{"id":4710,"date":"2013-12-12T07:44:52","date_gmt":"2013-12-11T23:44:52","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=4710"},"modified":"2013-12-12T07:44:52","modified_gmt":"2013-12-11T23:44:52","slug":"%e3%80%90developer-qa-%e3%80%9120131211","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=4710","title":{"rendered":"\u3010Developer Q&#038;A \u30112013\/12\/11"},"content":{"rendered":"<p><strong>Source:<a href=\"http:\/\/ftr.wot-news.com\/2013\/12\/11\/11-12-2013\/\">http:\/\/ftr.wot-news.com\/2013\/12\/11\/11-12-2013\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>Overlord is\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2013\/12\/wot-public-test-of-0810.html\">asking for your opinion<\/a>\u00a0on test 8.10, he also released the WoT:Blitz\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2013\/12\/wotb-us-tech-tree-announced.html\">American tech tree<\/a>.<br \/>\n<span style=\"color: #0000ff;\">Overlord\u6b63\u5728<a href=\"http:\/\/overlord-wot.blogspot.cz\/2013\/12\/wot-public-test-of-0810.html\">\u5f81\u8be2\u5927\u5bb6\u5bf98.10\u7684\u5404\u79cd\u610f\u89c1<\/a>\uff0c\u4ed6\u540c\u65f6\u8fd8\u653e\u51fa\u4e86WOT\u624b\u673a\u7248\u7684<a href=\"http:\/\/overlord-wot.blogspot.cz\/2013\/12\/wotb-us-tech-tree-announced.html\">\u7f8e\u56fd\u7ebf\u7684\u79d1\u6280\u6811<\/a>\u3002<br \/>\n<!--more-->\u00a0<\/span><\/p>\n<p>Q: \u201cSerB, you said that winrate is just like any other human growth. But human growth depends on parent genetic material \u2013 it is almost completely predetermined. Is winrate also genetically predetermined?\u201d<br \/>\nA: \u201cYes, winrate also depends on parent genetic material and is also predetermined. But not only that \u2013 unlike the growth, in case of winrate, upbringing (the skill of working in a group) and education (understanding tactic principles) and training also play a role\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201cSerB\uff0c\u4f60\u8bf4\u80dc\u7387\u5c31\u50cf\u5176\u4ed6\u7684\u4eba\u7c7b\u4e00\u6837\u6709\u4e00\u4e2a\u6210\u957f\u7684\u8fc7\u7a0b\u3002\u4f46\u662f\u4eba\u7c7b\u7684\u6210\u957f\u662f\u57fa\u4e8e\u7236\u6bcd\u53cc\u4eb2\u7684\u57fa\u56e0\u7684\u2014\u4e5f\u5c31\u662f\u8bf4\uff0c\u4f60\u957f\u6210\u4ec0\u4e48\u6837\u5176\u5b9e\u65e9\u5c31\u51b3\u5b9a\u597d\u4e86\u3002\u90a3\u4f60\u8bf4\u80dc\u7387\u662f\u4e0d\u662f\u4e5f\u662f\u5728\u57fa\u56e0\u4e2d\u51b3\u5b9a\u7684\u5462\uff1f\u201d<br \/>\n\u7b54\uff1a\u201c\u662f\u7684\uff0c\u80dc\u7387\u4e5f\u662f\u57fa\u4e8e\u7236\u6bcd\u53cc\u4eb2\u7684\u57fa\u56e0\uff0c\u800c\u4e14\u4e5f\u57fa\u672c\u4e0a\u5b9a\u578b\u4e86\u3002\u4f46\u662f\u8fd8\u4e0d\u4ec5\u5982\u6b64\u2014\u4e0d\u540c\u4e8e\u6210\u957f\u8fc7\u7a0b\u7684\u4e00\u70b9\u662f\uff0c\u5728\u8c08\u5230\u80dc\u7387\u7684\u65f6\u5019\uff0c\u5408\u7fa4\uff08\u662f\u5426\u80fd\u591f\u5728\u96c6\u4f53\u4e2d\u5de5\u4f5c\uff09\u4ee5\u53ca\u6559\u80b2\uff08\u7406\u89e3\u6218\u672f\u7684\u539f\u7406\uff09\u4ee5\u53ca\u8bad\u7ec3\u4e5f\u5360\u4e86\u5f88\u91cd\u8981\u7684\u4e00\u90e8\u5206\u3002\u201d\u00a0<\/span><\/p>\n<p>Q: \u201cIs there a plan to remove winrate altogether? It has many negative aspects, why is it necessery at all?\u201d<br \/>\nA: \u201cI will meditate on that\u2026 no, I don\u2019t even know what to say, I have no words. Young man, understand that winrate is just the amount of your victories, divided by the amount of your battles in general and multiplied by 100. To remove this indicator is possible only if we reset the battle count to zero (and in your case, use the free time to train your mental abilities).\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u6709\u6ca1\u6709\u8ba1\u5212\u8981\u5f7b\u5e95\u79fb\u9664\u80dc\u7387\u8fd9\u4e2a\u6307\u6807\uff1f\u5b83\u5e26\u6765\u4e86\u592a\u591a\u8d1f\u9762\u7684\u4e1c\u897f\u4e86\uff0c\u5b83\u7684\u5b58\u5728\u5230\u5e95\u6709\u4ec0\u4e48\u610f\u4e49\uff1f\u201d<br \/>\n\u7b54\uff1a\u201c\u4f60\u8ba9\u6211\u60f3\u4e00\u4f1a\u54c8\u2026\u2026\u4e0d\uff0c\u6211\u5df2\u7ecf\u5f7b\u5e95\u65e0\u8bed\u4e86\uff0c\u771f\u7684\u3002\u5e74\u8f7b\u4eba\uff0c\u4f60\u8981\u77e5\u9053\uff0c\u80dc\u7387\u53ea\u4e0d\u8fc7\u662f\u628a\u4f60\u7684\u80dc\u5229\u573a\u6b21\u7684\u603b\u6570\u9664\u4ee5\u4f60\u4e00\u5171\u6218\u6597\u8fc7\u7684\u573a\u6570\uff0c\u7136\u540e\u4e58\u4ee5100%\u7f62\u4e86\u3002\u60f3\u628a\u80dc\u7387\u79fb\u9664\u4e5f\u5f88\u7b80\u5355\uff0c\u53ea\u8981\u6211\u4eec\u628a\u5927\u5bb6\u7684\u6218\u6597\u8ba1\u6570\u5668\u90fd\u91cd\u7f6e\u62100\u5c31\u884c\u4e86\uff08\u5f53\u7136\u60f3\u4f60\u8fd9\u79cd\u7279\u4f8b\uff0c\u6211\u770b\u4f60\u8fd8\u662f\u5728\u7a7a\u4e0b\u6765\u7684\u65f6\u5019\u953b\u70bc\u4e00\u4e0b\u4f60\u90a3\u4e2a\u8111\u888b\u6bd4\u8f83\u597d\u3002\uff09\u201d\u00a0<\/span><\/p>\n<p>&#8211; in 8.10, in the post battle announcement (the small one in lower right corner), WG removed the amount of credits spent on shells and repairs. This was made intentionally, according to Storm: (left \u2013 old, right \u2013 new)<br \/>\n<span style=\"color: #0000ff;\">8.10\u4e2d\uff0c\u6218\u540e\u7684\u6218\u62a5\uff08\u53f3\u4e0b\u89d2\u7684\u5c0f\u6218\u62a5\uff09\u88ab\u6539\u52a8\u4e86\uff0cWG\u628a\u4f60\u6240\u82b1\u5728\u4fee\u7406\u4ee5\u53ca\u8865\u5145\u5f39\u836f\u7684\u94b1\u90a3\u4e00\u680f\u53bb\u6389\u4e86\u3002Storm\u8868\u793aWG\u662f\u6709\u610f\u4e3a\u4e4b\u7684\uff08\u4e0b\u56fe\u5de6\u8fb9\u662f\u8001\u7248\uff0c\u53f3\u56fe\u662f\u65b0\u7248\uff09<\/span><br \/>\n<a href=\"https:\/\/xvm.garphy.com\/?attachment_id=4711\" rel=\"attachment wp-att-4711\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4711\" title=\"tuo3\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2013\/12\/tuo3.jpg\" alt=\"\" width=\"603\" height=\"326\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2013\/12\/tuo3.jpg 603w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2013\/12\/tuo3-600x324.jpg 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2013\/12\/tuo3-500x270.jpg 500w\" sizes=\"auto, (max-width: 603px) 100vw, 603px\" \/><\/a><\/p>\n<p>And from Overlord:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u53caOverlord\u7684\u4e00\u4e9b\u4fe1\u606f\uff1a\u00a0<\/span><\/p>\n<p>&#8211; Japanese lowtier guns have very poor accuracy \u201cfor balancing reasons\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65e5\u672c\u4f4e\u7ea7\u7684\u70ae\u7684\u7cbe\u5ea6\u90fd\u5f88\u5dee\u662f\u56e0\u4e3a\u201c\u5e73\u8861\u6027\u7684\u95ee\u9898\u201d\u00a0<\/span><\/p>\n<p>&#8211; the color of Japanese tanks was changed to green based on player feedback (SS: specifically Russian players)<br \/>\n<span style=\"color: #0000ff;\">\u65e5\u7cfb\u5766\u514b\u989c\u8272\u88ab\u6539\u6389\u8fd9\u4e2a\u4e8b\u662f\u57fa\u4e8e\u73a9\u5bb6\u7684\u53cd\u9988\u800c\u51b3\u5b9a\u7684\uff08SS\uff1a\u5c24\u5176\u662f\u6bdb\u670d\u7684\u73a9\u5bb6\u4eec\u7684\u53cd\u9988\uff09<\/span><\/p>\n<p>&#8211; apparently lags on servers are still being looked into<br \/>\n<span style=\"color: #0000ff;\">WG\u73b0\u5728\u8fd8\u5728\u7814\u7a76\u670d\u52a1\u5668\u4e0a\u5361\u987f\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; Overlord states that the nasty FPS drops will hopefully be fixed by final release<br \/>\n<span style=\"color: #0000ff;\">Overlord\u8868\u793a\u90a3\u4e2a\u5f88\u8279\u86cb\u7684\u5e27\u6570\u4e0b\u8dcc\u7684\u95ee\u9898\u4f1a\u5728\u8865\u4e01\u6700\u7ec8\u4e0a\u7ebf\u65f6\u88ab\u4fee\u590d<\/span><\/p>\n<p>&#8211; closed beta of WoT Blitz will start early next year<br \/>\n<span style=\"color: #0000ff;\">WOT\u624b\u673a\u7248\u7684\u5c01\u95ed\u5185\u6d4b\u660e\u5e74\u521d\u5c31\u4f1a\u5f00\u59cb<\/span><\/p>\n<p>&#8211; maps in WoT Blitz are 4 times smaller than in WoT, they will be completely new maps, not WoT ports, however some maps from WoT might be added, like Mines<br \/>\n<span style=\"color: #0000ff;\">WOT\u624b\u673a\u7248\u7684\u5730\u56fe\u6bd4WOT\u7684\u5730\u56fe\u8981\u5c0f4\u500d\uff0c\u4ed6\u4eec\u90fd\u662f\u65b0\u5236\u4f5c\u7684\u5730\u56fe\uff0c\u5e76\u4e0d\u662f\u7528WOT\u7684\u5730\u56fe\u8fdb\u884c\u5bfc\u5165\u7684\uff0c\u7136\u800c\u90e8\u5206WOT\u7684\u5730\u56fe\u6709\u53ef\u80fd\u4f1a\u52a0\u5165\u5230\u624b\u673a\u7248\u4e2d\uff0c\u4f8b\u5982\u6e56\u8fb9\u7684\u89d2\u9010\u3002<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2013\/12\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=4710\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-4710","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/4710","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4710"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/4710\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4710"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4710"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4710"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}