{"id":5316,"date":"2014-01-04T04:12:49","date_gmt":"2014-01-03T20:12:49","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=5316"},"modified":"2014-01-04T04:21:32","modified_gmt":"2014-01-03T20:21:32","slug":"storm%e5%9b%9e%e5%a4%8d%e4%ba%86kttsasap%e8%a7%86%e9%a2%91%e7%9a%84%e9%97%ae%e9%a2%98","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=5316","title":{"rendered":"Storm\u56de\u590d\u4e86KTTS\/ASAP\u89c6\u9891\u7684\u95ee\u9898"},"content":{"rendered":"<p><strong>Source:<a href=\"http:\/\/ftr.wot-news.com\/2014\/01\/03\/storm-replies-on-kttsasap-questions\/\">http:\/\/ftr.wot-news.com\/2014\/01\/03\/storm-replies-on-kttsasap-questions\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-kwg.livejournal.com\/269546.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197\u00a0<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>Storm made another blog post, where he encourages players to ask about the New Year \u201cKTTS\u201d edition (the one with HD graphics introduction). Here\u2019s what was answered in the discussion:<br \/>\n<span style=\"color: #0000ff;\">Storm\u53c8\u65b0\u5f00\u4e86\u4e00\u5e16\uff0c\u9f13\u52b1\u5927\u5bb6\u591a\u95ee\u4e00\u4e9b\u5173\u4e8e\u65b0\u5e74\u7684\u201cKTTS\u201d\u7279\u8f91\uff08\u5c31\u662f\u9ad8\u6e05\u56fe\u50cf\u90a3\u4e00\u96c6\uff09\u3002\u4ee5\u4e0b\u662f\u5728\u8ba8\u8bba\u533a\u56de\u7b54\u7684\u4e00\u4e9b\u4e1c\u897f\u00a0<\/span><\/p>\n<p>&#8211; the turrets will fly (after ammo rack explosion) off even for those with Havoc disabled, as it is calculated server-side<br \/>\n<span style=\"color: #0000ff;\">\u5728\u4e0d\u6253\u5f00Havok\u7684\u60c5\u51b5\u4e0b\uff0c\u7531\u4e8e\u5f39\u836f\u67b6\u7206\u70b8\u800c\u88ab\u70b8\u98de\u7684\u70ae\u5854\u4e5f\u4e00\u6837\u4f1a\u98de\u8d77\u6765\uff0c\u56e0\u4e3a\u5b83\u662f\u5728\u670d\u52a1\u5668\u7aef\u8fdb\u884c\u8ba1\u7b97\u7684<!--more--><\/span><\/p>\n<p>&#8211; the issue whether it will be possible to shoot a house and bury someone in the rubble is still being investigated, but this will most likely not come<br \/>\n<span style=\"color: #0000ff;\">\u901a\u8fc7\u628a\u4eba\u57cb\u5728\u7531\u4e8e\u697c\u623f\u88ab\u5c04\u51fb\u800c\u9020\u6210\u7684\u5e9f\u589f\u4e0b\u4ee5\u8fbe\u6210\u51fb\u6740\u7684\u95ee\u9898\u4f9d\u7136\u5728\u8ba8\u8bba\u4e2d\uff0c\u4f46\u662f\u8fd9\u4e2a\u673a\u5236\u5f88\u6709\u53ef\u80fd\u4e0d\u4f1a\u51fa\u73b0<\/span><\/p>\n<p>&#8211; behavior of the tank will not change by the introduction of the independent suspension, the independent suspension is only client-side visual, the movement pattern will be the same for all the models, because the server doesn\u2019t have the capacity to calculate every roadwheel movement independently<br \/>\n<span style=\"color: #0000ff;\">\u72ec\u7acb\u60ac\u6302\u7684\u5f15\u5165\u4e0d\u4f1a\u5f71\u54cd\u5230\u5766\u514b\u7684\u884c\u4e3a\uff0c\u56e0\u4e3a\u72ec\u7acb\u60ac\u6302\u53ea\u662f\u5ba2\u6237\u7aef\u7684\u89c6\u89c9\u6548\u679c\uff0c\u800c\u6240\u6709\u6a21\u578b\u7684\u79fb\u52a8\u8f68\u8ff9\u90fd\u662f\u4e00\u6837\u7684\uff0c\u56e0\u4e3a\u670d\u52a1\u5668\u6ca1\u6709\u8fd9\u4e2a\u80fd\u529b\u548c\u8d44\u6e90\u6765\u8ba1\u7b97\u6bcf\u4e00\u4e2a\u5355\u72ec\u7684\u8d1f\u91cd\u8f6e\u7684\u79fb\u52a8<\/span><\/p>\n<p>&#8211; in historical battles, the amount of ammo carried will be similiar to the real values (SS: limited amount of gold ammo)<br \/>\n<span style=\"color: #0000ff;\">\u5386\u53f2\u6218\u4e2d\uff0c\u8f7d\u5f39\u91cf\u4f1a\u4e0e\u73b0\u5b9e\u7684\u503c\u76f8\u8fd1\uff08SS\uff1a\u9650\u5236\u91d1\u5e01\u5f39\u6570\u91cf\uff09\u00a0<\/span><\/p>\n<p>&#8211; currently, Wargaming is planning to increase crit chances by HE shells (!), it\u2019s possible they will be also further rebalanced otherwise<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728WG\u6709\u8ba1\u5212\u8981\u63d0\u9ad8\u7531HE\u5f39\u9020\u6210\u7684\u6a21\u5757\u6740\u4f24\u548c\u4e58\u5458\u6740\u4f24\u51e0\u7387\uff08\uff01\uff09\uff0c\u672a\u6765\u4e5f\u6709\u53ef\u80fd\u8fdb\u884c\u91cd\u65b0\u5e73\u8861<\/span><\/p>\n<p>&#8211; the situation where you wait for the MM for (let\u2019s say) 30 seconds to put your vehicle into battle even if there are tons of vehicles of your tier in queue is due to the fact one of the main MM rules is the even spread between battle tiers (SS: as in, the MM is waiting to put your tier 6 tank into tier 8 battle even though there are plenty of other tier 6 tanks in the queue)<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u4f60\u5728MM\u961f\u5217\u4e2d(\u5047\u8bbe)\u5df2\u7ecf\u8fc7\u53bb\u4e8630\u79d2\uff0c\u4f46\u662f\u4f60\u770b\u5230\u961f\u5217\u4e2d\u6709\u5f88\u591a\u540c\u7ea7\u8f66\u5374\u4e00\u76f4\u65e0\u6cd5\u8fdb\u5165\u6218\u6597\u65f6\u662f\u56e0\u4e3a\u4e00\u6761\u4e3b\u8981\u7684MM\u89c4\u5219\u662f\u8981\u628a\u6218\u6597\u7b49\u7ea7\u5747\u5300\u7684\u6563\u5e03\u5f00\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\uff0c\u5c31\u7b97\u961f\u5217\u4e2d\u8fd8\u6709\u5176\u4ed6\u8bb8\u591a6\u7ea7\u8f66\uff0cMM\u4e5f\u6b63\u7b49\u5f85\u7740\u628a\u4f60\u76846\u7ea7\u8f66\u653e\u8fdb8\u7ea7\u623f\uff09<\/span><\/p>\n<p>&#8211; developers haven\u2019t decided yet, whether the HD client will be a special client (as in, two clients \u2013 one for HD, one regular) or whether there will be simply one client and HD textures will come in a separate (optional) texture pack<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u6ca1\u51b3\u5b9a\u8981\u4e0d\u8981\u628a\u9ad8\u6e05\u5ba2\u6237\u7aef\u505a\u6210\u4e00\u4e2a\u7279\u6b8a\u7684\u5ba2\u6237\u7aef\uff08\u4e5f\u5c31\u662f\u8bf4\u4e24\u4e2a\u5ba2\u6237\u7aef\u2014\u4e00\u4e2a\u9ad8\u6e05\u7684\uff0c\u4e00\u4e2a\u5e38\u89c4\u7684\uff09\u6216\u8005\u8bf4\u53ea\u6709\u4e00\u4e2a\u5ba2\u6237\u7aef\uff0c\u9ad8\u6e05\u8d34\u56fe\u4f1a\u4f5c\u4e3a\u4e00\u4e2a\u5355\u72ec\u7684\uff08\u53ef\u9009\u7684\uff09\u6750\u8d28\u5305\u51fa\u73b0<\/span><\/p>\n<p>&#8211; Storm states that the option with two client sucks, because there would have to be double testing, double client build assembly etc.<br \/>\n<span style=\"color: #0000ff;\">Storm\u8bf4\u505a\u4e24\u4e2a\u5ba2\u6237\u7aef\u8fd9\u4e2a\u4e3b\u610f\u70c2\u900f\u4e86\uff0c\u56e0\u4e3a\u4ed6\u4eec\u8fd9\u6837\u5c31\u9700\u8981\u6d4b\u8bd5\u4e24\u6b21\uff0c\u6253\u5305\u4e24\u4efd\u5ba2\u6237\u7aef\u4ec0\u4e48\u7684<\/span><\/p>\n<p>&#8211; the autodetection of settings mechanism will be reworked<br \/>\n<span style=\"color: #0000ff;\">\u81ea\u52a8\u4fa6\u6d4b\u914d\u7f6e\u4ee5\u8c03\u6574\u9009\u9879\u7684\u673a\u5236\u4f1a\u91cd\u5236<\/span><\/p>\n<p>&#8211; there will definitely be two renders (improved and old) and two sets of content (regular and HD textures)<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u6709\u4e24\u5957\u6e32\u67d3\uff08\u6539\u8fdb\u7248\u548c\u8001\u7684\uff09\u4ee5\u53ca\u4e24\u5957\u5185\u5bb9\uff08\u666e\u901a\u7684\u548c\u9ad8\u6e05\u7684\uff09<\/span><\/p>\n<p>&#8211; developers haven\u2019t decided yet whether debris from buildings will be able to damage your vehicle<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u6ca1\u51b3\u5b9a\u662f\u5426\u8981\u628a\u5efa\u7b51\u7269\u7684\u788e\u5757\u505a\u6210\u53ef\u4ee5\u5bf9\u4f60\u7684\u5766\u514b\u9020\u6210\u4f24\u5bb3\u4e0e\u5426<\/span><\/p>\n<p>&#8211; the heavier the flying turret (after ammo rack explosion) will be, the more damage will it do to you if it lands on you<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u70b8\u98de\u7684\u70ae\u5854\u91cd\u91cf\u8d8a\u5927\uff0c\u5b83\u5728\u843d\u5230\u4f60\u8f66\u4e0a\u65f6\u6240\u9020\u6210\u7684\u4f24\u5bb3\u5c31\u8d8a\u9ad8<\/span><\/p>\n<p>&#8211; Storm states that the fact Maus turret would fly off (if only a bit) after ammo rack explosion is realistic.<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u9f20\u5f0f\u7684\u70ae\u5854\u5728\u5f39\u836f\u67b6\u7206\u70b8\u4e4b\u540e\u98de\u8d77\u6765\uff08\u5982\u679c\u5c31\u98de\u8d77\u6765\u4e00\u5c0f\u70b9\uff09\u662f\u7b26\u5408\u73b0\u5b9e\u7684<\/span><\/p>\n<p>&#8211; tier 10 TD nerf (SS: reduced alpha) will come in 8.11, some TD\u2019s will not keep their DPM (SS: that means some TD\u2019s will have their DPM nerfed too by not only reducing the alpha, but also by not compensating the reduction by ROF buff)<br \/>\n<span style=\"color: #0000ff;\">10\u7ea7TD\u5927\u780d\uff08SS\uff1a\u964d\u4f4e\u5355\u53d1\u4f24\u5bb3\uff09\u4f1a\u57288.11\u52a8\u624b\uff0c\u90e8\u5206TD\u7684DPM\u4e0d\u4f1a\u548c\u73b0\u5728\u4e00\u81f4\uff08SS\uff1a\u8fd9\u5c31\u610f\u5473\u7740\u90e8\u5206TD\u7684DPM\u4e0d\u4ec5\u4f1a\u4ee5\u780d\u6389\u5355\u53d1\u4f24\u5bb3\u7684\u5f62\u5f0f\u4e0b\u964d\uff0c\u540c\u65f6\u8fd8\u5f97\u4e0d\u5230\u5176\u4ed6TD\u5f97\u5230\u7684\u5c04\u901f\u8865\u507f\uff09<\/span><\/p>\n<p>&#8211; apparently, 9.0 will also bring new sounds for the vehicles (for movement and engine, not guns), such as the realistic \u201cclanking\u201d of tracks (Storm: \u201cSomething like that\u201d), there will also be (\u201cwhen it\u2019s done it\u2019s done\u201d) turret rotation sound<br \/>\n<span style=\"color: #0000ff;\">9.0\u4f1a\u5e26\u6765\u8f66\u8f86\u7684\u65b0\u58f0\u97f3\uff08\u8f66\u8f86\u79fb\u52a8\u4ee5\u53ca\u53d1\u52a8\u673a\uff0c\u5e76\u4e0d\u662f\u70ae\u58f0\uff09\uff0c\u4f8b\u5982\u5c65\u5e26\u7684\u201c\u53ee\u5f53\u54cd\u201d\u7684\u58f0\u97f3\uff08Storm\uff1a\u201c\u7c7b\u4f3c\u4e8e\u8fd9\u4e9b\u7684\u73a9\u610f\u201d\uff09\uff0c\u8fd8\u4f1a\u6709\uff08\u201cwhen it\u2019s done it\u2019s done\u201d\uff09\u70ae\u5854\u8f6c\u52a8\u7684\u58f0\u97f3<\/span><\/p>\n<p>&#8211; it\u2019s not yet clear when will new reworked chat system come (resp. it\u2019s not clear whether it will be in 9.0 or not)<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u4e0d\u6e05\u695a\u91cd\u5236\u8fc7\u7684\u804a\u5929\u7cfb\u7edf\u4ec0\u4e48\u65f6\u5019\u51fa\u73b0\uff08\u5c31\u662f\u8bf4\u4e0d\u6e05\u695a9.0\u80fd\u4e0d\u80fd\u641e\u51fa\u6765\uff09<\/span><\/p>\n<p>&#8211; new tier 8 premium vehicle will not come anytime soon \u2013 in one of the recent streams, some community guy (Evilly?) mentioned something about a new tier 8 premium coming soon, but Storm categorically states that it is him, who decides what tank gets released when and that tier 8 premium is not planned for near future<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u76848\u7ea7\u91d1\u5e01\u8f66\u4e00\u6bb5\u65f6\u95f4\u5185\u4e0d\u4f1a\u6709\u7684\u2014\u5728\u6700\u8fd1\u51e0\u6b21\u76f4\u64ad\u6d3b\u52a8\u7684\u5176\u4e2d\u4e00\u6b21\uff0c\u6709\u4e2a\u73a9\u5bb6\u793e\u533a\u7684\u5bb6\u4f19\uff08Ecilly?\uff09\u63d0\u5230\u4e86\u65b0\u76848\u7ea7\u91d1\u5e01\u8f66\u4f1a\u51fa\u73b0\u7684\u3002\u4f46\u662fStorm\u575a\u5b9a\u7684\u8868\u793a\u81ea\u5df1\u624d\u662f\u90a3\u4e2a\u51b3\u5b9a\u53d1\u5e03\u4ec0\u4e48\u5766\u514b\u4ee5\u53ca\u4ec0\u4e48\u65f6\u5019\u53d1\u5e03\u7684\u4eba\uff0c8\u7ea7\u91d1\u5e01\u8f66\u8fd1\u671f\u4e5f\u4e0d\u4f1a\u518d\u6709\u4e86<\/span><\/p>\n<p>&#8211; there are no plans apparently for PhysX introduction<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u5f15\u5165PhysX\u5f15\u64ce\uff08\u539fAGEIA\u516c\u53f8\u5f00\u53d1\u7684\u4e00\u6b3e\u7269\u7406\u5f15\u64ce\uff09<\/span><\/p>\n<p>&#8211; armor of turrets flying off will not be considered apparently (Storm states that the ripped off turret will act \u201cjust like a destroyed vehicle \u2013 impenetrable\u201d), but it will be possible to tip them over on their roof<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u70b8\u98de\u7684\u70ae\u5854\u4e0d\u4f1a\u518d\u8003\u8651\u88c5\u7532\u503c\u4e86\uff08Storm\u8868\u793a\u88ab\u70b8\u98de\u7684\u70ae\u5854\u5c31\u548c\u201c\u4e00\u8f86\u88ab\u6467\u6bc1\u7684\u5766\u514b\u4e00\u6837\u2014\u6ca1\u529e\u6cd5\u6253\u7a7f\u201d\uff09\uff0c\u4f46\u662f\u70ae\u5854\u662f\u6709\u53ef\u80fd\u51fa\u73b0\u5e95\u671d\u4e0a\u7684\u60c5\u51b5\u7684<\/span><\/p>\n<p>&#8211; \u201cT95 will be a special tank, not regular\u201d (SS: according to this, it\u2019s possible the second American medium branch might not get the T95 as a top tank at all \u2013 who knows?)<br \/>\n<span style=\"color: #0000ff;\">\u201cT95\u4f1a\u662f\u4e2a\u7279\u6b8a\u7684\u5766\u514b\uff0c\u4e0d\u4f1a\u662f\u5e38\u89c4\u7684\u201d\uff08SS\uff1a\u8fd9\u4e48\u8bf4\u7684\u8bdd\uff0c\u7f8e\u56fd\u4e8c\u7ebf\u4e2d\u5766\u7684\u9876\u7ea7\u8f66\u8fd8\u6709\u53ef\u80fd\u4e0d\u662fT95\u2014\u4e0d\u8fc7\u8c01\u77e5\u9053\u5462\uff1f\uff09<\/span><\/p>\n<p>&#8211; there are no plans for 2014 to introduce the possibility to penetrate dead tanks (wrecks) \u2013 Storm: \u201cAnd do we need it? It could change the gamplay strongly at some points\u201d \u2013 later, he adds: \u201cWe discussed the option of having penetrable wrecks \u2013 it wouldn\u2019t stress the server much. The real question is \u2013 why the hell would we do it?\u201d<br \/>\n<span style=\"color: #0000ff;\">2014\u5e74\u6ca1\u6709\u8ba1\u5212\u8981\u52a0\u5165\u53ef\u51fb\u7a7f\u7684\u5766\u514b\u5c38\u4f53\uff08\u6b8b\u9ab8\uff09\u2014Storm\uff1a\u201c\u6211\u4eec\u771f\u7684\u9700\u8981\u8fd9\u4e2a\uff1f\u5b83\u5728\u67d0\u4e9b\u65f6\u5019\u6709\u53ef\u80fd\u4f1a\u5bf9\u6e38\u620f\u6027\u6709\u5f88\u5927\u7684\u5f71\u54cd\u201d\u2014\u8fc7\u4e00\u4f1a\u4ed6\u8868\u793a\uff1a\u201c\u6211\u4eec\u8ba8\u8bba\u8fc7\u4e86\u8fd9\u79cd\u9009\u9879\u7684\u53ef\u884c\u6027\u2014\u5b83\u5bf9\u670d\u52a1\u5668\u7684\u8d1f\u8f7d\u4e0d\u4f1a\u6709\u592a\u5927\u5f71\u54cd\u3002\u4f46\u662f\u6839\u672c\u95ee\u9898\u662f\u2014\u6211\u4eecTMD\u4e3a\u4ec0\u4e48\u8981\u641e\u8fd9\u4e2a\uff1f\u201d<\/span><\/p>\n<p>&#8211; there are no plans to introduce visual \u201caging\u201d of the vehicle (SS: as in, a vehicle used a lot would look worn out), the only thing that is planned is the tank getting dirty in battle<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u5f15\u5165\u5766\u514b\u5728\u89c6\u89c9\u4e0a\u7684\u201c\u8001\u5316\u201d\u6548\u679c\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\u4e00\u8f86\u4f7f\u7528\u6b21\u6570\u8fc7\u591a\u7684\u5766\u514b\u770b\u8d77\u6765\u5c31\u4f1a\u6709\u4e9b\u7834\u65e7\u4e86\uff09\uff0c\u552f\u4e00\u8ba1\u5212\u5f53\u4e2d\u7684\u4e8b\u60c5\u5c31\u662f\u5766\u514b\u5728\u6218\u6597\u4e2d\u4f1a\u53d8\u810f<\/span><\/p>\n<p>&#8211; the damage and penetration of shells in historical battles will not differ from those in random battles, apart from the amount of ammo carried, which will be set in advance (apparently a T-34\/76 will carry half of the shells as AP, half as HE and several pieces of gold ammo)<br \/>\n<span style=\"color: #0000ff;\">\u5386\u53f2\u6218\u4e2d\u7684\u70ae\u5f39\u7a7f\u6df1\u548c\u4f24\u5bb3\u4e0e\u968f\u673a\u6218\u4e0d\u4f1a\u6709\u533a\u522b\uff0c\u9664\u4e86\u9884\u5148\u8bbe\u5b9a\u597d\u7684\u8f7d\u5f39\u91cf\u4ee5\u5916\uff08T-34\/76\u4f1a\u5e26\u4e00\u534aAP\uff0c\u4e00\u534aHE\uff0c\u4ee5\u53ca\u51e0\u53d1\u91d1\u5e01\u5f39\uff09<\/span><\/p>\n<p>&#8211; it\u2019s not yet known, what kind of computer will be required to run the HD client<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u4e0d\u77e5\u9053\u5230\u5e95\u9ad8\u6e05\u5ba2\u6237\u7aef\u9700\u6c42\u4ec0\u4e48\u6837\u7684\u914d\u7f6e<\/span><\/p>\n<p>&#8211; KV-5 will most likely not be buffed or nerfed anytime soon, Storm states that its stats and profitability are fine<br \/>\n<span style=\"color: #0000ff;\">KV-5\u8fd1\u4e00\u6bb5\u65f6\u95f4\u5185\u90fd\u4e0d\u4f1a\u88abBuff\u6216\u8005Nerf\u4e86\uff0cStorm\u8868\u793a\u5b83\u7684\u6570\u636e\u4ee5\u53ca\u6253\u94b1\u80fd\u529b\u90fd\u8fd8\u597d<\/span><\/p>\n<p>&#8211; the first part of the HD graphics will come in 9.0<br \/>\n<span style=\"color: #0000ff;\">9.0\u4f1a\u5148\u5e26\u6765\u9ad8\u6e05\u56fe\u50cf\u7684\u7b2c\u4e00\u90e8\u5206<\/span><\/p>\n<p>&#8211; Q: \u201cHow will the historical battle interface look?\u201d A: \u201cYou\u2019ll see on the common test :))\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u5386\u53f2\u6218\u7684\u754c\u9762\u662f\u4ec0\u4e48\u6837\u7684\uff1f\u201d\u7b54\uff1a\u201c\u7b49\u6d4b\u8bd5\u670d\u4f60\u5c31\u77e5\u9053\u4e86o(*\uffe3\u25bd\uffe3*)\u309e \u201d<\/span><\/p>\n<p>&#8211; Storm \u201cwants to level the profitability of all tier 8 premium tanks to the current Jagdtiger 88 level\u201d (SS: this most likely means an improvement to the majority of tier 8 prems, as Jagdtiger 88 is currently third from above in profitability, according to Storm)<br \/>\n<span style=\"color: #0000ff;\">Storm\u201c\u60f3\u8981\u628a\u6240\u67098\u7ea7\u91d1\u5e01\u8f66\u7684\u6253\u94b1\u80fd\u529b\u5e73\u8861\u7684\u548c\u73b0\u5728\u768488\u864e\u7684\u6253\u94b1\u80fd\u529b\u5dee\u4e0d\u591a\u7684\u6c34\u5e73\u4e0a\u201d\uff08SS\uff1a\u8fd9\u57fa\u672c\u5c31\u662f\u5bf9\u6240\u6709\u76848\u7ea7\u91d1\u5e01\u8f66\u7684\u4e00\u6b21Buff\uff0c\u56e0\u4e3aStorm\u8868\u793a88\u864e\u73b0\u5728\u662f\u6253\u94b1\u80fd\u529b\u6392\u884c\u699c\u7684\u7b2c\u4e09\u540d\uff09<\/span><\/p>\n<p>&#8211; ammo rack explosion will apparently not damage nearby tanks (Storm states that the explosion is generally contained within the tank), it will not also be possible to make the ammo rack detonate after the tank is dead<br \/>\n<span style=\"color: #0000ff;\">\u5f39\u836f\u67b6\u7206\u70b8\u4e0d\u4f1a\u4f24\u5bb3\u5230\u76f8\u90bb\u7684\u5766\u514b\uff08Storm\u8868\u793a\u7206\u70b8\u4e00\u822c\u6765\u8bf4\u90fd\u662f\u5728\u8f66\u5185\u7206\u70b8\u7684\uff09\uff0c\u4e5f\u4e0d\u80fd\u505a\u51fa\u5766\u514b\u6b7b\u540e\u518d\u628a\u5f39\u836f\u67b6\u6253\u7206\u70b8\u7684\u673a\u5236<\/span><\/p>\n<p>&#8211; large buildings will not be completely destroyable, they will crumble, but their \u201cskeleton\u201d (framework) will remain<br \/>\n<span style=\"color: #0000ff;\">\u5927\u7684\u5efa\u7b51\u4e0d\u80fd\u88ab\u5b8c\u5168\u6467\u6bc1\uff0c\u5b83\u4eec\u4f1a\u5d29\u6e83<em>\uff08\u5916\u5899\u584c\u6389\uff1f\u2014\u2014\u8bd1\u6ce8\uff09<\/em>\uff0c\u4f46\u662f\u5b83\u4eec\u7684\u201c\u9aa8\u67b6\u201d\uff08\u6846\u67b6\uff09\u4f1a\u4fdd\u7559\u4e0b\u6765<\/span><\/p>\n<p>&#8211; when demolishing a building (second floor), this will affect most likely the artillery shell trajectory (SS: as in, if you demolish the second floor, it will stop being an obstacle for artillery shell flight)<br \/>\n<span style=\"color: #0000ff;\">\u5047\u8bbe\u4f60\u628a\u4e00\u5e62\u623f\u5b50\u62c6\u4e86\uff08\u628a\u4e8c\u697c\u62c6\u4e86\uff09\uff0c\u8fd9\u4e48\u505a\u4f1a\u5f71\u54cd\u5230\u706b\u70ae\u7684\u5f39\u9053\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\uff0c\u4f60\u628a\u4e8c\u697c\u62c6\u4e86\uff0c\u5b83\u5c31\u4e0d\u4f1a\u518d\u963b\u6321\u706b\u70ae\u7684\u5f39\u9053\u4e86\uff09<\/span><\/p>\n<p>&#8211; the optimization for weak computers and the new graphics are both developed at the same time<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u8001\u7237\u673a\u8fdb\u884c\u7684\u4f18\u5316\u4ee5\u53ca\u65b0\u7684\u56fe\u50cf\u6548\u679c\u662f\u540c\u65f6\u5f00\u53d1\u7684<\/span><\/p>\n<p>&#8211; 8.11 will not bring much in the way of optimization: WoT will start running on new BigWorld version (2.4.1) and there will be some small memory and processing optimizations<br \/>\n<span style=\"color: #0000ff;\">8.11\u4e0d\u4f1a\u5e26\u6765\u7279\u522b\u591a\u7684\u4f18\u5316\u8c03\u6574\uff1aWOT\u5c06\u4f1a\u5f00\u59cb\u8fd0\u884c\u65b0\u7684BigWorld\u7248\u672c\uff082.4.1\uff09\uff0c\u5c4a\u65f6\u5c06\u4f1a\u6709\u4e00\u4e9b\u5c0f\u7684\u5185\u5b58\u4ee5\u53caCPU\u4f18\u5316<\/span><\/p>\n<p>&#8211; more graphic optimization will appear in 9.0: \u201cNew graphic features will eat FPS and in order not to fall out of the set boundaries, we\u2019ll have to optimize\u201d<br \/>\n<span style=\"color: #0000ff;\">9.0\u4f1a\u6709\u66f4\u591a\u7684\u56fe\u50cf\u6548\u679c\u4f18\u5316\uff1a\u201c\u65b0\u7684\u56fe\u50cf\u673a\u5236\u8fd8\u662f\u5f88\u5403\u5e27\u6570\u7684\uff0c\u4e3a\u4e86\u4e0d\u8dcc\u51fa\u6211\u4eec\u6240\u8bbe\u5b9a\u7684\u754c\u9650\uff0c\u6211\u4eec\u5c31\u5fc5\u987b\u8981\u8fdb\u884c\u4f18\u5316\u4e86\u201d<\/span><\/p>\n<p>&#8211; apparently, Wargaming managed to find the RU251 prototype and the owner (not specified who) sent them some photos of it, they are waiting for further documents<br \/>\n<span style=\"color: #0000ff;\">WG\u6210\u529f\u7684\u627e\u5230\u4e86RU251\u539f\u578b\u8f66\u4ee5\u53ca\u5b83\u7684\u62e5\u6709\u8005\uff08\u5e76\u6ca1\u6709\u660e\u786e\u6307\u660e\u662f\u8c01\uff09\u7ed9\u4ed6\u4eec\u53d1\u4e00\u4e9b\u8fd9\u8f86\u8f66\u7684\u7167\u7247\uff0c\u4ed6\u4eec\u5728\u7b49\u5f85\u8fdb\u4e00\u6b65\u7684\u6587\u732e\u8bf4\u660e<\/span><\/p>\n<p>&#8211; maps bigger than 1,5\u00d71,5km will not come soon<br \/>\n<span style=\"color: #0000ff;\">\u8fd1\u671f\u4e0d\u4f1a\u6709\u5927\u4e8e1.5&#215;1.5km\u7684\u5730\u56fe\u51fa\u73b0\u7684<\/span><\/p>\n<p>&#8211; Q: \u201cWhen will there be a revamp of light tanks\u201d A: \u201cHell if I know\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u8f7b\u5766\u5565\u65f6\u5019\u5927\u6539\u554a\uff1f\u201d\u7b54\uff1a\u201c\u6211TMD\u600e\u4e48\u77e5\u9053\u201d<\/span><\/p>\n<p>&#8211; Storm confirms: Americans will get the Chaffee LT branch prolonged to tier 8<br \/>\n<span style=\"color: #0000ff;\">Storm\u786e\u8ba4\u4e86\uff1a\u7f8e\u56fd\u7684\u971e\u98de\u8f7b\u5766\u7ebf\u4f1a\u88ab\u5ef6\u957f\u52308\u7ea7<\/span><\/p>\n<p>&#8211; first tanks to be reworked to HD will be mass-produced (Panzer IV, T-34\/76) and legendary (Tiger, Maus)<br \/>\n<span style=\"color: #0000ff;\">\u7b2c\u4e00\u6279\u9ad8\u6e05\u5316\u7684\u5766\u514b\u4f1a\u662f\u5927\u6279\u91cf\u751f\u4ea7\u8fc7\u7684\uff084\u53f7\uff0cT-34\/76\uff09\u4ee5\u53ca\u4f20\u5947\u7684\u5766\u514b\uff08\u864e\u5f0f\uff0c\u9f20\u5f0f\uff09<\/span><\/p>\n<p>&#8211; apparently the 8.11 will bring the features announced earlier (SS: like switching off the battle chat) \u201cif we manage to fit it in\u201d<br \/>\n<span style=\"color: #0000ff;\">8.11\u4f1a\u5e26\u6765\u65e9\u4e9b\u65f6\u5019\u5c31\u8bf4\u8fc7\u7684\u673a\u5236\u7684\uff08SS\uff1a\u7c7b\u4f3c\u4e8e\u5173\u95ed\u804a\u5929\u7a97\u53e3\uff09\u201c\u5f53\u7136\uff0c\u8981\u662f\u6211\u4eec\u80fd\u628a\u5b83\u4eec\u585e\u8fdb\u53bb\u7684\u8bdd\u201d<\/span><\/p>\n<p>&#8211; developers tried to disable the possibility to shoot at allies, but they decided not to do it, as it sometimes interferes badly with the gameplay<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u66fe\u7ecf\u8bd5\u56fe\u8981\u5173\u95ed\u5bf9\u961f\u53cb\u5c04\u51fb\u7684\u53ef\u80fd\u6027\uff0c\u4f46\u662f\u4ed6\u4eec\u6700\u540e\u51b3\u5b9a\u4e0d\u8fd9\u4e48\u505a\u4e86\uff0c\u56e0\u4e3a\u5b83\u6709\u4e9b\u65f6\u5019\u4f1a\u5bf9\u6e38\u620f\u6027\u4ea7\u751f\u5f88\u5927\u7684\u5f71\u54cd<\/span><\/p>\n<p>&#8211; there will be no Havoc \u201ccheats\u201d, because Havoc doesn\u2019t influence anything gameplay-wise, only visuals<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u4efb\u4f55\u548cHavok\u6709\u5173\u7684\u201c\u5916\u6302\u201d\uff0c\u56e0\u4e3aHavok\u4e0e\u6e38\u620f\u6027\u65b9\u9762\u7684\u4e1c\u897f\u6ca1\u5565\u5173\u7cfb\uff0c\u5b83\u53ea\u5173\u7cfb\u5230\u89c6\u89c9\u65b9\u9762<\/span><\/p>\n<p>&#8211; map Kharkov will not come in 8.11<br \/>\n<span style=\"color: #0000ff;\">\u54c8\u5c14\u79d1\u592b\u8fd9\u5f20\u5730\u56fe\u57288.11\u6ca1\u620f<\/span><\/p>\n<p>&#8211; houses and flora in game will have their polygons increased as well<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u5185\u7684\u623f\u5b50\u548c\u690d\u7269\u7684\u6a21\u578b\u591a\u8fb9\u5f62\u6570\u91cf\u4e5f\u4f1a\u589e\u52a0<\/span><\/p>\n<p>&#8211; 8.11 will most likely come in February according to the regular schedule<br \/>\n<span style=\"color: #0000ff;\">\u6309\u7167\u65f6\u95f4\u8868\u6765\u8bf4\uff0c8.11\u4f1a\u5728\u4e8c\u6708\u4efd\u4e0a\u7ebf<\/span><\/p>\n<p>&#8211; turning the tanks on the roof (tipping over) will be implemented BEFORE all the tanks are remodelled, as WG discovered almost all the models are in good enough quality to have this implemented<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u7ffb\u8f66\uff08\u5e95\u671d\u5929\uff09\u673a\u5236\u4f1a\u5728\u6240\u6709\u5766\u514b\u91cd\u65b0\u5efa\u6a21<strong>\u4e4b\u524d<\/strong>\u5c31\u52a0\u5165\u5230\u6e38\u620f\u4e2d\uff0c\u56e0\u4e3aWG\u53d1\u73b0\u597d\u50cf\u6240\u6709\u7684\u6a21\u578b\u8d28\u91cf\u90fd\u8db3\u4ee5\u652f\u6301\u5f15\u5165\u8fd9\u4e2a\u673a\u5236<\/span><\/p>\n<p>&#8211; building destruction will be introduced in batches throughout the year, not all at once<br \/>\n<span style=\"color: #0000ff;\">\u62c6\u623f\u5b50\u8fd9\u4e2a\u673a\u5236\u4f1a\u5728\u5168\u5e74\u7684\u8865\u4e01\u4e2d\u6162\u6162\u52a0\u5165\u6e38\u620f\uff0c\u5e76\u4e0d\u662f\u4e00\u53e3\u6c14\u52a0\u5165\u6e38\u620f<\/span><\/p>\n<p>&#8211; developers are still deciding, whether to introduce new maps to Team Battles<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u5728\u8003\u8651\u662f\u5426\u8981\u7ed97\/42\u5236\u52a0\u5165\u4e00\u4e9b\u65b0\u5730\u56fe<\/span><\/p>\n<p>&#8211; the new formula for Personal Rating published? \u201cNot yet\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5565\u65f6\u5019\u516c\u5e03\u65b0\u7684\u4e2a\u4eba\u8bc4\u5206\u516c\u5f0f\u554a\uff1f\u201c\u65f6\u5019\u8fd8\u6ca1\u5230\u5462\u201d<\/span><\/p>\n<p>&#8211; it will be possible to see in advance, what map you will be getting in Team Battles and to adjust your team\u2019s tank setup accordingly<br \/>\n<span style=\"color: #0000ff;\">\u672a\u67657\/42\u662f\u6709\u53ef\u80fd\u770b\u5230\u81ea\u5df1\u5373\u5c06\u8fdb\u884c\u6e38\u620f\u7684\u5730\u56fe\uff0c\u5e76\u4e14\u4ee5\u6b64\u6765\u5bf9\u81ea\u5df1\u961f\u4f0d\u7684\u914d\u7f6e\u8fdb\u884c\u8c03\u6574<\/span><\/p>\n<p>&#8211; SU-26 getting it\u2019s 122mm gun back? \u201cHell if I know\u201d (SS: in this case, the meaning is unclear \u2013 Russian phrase \u201cChuj znaet\u201d can also mean a dismissal, like \u201cfuck off\u201d)<br \/>\n<span style=\"color: #0000ff;\">SU-26\u7684122\u70ae\u5565\u65f6\u5019\u56de\u5f52\u554a\uff1f\u201c\u6211TMD\u600e\u4e48\u77e5\u9053\u201d\uff08SS\uff1a\u8fd9\u91cc\u8fd9\u53e5\u8bdd\u7684\u610f\u601d\u4e0d\u662f\u5f88\u660e\u6717\u2014\u6bdb\u6587\u539f\u6587\u662f\u00a0\u201cChuj znaet\u201d\uff0c\u8fd9\u4e2a\u8bcd\u7ec4\u53ef\u4ee5\u4f5c\u4e3a\u6d88\u5931\u6765\u89e3\u91ca\uff0c\u7c7b\u4f3c\u4e8e\u201c\u6eda\u4e00\u8fb9\u53bb\u201d\uff09<\/span><\/p>\n<p>&#8211; there will be \u201ca few event vehicles\u201d in 8.11 (SS: in this case \u201cevent\u201d means any type of tank that is not regular, eg. premium, special, promo etc.), there will be a \u201cvery cool\u201d new map in 8.11 too<br \/>\n<span style=\"color: #0000ff;\">8.11\u4f1a\u6709\u201c\u5c11\u91cf\u7279\u6b8a\u8f66\u8f86\u201d\u51fa\u73b0\uff08SS\uff1a\u8fd9\u91cc\u201c\u7279\u6b8a\u201d\u610f\u5473\u7740\u975e\u94f6\u5e01\u8f66\u4ee5\u5916\u7684\u79cd\u7c7b\uff0c\u4e5f\u5c31\u662f\u8bf4\u91d1\u5e01\u8f66\uff0c\u4fc3\u9500\u8f66\uff0c\u793c\u54c1\u8f66\u4e4b\u7c7b\u7684\uff09\uff0c\u540c\u65f6\u8fd8\u4f1a\u6709\u4e00\u5f20\u201c\u975e\u5e38\u725b\u903c\u201d\u7684\u5730\u56fe\u51fa\u73b0<\/span><\/p>\n<p>&#8211; there are plans to rework even new maps like Pearl River<br \/>\n<span style=\"color: #0000ff;\">\u6709\u8ba1\u5212\u8981\u5bf9\u65b0\u4e00\u4e9b\u7684\u5730\u56fe\uff0c\u6bd4\u5982\u73e0\u6c5f\u4e4b\u6e90\u8fdb\u884c\u91cd\u5236<\/span><\/p>\n<p>&#8211; there will be no \u201creturn previously sold crew\u201d function in client, it\u2019s possible to ask for this return via a support ticket though<br \/>\n<span style=\"color: #0000ff;\">\u5ba2\u6237\u7aef\u5185\u4e0d\u4f1a\u6709\u201c\u627e\u56de\u5df2\u7ecf\u89e3\u96c7\u7684\u8f66\u7ec4\u201d\u7684\u529f\u80fd\u7684\uff0c\u4f46\u662f\u4f60\u53ef\u4ee5\u901a\u8fc7\u7ed9\u5ba2\u670d\u53cd\u9988\u6765\u89e3\u51b3\u8fd9\u4e2a\u95ee\u9898<\/span><\/p>\n<p>&#8211; regarding low tier TD rebalance, Storm states that some TD\u2019s might get a camo nerf<br \/>\n<span style=\"color: #0000ff;\">\u8bf4\u5230\u4f4e\u7ea7TD\u7684\u91cd\u65b0\u5e73\u8861\uff0cStorm\u8868\u793a\u90e8\u5206\u7684TD\u7684\u9690\u853d\u7cfb\u6570\u6709\u53ef\u80fd\u4f1a\u780d<\/span><\/p>\n<p>&#8211; Storm confirms that there is a new motion model in works, that will include for example shifting gears, he states that the difference between gearboxes will be in the amount of gears the vehicles have (SS: sort of important, because on tracked vehicles in real life, switching gears produces a \u201cjerk\u201d, that could theoretically screw up aiming), it will however not be possible to shift manually<br \/>\n<span style=\"color: #0000ff;\">Storm\u786e\u8ba4\u4e86\u7684\u786e\u6709\u4e00\u4e2a\u65b0\u7684\u5766\u514b\u79fb\u52a8\u6a21\u578b\uff0c\u5176\u4e2d\u5305\u62ec\u4e86\u6362\u6321\u4ec0\u4e48\u7684\uff0c\u4ed6\u8868\u793a\u4e0d\u540c\u53d8\u901f\u7bb1\u4e4b\u95f4\u7684\u4e0d\u540c\u70b9\u5c06\u4f1a\u7528\u5766\u514b\u7684\u6863\u4f4d\u6570\u91cf\u6765\u4f53\u73b0\uff08SS\uff1a\u8fd8\u662f\u633a\u91cd\u8981\u7684\uff0c\u56e0\u4e3a\u73b0\u5b9e\u751f\u6d3b\u4e2d\u7684\u5c65\u5e26\u8f66\u5728\u6362\u6321\u65f6\u4f1a\u51fa\u73b0\u4e00\u4e2a\u201c\u62bd\u6410\u201d\uff0c\u5728\u7406\u8bba\u4e0a\u4f1a\u6253\u4e71\u7784\u51c6\u8fdb\u5ea6\uff09\uff0c\u7136\u800c\u624b\u52a8\u6362\u6321\u662f\u4e0d\u4f1a\u51fa\u73b0\u7684<\/span><\/p>\n<p>&#8211; the amount of transferred info from client to server (in order to make the game run better on bad connections) will not be reduced<br \/>\n<span style=\"color: #0000ff;\">\u4ece\u5ba2\u6237\u7aef\u8f6c\u79fb\u5230\u670d\u52a1\u5668\u7aef\u7684\u6570\u91cf\uff08\u5728\u7f51\u7edc\u4e0d\u597d\u65f6\u4e5f\u80fd\u73a9\u7684\u6bd4\u8f83\u6d41\u7545\uff09\u4e0d\u4f1a\u4e0b\u964d<\/span><\/p>\n<p>&#8211; for now, gold ammo will not be rebalanced (including the idea to reduce the damage done by HEAT shells)<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u91d1\u5e01\u5f39\u4e0d\u4f1a\u88ab\u5e73\u8861\uff08\u5305\u62ec\u8981\u780d\u6389HEAT\u6240\u9020\u6210\u7684\u4f24\u5bb3\u7684\u60f3\u6cd5\uff09<\/span><\/p>\n<p>&#8211; visual changes in barracks, shop etc. are not planned for anytime soon<br \/>\n<span style=\"color: #0000ff;\">\u6682\u65f6\u6ca1\u6709\u8ba1\u5212\u8981\u5bf9\u5175\u8425\u4ee5\u53ca\u6e38\u620f\u5185\u7684\u5546\u5e97<em>\uff08\u4e70\u5356\u6a21\u5757\uff0c\u70ae\u5f39\u4ec0\u4e48\u7684\u2014\u2014\u8bd1\u6ce8\uff09<\/em>\u754c\u9762\u505a\u51fa\u8c03\u6574<\/span><\/p>\n<p>&#8211; new Soviet voiceover will come \u201cit\u2019s done when it\u2019s done\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u82cf\u8054\u8bed\u97f3\u4f1a\u6765\u7684\uff0c\u00a0\u201cit\u2019s done when it\u2019s done\u201d<\/span><\/p>\n<p>&#8211; for now, Storm doesn\u2019t want to buff the Super Pershing<br \/>\n<span style=\"color: #0000ff;\">Storm\u73b0\u5728\u4e0d\u60f3Buff\u8d85\u6f58<\/span><\/p>\n<p>&#8211; E-25 will not get to carry more ammo<br \/>\n<span style=\"color: #0000ff;\">E-25\u7684\u8f7d\u5f39\u91cf\u4e0d\u4f1a\u589e\u52a0<\/span><\/p>\n<p>&#8211; it\u2019s not yet decided whether the Italians will get a full tree or will be in the EU tree<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u6ca1\u786e\u5b9a\u610f\u5927\u5229\u7ebf\u4f1a\u4f5c\u4e3a\u5355\u72ec\u7684\u79d1\u6280\u6811\u51fa\u73b0\u8fd8\u662f\u4f1a\u4f5c\u4e3a\u6b27\u6d32\u7ebf\u7684\u4e00\u90e8\u5206\u51fa\u73b0<\/span><\/p>\n<p>&#8211; apart from disabling the battle chat, there will apparently be an option to see chat history<br \/>\n<span style=\"color: #0000ff;\">\u9664\u4e86\u53ef\u4ee5\u5c4f\u853d\u804a\u5929\u4ee5\u5916\uff0c\u8fd8\u4f1a\u6709\u53ef\u4ee5\u770b\u5230\u804a\u5929\u8bb0\u5f55\u7684\u9009\u9879<\/span><\/p>\n<p>&#8211; it\u2019s possible that during HD rework, other tanks will have their models completely reworked like the IS-4 (SS: missing MG etc.)<br \/>\n<span style=\"color: #0000ff;\">\u5728\u9ad8\u6e05\u5316\u8fc7\u7a0b\u4e2d\uff0c\u5176\u4ed6\u5766\u514b\u7684\u6a21\u578b\u4e5f\u6709\u53ef\u80fd\u50cfIS-4\u4e00\u6837\u88ab\u5f7b\u5e95\u91cd\u5236\uff08SS\uff1a\u56e0\u4e3a\u5c11\u4e86\u4e2a\u673a\u5173\u67aa\u4ec0\u4e48\u7684\uff09<\/span><\/p>\n<p>&#8211; Storm states that in order for a nation to be implemented as a separate tree, it HAS to have all the class branches up to tier 10<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5982\u679c\u60f3\u628a\u4e00\u4e2a\u56fd\u5bb6\u4f5c\u4e3a\u5355\u72ec\u7684\u79d1\u6280\u6811\u52a0\u5165\u6e38\u620f\uff0c\u5b83\u5c31<strong>\u5fc5\u987b\u8981<\/strong>\u628a\u6240\u6709\u7684\u8f66\u578b\u90fd\u586b\u6ee1\u523010\u7ea7<\/span><\/p>\n<p>&#8211; there are no plans to introduce the Mag\u2019Ach, Tiran and other Israeli tanks \u2013 for now<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u52a0\u5165\u4ee5\u8272\u5217\u7684\u9a6c\u6208\u5176\uff0cTiran\u4ee5\u53ca\u5176\u4ed6\u4ee5\u8272\u5217\u5766\u514b\u2014\u81f3\u5c11\u73b0\u5728\u662f\u8fd9\u6837\u7684<br \/>\n<em>\uff08\u8bd1\u6ce8\uff1a\u9a6c\u6208\u5176\u5766\u514b\uff0c\u4ee5\u8272\u5217\u5bf9M48\u5df4\u987f\u548cM60\u5df4\u987f\u9b54\u6539\u4e4b\u540e\u7684\u4e00\u7cfb\u5217\u4ea7\u7269\uff1bTiran\u5219\u662f\u5bf9T54\/T-55\u9b54\u6539\u4e4b\u540e\u7684\u4ea7\u7269\uff09<\/em><\/span><br \/>\n&#8211; Storm\u2019s three favourite games are Fallout (Fallout 2 and New Vegas), Heroes of Might and Magic and Gothic<br \/>\n<span style=\"color: #0000ff;\">Storm\u7684\u4e09\u4e2a\u6700\u559c\u6b22\u7684\u6e38\u620f\u7cfb\u5217\u662f\u8f90\u5c04\u7cfb\u5217\uff08\u8f90\u5c042\u548c\u8f90\u5c04\uff1a\u65b0\u7ef4\u52a0\u65af\uff09\uff0c\u82f1\u96c4\u65e0\u654c\u7cfb\u5217\u4ee5\u53caMagic and Gothic\u7cfb\u5217<em>\uff08\u6700\u540e\u90a3\u4e2a\u6c42\u544a\u77e5\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/p>\n<p>&#8211; Havoc will run in parallel on all the processor cores<br \/>\n<span style=\"color: #0000ff;\">Havok\u4f1a\u5728\u6240\u6709\u7684\u5904\u7406\u5668\u5185\u6838\u4e0a\u5e73\u884c\u8fd0\u884c<\/span><\/p>\n<p>&#8211; it\u2019s possible WoT will support multiple videocards running at once<br \/>\n<span style=\"color: #0000ff;\">WOT\u6709\u53ef\u80fd\u652f\u6301\u540c\u65f6\u8fd0\u884c\u591a\u5f20\u663e\u5361<\/span><\/p>\n<p>&#8211; Storm stated he will not yet disclose, how exactly will the HD client track model work, but he added that it will be something optimized, like the way War Thunder has it<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u4ed6\u73b0\u5728\u8fd8\u4e0d\u80fd\u62ab\u9732\u9ad8\u6e05\u5ba2\u6237\u7aef\u7684\u5c65\u5e26\u7a76\u7adf\u662f\u5982\u4f55\u5de5\u4f5c\u7684\uff0c\u4f46\u662f\u4ed6\u8868\u793a\u5b83\u662f\u88ab\u4f18\u5316\u8fc7\u7684\uff0c\u7c7b\u4f3c\u4e8e\u6218\u4e89\u96f7\u9706\u90a3\u6837<\/span><\/p>\n<p>&#8211; specifically adding more viewrange to vehicles that are open-topped but suck (SU-85B) is not planned<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u7ed9\u90a3\u4e9b\u655e\u7bf7\u7684\u70c2\u8f66\uff08SU-85B\uff09\u52a0\u4e00\u4e9b\u89c6\u91ce<\/span><\/p>\n<p>&#8211; E-25 is not better than other tanks of its tier according to Storm<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793aE-25\u5e76\u4e0d\u6bd4\u540c\u7ea7\u7684\u5766\u514b\u8981\u597d<\/span><\/p>\n<p>&#8211; Storm on BigWorld and whether he likes it: \u201cHard to say. It has its advantages and disadvantages. I would have chosen it anyway, because the networking part of it is really good.\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5bf9\u4e8eBigWorld\u4ee5\u53ca\u4ed6\u662f\u5426\u559c\u6b22\u5b83\uff1a\u201c\u8fd9\u4e8b\u4e0d\u597d\u8bf4\uff0c\u5b83\u6709\u5b83\u7684\u4f18\u70b9\u548c\u7f3a\u70b9\u3002\u4f46\u662f\u6211\u6700\u540e\u8fd8\u662f\u9009\u4e86\u5b83\uff0c\u56e0\u4e3a\u5b83\u7684\u7f51\u7edc\u90e8\u5206\u505a\u7684\u771f\u7684\u662f\u4e0d\u9519\u3002\u201d<\/span><\/p>\n<p>&#8211; Havoc was selected over PhysX, because it has \u201cgood support for both platforms\u201d<br \/>\n<span style=\"color: #0000ff;\">WG\u5728\u7269\u7406\u5f15\u64ce\u4e0a\u9009\u62e9\u4e86Havok\u800c\u4e0d\u662fPhsyX\u7684\u539f\u56e0\u662f\u5b83\u201c\u5bf9\u53cc\u5e73\u53f0\u7684\u652f\u6301\u90fd\u5f88\u597d\u201d<\/span><\/p>\n<p>&#8211; Storm admits that War Thunder tanks did influence WG in making some plan adjustments<br \/>\n<span style=\"color: #0000ff;\">Storm\u627f\u8ba4\u6218\u4e89\u96f7\u9706\u7684\u5766\u514b\u7684\u786e\u5bf9WG\u5728\u5bf9\u81ea\u5df1\u7684\u8ba1\u5212\u505a\u51fa\u8c03\u6574\u65f6\u8d77\u5230\u4e86\u4e00\u5b9a\u5f71\u54cd<\/span><\/p>\n<p>&#8211; WG started to plan the DX11 support for the future<br \/>\n<span style=\"color: #0000ff;\">WG\u5f00\u59cb\u8ba1\u5212\u5728\u672a\u6765\u5bf9DX11\u8fdb\u884c\u652f\u6301<\/span><\/p>\n<p>&#8211; for now there are no plans to introduce the T88 (105mm Hellcat) US premium TD (SS: that is also because it might not appear as a TD at all. In real life it was actually an artillery vehicle and that\u2019s how the US office wants it implemented)<br \/>\n<span style=\"color: #0000ff;\">\u6682\u65f6\u6ca1\u6709\u8ba1\u5212\u8981\u5f15\u5165T88\uff08\u5e26105mm\u7684\u5730\u72f1\u732b\uff09\u4f5c\u4e3a\u7f8e\u56fd\u7684\u91d1\u5e01TD\uff08SS\uff1a\u8fd9\u4e5f\u56e0\u4e3a\u5b83\u6709\u53ef\u80fd\u6839\u672c\u4e0d\u4f1a\u4f5c\u4e3aTD\u51fa\u73b0\u3002\u73b0\u5b9e\u751f\u6d3b\u4e2d\u8fd9\u8f86\u8f66\u5176\u5b9e\u662f\u4e2a\u706b\u70ae\uff0c\u8fd9\u4e5f\u662f\u7f8e\u56fd\u65b9\u9762\u7684\u5de5\u4f5c\u5ba4\u5e0c\u671b\u5b83\u88ab\u5982\u4f55\u52a0\u5165\u6e38\u620f\uff09<\/span><\/p>\n<p>&#8211; MTLS will definitely not appear on RU server<br \/>\n<span style=\"color: #0000ff;\">MTLS\u7edd\u5bf9\u4e0d\u4f1a\u51fa\u73b0\u5728\u6bdb\u670d\u4e0a\u7684<\/span><\/p>\n<p>&#8211; Storm states that all the mods for remodelling will stop working in 8.11<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u6240\u6709\u7684\u5bf9\u5766\u514b\u7684\u6a21\u578b\u505a\u51fa\u6539\u52a8\u7684MOD\u57288.11\u90fd\u4e0d\u80fd\u6b63\u5e38\u5de5\u4f5c\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/01\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=5316\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-5316","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5316","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5316"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/5316\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5316"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5316"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5316"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}