{"id":4159,"date":"2013-11-12T10:43:33","date_gmt":"2013-11-12T02:43:33","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=4159"},"modified":"2013-11-12T11:43:43","modified_gmt":"2013-11-12T03:43:43","slug":"storm%e5%af%b98-10%e7%9a%84%e4%b8%80%e4%ba%9b%e5%9b%9e%e7%ad%94","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=4159","title":{"rendered":"Storm\u5bf98.10\u7684\u4e00\u4e9b\u56de\u7b54"},"content":{"rendered":"<p><strong>Source:<a href=\"http:\/\/ftr.wot-news.com\/2013\/11\/11\/storms-microdigest-2\/\">http:\/\/ftr.wot-news.com\/2013\/11\/11\/storms-microdigest-2\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-kwg.livejournal.com\/257159.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197\u00a0<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>another short post by Storm about what\u2019s going on in development for 8.10:<br \/>\n<span style=\"color: #0000ff;\">\u53e6\u4e00\u4e2a\u7531Storm\u81ea\u5df1\u53d1\u5e16\u8bf4\u660e\u76848.10\u7684\u5f00\u53d1\u5217\u8868<br \/>\n<!--more-->\u00a0<\/span><\/p>\n<p>&#8211; if all goes well, next patch (8.10) will bring projectiles flying thru destructable objects such as fences and walls<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u4e00\u5207\u987a\u5229\uff0c\u4e0b\u4e2a\u8865\u4e01\uff088.10\uff09\u4e4b\u540e\uff0c\u70ae\u5f39\u5c31\u4f1a\u76f4\u63a5\u98de\u8fc7\u90a3\u4e9b\u53ef\u6467\u6bc1\u7684\u7269\u4f53\uff08\u4f8b\u5982\u7bf1\u7b06\u548c\u5899\uff09\u4e86<\/span><\/p>\n<p>&#8211; fixed a bug where in the tooltip for the loader on IS-7 it was displayed that the crewman can\u2019t train radioman skills, apparently this bug caused a lot of butthurt<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5728\u5de5\u5177\u680f\u4e2d\uff0cIS-7\u7684\u88c5\u586b\u624b\u65e0\u6cd5\u8bad\u7ec3\u901a\u4fe1\u5175\u6280\u80fd\u7684\u95ee\u9898\uff0c\u663e\u7136\u8fd9\u4e2aBUG\u8fd8\u662f\u6709\u4e00\u5b9a\u7684\u5f71\u54cd\u7684<br \/>\n<\/span><br \/>\n&#8211; fixed a bug where the average XP for crewmen was displayed as two times lower than on the tank itself. It\u2019s a visual bug, not the crewmen getting less XP, don\u2019t worry \ud83d\ude42<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u7ec4\u5458\u5e73\u5747XP\u770b\u4e0a\u53bb\u6bd4\u5b9e\u9645\u5c11\u4e24\u500d\u7684\u95ee\u9898\u3002\u8fd9\u53ea\u662f\u4e2a\u89c6\u89c9\u4e0a\u7684BUG\uff0c\u5e76\u4e0d\u662f\u7ec4\u5458\u7ecf\u9a8c\u62ff\u5f97\u5c11\u4e86\uff0c\u522b\u62c5\u5fc3:)<\/span><\/p>\n<p>&#8211; increased the turret rotation speed on Maus by 2 degrees\/sec (eg. by almost 15 percent)<br \/>\n<span style=\"color: #0000ff;\">\u9f20\u5f0f\u7684\u70ae\u5854\u8f6c\u901f\u63d0\u9ad8\u4e862\u00b0\/\u79d2\uff08\u4e5f\u5c31\u662f\u63d0\u9ad8\u4e86\u5927\u7ea615%\uff09<\/span><\/p>\n<p>&#8211; changes for Lowe: upper side armor is 20mm thicker, -2,5 tons of weight, +40 shells in ammo rack, depression buffed by 2 degrees<br \/>\n<span style=\"color: #0000ff;\">\u72ee\u5f0f\u7684\u6539\u52a8\uff1a\u4fa7\u9762\u4e0a\u8fb9\u7684\u88c5\u7532\u53d8\u539a\u4e8620mm\uff0c\u91cd\u91cf\u51cf\u5c11\u4e862.5\u5428\uff0c\u8f7d\u5f39\u91cf+40\uff0c\u4fef\u89d2\u52a0\u4e862\u00b0\u00a0<\/span><\/p>\n<p>The Japanese are being worked on, maps are being reworked \u2013 work is in full swing.<br \/>\n<span style=\"color: #0000ff;\">\u65e5\u7cfb\u8f66\u5728\u5236\u4f5c\u4e2d\uff0c\u5730\u56fe\u4e5f\u5728\u91cd\u5236\u4e2d\u2014\u73b0\u5728\u6b63\u5728\u5168\u6548\u5de5\u4f5c\u4e2d\u00a0<\/span><\/p>\n<p>From the discussion:<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5e95\u4e0b\u8ba8\u8bba\u90e8\u5206\u6316\u6398\u7684\u4e1c\u897f\uff1a<\/span><\/p>\n<p>&#8211; there is not enough data yet whether top Waffentr\u00e4gers are OP or not<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7684\u6570\u636e\u8fd8\u4e0d\u8db3\u4ee5\u8868\u660eWT E-100\u662f\u5426\u8fc7\u4e8eOP<\/span><\/p>\n<p>&#8211; for now, only destructable objects will be penetrable, tests have shown that while a 120mm subcaliber shell penetrating 10 huts in a row is realistic, it changes gameplay on some places significantly<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\uff0c\u53ea\u6709\u53ef\u4ee5\u88ab\u6467\u6bc1\u7684\u7269\u4f53\u4f1a\u53d8\u6210\u53ef\u88ab\u70ae\u5f39\u7a7f\u900f\uff0c\u5b9e\u9a8c\u8868\u660e120mm\u7684\u6b21\u53e3\u5f84\u5f39\u4e00\u6b21\u6027\u53ef\u4ee5\u7a7f\u900f10\u4e2a\u5c0f\u6728\u5c4b\uff0c\u5b83\u4f1a\u5728\u67d0\u4e9b\u65f6\u5019\u5bf9\u6e38\u620f\u6027\u4ea7\u751f\u6781\u5927\u7684\u5f71\u54cd\uff08\u8a00\u4e0b\u4e4b\u610f\u5c31\u662f\u73b0\u5728\u623f\u5b50\u8fd8\u662f\u6253\u4e0d\u7a7f\u7684\uff09<\/span><\/p>\n<p>&#8211; for penetrating destructable objects there will be a loss of penetration for the shell<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u70ae\u5f39\u7a7f\u8fc7\u4e86\u53ef\u6467\u6bc1\u7269\u4f53\u7684\u8bdd\uff0c\u5b83\u4f1a\u635f\u5931\u4e00\u90e8\u5206\u7a7f\u6df1\u4f5c\u4e3a\u4ee3\u4ef7<\/span><\/p>\n<p>&#8211; the loss of penetration will not be a big one, it will be the same for all objects<br \/>\n<span style=\"color: #0000ff;\">\u635f\u5931\u7684\u7a7f\u6df1\u4e0d\u662f\u5f88\u591a\uff0c\u800c\u4e14\u6240\u6709\u7269\u4f53\u5bf9\u70ae\u5f39\u7684\u7a7f\u6df1\u635f\u5931\u662f\u4e00\u6837\u7684<\/span><\/p>\n<p>&#8211; it\u2019s not planned for shadows of objects to provide camo bonus<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u8ba9\u7269\u4f53\u7684\u5f71\u5b50\u4e5f\u80fd\u63d0\u4f9b\u4f2a\u88c5\u52a0\u6210<\/span><\/p>\n<p>&#8211; the Lowe gun elevation will also be buffed despite not being listed above<br \/>\n<span style=\"color: #0000ff;\">\u5c3d\u7ba1\u4e0a\u5934\u6ca1\u5199\uff0c\u4f46\u662f\u72ee\u5f0f\u70ae\u7684\u4ef0\u89d2\u4e5f\u4f1a\u88abBuff<\/span><\/p>\n<p>&#8211; Storm states that the Maus turret rotation buff is important, as the turret rotates really slowly<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u9f20\u5f0f\u7684\u70ae\u5854\u8f6c\u901fBuff\u5f88\u91cd\u8981\uff0c\u56e0\u4e3a\u70ae\u5854\u8f6c\u7684\u5b9e\u5728\u592a\u6162\u4e86\u00a0<\/span><\/p>\n<p>&#8211; E-100\/Maus \u201cTiger-II-like\u201d turret with a 128mm gun is a complete fake<br \/>\n<span style=\"color: #0000ff;\">E-100\/\u9f20\u5f0f\u7684\u88c5128mm\u70ae\u7684\u201c\u7c7b\u4f3c\u4e8e\u864e\u738b\u7684\u70ae\u5854\u201d\u5b8c\u5168\u662f\u5047\u7684<\/span><\/p>\n<p>&#8211; in the future, shells will be flying through buildings too<br \/>\n<span style=\"color: #0000ff;\">\u672a\u6765\uff0c\u70ae\u5f39\u4e5f\u53ef\u4ee5\u98de\u8fc7\u5efa\u7b51\u4e86<\/span><\/p>\n<p>&#8211; Storm states that the reason for this change is for the gameplay to be \u201cmore understandeable\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u8fd9\u4e2a\u53d8\u5316\u7684\u539f\u56e0\u662f\u8ba9\u6e38\u620f\u6027\u201c\u66f4\u52a0\u53ef\u4ee5\u7406\u89e3\u201d<\/span><\/p>\n<p>&#8211; there will be \u201cnon-linear loss of penetration with each hit of the object\u201d<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u5f39\u6253\u5230\u591a\u4e2a\u7269\u4f53\u4e0a\u7684\u7a7f\u6df1\u8870\u51cf\u5c06\u4f1a\u662f\u975e\u7ebf\u6027\u7684<\/span><\/p>\n<p>&#8211; Storm is not aware of any FPS drop issues in 8.9<br \/>\n<span style=\"color: #0000ff;\">Storm\u5e76\u6ca1\u6709\u611f\u89c9\u52308.9\u6240\u5e26\u6765\u7684\u5e27\u6570\u4e0b\u964d<\/span><\/p>\n<p>&#8211; the penetrated objects won\u2019t have see-through holes in them apparently<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u7a7f\u900f\u7684\u7269\u4f53\u4e0a\u9762\u4e0d\u4f1a\u6709\u4e2a\u6d1e\u7684<\/span><\/p>\n<p>&#8211; rocks and stones will not be penetrable<br \/>\n<span style=\"color: #0000ff;\">\u5ca9\u77f3\u548c\u77f3\u5934\u5565\u7684\u8fd8\u662f\u4e0d\u53ef\u4ee5\u7a7f\u900f<\/span><\/p>\n<p>&#8211; T-44-85 will not come in 8.10<br \/>\n<span style=\"color: #0000ff;\">8.10\u4e0d\u4f1a\u52a0\u5165T-44-85<\/span><\/p>\n<p>&#8211; KV-1S will not be split in 8.10<br \/>\n<span style=\"color: #0000ff;\">KV-1S\u57288.10\u4e0d\u4f1a\u5206\u8f66<\/span><\/p>\n<p>&#8211; player statistic bug will be fixed this year (SS: not sure which one is meant)<br \/>\n<span style=\"color: #0000ff;\">\u73a9\u5bb6\u6570\u636e\u4e2d\u7684BUG\u4eca\u5e74\u5c31\u4f1a\u88ab\u4fee\u590d\uff08SS\uff1a\u6211\u4e0d\u786e\u5b9a\u6307\u7684\u662f\u54ea\u4e00\u4e2a\uff09<\/span><\/p>\n<p>&#8211; the destructable object penetration mechanism is already developed, the only thing to decide is in which patch will it come<br \/>\n<span style=\"color: #0000ff;\">\u53ef\u7a7f\u900f\u7269\u4f53\u8fd9\u4e2a\u673a\u5236\u65e9\u5c31\u505a\u597d\u4e86\uff0c\u4f46\u662f\u552f\u4e00\u8981\u786e\u5b9a\u7684\u5c31\u662f\u5230\u5e95\u5728\u54ea\u4e2a\u7248\u672c\u63a8\u51fa<\/span><\/p>\n<p>&#8211; info about 8.10 and two new Soviet tanks will come soon<br \/>\n<span style=\"color: #0000ff;\">8.10\u7684\u4fe1\u606f\u4ee5\u53ca\u4e24\u4e2a\u65b0\u82cf\u8054\u5766\u514b\u7684\u4fe1\u606f\u518d\u7b49\u7b49\u5c31\u6709\u4e86<\/span><\/p>\n<p>&#8211; Japanese tanks will come \u201cin the next month\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65e5\u7cfb\u5766\u514b\u201c\u4e0b\u4e2a\u6708\u5c31\u6709\u4e86\u201d<\/span><\/p>\n<p>&#8211; it\u2019s too early to tell whether the T7 Combat Car is too weak<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8981\u8bf4T7\u6218\u6597\u8f66\u662f\u4e0d\u662f\u592a\u5f31\u8fd8\u4e3a\u65f6\u8fc7\u65e9<\/span><\/p>\n<p>&#8211; improved graphics (partial, 9.0) will come around New Year<br \/>\n<span style=\"color: #0000ff;\">\u589e\u5f3a\u56fe\u50cf\uff089.0\u53ea\u4f1a\u5305\u542b\u4e00\u90e8\u5206\uff0c\u5269\u4e0b\u7684\u540e\u9762\u6162\u6162\u52a0\uff09\u4f1a\u5728\u65b0\u5e74\u7684\u65f6\u5019\u63a8\u51fa<\/span><\/p>\n<p>&#8211; in 8.10 there will (apart from the Japanese) be also the color filters<br \/>\n<span style=\"color: #0000ff;\">8.10\u8fd8\uff08\u9664\u4e86\u65e5\u7cfb\u8f66\u4e4b\u5916\uff09\u4f1a\u6709\u8272\u5f69\u6ee4\u955c<\/span><\/p>\n<p>&#8211; there are no plans for changes of E-100 and other vehicles on its bases apparently<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u5bf9E-100\u4ee5\u53ca\u57fa\u4e8eE-100\u6240\u505a\u7684\u8f66\u505a\u51fa\u6539\u52a8<\/span><\/p>\n<p>&#8211; KV-5 is doing fine statistically<br \/>\n<span style=\"color: #0000ff;\">KV-5\u7684\u6570\u636e\u8868\u73b0\u6b63\u5e38<\/span><\/p>\n<p>&#8211; the shells penetrating destructable object will destroy it too (SS: so, like now, just that the tank behind it will get hit, the shell won\u2019t get eaten)<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u5f39\u6253\u5728\u53ef\u6467\u6bc1\u7269\u4f53\u4e0a\u7684\u540c\u65f6\u4e5f\u4f1a\u6467\u6bc1\u5b83\uff08SS\uff1a\u5176\u5b9e\u548c\u73b0\u5728\u4e00\u6837\uff0c\u4f46\u662f\u533a\u522b\u5c31\u662f\u8eb2\u5728\u540e\u9762\u7684\u5766\u514b\u4f1a\u88ab\u6253\uff0c\u70ae\u5f39\u4e0d\u4f1a\u88ab\u5899\u201c\u5403\u6389\u201d\uff09<\/span><\/p>\n<p>&#8211; North-West map has really positive feedback, most players like it<br \/>\n<span style=\"color: #0000ff;\">\u897f\u5317\u5c0f\u9547\u7684\u53cd\u9988\u5f88\u4e0d\u9519\uff0c\u5927\u90e8\u5206\u73a9\u5bb6\u90fd\u5f88\u559c\u6b22\u5b83<\/span><\/p>\n<p>&#8211; gold shells for credits won\u2019t be removed<br \/>\n<span style=\"color: #0000ff;\">\u94f6\u5e01\u4e70\u91d1\u5e01\u5f39\u4e0d\u4f1a\u88ab\u79fb\u9664<\/span><\/p>\n<p>&#8211; for now the HEAT damage reduction is not planned<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u6ca1\u6709\u8981\u51cf\u5c11HEAT\u4f24\u5bb3\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; there is no plan to implement XP gained by crewmembers into the post-battle statistics<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u628a\u7ec4\u5458\u83b7\u5f97\u7684\u7ecf\u9a8c\u4e5f\u52a0\u5165\u6218\u540e\u7edf\u8ba1\u8fd9\u4e00\u9879<\/span><\/p>\n<p>&#8211; optional hulls will come in 2014<br \/>\n<span style=\"color: #0000ff;\">\u53ef\u9009\u8f66\u8eab\u4f1a\u57282014\u5e74\u52a0\u5165<\/span><\/p>\n<p>&#8211; no plans for material gun barrels (SS: as in, gun barrels that don\u2019t clip thru objects)<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8ba1\u5212\u8981\u628a\u70ae\u7ba1\u7ed9\u5b9e\u4f53\u5316\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\u70ae\u7ba1\u4f1a\u88ab\u5361\u5728\u6709\u78b0\u649e\u6a21\u578b\u7684\u7269\u4f53\u4e0a\uff09<\/span><\/p>\n<p>&#8211; no plans for other Maus gun changes<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u5176\u4ed6\u7684\u8981\u6539\u9f20\u5f0f\u7684\u70ae\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; there will be more varied gun sounds (no more 150m and 120mm sounding the same)<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u6709\u66f4\u591a\u7684\u4e0d\u540c\u7684\u70ae\u7684\u58f0\u97f3\uff08150mm\u548c120mm\u7684\u58f0\u97f3\u518d\u4e5f\u4e0d\u662f\u4e00\u6837\u7684\u4e86\uff09<\/span><\/p>\n<p>&#8211; M48 gun model will be fixed<br \/>\n<span style=\"color: #0000ff;\">M48\u7684\u70ae\u7ba1\u6a21\u578b\u4f1a\u88ab\u4fee\u590d<\/span><\/p>\n<p>&#8211; T2 LT won\u2019t get better MM than it has now<br \/>\n<span style=\"color: #0000ff;\">T2 LT\u4e0d\u4f1a\u5f97\u5230\u6bd4\u73b0\u5728\u66f4\u597d\u7684\u5206\u623f\uff08\u5206\u623f\u4fdd\u62a4\uff09<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2013\/11\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=4159\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-4159","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/4159","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4159"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/4159\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4159"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4159"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4159"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}