ad8\u6e05\u5ba2\u6237\u7aef\u4ee5\u6700\u9ad8\u7279\u6548\u5e26\u8d77\u6765\uff1a\u201c\u6211\u5e0c\u671b\u53ef\u4ee5\u5c31\u662f\u4e86\u201d<\/span><\/p>\n<p>&#8211; apparently the developers tested allowing players to create their own maps, the results of this were unplayable<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u66fe\u7ecf\u6d4b\u8bd5\u8fc7\u8ba9\u73a9\u5bb6\u81ea\u5236\u5730\u56fe\uff0c\u7ed3\u679c\u975e\u5e38\u7684\u7cdf\u7cd5\uff0c\u6839\u672c\u6ca1\u6cd5\u73a9\u3002<\/span><\/p>\n<p>&#8211; apparently the premium tanks, that are not in the ingame shop anymore (KV-5, Type 59) do not display correctly on your Depot screen, it\u2019s a bug and it will be fixed in 8.11<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u4e9b\u4e0d\u5b58\u5728\u4e8e\u6e38\u620f\u5185\u7684\u5546\u5e97\u7684\u91d1\u5e01\u8f66\u4eec\uff08KV-5\uff0c59\u5f0f\u7b49\u7b49\uff09\u5728\u4ed3\u5e93\u754c\u9762\u4e0d\u4f1a\u6b63\u786e\u663e\u793a\u7684\u539f\u56e0\u662f\u7531\u4e8eBug\u9020\u6210\u7684\uff0c\u5b83\u4f1a\u57288.11\u5c31\u8fdb\u884c\u4fee\u590d<\/span><\/p>\n<p>&#8211; according to Overlord, WoTB will enter open beta stage soon<br \/>\n<span style=\"color: #0000ff;\">Overlord\u8868\u793aWOT\u624b\u673a\u7248\u5373\u5c06\u8fdb\u5165\u516c\u5f00\u6d4b\u8bd5\u9636\u6bb5\u00a0<\/span><\/p>\n<p>Overlord also talks about an interesting concept, \u201cpersonalised missions\u201d \u2013 to quote him:<br \/>\n<span style=\"color: #0000ff;\">Overlord\u540c\u65f6\u63d0\u5230\u4e86\u4e00\u4e2a\u6709\u8da3\u7684\u6982\u5ff5\uff0c\u201c\u4e2a\u6027\u5316\u4efb\u52a1\u201d\u2014\u4ee5\u4e0b\u4e3a\u539f\u6587\u00a0<\/span><\/p>\n<blockquote><p>A system that would track player\u2019s progress throughout the game (tanks researched and purchased, crew skills, etc) and offer unique missions based on that progress? In such a system, each player would always have a goal (or a few) to complete.<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u4e2a\u53ef\u4ee5\u8ffd\u8e2a\u73a9\u5bb6\u6e38\u620f\u8fdb\u5ea6\uff08\u70b9\u4eae\u548c\u4e70\u51fa\u7684\u5766\u514b\uff0c\u4e58\u5458\u6280\u80fd\u4e4b\u7c7b\u7684\uff09\u4ee5\u53ca\u57fa\u4e8e\u6b64\u7ed9\u73a9\u5bb6\u63d0\u4f9b\u72ec\u4e00\u65e0\u4e8c\u7684\u4efb\u52a1\uff1f\u5728\u8fd9\u4e2a\u7cfb\u7edf\u4e2d\uff0c\u6bcf\u4e2a\u73a9\u5bb6\u5e94\u8be5\u603b\u6709\u4e00\u4e2a\uff08\u6216\u8005\u4e00\u4e9b\uff09\u9700\u8981\u5b8c\u6210\u7684\u76ee\u6807<\/span><\/p><\/blockquote>\n<p>and here is an example from Overlord:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662f\u4ed6\u7ed9\u51fa\u7684\u4e00\u4e2a\u6817\u5b50\uff1a\u00a0<\/span><\/p>\n<blockquote><p>Supposing, you are going US medium line (at M4A3E8), missions could be:<\/p>\n<p>&#8211; upgade to top gun (in 2h)<br \/>\n&#8211; unlock T20 (in 2d)<br \/>\n&#8211; upgade crew to 100%<br \/>\n&#8211; reach 55% W\/R (100 battles min)<\/p>\n<p><span style=\"color: #0000ff;\">\u6bd4\u65b9\u8bf4\uff0c\u4f60\u5728\u73a9\u7f8e\u56fd\u7684\u4e2d\u5766\u7ebf\uff08\u73b0\u5728\u51fa\u5230\u4e86M4A3E8\uff09<\/span><br \/>\n<span style=\"color: #0000ff;\">\u4efb\u52a1\u5c06\u4f1a\u662f\u8fd9\u6837\u7684\uff1a<\/span><br \/>\n<span style=\"color: #0000ff;\">\u5347\u7ea7\u5230\u9876\u7ea7\u70ae\uff082\u5c0f\u65f6\u4e4b\u5185\uff09<\/span><br \/>\n<span style=\"color: #0000ff;\">\u89e3\u9501\/\u70b9\u4eaeT20\uff082\u5929\u4e4b\u5185\uff09<\/span><br \/>\n<span style=\"color: #0000ff;\">\u628a\u4e58\u5458\u6280\u80fd\u7ec3\u5230100%<\/span><br \/>\n<span style=\"color: #0000ff;\">\u628a\u80dc\u7387\u63d0\u5347\u81f355%\uff08\u6218\u6597\u573a\u6b21\u81f3\u5c11\u9700\u8981100\u573a\uff09\u00a0<\/span><\/p><\/blockquote>\n<p>An interesting insight for sure!<br \/>\n<span style=\"color: #0000ff;\">\u770b\u8d77\u6765\u633a\u6709\u610f\u601d\u7684\uff01<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/01\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=5481\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-5481","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5481","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5481"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5481\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5481"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5481"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5481"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}