{"id":3672,"date":"2013-10-04T06:55:00","date_gmt":"2013-10-03T22:55:00","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=3672"},"modified":"2013-10-04T06:55:00","modified_gmt":"2013-10-03T22:55:00","slug":"%e3%80%90developer-qa-%e3%80%9120131003","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=3672","title":{"rendered":"\u3010Developer Q&#038;A \u30112013\/10\/03"},"content":{"rendered":"<p><strong>Source:<a href=\"http:\/\/ftr.wot-news.com\/2013\/10\/03\/3-10-2013\/\">http:\/\/ftr.wot-news.com\/2013\/10\/03\/3-10-2013\/<\/a><br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; the situation when a teammate runs into your shot (that is already flying) will still count as teamdamage, won\u2019t be changed<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u6709\u4e00\u4e2a\u961f\u53cb\u8dd1\u5230\u4e86\u4f60\u7684\u6b63\u5728\u98de\u7684\u70ae\u5f39\u7684\u5f39\u9053\u4e2d\u95f4\uff0c\u4f1a\u4f9d\u7136\u7b97\u4f5c\u961f\u53cb\u4f24\u5bb3\uff0c\u8fd9\u70b9\u662f\u4e0d\u4f1a\u53d8\u7684<\/span><\/p>\n<p>&#8211; SerB states that the assumption premium tanks should have lower average winrate than regular tanks of the same class is correct<br \/>\n<span style=\"color: #0000ff;\">SerB\u8868\u793a\u6709\u8bbe\u60f3\u8bf4\uff0c\u91d1\u5e01\u8f66\u7684\u80dc\u7387\u6bd4\u540c\u7ea7\u540c\u8f66\u578b\u7684\u80dc\u7387\u4f4e\u7684\u8bf4\u6cd5\u662f\u5bf9\u7684<\/span><\/p>\n<p>&#8211; SerB considers too high winrate for premium tanks a problem: \u201cWe don\u2019t sell pwnage for money\u201d<br \/>\n<span style=\"color: #0000ff;\">SerB\u8ba4\u4e3a\u91d1\u5e01\u8f66\u80dc\u7387\u8fc7\u9ad8\u4e5f\u662f\u4e2a\u95ee\u9898\uff1a\u201c\u6211\u4eec\u4e0d\u662f\u8ba9\u4f60\u62ff\u94b1\u4e70\u5916\u6302\u7684\u201d<br \/>\n<!--more-->\u00a0<\/span><\/p>\n<p>&#8211; HE shells actually work better against destructable objects, buildings\/objects have their own hitpoints and HE shells damage them more than AP shells<br \/>\n<span style=\"color: #0000ff;\">HE\u5f39\u5bf9\u4e8e\u90a3\u4e9b\u53ef\u4ee5\u88ab\u6467\u6bc1\u7684\u7269\u4f53\u7684\u6253\u51fb\u6548\u679c\u66f4\u597d\uff0c\u623f\u5b50\/\u7269\u4f53\u4ec0\u4e48\u7684\u6709\u4ed6\u4eec\u81ea\u5df1\u7684HP\uff0c\u800c\u4e14HE\u70ae\u5f39\u6bd4AP\u70ae\u5f39\u5bf9\u5b83\u4eec\u7684\u6253\u51fb\u529b\u5ea6\u66f4\u5927<\/span><\/p>\n<p>&#8211; SerB states that the HESH effect on sloped surfaces is taken into account in their parameters<br \/>\n<span style=\"color: #0000ff;\">SerB\u8868\u793a\u788e\u7532\u5f39\u5728\u659c\u9762\u4e0a\u7684\u6548\u679c\u4e5f\u8003\u8651\u5230\u53c2\u6570\u4e4b\u4e2d\u4e86<\/span><\/p>\n<p>&#8211; in the 7\/42 battles, both the manually and automatically collected teams will play with each other<br \/>\n<span style=\"color: #0000ff;\">\u57287\/42\u5236\u6218\u6597\u4e2d\uff0c\u624b\u52a8\u51d1\u8d77\u6765\u548c\u5168\u673a\u9009\u7684\u961f\u4f0d\u662f\u4f1a\u4e92\u76f8\u9047\u5230\u7684<\/span><\/p>\n<p>&#8211; 7\/42 battles: as written earlier, the skill will be measured by special skill rating. This rating will based only on 7\/42 battles, everyone will start with 0 rating (\u201cfirst few weeks will be funny\u201d)<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u5ea6\uff1a\u5c31\u50cf\u65e9\u4e9b\u65f6\u5019\u5199\u7684\uff0c\u4f60\u7684\u6c34\u5e73\u4f1a\u7531\u4e00\u4e2a\u7279\u6b8a\u7684\u8ba1\u91cf\u8868\u6765\u6d4b\u5b9a\u3002\u8fd9\u4e2a\u8ba1\u91cf\u8868\u53ea\u5173\u7cfb\u52307\/42\u5236\uff0c\u6240\u6709\u4eba\u90fd\u662f\u4ece0\u5f00\u59cb\u7684\uff08\u201c\u524d\u51e0\u4e2a\u793c\u62dc\u4f1a\u5f88\u6709\u610f\u601d\u7684\u2026\u2026\u201d\uff09<\/span><\/p>\n<p>&#8211; the maximum speed of vehicles in game is usually the nominal vehicle speed (SS: from documentation)<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u4e2d\u8f66\u8f86\u7684\u6781\u901f\u4e00\u822c\u5c31\u662f\u6807\u6ce8\u7684\u6781\u901f\uff08SS\uff1a\u6587\u732e\u4e2d\u6807\u6ce8\u7684\uff09<\/span><\/p>\n<p>&#8211; if tracks and spaced armor are hit by ramming, they reduce the damage the vehicle takes by ramming<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u5c65\u5e26\u548c\u95f4\u9699\u88c5\u7532\u53d7\u5230\u4e86\u649e\u51fb\uff0c\u5b83\u4eec\u7684\u786e\u4f1a\u51cf\u5c11\u8f66\u8f86\u53d7\u5230\u7684\u4f24\u5bb3<\/span><\/p>\n<p>&#8211; it\u2019s possible that weather effects will be implemented at some point, same goes for realistic shooting effects from bushes (\u201cflashes\u201d), day\/night battles and ammorack explosion shockwaves<br \/>\n<span style=\"color: #0000ff;\">\u5929\u6c14\u6548\u679c\u6709\u53ef\u80fd\u4f1a\u5728\u67d0\u4e2a\u65f6\u95f4\u70b9\u52a0\u5165\u6e38\u620f\uff0c\u6709\u4e9b\u662f\u771f\u5b9e\u5411\u7684\uff0c\u4f8b\u5982\u8349\u4e1b\u4e2d\u5f00\u706b\u7684\u201c\u95ea\u5149\u201d\u7279\u6548\uff0c\u65e5\u591c\u6218\u6597\u548c\u5f39\u836f\u67b6\u7206\u70b8\u65f6\u5019\u7684\u51b2\u51fb\u6ce2<\/span><\/p>\n<p>&#8211; apparently the terrain destruction and effects like in\u00a0<a href=\"http:\/\/www.youtube.com\/watch?v=eTPWFPFNY8Q\">SpinTires<\/a>\u00a0demo won\u2019t be implemented<br \/>\n<span style=\"color: #0000ff;\">\u89c6\u9891\u4e2d\u6240\u63d0\u5230\u7684\u5730\u5f62\u635f\u574f\u548c\u8f6e\u80ce\u65cb\u8f6c\u7684\u7279\u6548\u4e0d\u4f1a\u52a0\u5165\u6e38\u620f<\/span><br \/>\n<span style=\"color: #0000ff;\">\uff08\u89c6\u9891\u5927\u6982\u8868\u8fbe\u4e86\u4e00\u79cd\u65b0\u7684\u7279\u6548\uff0c\u53ef\u4ee5\u8ba9\u8f6e\u5b50\u8f6c\u8d77\u6765\uff0c\u5e76\u4e14\u6467\u6bc1\u90a3\u4e9b\u6bd4\u8f83\u8f6f\u7684\u5730\u5f62\u2014\u2014\u8bd1\u6ce8\uff09\u00a0<\/span><\/p>\n<p>&#8211; both premium arty and premium light tank of tier higher than 6 won\u2019t be implemented<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u516d\u7ea7\u4ee5\u4e0a\u7684\u91d1\u5e01\u706b\u70ae\u548c\u91d1\u5e01\u8f7b\u5766<\/span><\/p>\n<p>&#8211; at first, the 7\/42 battles you won\u2019t be able to select a team setup for the respective map, but this option will be implemented afterwards<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u5f00\u59cb\u76847\/42\u5236\u662f\u6ca1\u6cd5\u8ba9\u4f60\u7ec4\u4e2a\u961f\uff0c\u7136\u540e\u5728\u7279\u5b9a\u5730\u56fe\u4e0a\u5bf9\u6218\u7684\uff0c\u4f46\u662f\u540e\u9762\u4f1a\u52a0\u5165\u8fd9\u4e2a\u8bbe\u7f6e<\/span><\/p>\n<p>&#8211; maps in team battles will be selected automatically<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u4e2d\u7684\u6218\u6597\u5730\u56fe\u662f\u81ea\u52a8\u9009\u62e9\u7684<\/span><\/p>\n<p>&#8211; the killed crewmember XP (90 percent of a live one) will stay as it is now<br \/>\n<span style=\"color: #0000ff;\">\u6302\u6389\u7684\u7ec4\u5458\u53ea\u5f97\u523090%\uff08\u4e0e\u5b58\u6d3b\u7684\u7ec4\u5458\u76f8\u6bd4\uff09\u7684\u7ecf\u9a8c\u8fd9\u4e2a\u4e8b\u73b0\u5728\u4e0d\u53d8<\/span><\/p>\n<p>&#8211; you won\u2019t be able to troll with useless tanks in 7\/42 battles, the team commander will approve which tanks and players will enter the battle<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u4e2d\uff0c\u4f60\u6ca1\u529e\u6cd5\u5f00\u4e00\u8f86\u5c0f\u8f66\u7136\u540e\u5751\u961f\u53cb\uff0c\u56e0\u4e3a\u4f60\u7684\u6307\u6325\u5b98\u4f1a\u6709\u6743\u5229\u540c\u610f\/\u5426\u51b3\u4f60\u53c2\u52a0\u8fd9\u6b21\u6218\u6597\u7684<\/span><\/p>\n<p>&#8211; minimum number of players for 7\/42 will be 5. You can either pick the entire team manually, or you can pick only a few and the rest will be added automatically<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u6bcf\u4e00\u961f\u81f3\u5c11\u8981\u67095\u4e2a\u4eba\u3002\u4f60\u53ef\u4ee5\u624b\u9009\u5168\u961f\u7684\u73a9\u5bb6\uff0c\u6216\u8005\u624b\u9009\u51e0\u4e2a\uff0c\u5269\u4e0b\u7684\u673a\u9009<\/span><\/p>\n<p>&#8211; in 8.9 old companies will keep the old interface for now, but 7\/42 will have a brand new one<br \/>\n<span style=\"color: #0000ff;\">8.9\u4e2d\uff0c\u8054\u961f\u754c\u9762\u4f1a\u4fdd\u6301\u539f\u6837\u4e0d\u53d8\uff0c\u4f46\u662f7\/42\u5236\u4f1a\u6709\u81ea\u5df1\u7684\u65b0\u754c\u9762<\/span><\/p>\n<p>&#8211; devs haven\u2019t decided yet whether to buff the \u201c113\u2033 tank, data is being collected<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u6ca1\u51b3\u5b9a\u5230\u5e95\u8981\u4e0d\u8981Buff\u4e00\u4e0b113\uff0c\u73b0\u5728\u8fd8\u5728\u6536\u96c6\u6570\u636e\u4e2d<\/span><\/p>\n<p>&#8211; apparently the 3 caliber rule will be cancelled for HEAT shells in 8.9<br \/>\n<span style=\"color: #0000ff;\">8.9\u4e2d\uff0cHEAT\u7684\u4e09\u500d\u53e3\u5f84\u78be\u538b\u673a\u5236\u4f1a\u88ab\u53d6\u6d88\u6389<\/span><\/p>\n<p>&#8211; player stats from 7\/42 will be kept separate<br \/>\n<span style=\"color: #0000ff;\">7\/42\u5236\u7684\u73a9\u5bb6\u6570\u636e\u4f1a\u548c\u5e38\u89c4\u7684\u6570\u636e\u5206\u5f00<\/span><\/p>\n<p>&#8211; ingame tournaments will be implemented after the 7\/42 mode is live<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u5185\u7684\u6bd4\u8d5b\u4f1a\u57287\/42\u5236\u4e0a\u7ebf\u4e4b\u540e\u52a0\u5165\u6e38\u620f<\/span><\/p>\n<p>&#8211; there will be something like \u201c7\/42\u2033 mode for tier 10\u2032s too (smaller teams), it will be separate from Clanwars<br \/>\n<span style=\"color: #0000ff;\">10\u7ea7\u8f66\u4e5f\u4f1a\u6709\u4e00\u4e2a\u7c7b\u4f3c\u4e8e7\/42\u5236\u7684\u4e1c\u897f\uff08\u5c0f\u89c4\u6a21\u6218\u6597\uff09\uff0c\u800c\u4e14\u4f1a\u548c\u9886\u571f\u6218\u5206\u5f00\uff087\/42\u6700\u591a\u53ea\u80fd\u8fdb8\u7ea7\u8f66\uff09\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2013\/10\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=3672\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-3672","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3672","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3672"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/3672\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3672"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3672"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3672"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}