{"id":3954,"date":"2013-10-31T07:03:32","date_gmt":"2013-10-30T23:03:32","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=3954"},"modified":"2013-11-01T23:56:15","modified_gmt":"2013-11-01T15:56:15","slug":"%e3%80%90developer-qa-%e3%80%9120131030%e4%bb%a5%e5%8f%8a%e7%8b%ae%e5%bc%8f%e6%94%b9%e5%8a%a8%ef%bc%88buff%ef%bc%89%e6%96%b9%e6%a1%88","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=3954","title":{"rendered":"\u3010Developer Q&#038;A \u30112013\/10\/30\u4ee5\u53ca\u72ee\u5f0f\u6539\u52a8\uff08Buff\uff09\u65b9\u6848"},"content":{"rendered":"<p><strong>Source:<a href=\"http:\/\/ftr.wot-news.com\/2013\/10\/30\/30-10-2013\/\">http:\/\/ftr.wot-news.com\/2013\/10\/30\/30-10-2013\/<br \/>\n<\/a>and\u00a0<a href=\"http:\/\/ftr.wot-news.com\/2013\/10\/30\/lowe-rebalance-in-following-patches-bugfix\/\">http:\/\/ftr.wot-news.com\/2013\/10\/30\/lowe-rebalance-in-following-patches-bugfix\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; regarding the spaced armor being ripped off by shell impacts: it doesn\u2019t concern only Havoc, it concerns also the game mechanism in general<br \/>\n<span style=\"color: #0000ff;\">\u8bf4\u5230\u95f4\u9699\u88c5\u7532\u88ab\u70ae\u5f39\u51fb\u4e2d\u5e76\u88ab\u6253\u98de\u7684\u4e8b\u60c5\uff1a\u8fd9\u4e0d\u4ec5\u5173\u7cfb\u5230Havok\uff0c\u4ece\u4e00\u822c\u89d2\u5ea6\u6765\u8bb2\u8fd8\u5173\u7cfb\u5230\u6e38\u620f\u7684\u673a\u5236<\/span><\/p>\n<p>&#8211; not all tanks will get optional spaced armor (SS: as a hull upgrade or a module, not sure), only those that had them in real life, that doesn\u2019t however mean they had to have them fitted in a factory (apparently, vehicles that were field conversions in real life have a chance of appearing too), paper vehicles will get additional optional spaced armor only if necessery<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u662f\u6240\u6709\u7684\u8f66\u90fd\u4f1a\u83b7\u5f97\u53ef\u9009\u7684\u95f4\u9699\u88c5\u7532\u7684\uff08SS\uff1a\u8981\u4e48\u4f5c\u4e3a\u8f66\u8eab\u9009\u9879\uff0c\u8981\u4e48\u4f5c\u4e3a\u6a21\u5757\u51fa\u73b0\uff0c\u73b0\u5728\u8fd8\u4e0d\u592a\u786e\u5b9a\uff09\u3002\u4f46\u662f\u53ea\u6709\u5728\u73b0\u5b9e\u751f\u6d3b\u4e2d\u51fa\u73b0\u7684\u8f66\u8f86\u4f1a\u83b7\u5f97\u95f4\u9699\u88c5\u7532\uff0c\u5e76\u4e0d\u6839\u636e\u5de5\u5382\u5236\u9020\u51fa\u6765\u7684\u5766\u514b\u4e0a\u662f\u5426\u6709\u95f4\u9699\u88c5\u7532\u800c\u51b3\u5b9a\u7684\uff08\u5728\u73b0\u5b9e\u751f\u6d3b\u4e2d\u51fa\u73b0\u7684\u6218\u5730\u7248\u4e5f\u6709\u673a\u4f1a\u51fa\u73b0\uff09\uff0c\u56fe\u7eb8\u8f66\u53ea\u6709\u5728\u5fc5\u8981\u7684\u60c5\u51b5\u4e0b\u624d\u4f1a\u83b7\u5f97\u95f4\u9699\u88c5\u7532<\/span><\/p>\n<p>&#8211; T-35 will apparently not appear before the multiturret mechanism is implemented (\u201cthat would be pointless\u201d)<br \/>\n<span style=\"color: #0000ff;\">T-35\u5728\u591a\u70ae\u5854\u673a\u5236\u641e\u5b9a\u4e4b\u524d\u4f30\u8ba1\u662f\u4e0d\u4f1a\u6709\u4e86\uff08\u201c\u90a3\u6beb\u65e0\u610f\u4e49\u201d\uff09<\/span><br \/>\n<!--more--><br \/>\n&#8211; apparently, more vehicle info (like the exact type of enemy vehicle) won\u2019t be added to minimap, according to SerB the minimap would be unreadable that way (SerB states this won\u2019t be implemented even as optional, because instead of implementing it the developers prefer to implement stuff useful to casual players)<br \/>\n<span style=\"color: #0000ff;\">\u5c0f\u5730\u56fe\u4e0a\u4e0d\u4f1a\u589e\u52a0\u66f4\u591a\u7684\u8f66\u8f86\u4fe1\u606f\u4e86\uff08\u4f8b\u5982\u654c\u4eba\u7684\u8f66\u8f86\u578b\u53f7\uff09\uff0cSerB\u8868\u793a\u90a3\u6837\u505a\u7684\u8bdd\u5c0f\u5730\u56fe\u5c31\u770b\u4e0d\u6e05\u4e86\uff08SerB\u8868\u793a\u8fd9\u751a\u81f3\u4e0d\u4f1a\u4f5c\u4e3a\u9009\u9879\u52a0\u5165\u6e38\u620f\uff0c\u56e0\u4e3a\u5f00\u53d1\u56e2\u961f\u5b81\u613f\u5f80\u6e38\u620f\u91cc\u52a0\u5165\u4e00\u4e9b\u5bf9\u4e00\u822c\u5411\u73a9\u5bb6\u66f4\u6709\u7528\u7684\u4e1c\u897f\uff09<\/span><\/p>\n<p>&#8211; when a bunch of allied tanks hit the enemy tank at the same time, the damage \u201cadds\u201d and only one amount of hitpoints gets deducted (SS: as in, one tank hits for 150 and the other for 140 at the same time \u2013 both see that the enemy vehicle loses 290 hitpoints), it is possible to separate it, but it won\u2019t be done in order not to spam the player with too much info<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u4e00\u7fa4\u53cb\u65b9\u5766\u514b\u540c\u65f6\u653b\u51fb\u4e00\u8f86\u654c\u65b9\u5766\u514b\u65f6\uff0c\u4f24\u5bb3\u4f1a\u201c\u7d2f\u52a0\u201d\u5e76\u53ea\u663e\u793a\u4e00\u6b21\uff0c\u4e5f\u53ea\u4f1a\u6263\u4e00\u6b21HP\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\uff0c\u4e00\u8f86\u5766\u514b\u9020\u6210150\u7684\u4f24\u5bb3\uff0c\u53e6\u4e00\u8f86\u5728\u540c\u4e00\u65f6\u95f4\u5bf9\u3001\u540c\u4e00\u76ee\u6807\u9020\u6210\u4e86140\u7684\u4f24\u5bb3\u2014\u8fd9\u4e24\u4e2a\u4eba\u90fd\u770b\u5230\u654c\u65b9\u5766\u514b\u635f\u5931\u4e86290\u70b9HP\uff09\uff0c\u60f3\u628a\u5b83\u5206\u5f00\u4e5f\u662f\u53ef\u4ee5\u505a\u5230\u7684\uff0c\u4f46\u662f\u4e3a\u4e86\u9632\u6b62\u73a9\u5bb6\u88ab\u5927\u91cf\u7684\u4fe1\u606f\u6df9\u6ca1\uff0c\u5b83\u4f1a\u4fdd\u6301\u539f\u6837\u3002<\/span><\/p>\n<p>&#8211; camera viewpoint (from where what you see is calculated) is located in the geometrical center of the tank<br \/>\n<span style=\"color: #0000ff;\">\u6444\u50cf\u673a\u7684\u89c6\u89d2\uff08\u4e5f\u5c31\u662f\u4f60\u6240\u770b\u5230\u7684\u4e00\u5207\u7684\u8ba1\u7b97\u4f4d\u7f6e\uff09\u662f\u5728\u5766\u514b\u7684\u51e0\u4f55\u4e2d\u5fc3\u4e0a<\/span><\/p>\n<p>&#8211; the abovementioned center changes its position only when the tank is moving (SS: in other words, it doesn\u2019t matter where you turn the turret, it will still be the same)<br \/>\n<span style=\"color: #0000ff;\">\u4e0a\u8ff0\u7684\u4e2d\u5fc3\u53ea\u4f1a\u5728\u5766\u514b\u79fb\u52a8\u7684\u65f6\u5019\u624d\u4f1a\u6539\u53d8\uff08SS\uff1a\u4e5f\u5c31\u662f\u8bf4\uff0c\u4f60\u600e\u4e48\u8f6c\u70ae\u5854\uff0c\u6444\u50cf\u673a\u7684\u89c6\u89d2\u662f\u4e0d\u4f1a\u53d8\u7684\uff09<\/span><\/p>\n<p>&#8211; a special visibility check (whether you are visible or not) takes place when the tank stops and when it starts moving<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5766\u514b\u505c\u4e0b\u548c\u53d1\u52a8\u4e4b\u540e\u4f1a\u8fdb\u884c\u4e00\u6b21\u7279\u6b8a\u7684\u70b9\u4eae\u68c0\u6d4b\uff08\u5224\u5b9a\u4f60\u662f\u5426\u88ab\u4eae\uff09<\/span><\/p>\n<p>&#8211; installing a wet ammo rack apparently doesn\u2019t increase your ramming damage (SS: it\u2019s not as stupid question as it sounds: wet ammo rack has a certain weight, that adds to the mass of the vehicle, increasing the damage done by the vehicle based on its weight by cca 1 percent, however, this increased mass also causes the vehicle to go slower, so all in all it\u2019s the same)<br \/>\n<span style=\"color: #0000ff;\">\u7528\u4e86\u6c34\u5957\u8fd9\u4e2a\u88c5\u5907\u5e76\u4e0d\u4f1a\u589e\u52a0\u4f60\u7684\u649e\u51fb\u4f24\u5bb3\uff08SS\uff1a\u8fd9\u4e2a\u95ee\u9898\u5176\u5b9e\u4e0d\u50cf\u5b83\u770b\u4e0a\u53bb\u7684\u90a3\u4e48\u8822\uff1a\u6c34\u5957\u6709\u4e00\u5b9a\u7684\u91cd\u91cf\uff0c\u8fd9\u4e2a\u91cd\u91cf\u4f1a\u7b97\u5728\u5766\u514b\u4e0a\uff0c\u4e5f\u5c31\u4f1a\u589e\u52a0\u8f66\u8f86\u4f9d\u636e\u81ea\u8eab\u91cd\u91cf\u800c\u8ba1\u7b97\u7684\u649e\u51fb\u4f24\u5bb3\u5927\u7ea6\u4e00\u4e2a\u767e\u5206\u70b9\uff0c\u7136\u800c\u589e\u52a0\u7684\u91cd\u91cf\u4e5f\u4f1a\u8ba9\u5766\u514b\u5f00\u7684\u66f4\u6162\uff0c\u603b\u800c\u8a00\u4e4b\uff0c\uff08\u649e\u51fb\u4f24\u5bb3\uff09\u8fd8\u662f\u4e00\u6837\u7684\uff09<\/span><\/p>\n<p>&#8211; visual camo works only on maps of that respective type (summer camo on summer maps etc.) \u2013 however: it is NOT true that if you buy only one (for example only summer camo), it will not work at all (there was such a rumor)<br \/>\n<span style=\"color: #0000ff;\">\u89c6\u89c9\u6d82\u88c5\uff08\u91d1\u5e01\u6d82\u88c5\uff09\u53ea\u4f1a\u5728\u7279\u5b9a\u7684\u5730\u56fe\u79cd\u7c7b\u4e0a\u751f\u6548\uff08\u590f\u5b63\u8ff7\u5f69\u53ea\u5728\u590f\u5b63\u5730\u56fe\u4e0a\u751f\u6548\u7b49\u7b49\uff09\u2014\u5c31\u7b97\u4f60\u53ea\u4e70\u4e86\u5176\u4e2d\u4e00\u79cd\u8ff7\u5f69\uff08\u6bd4\u5982\u590f\u5b63\u8ff7\u5f69\uff09\uff0c\u5b83\u5728\u76f8\u5e94\u7684\u5730\u56fe\u4e5f\u662f\u4f1a\u751f\u6548\u7684\uff08\u8f9f\u8c23\uff0c\u6709\u4f20\u8a00\u8bf4\u4f60\u53ea\u4e70\u4e00\u79cd\u6d82\u88c5\uff0c\u6d82\u88c5\u4e0d\u751f\u6548\uff09<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Source:<\/strong>\u00a0http:\/\/world-of-kwg.livejournal.com\/255593.html<br \/>\n<strong>\u771f\u00b7\u6765\u6e90\u2197\u00a0<\/strong><\/p>\n<p>Storm wrote another post on the developer blog. In one of the following patches, Lowe will be changed for historical reasons (based on data from H.Doyle \u2013 WG wrote him a letter) so:<br \/>\n<span style=\"color: #0000ff;\">Storm\u5728\u4ed6\u7684\u535a\u5ba2\u4e0a\u53e6\u5f00\u4e86\u4e00\u8d34\u3002\u4ed6\u8868\u793a\u5728\u63a5\u4e0b\u6765\u7684\u67d0\u4e2a\u8865\u4e01\u4e2d\uff0c\u72ee\u5f0f\u4f1a\u7531\u4e8e\u5386\u53f2\u539f\u56e0\u800c\u5f97\u5230\u6539\u52a8\uff08\u57fa\u4e8eH.Doyle\u7684\u6570\u636e\u2014WG\u7ed9\u4ed6\u5199\u4e86\u5c01\u4fe1\uff09<br \/>\n\u6539\u52a8\u5982\u4e0b\uff1a\u00a0<\/span><\/p>\n<p>Weight will be reduced from 92,55 to 90 tons<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u91cf\u4ece92.55\u5428\u4e0b\u8c03\u523090\u5428<\/span><\/p>\n<p>Depression and elevation will change from -6\/+17 to -8\/+38 (-5\/+38 when the gun is facing back)<br \/>\n<span style=\"color: #0000ff;\">\u4fef\u89d2\u53ca\u4ef0\u89d2\u4ece-6\/+17\u8c03\u6574\u5230-8\/+38\uff08\u5728\u70ae\u7ba1\u5411\u540e\u7784\u7684\u65f6\u5019\u7684\u89d2\u5ea6\u662f-5\/+38\uff09<\/span><\/p>\n<p>Ammo capacity will increase from 40 to 80 shells<br \/>\n<span style=\"color: #0000ff;\">\u8f7d\u5f39\u91cf\u4ece40\u53d1\u63d0\u9ad8\u523080\u53d1<\/span><\/p>\n<p>Upper part of the side armor will increase from 80mm to 100mm<br \/>\n<span style=\"color: #0000ff;\">\u4fa7\u9762\u88c5\u7532\u7684\u4e0a\u534a\u90e8\u5206\u4f1a\u4ece80mm\u589e\u52a0\u5230100mm\u00a0<\/span><\/p>\n<p>Furthermore, tomorrow an urgent hotfix will came out, fixing following bugs:<br \/>\n<span style=\"color: #0000ff;\">\u660e\u5929\u8fd8\u4f1a\u6709\u4e00\u4e2a\u7d27\u6025\u7684Hotfix\u63a8\u51fa\uff0c\u4fee\u590d\u4ee5\u4e0bBug\uff1a<\/span><\/p>\n<p>&#8211; crashes and freezes in the Missions window<br \/>\n<span style=\"color: #0000ff;\">\u5728\u4efb\u52a1\u9762\u677f\u51fa\u73b0\u7684\u6b7b\u673a\u4ee5\u53ca\u6e38\u620f\u5d29\u6e83<\/span><\/p>\n<p>&#8211; crashes and freezes in 7\/42 battles<br \/>\n<span style=\"color: #0000ff;\">7\/42\u6218\u6597\u4e2d\u51fa\u73b0\u7684\u6b7b\u673a\u4ee5\u53ca\u6e38\u620f\u5d29\u6e83\u00a0<\/span><\/p>\n<p>From the discussion to this post, Storm answers:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u53caStorm\u56de\u7b54\u4e86\u9488\u5bf9\u8fd9\u4e2a\u5e16\u5b50\u6240\u4ea7\u751f\u7684\u8ba8\u8bba\u7684\u95ee\u9898\uff1a\u00a0<\/span><\/p>\n<p>&#8211; Lowe won\u2019t get any more expensive<br \/>\n<span style=\"color: #0000ff;\">\u72ee\u5f0f\u4e0d\u4f1a\u53d8\u7684\u66f4\u8d35<\/span><\/p>\n<p>&#8211; there were no penetration system changes in 0.8.9<br \/>\n<span style=\"color: #0000ff;\">0.8.9\u6ca1\u6709\u7a7f\u6df1\u673a\u5236\u7684\u6539\u52a8<\/span><\/p>\n<p>&#8211; the bug where the shells fly thru a tank is not fixed yet on the main server<br \/>\n<span style=\"color: #0000ff;\">\u9b3c\u5f39\uff08\u8be6\u89c1\u6628\u5929\u7684QA\uff09\u8fd9\u4e2aBug\u5728\u6b63\u5f0f\u670d\u52a1\u5668\u4e0a\u8fd8\u6ca1\u6709\u88ab\u4fee\u590d<\/span><\/p>\n<p>&#8211; the developers know about a bug with disappearing medals\/mastery badges\/combat results, they are working on a fix<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u53d1\u73b0\u4e86\u4e00\u4e2a\u4f1a\u8ba9\u5956\u7ae0\/M\u7ae0\/\u6218\u6597\u8bb0\u5f55\u6d88\u5931\u7684Bug\uff0c\u4ed6\u4eec\u6b63\u5728\u52aa\u529b\u4fee\u590d<\/span><\/p>\n<p>&#8211; there will be no Lowe nerfs to compensate the abovementioned buffs<br \/>\n<span style=\"color: #0000ff;\"><strong>\u72ee\u5f0f\u5728\u83b7\u5f97\u4e0a\u8ff0Buff\u7684\u540c\u65f6\u4e0d\u4f1a\u88ab\u780d<\/strong><\/span><\/p>\n<p>&#8211; Jagdtiger 88 won\u2019t rebalanced for now (LFP from 120 to 100mm), it\u2019s not even planned<br \/>\n<span style=\"color: #0000ff;\">\u730e\u864e88\u73b0\u5728\u4e0d\u4f1a\u91cd\u65b0\u5e73\u8861\uff08\u6b63\u9762\u9996\u4e0b\u4ece120mm\u780d\u5230100mm\uff09\uff0c\u751a\u81f3\u8fde\u8fd9\u4e2a\u8ba1\u5212\u90fd\u6ca1\u6709<\/span><\/p>\n<p>&#8211; the \u201c-8\u2033 depression for Lowe applies when the gun is facing forward and to the sides<br \/>\n<span style=\"color: #0000ff;\">\u72ee\u5f0f\u7684-8\u00b0\u4fef\u89d2\u4ec5\u9650\u4e8e\u70ae\u7ba1\u6307\u5411\u6b63\u9762\u4ee5\u53ca\u4fa7\u9762\u7684\u65f6\u5019<\/span><\/p>\n<p>&#8211; SU-26 ROF won\u2019t be buffed apparently<br \/>\n<span style=\"color: #0000ff;\">SU-26\u7684\u5c04\u901f\u4e0d\u4f1a\u589e\u52a0<\/span><\/p>\n<p>&#8211; VK7201 and E-100 guns won\u2019t be buffed in penetration it seems<br \/>\n<span style=\"color: #0000ff;\">VK7201\u548cE-100\u7684\u70ae\u5728\u7a7f\u6df1\u65b9\u9762\u770b\u8d77\u6765\u4e0d\u4f1aBuff<\/span><\/p>\n<p>&#8211; there are some UI bugs when showing average crew XP and average XP gained, the XP gains themselves are not affected<br \/>\n<span style=\"color: #0000ff;\">\u5728\u663e\u793a\u5e73\u5747\u7ec4\u5458XP\u548c\u5e73\u5747\u6218\u6597XP\u65f6\u597d\u50cf\u4f1a\u51fa\u73b0\u4e00\u4e9bUI\u7684BUG\uff0c\u4f46\u662f\u83b7\u5f97\u7684XP\u672c\u8eab\u6ca1\u6709\u6536\u5230\u5f71\u54cd<\/span><\/p>\n<p>&#8211; Storm states that vehicles are made historical wherever WG can<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793aWG\u5728\u5c3d\u53ef\u80fd\u591a\u7684\u5730\u65b9\u8ba9\u8f66\u8f86\u7b26\u5408\u5386\u53f2<\/span><\/p>\n<p>&#8211; Lowe turret sides thickness won\u2019t be buffed<br \/>\n<span style=\"color: #0000ff;\">\u72ee\u5f0f\u7684\u70ae\u5854\u4fa7\u9762\u88c5\u7532\u539a\u5ea6\u4e0d\u4f1a\u88abBuff<\/span><\/p>\n<p>&#8211; KV-5 won\u2019t be buffed like this<br \/>\n<span style=\"color: #0000ff;\">KV-5\u4e0d\u4f1a\u50cf\u8fd9\u6837Buff\u4e00\u6ce2\u7684\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2013\/10\/3 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=3954\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20,25,21],"class_list":["post-3954","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20","tag-25","tag-21"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3954","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3954"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3954\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3954"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3954"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3954"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}