{"id":3695,"date":"2013-10-05T07:16:52","date_gmt":"2013-10-04T23:16:52","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=3695"},"modified":"2013-10-06T05:06:00","modified_gmt":"2013-10-05T21:06:00","slug":"%e3%80%90developer-qa-%e3%80%9120131004","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=3695","title":{"rendered":"\u3010Developer Q&#038;A \u30112013\/10\/04"},"content":{"rendered":"<p><strong>Source\uff1a<a href=\"http:\/\/ftr.wot-news.com\/2013\/10\/04\/4-10-2013\/\">http:\/\/ftr.wot-news.com\/2013\/10\/04\/4-10-2013\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>Hello everyone!<br \/>\n<span style=\"color: #0000ff;\">\u5c0f\u76c6\u53cb\u4eec\u5927\u5bb6\u597d\uff01\u00a0<\/span><\/p>\n<p>Overlord\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2013\/10\/wot-nasty-little-things.html\">asks for feedback<\/a>\u00a0on small things that irritate you in WoT<br \/>\n<span style=\"color: #0000ff;\">Overlord\u6b63\u5728\u6536\u96c6\u5728WoT\u4e2d\u8ba9\u4f60\u4e0d\u723d\u7684\u90a3\u4e9b\u5c0f\u4e8b\u2196\u00a0<\/span><\/p>\n<p>Check out Chieftain\u2019s article on the\u00a0<a href=\"http:\/\/worldoftanks.com\/en\/news\/21\/The_Chieftains_Guide_Use_of_Cover\/\">Use of Cover<\/a>\u00a0too, pretty interesting stuff.<br \/>\n<span style=\"color: #0000ff;\">\u770b\u4e00\u4e0bChifetain\u5199\u7684\u201c\u6b63\u786e\u4f7f\u7528\u63a9\u4f53\u201d\u7684\u6587\u7ae0\u5427\u2196\uff0c\u633a\u6709\u610f\u601d\u7684\u00a0<\/span><\/p>\n<p>&#8211; Storm confirms: skill MM will NOT be implemented into random battles<br \/>\n<span style=\"color: #0000ff;\">Storm\u786e\u8ba4\u4e86\u73a9\u5bb6\u6c34\u5e73\u5206\u623f\u4e0d\u4f1a\u52a0\u5165\u968f\u673a\u6218\u6597\uff08\u4ec5\u96507\/42\uff09<\/span><br \/>\n<!--more--><br \/>\n&#8211; the boundaries of the skill MM are not very broad (SS: as in, players will not be able to play other players, who are too far from their rating)<br \/>\n<span style=\"color: #0000ff;\">\u6c34\u5e73\u5206\u623f\u7684\u9650\u5236\u5e76\u4e0d\u662f\u5f88\u5bbd\uff08SS\uff1a\u5c31\u662f\u8bf4\uff0c\u73a9\u5bb6\u4eec\u4e0d\u4f1a\u548c\u4e0e\u81ea\u8eab\u6c34\u5e73\u5dee\u5f88\u591a\u7684\u73a9\u5bb6\u6253\u6bd4\u8d5b\uff09<\/span><\/p>\n<p>&#8211; Storm explains the fact that the armor collision model consists of 16 groups of armor:<br \/>\n<span style=\"color: #0000ff;\">Storm\u89e3\u91ca\u4e86\u88c5\u7532\u78b0\u649e\u6a21\u578b\u5305\u542b\u4e8616\u7ec4\u88c5\u7532\u7684\u4e8b\uff1a\u00a0<\/span><\/p>\n<p>\u201c16 groups mean 16 \u2018thicknesses\u2019 of armor, elements of the same thickness can be put as different parts of hull and turret armor. Tracks \u2013 2 different armor groups, hull and everything on it \u2013 16 groups, turret and everything on it \u2013 16 more groups, mantlet \u2013 16 more groups, gun module \u2013 separate armor group\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c16\u7ec4\u7684\u610f\u601d\u662f16\u4e2a\u88c5\u7532\u7684\u2018\u539a\u5ea6\u2019\uff0c\u540c\u6837\u539a\u5ea6\u7684\u88c5\u7532\u53ef\u4ee5\u653e\u5728\u8f66\u8eab\u548c\u70ae\u5854\u4e0a\u7684\u4e0d\u540c\u5730\u65b9\u3002\u5c65\u5e26\u2014\u2014\u4e24\u4e2a\u88c5\u7532\u7ec4\uff0c\u8f66\u8eab\u548c\u4e0a\u9762\u7684\u6240\u6709\u4e1c\u897f\u2014\u201416\u7ec4\uff0c\u70ae\u5854\u548c\u4e0a\u9762\u7684\u6240\u6709\u4e1c\u897f\u2014\u201416\u7ec4\uff0c\u70ae\u76fe\u2014\u2014\u53c816\u7ec4\uff0c\u70ae\u7ba1\u6a21\u578b\u2014\u2014\u5355\u72ec\u72ec\u7acb\u7684\u88c5\u7532\u7ec4\u201d\u00a0<\/span><\/p>\n<p>&#8211; in 0.9.0, there will be some graphic improvements without increasing the computer requirements, grass and trees are currently being re-worked<br \/>\n<span style=\"color: #0000ff;\">0.9.0\u4f1a\u6709\u4e00\u90e8\u5206\u4e0d\u63d0\u5347\u7535\u8111\u786c\u4ef6\u9700\u6c42\u7684\u56fe\u50cf\u6539\u52a8\uff0c\u8349\u548c\u6811\u6728\u73b0\u5728\u6b63\u5728\u91cd\u65b0\u5236\u4f5c<\/span><\/p>\n<p>&#8211; for now, Neubaufahrzeug (SS: shown in the\u00a0<a href=\"http:\/\/ftr.wot-news.com\/2013\/10\/03\/8-9-info-from-asapktts\/\">8.9 KTTS video<\/a>\u00a0as tier 3 premium) will not be implemented<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u90a3\u4e2a\u201c\u65b0\u578b\u7ed3\u6784\u8f66\u201d\uff08SS\/\u7ffb\u8bd1\u83cc\uff1a\u6628\u5929\u89c6\u9891\u91cc\u63d0\u5230\u7684\u4e09\u7ea7\u91d1\u5e01\u8f66\uff09\u73b0\u5728\u4e0d\u4f1a\u52a0\u5165\u6e38\u620f\u00a0<\/span><\/p>\n<p>&#8211; the first version of the 7\/42 battles will take no ratings into account when autoselecting teams, as everyone will start with 0 cybersports rating, this will take roughly 2 weeks to sort out<br \/>\n<span style=\"color: #0000ff;\">7\/42\u7684\u7b2c\u4e00\u4e2a\u7248\u672c\u5728\u9009\u62e9\u961f\u4f0d\u65f6\uff0c\u4e0d\u4f1a\u628a\u8d26\u53f7\u539f\u6765\u7684\u6570\u636e\u7b97\u8fdb\u53bb\uff0c\u56e0\u4e3a\u6bcf\u4e2a\u4eba\u7684\u7535\u7ade\u8bc4\u5206\u90fd\u662f0\uff0c\u8fd9\u5927\u6982\u9700\u8981\u4e24\u4e2a\u793c\u62dc\u624d\u80fd\u628a\u73a9\u5bb6\u5927\u81f4\u7684\u7b49\u7ea7\u5206\u51fa\u6765<\/span><\/p>\n<p>&#8211; there will be no voicechat moderation in 7\/42 mode for now<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5206\u4e0d\u4f1a\u6709\u5bf9\u4e8e\u8bed\u97f3\u804a\u5929\u7684\u9650\u5236<\/span><\/p>\n<p>&#8211; it will be possible to pick your entire 7\/42 team manually, like in companies<br \/>\n<span style=\"color: #0000ff;\">\u53ef\u4ee5\u5168\u624b\u52a8\u9009\u62e97\/42\u4e2d\u7684\u6240\u6709\u73a9\u5bb6\uff0c\u5c31\u50cf\u8054\u961f\u4e00\u6837<\/span><\/p>\n<p>&#8211; currently 3 city maps are being developed by WG<br \/>\n<span style=\"color: #0000ff;\">WG\u73b0\u5728\u624b\u5934\u6b63\u5728\u505a\u4e09\u5f20\u5e02\u533a\u5730\u56fe<\/span><\/p>\n<p>&#8211; the WT E-100 will be \u201ccompletely balanced\u201d (unlike Foch 155)<br \/>\n<span style=\"color: #0000ff;\">E-100\u6b66\u5668\u8fd0\u8f7d\u8f66\u4f1a\u662f\u201c\u5b8c\u5168\u5e73\u8861\u201d\u7684\uff08\u4e0d\u50cf\u4e09\u70ae\uff09<\/span><\/p>\n<p>&#8211; the effects putting most strain on graphic card are vegetation effects, shadows and render range<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u663e\u5361\u538b\u529b\u5f88\u5927\u7684\u7279\u6548\u662f\u690d\u88ab\u6548\u679c\uff0c\u9634\u5f71\u4ee5\u53ca\u6e32\u67d3\u7b49\u7b49<\/span><\/p>\n<p>&#8211; KV-1S nerf in 8.9 was cancelled: \u201cWe won\u2019t nerf it, we will rebalance it completely\u201d<br \/>\n<span style=\"color: #0000ff;\">KV-1S\u57288.9\u4e0d\u780d\u4e86\uff1a\u201c\u6211\u4eec\u4e0d\u4f1a\u780d\u5b83\uff0c\u6211\u4eec\u4f1a\u5b8c\u5b8c\u5168\u5168\u7684\u628a\u8fd9\u8f66\u518d\u5e73\u8861\u4e00\u904d\u201d<\/span><\/p>\n<p>&#8211; the new cybersports rating will include winrate (in 7\/42 battles only), if you start playing this mode months after it is implemented (when the rating is sorted out), it will automatically put you to play with newbies even if you have unicum stats<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u7535\u7ade\u5206\u7ea7\u4f1a\u5305\u62ec\u80dc\u7387\uff08\u4ec5\u96507\/42\u5236\u7684\u80dc\u7387\uff09\uff0c\u5982\u679c\u4f60\u5728\u8fd9\u4e2a\u6a21\u5f0f\u5f15\u5165\u4e4b\u540e\u7684\u51e0\u4e2a\u6708\u624d\u5f00\u59cb\u73a9\u7684\u8bdd\uff08\u5176\u4ed6\u4eba\u7684\u8bc4\u5206\u90fd\u7a33\u5b9a\u4e86\uff09\uff0c\u5c31\u7b97\u4f60\u662f\u9ad8\u73a9\uff0c\u4e5f\u4f1a\u628a\u4f60\u548c\u4e00\u7fa4\u5c0f\u670b\u53cb\u653e\u5728\u4e00\u8d77<\/span><\/p>\n<p>&#8211; Storm states that the WT E-100 gun shield is penetrable by HT\/TD tier 10 HE shells<br \/>\n<span style=\"color: #0000ff;\">Storm\u6307\u51faE-100\u6b66\u5668\u8fd0\u8f7d\u8f66\u7684<strong>\u70ae\u76fe<\/strong>\u62ff10\u7ea7\u91cd\u5766\/TD\u7684HE\u90fd\u80fd\u6253\u7a7f<\/span><\/p>\n<p>&#8211; in 8.9 IS-4 will be a bit fixed (SS: \u201cerrors in armor\u201d to be exact \u2013 specifically the frontal armor angle)<br \/>\n<span style=\"color: #0000ff;\">8.9\u4e2d\uff0cIS-4\u4f1a\u5f97\u5230\u5c11\u91cf\u4fee\u6b63\uff08SS\uff1a\u8bf4\u4ed4\u7ec6\u7684\u8bdd\u5c31\u662f\u201c\u88c5\u7532\u4e0a\u7684\u9519\u8bef\u201d\u2014\u5c24\u5176\u662f\u6b63\u9762\u88c5\u7532\u7684\u89d2\u5ea6\uff09<\/span><\/p>\n<p>&#8211; Storm on roaming: \u201cWe will release Roaming in test mode at first, we\u2019ll see how it works, how much it strains the servers and if there are any hidden issues with it. This will be an internal test. Only after that it will be possible to talk about details.\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5bf9\u4e8e\u6f2b\u6e38\u7684\u770b\u6cd5\uff1a\u201c\u6211\u4eec\u4f1a\u5148\u628a\u6f2b\u6e38\u4ee5\u6d4b\u8bd5\u7684\u6a21\u5f0f\u653e\u51fa\u6765\uff0c\u770b\u770b\u60c5\u51b5\u600e\u4e48\u6837\uff0c\u5bf9\u670d\u52a1\u5668\u7684\u538b\u529b\u6709\u591a\u5927\uff0c\u518d\u770b\u770b\u6709\u6ca1\u6709\u5176\u4ed6\u9690\u85cf\u7684\u95ee\u9898\u3002\u8fd9\u4f1a\u662f\u4e00\u6b21\u5185\u90e8\u6d4b\u8bd5\u3002\u5728\u90a3\u4e4b\u540e\uff0c\u6211\u4eec\u624d\u4f1a\u8ddf\u5927\u5bb6\u8bf4\u4e00\u4e0b\u7ec6\u8282\u4ec0\u4e48\u7684\u201d<\/span><\/p>\n<p>&#8211; it will be very easy to become a team commander in 7\/42, the interface is very simple<br \/>\n<span style=\"color: #0000ff;\">\u60f3\u6210\u4e3a7\/42\u5236\u4e2d\u7684\u6307\u6325\u5b98\u5f88\u5bb9\u6613\uff0c\u56e0\u4e3a\u754c\u9762\u5f88\u7b80\u5355<\/span><\/p>\n<p>&#8211; ignore list will not be taken into account in the 7\/42 automatic player search<br \/>\n<span style=\"color: #0000ff;\">\u57287\/42\u5236\u81ea\u52a8\u5bfb\u627e\u73a9\u5bb6\u7684\u8fc7\u7a0b\u4e2d\uff0c\u5c4f\u853d\u5217\u8868\u4e0d\u4f1a\u751f\u6548<\/span><\/p>\n<p>&#8211; the skill MM will work so that there will be a quite narrow \u201cwindow\u201d of possible opponents for the team (SS: this window will be defined by the skill of your team, for example, let\u2019s say your team has \u201c100\u2033 rating, so you will be able to fight teams with 90 to 110 rating), this window will however become broader the longer you wait in the queue (SS: for example players, who would normally fight 90-110 rating teams will be able to fight 80-120 teams if they wait too long)<br \/>\n<span style=\"color: #0000ff;\">\u6c34\u5e73\u5206\u623f\u7684\u5de5\u4f5c\u673a\u5236\u4f1a\u6709\u4e00\u4e2a\u201c\u9650\u5236\u201d\u673a\u5236\uff08SS\uff1a\u9650\u5236\u673a\u5236\u662f\u6839\u636e\u4f60\u4eec\u961f\u7684\u6c34\u5e73\u5b9a\u7684\uff0c\u4e3e\u4e2a\u6817\u5b50\uff0c\u4f60\u7684\u961f\u4f0d\u7684\u8bc4\u5206\u662f100\uff0c\u6240\u4ee5\u4f60\u53ea\u80fd\u548c90~110\u8bc4\u5206\u7684\u961f\u4f0d\u4f5c\u6218\uff09\uff0c\u5f53\u7136\uff0c\u5f53\u4f60\u6392\u961f\u65f6\u95f4\u8fc7\u957f\u7684\u65f6\u5019\uff0c\u201c\u9650\u5236\u201d\u4f1a\u7a0d\u7a0d\u653e\u5bbd\u4e00\u4e9b\uff08SS\uff1a\u8fd8\u662f\u521a\u624d\u90a3\u4e2a\u6817\u5b50\uff0c\u5982\u679c\u4f60\u7684\u7b49\u5f85\u65f6\u95f4\u8fc7\u957f\uff0c\u4f60\u5c31\u4f1a\u548c80~120\u8bc4\u5206\u7684\u961f\u4f0d\u4f5c\u6218\uff09<\/span><\/p>\n<p>&#8211; Mountain Pass encounter won\u2019t be taken down for rework for now<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u4e0d\u4f1a\u91cd\u505a\u80dc\u5229\u4e4b\u95e8\u7684\u593a\u65d7\u6218<\/span><\/p>\n<p>&#8211; Redshire will be rebalanced, Malinovka won\u2019t (\u201cIt\u2019s one of the best maps in game\u201d)<br \/>\n<span style=\"color: #0000ff;\">\u65af\u7279\u62c9\u7279\u798f\u4f1a\u91cd\u65b0\u62ff\u53bb\u5e73\u8861\uff0c\u9a6c\u5229\u8bfa\u592b\u5361\u4e0d\u4f1a\uff08\u201c\u6e38\u620f\u4e2d\u6700\u68d2\u7684\u5730\u56fe\u4e4b\u4e00\u201d\uff09<\/span><\/p>\n<p>&#8211; Erlenberg has \u201ca bit more\u201d draws than other maps<br \/>\n<span style=\"color: #0000ff;\">\u57c3\u52d2\u65af\u5821\u7684\u5e73\u5c40\u6bd4\u4f8b\u6bd4\u5176\u4ed6\u5730\u56fe\u591a\u201c\u90a3\u4e48\u4e00\u70b9\u201d<\/span><\/p>\n<p>&#8211; 7\/42 modes might recieve modified versions (such as 7\/64), both when it comes to points amount and the tiers allowed<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u4e5f\u8bb8\u4f1a\u6709\u5404\u79cd\u5404\u6837\u7684\u884d\u751f\u7248\uff08\u4f8b\u59827\/64\u5236\uff09\uff0c\u8fd9\u4e2a\u6539\u52a8\u540c\u65f6\u4f1a\u6539\u70b9\u6570\u603b\u91cf\u548c\u6700\u5927\u53ef\u4ee5\u8fdb\u5165\u7684\u7ea7\u6570<\/span><\/p>\n<p>&#8211; the maps available for the 7\/42 mode will be: Lakesville, Abbey, Prokhorovka, Mines, Ruinberg, Steppes, Himmelsdorf, Ensk, Cliff<br \/>\n<span style=\"color: #0000ff;\">\u53ea\u6709\u4ee5\u4e0b\u5730\u56fe\u53ef\u4ee5\u8fdb\u884c7\/42\u5236\u7684\u6bd4\u8d5b\uff1a\u62c9\u65af\u5a01\u5229\uff0c\u5c0f\u9547\u4e89\u593a\u6218\uff0c\u7a46\u52d2\u4e07\u5361\uff0c\u6e56\u8fb9\u7684\u89d2\u9010\uff0c\u9c81\u522b\u514b\uff0c\u9521\u9ed8\u5c14\u65af\u591a\u592b\uff08\u9521\u57ce\uff09\uff0c\u5b89\u65af\u514b\uff0c\u6d77\u5cb8\u4e89\u9738<\/span><br \/>\n<em><span style=\"color: #0000ff;\">\uff08\u6211\u4e0d\u719f\u6089\u56fd\u670d\u5730\u56fe\u540d\uff0c\u6709\u9519\u8bf7\u6307\u6b63\u2014\u2014\u7ffb\u8bd1\u83cc\uff09<\/span><\/em><\/p>\n<p>&#8211; it\u2019s possible there will be a 7\/42 version for tier 10\u2032s<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u670910\u7ea7\u8f66\u7248\u672c\u76847\/42\u5236<\/span><\/p>\n<p>&#8211; skill MM not a good idea? \u201cIf you don\u2019t like this mode, don\u2019t play it. Random won\u2019t go anywhere.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u6c34\u5e73\u5206\u623f\u8fd9\u4e2a\u4e3b\u610f\u5f88\u70c2\uff1f\u201c\u7231\u73a9\u73a9\uff0c\u4e0d\u73a9X\u3002\u53cd\u6b63\u968f\u673a\u6218\u573a\u53c8\u4e0d\u4f1a\u8dd1\u2026\u2026\u201d<\/span><\/p>\n<p>&#8211; Storm states they thought about the 7\/42 tactics that one team will have two noob players in bad tanks camping somewhere, while the unicums will go pwn the opposition, automatically selected by the MM to be noobs too. Storm says that the influence on fight will be small enough and that it is taken into account, Storm is not afraid of various trollteams, he states teams such as \u201ctwo unicums and 3 noobs\u201d won\u2019t be a problem<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a7\/42\u7684\u6240\u8c13\u201c\u7406\u60f3\u6218\u672f\u201d\uff0c\u8ba9\u4e24\u4e2a\u83dc\u903c\u5f00\u7834\u8f66\u8e72\u5751\uff0c\u7136\u540e\u5269\u4e0b\u7684\u9ad8\u73a9\u90fd\u51b2\u51fa\u53bb\u5f00\u65e0\u53cc\u6740\u6389\u5bf9\u65b9\uff0c\u4f46\u662f\u9ad8\u73a9\u4e5f\u662fMM\u9009\u62e9\u7684\u83dc\u903c\u4e2d\u7684\u9ad8\u73a9\u3002Storm\u8bf4\u6218\u6597\u7684\u5f71\u54cd\u5f88\u5c0f\uff0c\u800c\u4e14\u5df2\u7ecf\u7b97\u5728\u91cc\u9762\u4e86\uff0cStorm\u4e0d\u6015\u5a31\u4e50\u961f\uff0c\u4ed6\u8868\u793a\u201c3\u6c34\u4eba+2\u9ad8\u73a9\u201d\u7684\u7ec4\u5408\u6ca1\u95ee\u9898<em>\uff08SS\u4f60\u90fd\u7ffb\u8bd1\u4e86\u4e9b\u4ec0\u4e48\u2026\u2026\u524d\u540e\u6587\u4e0d\u901a\u554a\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/p>\n<p>&#8211; in 7\/42, draw is considered defeat for both teams<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u4e2d\uff0c\u5e73\u5c40\u5bf9\u4e8e\u4e24\u8fb9\u6765\u8bf4\u90fd\u7b97\u8d1f\u573a<\/span><\/p>\n<p>&#8211; Storm states that in 7\/42 smaller teams will be at significant disadvantage<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a7\/42\u5236\u4e2d\uff0c\u4eba\u6570\u5c11\u7684\u4e00\u65b9\u7684\u52a3\u52bf\u5f88\u5927<\/span><\/p>\n<p>&#8211; Storm states that the 7\/42 mode is not set to stone and that it might be modified, so there aren\u2019t any ultimate setups (like the 7\/42 league autoloader tanks etc)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a7\/42\u5236\u5e76\u6ca1\u6709\u5b9a\u578b\uff0c\u4e5f\u6709\u53ef\u80fd\u53d1\u751f\u6539\u52a8\uff0c\u6240\u4ee5\u4e0d\u4f1a\u6709\u4efb\u4f55\u7684\u9ec4\u91d1\u7ec4\u5408\uff08\u5c31\u50cf7\/42\u5236\u5927\u5956\u8d5b\u4e2d\u7684\u5f39\u5939\u8f66\u5784\u65ad\u4e00\u6837\uff09<\/span><\/p>\n<p>&#8211; camo net graphic effect is possible with new render, but it won\u2019t be implemented for now<br \/>\n<span style=\"color: #0000ff;\">\u4f2a\u88c5\u7f51\u7684\u89c6\u89c9\u7279\u6548\u53ef\u80fd\u4f1a\u548c\u65b0\u7684\u6e32\u67d3\u6548\u679c\u4e00\u8d77\u52a0\u5165\u6e38\u620f\uff0c\u4f46\u662f\u73b0\u5728\u6682\u65f6\u6ca1\u6709<\/span><\/p>\n<p>&#8211; the 8.8 E50M mantlet bug (clipping?) will be fixed in 8.9<br \/>\n<span style=\"color: #0000ff;\">8.8\u4e2dE-50M\u70ae\u76fe\u7684BUG\uff08\u5c11\u4e86\u4e00\u90e8\u5206\uff1f\uff09\u4f1a\u57288.9\u4e2d\u5f97\u5230\u4fee\u590d<em>\uff08\u641c\u4e86\u4e00\u4e0b\uff0c\u597d\u50cf\u6ca1\u6709\u62a5\u544a\u8fc7E-50M\u7684\u70ae\u76fe\u6709BUG\u554a\u2026\u2026\u2014\u2014\u8bd1\u6ce8\uff09<\/em><\/span><\/p>\n<p>&#8211; ESLO battles in special ingame mode (Team battles) and not in training room? \u201cNot this year\u201d<br \/>\n<span style=\"color: #0000ff;\">ESL\uff08\u5e76\u4e0d\u662fESLO\u2014\u2014Electronic Sports League\uff0c\u7535\u5b50\u7ade\u6280\u8054\u76df\uff09\u7684\u6e38\u620f\u6a21\u5f0f\u53ea\u51fa\u73b0\u57287\/42\u5236\u4e2d\uff0c\u800c\u8bad\u7ec3\u623f\u6ca1\u6709\uff1f\u201c\u4eca\u5e74\u6ca1\u620f\u4e86\u201d<\/span><\/p>\n<p>&#8211; there will be no new achievements for 7\/42 when 7\/42 starts, they will be added later<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u4e00\u5f00\u59cb\u6ca1\u6709\u65b0\u7684\u5956\u7ae0\u4e4b\u7c7b\u7684\uff0c\u540e\u9762\u6162\u6162\u52a0\u8fdb\u53bb<\/span><\/p>\n<p>&#8211; there will also be 7\/42 championships in game, but not right away<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u4e2d\u4e5f\u4f1a\u67097\/42\u7684\u9526\u6807\u8d5b\uff0c\u4f46\u662f\u4e0d\u4f1a\u57287\/42\u521a\u5f00\u59cb\u540e\u5c31\u6709<\/span><\/p>\n<p>&#8211; the new Northwest map will be neither like Tundra, nor like Highway<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u201c\u897f\u5317\u5730\u533a\u201d\u5730\u56fe\u65e2\u4e0d\u50cf\u5580\u79cb\u838e\uff0c\u4e5f\u4e0d\u50cf\u6d32\u9645\u516c\u8def<\/span><\/p>\n<p>&#8211; camo factor is secret because it came to happen like that historically (as in, based on the past decisions) \u2013 \u201calso, the parameter has no units, it\u2019s a coefficient\u201d<br \/>\n<span style=\"color: #0000ff;\">\u9690\u853d\u7cfb\u6570\u662f\u9690\u85cf\u7684\u662f\u56e0\u4e3a\u4ee5\u524d\u4e00\u76f4\u5c31\u662f\u9690\u85cf\u7684\u6570\u636e\uff08\u4e5f\u5c31\u662f\u57fa\u4e8e\u8fc7\u53bb\u7684\u51b3\u5b9a\uff09\u2014\u201c\u8fd8\u6709\uff0c\u90a3\u4e2a\u53c2\u6570\u662f\u6ca1\u6709\u5355\u4f4d\u7684\uff0c\u90a3\u53ea\u662f\u4e2a\u7cfb\u6570\u201d<\/span><\/p>\n<p>&#8211; in \u201cone of the future patches\u201d (SS: funny, I thought that was 8.9 \u2013 postponed?), midtier arty will be somewhat buffed<br \/>\n<span style=\"color: #0000ff;\">\u5728\u201c\u672a\u6765\u7684\u4e00\u4e2a\u8865\u4e01\u201d\u4e2d\uff0c\uff08SS\uff1a\u6709\u610f\u601d\uff0c\u6211\u8fd8\u4ee5\u4e3a\u662f8.9\u5462\u2014\u96be\u9053\u88ab\u62d6\u540e\u4e86\uff1f\uff09\u4e2d\u7ea7\u706b\u70ae\u4f1a\u5728\u67d0\u79cd\u7a0b\u5ea6\u4e0a\u5f97\u5230BUFF<\/span><\/p>\n<p>&#8211; 7\/42 mode was selected because it is used in championships<br \/>\n<span style=\"color: #0000ff;\">\u505a7\/42\u5236\u7684\u539f\u56e0\u662f\u5b83\u5728\u9526\u6807\u8d5b\u4e2d\u5c31\u88ab\u4f7f\u7528\u8fc7<\/span><\/p>\n<p>&#8211; the new city maps will be \u201cvarious\u201d (SS: as in both half-opened like Ruinberg and closed like Himmelsdorf)<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u57ce\u5e02\u5730\u56fe\u90fd\u201c\u6709\u4e00\u4e9b\u533a\u522b\u201d\uff08SS\uff1a\u4e00\u534a\u50cf\u9c81\u522b\u514b\u4e00\u6837\u662f\u5f00\u653e\u5f0f\u7684\uff0c\u4e5f\u50cf\u9521\u57ce\u4e00\u6837\u56db\u5468\u90fd\u6709\u4e1c\u897f\u56f4\u4f4f\uff09<\/span><\/p>\n<p>&#8211; you will not know what map will you get in 7\/42 before the battle for now, but this will be added later<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u57287\/42\u5236\u4e0d\u4f1a\u8ba9\u4f60\u77e5\u9053\u4f60\u5373\u5c06\u6218\u6597\u7684\u662f\u54ea\u5f20\u5730\u56fe\uff0c\u4f46\u662f\u540e\u9762\u4f1a\u52a0\u5165\u8fd9\u4e2a\u529f\u80fd<\/span><\/p>\n<p>&#8211; there will be no fog of war in 7\/42<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u6ca1\u6709\u6218\u4e89\u8ff7\u96fe<\/span><\/p>\n<p>&#8211; there will be a special mechanism for tournaments in the future<br \/>\n<span style=\"color: #0000ff;\">\u672a\u6765\u4f1a\u6709\u7ed9\u6bd4\u8d5b\u7b49\u7b49\u8bbe\u7f6e\u7684\u7279\u6b8a\u673a\u5236\u00a0<\/span><\/p>\n<p>&#8211; there are no plans for \u201clong service\u201d medal for very old accounts<br \/>\n<span style=\"color: #0000ff;\">\u8001\u8d26\u53f7\u4e0d\u4f1a\u6709\u201c\u957f\u65f6\u95f4\u670d\u5f79\u201d\u7684\u5956\u7ae0<\/span><\/p>\n<p>&#8211; 8.9 will feature \u201cvarious buffs\u201d for \u201cmachines with bad winrate\u201d<br \/>\n<span style=\"color: #0000ff;\">8.9\u4f1a\u7ed9\u90a3\u4e9b\u201c\u80dc\u7387\u4e0d\u662f\u5f88\u597d\u7684\u201d\u8f66\u8f86\u5e26\u6765\u201c\u4e00\u4e9b\u4e0d\u540c\u7684Buff\u201d<\/span><\/p>\n<p>&#8211; Storm states that the handpicked 7\/42 teams will have an advantage over random teams<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u624b\u9009\u76847\/42\u961f\u4f0d\u6bd4\u91ce\u961f\u6709\u4f18\u52bf<\/span><\/p>\n<p>&#8211; interesting: Initially, automatical 7\/42 player allocation will NOT take rating into account at all<br \/>\n<span style=\"color: #0000ff;\">\u6709\u610f\u601d\uff1a\u5728\u4e00\u5f00\u59cb\uff0c\u673a\u9009\u76847\/42\u5236\u7684\u73a9\u5bb6\u5206\u914d\u5e76\u4e0d\u4f1a\u8003\u8651\u8d26\u53f7\u8bc4\u5206\uff08\u5168\u968f\u673a\uff1f\uff09<\/span><\/p>\n<p>&#8211; SerB when asked, whether War Thunder tanks will be a competition for WoT: \u201cFor now no. Maybe in half a year, if we sleep in the meantime. Many of the solutions (they took) are controversial, but I won\u2019t give hints here.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5f53SerB\u88ab\u95ee\u5230WT\u7684\u9646\u6218\u662f\u4e0d\u662fWOT\u7684\u7ade\u4e89\u5bf9\u624b\u65f6\uff1a\u201c\u73b0\u5728\u6682\u65f6\u4e0d\u662f\uff0c\u4f46\u662f\u8fc7\u534a\u5e74\u8bf4\u4e0d\u5b9a\u5c31\u662f\u4e86\uff0c\u5982\u679c\u6211\u4eec\u5728\u534a\u5e74\u5185\u505c\u6ede\u4e0d\u524d\u7684\u8bdd\u3002\uff08\u4ed6\u4eec\uff09\u91c7\u53d6\u7684\u8bb8\u591a\u63aa\u65bd\u7684\u4e89\u8bae\u90fd\u5f88\u5927\uff0c\u4f46\u662f\u6211\u5c31\u4e0d\u544a\u8bc9\u4f60\u3002\u201d<\/span><\/p>\n<p>&#8211; 0.9.0 will be connected with \u201cserious changes\u201d<br \/>\n<span style=\"color: #0000ff;\">0.9.0\u4f1a\u5173\u7cfb\u5230\u201c\u5927\u5e45\u5ea6\u7684\u6539\u52a8\u201d<\/span><\/p>\n<p>&#8211; historical and garage battles were delayed, because development priority \u201cunfortunately\u201d was given to cybersport by a majority vote, according to SerB<br \/>\n<span style=\"color: #0000ff;\">SerB\u8bf4\u8f66\u5e93\u6218\u548c\u5386\u53f2\u6218\u88ab\u63a8\u540e\u4e86\uff0c\u56e0\u4e3a\u5f00\u53d1\u4f18\u5148\u7ea7\u5728\u4e00\u6b21\u6295\u7968\u4e2d\u201c\u5f88\u4e0d\u5e78\u5730\u201d\u88ab\u7535\u7ade\u6324\u4e0b\u53bb\u4e86<\/span><\/p>\n<p>&#8211; 30vs30 battles are being worked on<br \/>\n<span style=\"color: #0000ff;\">\u6b63\u5728\u641e30vs30\u7684\u5927\u6218\u573a<\/span><\/p>\n<p>&#8211; improved graphics will come for WoT<br \/>\n<span style=\"color: #0000ff;\">WOT\u7684\u56fe\u50cf\u6548\u679c\u4f1a\u53d8\u597d\u7684<\/span><\/p>\n<p>&#8211; the decision to implement E-50 on tier 10 and the \u201cturbopanther\u201d on tier 9 was not taken before because players were whining about wanting rear-transmission E-50. However, it is not sure if this change will happen in the future.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u4e2a\u8981\u628aE-50\u63a8\u4e0a10\u7ea7\uff0c\u5728\u2468\u7ea7\u585e\u4e00\u4e2a\u201c\u6da1\u8f6e\u8c79\u201d\u7684\u8ba1\u5212\u73b0\u5728\u6ca1\u6709\u91c7\u7528\uff0c\u56e0\u4e3a\u73a9\u5bb6\u4eec\u90fd\u5728\u62b1\u6028\u4ed6\u4eec\u5bf9\u4e8e\u540e\u7f6e\u4f20\u52a8\u7684E-50\u7684\u6e34\u671b\u3002\u7136\u800c\u73b0\u5728\u8fd8\u4e0d\u786e\u5b9a\u672a\u6765\u4f1a\u4e0d\u4f1a\u771f\u7684\u8fd9\u4e48\u6539<\/span><\/p>\n<p>&#8211; so far there is still not enough data on RU251<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728RU251\u7684\u8d44\u6599\u4f9d\u7136\u4e0d\u9f50<\/span><\/p>\n<p>&#8211; reload timer in seconds will come in 8.9<br \/>\n<span style=\"color: #0000ff;\">8.9\u4f1a\u52a0\u5165\u5b98\u65b9\u7684\u88c5\u586b\u5012\u8ba1\u65f6\uff08\u7cbe\u786e\u5230\u79d2\uff09<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source\uff1ahttp:\/\/ftr.wot-news.com\/2013\/10\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=3695\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-3695","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3695","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3695"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3695\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3695"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3695"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3695"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}