{"id":18788,"date":"2016-09-03T08:00:50","date_gmt":"2016-09-03T00:00:50","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18788"},"modified":"2016-09-03T08:17:23","modified_gmt":"2016-09-03T00:17:23","slug":"%e3%80%90wows-qa%e3%80%91201608222325300901","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18788","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/08\/22,23,25,30+09\/01"},"content":{"rendered":"<p><strong>Source:https:\/\/thedailybounce.net\/2016\/09\/02\/world-of-warships-qa-august-september\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c<\/span><\/p>\n<p><strong>Carnotzet<\/strong> seems to be quite busy at the moment, so <strong>Babykim<\/strong> stepped in to translate the Q&amp;A by Sub_Octavian dated August 22, 23, 25, 30 and September 1. Thanks <strong>Babykim<\/strong> for translating this for us.<br \/>\n<span style=\"color: #0000ff;\">Carnotzet\u6700\u8fd1\u597d\u50cf\u5f88\u5fd9\uff0c\u6240\u4ee5Babykim\u5c31\u7ad9\u51fa\u6765\u7ffb\u8bd1\u4e86\u57288\u670822\uff0c23,25\u548c30\u65e5\u4ee5\u53ca9\u67081\u65e5\u7531Sub_Octavian\u56de\u7b54\u7684QA\u3002\u611f\u8c22<strong>Babykim<\/strong>\u7684\u7ffb\u8bd1\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<h2>On Main Guns<br \/>\n\u5173\u4e8e\u4e3b\u70ae<\/h2>\n<p><strong>Q. The performance of the Scharnhorst 283mm BB shells are inconsistent compared to similar guns on other ships. They cannot citadel battleships even at close (10km) ranges, whereas similar guns of higher tier German ships, or, for example, the 220mm guns of the Moskva can. Secondly, the plunging fire at medium ranges (15-18 km) also does not penetrate battleships.<br \/>\n\u95ee\uff1a\u6c99\u6069\u970d\u65af\u7279\u7684283mm\u4e3b\u70ae\u70ae\u5f39\u7684\u8868\u73b0\u548c\u5176\u4ed6\u8239\u53ea\u4e0a\u7684\u5c0f\u53e3\u5f84\u70ae\u6bd4\u8d77\u6765\u5e76\u4e0d\u4e00\u6837\u554a\u3002\u5b83\u4eec\u5c31\u7b97\u5728\u8fd1\u8ddd\u79bb\u4e0a\uff0810km\uff09\u4e5f\u6253\u4e0d\u51fa\u6218\u8230\u7684\u88c5\u7532\u533a\uff0c\u800c\u90a3\u4e9b\u9ad8\u9636\u5fb7\u56fd\u8239\u8eab\u4e0a\u5dee\u4e0d\u591a\u7684\u4e3b\u70ae\u548c\u83ab\u65af\u79d1\u7684220mm\u4e3b\u70ae\u90fd\u80fd\u6253\u5f97\u51fa\u3002\u800c\u4e14\u5c31\u7b97\u662f\u5728\u4e2d\u8ddd\u79bb\u4e0a\uff0815~18km\uff09\u7684\u704c\u9876\u4e5f\u6253\u4e0d\u7a7f\u5176\u4ed6\u6218\u5217\u8230\u3002<\/strong><\/p>\n<p>A. This is not terribly inconsistent, given the actual characteristics of the shell. We do not see a problem in the game balance either. The lack of citadels is compensated by the rate of fire other qualities of the ship. I would not necessarily say that plunging fire should penetrate the deck of a battleship at medium ranges in general.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8003\u8651\u5230\u8fd9\u70ae\u5f39\u672c\u8eab\u7684\u5c5e\u6027\uff0c\u8fd9\u5176\u5b9e\u5e76\u4e0d\u662f\u4e3b\u70ae\u8868\u73b0\u65b9\u9762\u5dee\u8ddd\u8fc7\u5927\u7684\u60c5\u51b5\u3002\u800c\u4e14\u6211\u4eec\u4e5f\u4e0d\u8ba4\u4e3a\u6e38\u620f\u7684\u5e73\u8861\u4e0a\u6709\u4ec0\u4e48\u95ee\u9898\u3002\u6253\u4e0d\u51fa\u88c5\u7532\u533a\u7684\u95ee\u9898\u5df2\u7ecf\u7531\u5c04\u901f\u548c\u8239\u53ea\u7684\u5176\u4ed6\u5c5e\u6027\u6765\u8865\u8db3\u4e86\u3002\u6211\u4e5f\u5e76\u4e0d\u8ba4\u4e3a\u5728\u4e2d\u7b49\u8ddd\u79bb\u4e0a\u80fd\u901a\u8fc7\u704c\u9876\u6765\u51fb\u7a7f\u522b\u7684\u6218\u8230\u7684\u7532\u677f\u662f\u4e2a\u5f88\u5e38\u89c1\u7684\u60c5\u51b5\u3002<\/span><\/p>\n<p><strong>Q. Can you comment on how the occurrence of penetrations has changed following the change in shell normalization in 0.5.10? Cruisers with calibers up to 155mm and battleships with calibres up to 305mm appear to have stopped causing citadel hits.<br \/>\n\u95ee\uff1a\u80fd\u8bf4\u8bf4\u57280.5.10\u5bf9\u70ae\u5f39\u7684\u8f6c\u6b63\u8fdb\u884c\u6539\u52a8\u540e\uff0c\u51fb\u7a7f\u7684\uff08\u6570\u91cf\uff09\u53d8\u5316\u5417\uff1f\u73b0\u5728\u53e3\u5f84\u5c01\u9876\u4e3a155mm\u7684\u5de1\u6d0b\u8230\u548c305mm\u5c01\u9876\u7684\u6218\u5217\u8230\u597d\u50cf\u518d\u4e5f\u6253\u4e0d\u51fa\u88c5\u7532\u533a\u4e86\u3002<\/strong><\/p>\n<p>A. Can you specify which ships have this issue?<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5177\u4f53\u662f\u54ea\u51e0\u8258\u8239\u6709\u8fd9\u4e2a\u95ee\u9898\uff1f<\/span><\/p>\n<p><strong>Q. Over-penetrations cause the same damage, no matter if I hit the bow, the midship, the citadel, or the stern. Is this acceptable?<br \/>\n\u95ee\uff1a\u65e0\u8bba\u6211\u51fb\u4e2d\u7684\u662f\u8230\u824f\uff0c\u8239\u4f53\u4e2d\u592e\uff0c\u88c5\u7532\u533a\u6216\u8005\u662f\u8230\u8249\u7684\u8bdd\uff0c\u53ea\u8981\u8fc7\u7a7f\uff0c\u4f24\u5bb3\u5c31\u662f\u4e00\u6837\u7684\u3002\u4f60\u4eec\u89c9\u5f97\u8fd9\u6ca1\u95ee\u9898\u5417\uff1f<\/strong><\/p>\n<p>A. We do not see it as a big problem. An over-penetration indicates the wrong choice of ammunition.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5e76\u4e0d\u662f\u4ec0\u4e48\u5927\u95ee\u9898\u3002\u8fc7\u7a7f\u610f\u5473\u7740\u4f60\u7684\u5f39\u836f\u9009\u62e9\u51fa\u4e86\u95ee\u9898\u3002<\/span><\/p>\n<p><strong>Q. Do you plan to add more information on the thickness armor that can be penetrated by a given gun, similar to WOT.<br \/>\n\u95ee\uff1a\u6709\u8ba1\u5212\u50cfWOT\u4e00\u6837\u52a0\u5165\u5bf9\u4e8e\u67d0\u6746\u7279\u5b9a\u4e3b\u70ae\u80fd\u51fb\u7a7f\u7684\u88c5\u7532\u539a\u5ea6\u7684\u4fe1\u606f\u5417\uff1f<\/strong><\/p>\n<p>A. We are thinking about summarizing this information in an accessible manner.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5728\u8003\u8651\u8981\u4e0d\u8981\u628a\u8fd9\u5957\u4fe1\u606f\u7528\u4e00\u79cd\u6613\u4e8e\u7406\u89e3\u7684\u65b9\u5f0f\u603b\u7ed3\u4e00\u4e0b\u3002<\/span><\/p>\n<h2>On Secondary and AA<br \/>\n\u5173\u4e8e\u526f\u70ae\u548c\u9632\u7a7a\u70ae<\/h2>\n<p><strong>Q. Does AFT skill boost the secondary of the Scharnhorst?<br \/>\n\u95ee\uff1a\u8fdb\u9636\u5c04\u63a7\u8bad\u7ec3\u9002\u7528\u4e8e\u6c99\u6069\u970d\u65af\u7279\u7684\u526f\u70ae\u5417\uff1f<\/strong><\/p>\n<p>A. Yes. The AFT skill boosts the secondary, regardless the calibre of the main battery.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u9002\u7528\u3002\u8fdb\u9636\u5c04\u63a7\u8bad\u7ec3\u4f1a\u5f3a\u5316\u6240\u6709\u7684\u526f\u70ae\uff0c\u65e0\u8bba\u53e3\u5f84\u662f\u591a\u5c11\u3002<\/span><\/p>\n<p><strong>Q. Do secondary have an aura similar to AA?<br \/>\n\u95ee\uff1a\u526f\u70ae\u6709\u6ca1\u6709\u7c7b\u4f3c\u4e8eAA\u90a3\u79cd\u7684\u201c\u5708\u201d\uff1f<\/strong><\/p>\n<p>A. No. The secondary are aimed and fired individually, subject to all hull design and other limitations.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\uff0c\u526f\u70ae\u662f\u5355\u72ec\u7784\u51c6\u548c\u5c04\u51fb\u7684\uff0c\u800c\u526f\u70ae\u4f1a\u53d7\u5230\u8239\u8eab\u5c04\u51fb\u548c\u5176\u4ed6\u5404\u79cd\u4e1c\u897f\u7684\u9650\u5236\u3002<\/span><span id=\"more-10356\"><\/span><\/p>\n<p><strong>Q. In the game settings, we have a checkbox to \u201cEnable AA &amp; Secondary Guns if Priority Target Set\u201d. What does it mean?<br \/>\n\u95ee\uff1a\u6e38\u620f\u8bbe\u7f6e\u4e2d\u6709\u4e00\u4e2a\u201c\u5728\u6709\u4f18\u5148\u76ee\u6807\u7684\u60c5\u51b5\u4e0b\u542f\u7528\u9632\u7a7a\u70ae\u548c\u526f\u70ae\u201d\u3002\u8fd9\u662f\u4ec0\u4e48\u610f\u601d\u554a\uff1f<\/strong><\/p>\n<p>A. It means that when manually setting the target, they will activate even if they have been deactivated previously using the P-key.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5c31\u662f\u8bf4\u5982\u679c\u4f60\u6709\u624b\u52a8\u9501\u5b9a\u7684\u76ee\u6807\uff0c\u5c31\u7b97\u4f60\u4e4b\u524d\u6309P\u952e\u7981\u7528\u4e86\u5b83\u4eec\uff0c\u8fd9\u4e24\u79cd\u70ae\u4e5f\u4f1a\u5f00\u59cb\u5f00\u706b\u3002<\/span><\/p>\n<p><strong>Q. Player reports and tests on bots show that the 128mm secondary on the German battleships are very fragile.<br \/>\n\u95ee\uff1a\u73a9\u5bb6\u62a5\u544a\uff0c\u5e76\u4e14\u5728bot\u8eab\u4e0a\u505a\u4e86\u6d4b\u8bd5\u8bf4\u5fb7\u56fd\u6218\u8230\u7684128mm\u526f\u70ae\u592a\u8106\u4e86\u3002<\/strong><\/p>\n<p>A. We are aware this problem and will fix it in version 0.5.11.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u77e5\u9053\u8fd9\u4e2a\u95ee\u9898\u7684\u5b58\u5728\uff0c\u4f1a\u57280.5.11\u8fdb\u884c\u4fee\u590d\u3002<\/span><\/p>\n<p><strong>Q. It is very difficult to compare the accuracy of the guns in game. Do you plan adding a characteristic for comparing the relative accuracy to the client.<br \/>\n\u95ee\uff1a\u73b0\u5728\u60f3\u8981\u5bf9\u6bd4\u6e38\u620f\u5185\u5404\u4e2a\u4e3b\u70ae\u7684\u7cbe\u51c6\u5ea6\u662f\u5f88\u56f0\u96be\u7684\u3002\u4f60\u4eec\u6709\u8ba1\u5212\u5411\u5ba2\u6237\u7aef\u5185\u52a0\u5165\u4e00\u4e2a\u7528\u4e8e\u6bd4\u5bf9\u7528\u7684\u76f8\u5bf9\u7cbe\u51c6\u5ea6\u7684\u6570\u636e\u5417\uff1f<\/strong><\/p>\n<p>A. No, as the issue is quite complex and would require more than one metric.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\uff0c\u56e0\u4e3a\u8fd9\u4e2a\u95ee\u9898\u8fd8\u662f\u6709\u70b9\u590d\u6742\u7684\uff0c\u800c\u4e14\u9700\u8981\u5927\u4e8e\u4e00\u4e2a\u5ea6\u91cf\u6807\u51c6\u3002<\/span><\/p>\n<h2>On Torpedoes<br \/>\n\u5173\u4e8e\u9c7c\u96f7<\/h2>\n<p><strong>Q. How do torpedoes scatter? Sometimes several torpedoes hit one section of the target, whereas other sections remain unhit.<br \/>\n\u95ee\uff1a\u9c7c\u96f7\u662f\u600e\u4e48\u6563\u5e03\u7684\uff1f\u6709\u7684\u65f6\u5019\u597d\u51e0\u53d1\u9c7c\u96f7\u4f1a\u6253\u5728\u540c\u4e00\u4e2a\u5730\u65b9\uff0c\u800c\u5176\u4ed6\u5730\u65b9\u5374\u6beb\u53d1\u65e0\u635f\u3002<\/strong><\/p>\n<p>A. Torpedoes belonging to each salvo scatter about the centerline of the aiming template, which may cause bunching of torpedoes when firing from multiple launchers at longer ranges.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6bcf\u4e00\u6ce2\u9c7c\u96f7\u7684\u6563\u5e03\u90fd\u662f\u6839\u636e\u90a3\u6b21\u53d1\u5c04\u65f6\u7684\u7784\u51c6\u8303\u56f4\u7684\u4e2d\u7ebf\u6765\u7684\uff0c\u6240\u4ee5\u53ef\u80fd\u4f1a\u5bfc\u81f4\u591a\u54e5\u9c7c\u96f7\u53d1\u5c04\u7ba1\u5728\u8fdc\u8ddd\u79bb\u4e0a\u591a\u6ce2\u6b21\u53d1\u5c04\u65f6\u4f1a\u6709\u9c7c\u96f7\u805a\u5728\u4e00\u8d77\u7684\u60c5\u51b5\u3002<\/span><\/p>\n<h2>On Bombs<br \/>\n\u5173\u4e8e\u70b8\u5f39<\/h2>\n<p><strong>Q. How do bombs scatter?<br \/>\n\u95ee\uff1a\u90a3\u70b8\u5f39\u7684\u6563\u5e03\u53c8\u662f\u600e\u4e48\u6837\u7684\uff1f<\/strong><\/p>\n<p>A. There are two ellipses governing the deviations from the aiming point. Each ellipse having its own distribution parameters.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5728\u7784\u51c6\u70b9\u4e0a\u6709\u4e24\u4e2a\u692d\u5706\u5f62\uff0c\u662f\u8fd9\u4e9b\u692d\u5706\u5f62\u5728\u63a7\u5236\u7740\u6563\u5e03\u3002\u6bcf\u4e2a\u692d\u5706\u5f62\u90fd\u6709\u7740\u81ea\u5df1\u7684\u6563\u5e03\u7cfb\u6570\u3002<\/span><\/p>\n<h2>On Ships<br \/>\n\u5173\u4e8e\u8239\u53ea<\/h2>\n<p><strong>Q. Some higher-tier ships have costly modernizations of questionable value. For example, the guns of the New Orleans, the torpedoes of the Ibuki, or the power unit of the Izumo. Do you plan to make them more effective?<br \/>\n\u95ee\uff1a\u90e8\u5206\u9ad8\u9636\u8239\u53ea\u7684\u6539\u9020\u90e8\u4ef6\u5f88\u8d35\uff0c\u800c\u4e14\u7528\u5904\u597d\u50cf\u4e5f\u4e0d\u662f\u5f88\u660e\u663e\u3002\u6bd4\u5982\u8bf4\u65b0\u5965\u5c14\u826f\u7684\u70ae\uff0c\u4f0a\u5439\u7684\u9c7c\u96f7\uff0c\u6216\u8005\u662f\u51fa\u4e91\u7684\u53d1\u52a8\u673a\u3002\u6709\u8ba1\u5212\u8981\u628a\u5b83\u4eecBuff\u4e00\u4e0b\u5417\uff1f<\/strong><\/p>\n<p>A. We do, but without changing the costs.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6709\uff0c\u4f46\u662f\u4e0d\u4f1a\u6539\u52a8\u8d39\u7528\u3002<\/span><\/p>\n<p><strong>Q. Why do destroyers have such a low number of HP in some sections of the hull? A destroyer may take 2-3 torpedoes (some on HP depleted sections) and survive, whereas a cruiser would die.<br \/>\n\u95ee\uff1a\u4e3a\u4ec0\u4e48\u9a71\u9010\u8230\u8239\u8eab\u4e0a\u90e8\u5206\u6a21\u5757\u8840\u91cf\u8fd9\u4e48\u5c11\uff1f\u6709\u7684\u65f6\u5019\u9a71\u9010\u8230\u5403\u4e862~3\u53d1\u9c7c\u96f7\uff08\u90e8\u5206\u6253\u5728\u4e86\u5df2\u7ecf\u6ca1\u8840\u7684\u6a21\u5757\u4e0a\uff09\u8fd8\u80fd\u6d3b\u4e0b\u6765\uff0c\u800c\u5de1\u6d0b\u8230\u5728\u8fd9\u4e2a\u60c5\u51b5\u4e0b\u53ef\u80fd\u5df2\u7ecf\u6b7b\u4e86\u3002<\/strong><\/p>\n<p>A. The distribution of HP around the hull is roughly similar for all ship types. The destroyers are smaller, and often carry upgrades and skills that can save them is such situations.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e0d\u540c\u8239\u578b\u4e4b\u95f4\u7684\u8239\u8eab\u6a21\u5757\u7684\u8840\u91cf\u57fa\u672c\u90fd\u662f\u5dee\u4e0d\u591a\u7684\u3002\u9a71\u9010\u8230\u66f4\u5c0f\uff0c\u800c\u4e14\u4e00\u822c\u90fd\u5e26\u4e86\u53ef\u4ee5\u5728\u8fd9\u79cd\u60c5\u51b5\u4e0b\u6551\u4ed6\u4eec\u4e00\u547d\u7684\u63d2\u4ef6\u3002<\/span><\/p>\n<p><strong>Q. The Kaiser cannot shoot all turrets to one side. Why?<br \/>\n\u95ee\uff1a\u51ef\u6492\u4e0d\u80fd\u628a\u6240\u6709\u7684\u70ae\u5854\u90fd\u8f6c\u5230\u4e00\u4fa7\u9f50\u5c04\uff0c\u4e3a\u4ec0\u4e48\u554a\uff1f<\/strong><\/p>\n<p>A. It can, but the fire sectors are slightly non-overlapping due to the location of the turrets.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5176\u5b9e\u662f\u53ef\u4ee5\u7684\uff0c\u4f46\u662f\u5c04\u754c\u7531\u4e8e\u70ae\u5854\u4f4d\u7f6e\u7684\u95ee\u9898\u7a0d\u5fae\u6709\u70b9\u4e0d\u80fd\u91cd\u53e0\u5728\u4e00\u8d77\u3002<\/span><\/p>\n<p><strong>Q. The destroyers get critical engine hits way too often. Why?<br \/>\n\u95ee\uff1a\u9a71\u9010\u8230\u7684\u53d1\u52a8\u673a\u592a\u5bb9\u6613\u88ab\u6253\u574f\u4e86\u3002\u4e3a\u4ec0\u4e48\uff1f<\/strong><\/p>\n<p>A. Because they are fragile. This is compensated by their small size, high speed and stealth.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u5b83\u4eec\u592a\u8106\u4e86\u3002\u8fd9\u70b9\u901a\u8fc7\u9a71\u9010\u8230\u7684\u5c0f\u5c3a\u5bf8\uff0c\u9ad8\u901f\u5ea6\u4ee5\u53ca\u9ad8\u9690\u853d\u8865\u507f\u8fc7\u4e86\u3002<\/span><\/p>\n<p><strong>Q. Why are some ships in stock configuration so bad?<br \/>\n\u95ee\uff1a\u4e3a\u4ec0\u4e48\u90e8\u5206\u8239\u53ea\u7684\u767d\u677f\u5c5e\u6027\u8fd9\u4e48\u5dee\uff1f<br \/>\n<\/strong><br \/>\nA. We are gradually improving some of the stock ships, without changing the basic concept of game progression.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u5df2\u7ecf\u5728\u4e0d\u6539\u52a8\u6e38\u620f\u7684\u9636\u6bb5\u6027\u8fdb\u6b65\u7684\u8fd9\u4e2a\u6982\u5ff5\u4e0b\u6162\u6162\u6539\u5584\u90e8\u5206\u8239\u53ea\u7684\u767d\u677f\u72b6\u6001\u4e86\u3002<\/span><\/p>\n<p><strong>Q. The Kaiser and K\u00f6ning did not get stock historical hulls. Why?<br \/>\n\u95ee\uff1a\u51ef\u6492\u548c\u56fd\u738b\u7684\u767d\u677f\u8239\u8eab\u597d\u50cf\u4e0d\u662f\u53f2\u5b9e\u7684\u554a\uff0c\u4e3a\u4ec0\u4e48\uff1f<br \/>\n<\/strong><br \/>\nA. Because the historical hulls have no AA.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u53f2\u5b9e\u8239\u8eab\u6ca1\u9632\u7a7a\u554a\u3002<\/span><\/p>\n<p><strong>Q. The model of the Scharnhorst does not have the bow anchor seen in historical videos.<br \/>\n\u95ee\uff1a\u6c99\u6069\u970d\u65af\u7279\u7684\u6a21\u578b\u7684\u8230\u824f\u951a\u4e0d\u89c1\u4e86\u3002<br \/>\n<\/strong><br \/>\nA. The model will be corrected.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u6539\u7684\u3002<\/span><\/p>\n<p><strong>Q. The maximum speed of the Scharnhorst is lower than mentioned in historical sources. Why?<br \/>\n\u95ee\uff1a\u6c99\u6069\u970d\u65af\u7279\u7684\u6781\u901f\u6bd4\u53f2\u5b9e\u8d44\u6599\u4e2d\u7684\u8981\u4f4e\uff0c\u4e3a\u4ec0\u4e48\uff1f<br \/>\n<\/strong><br \/>\nA. Perhaps the maximum speed cited was attained by overcharging the engine. The actual maximal speed could have been lower. The ships does not need any changes at the moment.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u90a3\u4e2a\u65f6\u5019\u83b7\u5f97\u7684\u6781\u901f\u662f\u5728\u8fc7\u8f7d\u4e86\u5f15\u64ce\u7684\u60c5\u51b5\u4e0b\u83b7\u5f97\u7684\u3002\u5b9e\u9645\u7684\u6781\u901f\u4f1a\u4f4e\u4e00\u4e9b\u3002\u8fd9\u8258\u8239\u73b0\u5728\u4e0d\u9700\u8981\u4ec0\u4e48\u6539\u52a8\u3002<\/span><\/p>\n<p><strong>Q. The Mahan hull C loses one turret compared to hull B, yet the indicated firepower of the ship (artillery score) stays the same.<br \/>\n\u95ee\uff1a\u9a6c\u6c49\u7684\u8239\u4f53C\u548c\u8239\u4f53B\u76f8\u6bd4\u5c11\u4e86\u4e00\u4e2a\u70ae\u5854\uff0c\u4f46\u662f\u6807\u6ce8\u706b\u529b\uff08\u5c31\u662f\u6bcd\u6e2f\u91cc\u9762\u7684\u706b\u529b\u53c2\u6570\uff09\u662f\u4e00\u6837\u7684\u3002<br \/>\n<\/strong><br \/>\nA. We will look into this.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u8c03\u67e5\u3002<\/span><\/p>\n<p><strong>Q. Can a carrier detonate?<br \/>\n\u95ee\uff1a\u822a\u6bcd\u80fd\u88ab\u6b89\u7206\u5417\uff1f<br \/>\n<\/strong><br \/>\nA. No. In a carrier, possible areas that may detonate on impact are scattered around the hull, making computing detonations more difficult. In the game, only ammunition bunkers of the main guns can detonate, not torpedoes or the secondaries. Detonations occur as a result of a direct hit by a BB, or a close hit by a HE, bomb or torpedo.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e0d\u80fd\u3002\u5728\u822a\u6bcd\u4e0a\u53ef\u4ee5\u9020\u6210\u6b89\u7206\u7684\u4f4d\u7f6e\u6563\u5e03\u5728\u8239\u8eab\u5404\u5904\uff0c\u8fd9\u5c31\u4f7f\u5f97\u8ba1\u7b97\u6b89\u7206\u53d8\u5f97\u66f4\u52a0\u56f0\u96be\u3002\u6e38\u620f\u4e2d\uff0c\u53ea\u6709\u4e3b\u70ae\u7684\u5f39\u836f\u5e93\u53ef\u4ee5\u9020\u6210\u6b89\u7206\uff0c\u9c7c\u96f7\u548c\u526f\u70ae\u7684\u5f39\u836f\u5e93\u90fd\u4e0d\u884c\u3002\u6b89\u7206\u7684\u539f\u56e0\u662fBB\u7684\u76f4\u51fb\u6216\u8005\u662fHE\uff0c\u70b8\u5f39\u548c\u9c7c\u96f7\u7684\u81f4\u8fd1\u5f39\u3002<\/span><\/p>\n<p><strong>Q. Some ships have an excessive number of spotter planes in reserve. Why?<br \/>\n\u95ee\uff1a\u90e8\u5206\u8239\u53ea\u7684\u6c34\u4e0a\u89c2\u6d4b\u673a\u6709\u597d\u591a\u5907\u7528\u7684\u554a\uff0c\u4e3a\u4ec0\u4e48\uff1f<br \/>\n<\/strong><br \/>\nA. Yes, this is small advantage for the said ships.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u5c31\u662f\u8fd9\u4e9b\u8239\u53ea\u7684\u5c0f\u5c0f\u7684\u4f18\u52bf\u4e86\u3002<\/span><\/p>\n<p><strong>Q. The B\u0142yskawica has a detection range of 7.5km, whereas the Kiev has a detection range of 8.7km. Yet the sizes of the models of the two ships are approximately the same.<br \/>\n\u95ee\uff1a\u95ea\u7535\u7684\u70b9\u4eae\u8ddd\u79bb\u662f7.5\u516c\u91cc\uff0c\u800c\u57fa\u8f85\u7684\u662f8.7\u516c\u91cc\u3002\u800c\u8fd9\u4e24\u8258\u8239\u7684\u6a21\u578b\u5927\u5c0f\u90fd\u5dee\u4e0d\u591a\u3002<\/strong><\/p>\n<p>A. The relative sizes almost never matter, game balance does.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u76f8\u5bf9\u5927\u5c0f\u9876\u4e2a\u7403\uff0c\u6e38\u620f\u5e73\u8861\u624d\u91cd\u8981\u3002<\/span><\/p>\n<p><strong>Q. Why did you decide to release the Dunkerque, as opposed to, for example, the Richelieu or the Alsace.<br \/>\n\u95ee\uff1a\u4e3a\u4ec0\u4e48\u4f60\u4eec\u51b3\u5b9a\u653e\u51fa\u6566\u523b\u5c14\u514b\uff0c\u800c\u4e0d\u662f\u9ece\u585e\u7559\u6216\u8005\u963f\u5c14\u8428\u65af\u3002<br \/>\n<\/strong><br \/>\nA. We have other plans for them. No further comment.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u6709\u5176\u4ed6\u7684\u8ba1\u5212\u3002\u5177\u4f53\u7684\u5c31\u4e0d\u518d\u591a\u8bf4\u4e86\u3002<\/span><\/p>\n<h2>On Matchmaking<br \/>\n\u5173\u4e8eMM<\/h2>\n<p><strong>Q. Since the carriers have a +1\/-1 and a mirror balance. How would you balance a division of, say, tier 5 carrier and a tier 5 cruiser?<br \/>\n\u95ee\uff1a\u73b0\u5728\u822a\u6bcd\u6709\u4e86\u00b11\u7684\u955c\u50cf\u5e73\u8861\u5206\u623f\uff0c\u90a3\u5982\u679c\u4e00\u4e2a5\u7ea7\u822a\u6bcd\u548c\u4e00\u4e2a5\u7ea7\u7684\u5de1\u6d0b\u8230\u7ec4\u961f\u4e86\u600e\u4e48\u529e\uff1f<\/strong><\/p>\n<p>A. It is still +2\/-2 in theory. But in practice, the need to balance the carrier would rarely put this division in a tier 7 battle. This is a loophole that we plan to close.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u7406\u8bba\u4e0a\u6765\u8bf4\u4f9d\u7136\u8fd8\u662f\u00b12\u7684\u5206\u623f\u3002\u4f46\u662f\u5b9e\u9645\u5f53\u4e2dMM\u4f1a\u4f18\u5148\u5e73\u8861\u822a\u6bcd\uff0c\u6240\u4ee5\u628a\u8fd9\u4e2a\u5c0f\u961f\u6254\u8fdb7\u7ea7\u6218\u6597\u7684\u51e0\u7387\u5f88\u4f4e\u3002\u6211\u4eec\u6253\u7b97\u4fee\u590d\u8fd9\u4e2a\u6f0f\u6d1e\u3002<\/span><\/p>\n<p><strong>Q. After the recent change in the matchmaking, tier 5 ships very frequently get into tier 7.<br \/>\n\u95ee\uff1a\u5728\u6700\u8fd1\u5bf9MM\u8fdb\u884c\u6539\u52a8\u540e\uff0c5\u7ea7\u8239\u73b0\u5728\u89c17\u7ea7\u8239\u7684\u51e0\u7387\u5f88\u5927\u4e86\u3002<br \/>\n<\/strong><br \/>\nA. Yes, because of the tier limitations on the tiers 3 and 4 that are meant to make the game more comfortable to new players.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6069\uff0c\u56e0\u4e3a\u73b0\u5728\u5bf93\u7ea7\u548c4\u7ea7\u8239\u8fdb\u884c\u4e86\u9650\u5236\uff0c\u4e3a\u7684\u662f\u8ba9\u65b0\u73a9\u5bb6\u7684\u6e38\u620f\u4f53\u9a8c\u66f4\u52a0\u8212\u9002\u4e00\u4e9b\u3002<\/span><\/p>\n<p><strong>Q. Why do you plan to equip the British cruisers with smoke?<br \/>\n\u95ee\uff1a\u4f60\u4eec\u4e3a\u4ec0\u4e48\u7ed9\u82f1\u56fd\u5de1\u6d0b\u8230\u88c5\u5907\u4e86\u70df\u96fe\u5f39\uff1f<br \/>\n<\/strong><br \/>\nA. Because they are quite fragile, they need means to survive at small and medium distances, where they can do damage and fight the destroyers.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u592a\u8106\u4e86\uff0c\u5b83\u4eec\u9700\u8981\u4e00\u4e2a\u5728\u8fd1\u8ddd\u79bb\u548c\u4e2d\u7b49\u8ddd\u79bb\u4e0a\u80fd\u591f\u751f\u5b58\u4e0b\u6765\u7684\u624b\u6bb5\uff0c\u8fd9\u6837\u624d\u80fd\u591f\u5bf9\u6297\u9a71\u9010\u8230\u3002<\/span><\/p>\n<p><strong>Q. The Kirov sits lower in the water than her sister-ship the Molotov. Why?<br \/>\n\u95ee\uff1a\u57fa\u6d1b\u592b\u548c\u83ab\u6d1b\u6258\u592b\u76f8\u6bd4\u597d\u50cf\u6d78\u5728\u6c34\u91cc\u7684\u90e8\u5206\u53d8\u591a\u4e86\uff0c\u4e3a\u4ec0\u4e48\u554a\uff1f<br \/>\n<\/strong><br \/>\nA. We will look into this and make changes, but only if this difference affects the performance.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u8c03\u67e5\u8fd9\u4e2a\u95ee\u9898\u5e76\u4e14\u8fdb\u884c\u76f8\u5173\u7684\u6539\u52a8\uff0c\u4f46\u662f\u53ea\u6709\u5728\u5dee\u5f02\u4f1a\u5f71\u54cd\u5230\u6e38\u620f\u4f53\u9a8c\u7684\u60c5\u51b5\u4e0b\u624d\u4f1a\u6539\u3002<\/span><\/p>\n<h2>On ARP<br \/>\n\u5173\u4e8e\u82cd\u84dd<\/h2>\n<p><strong>Q. Can we expect ships from the manga (Nagato, Lexington, Bismark), or just from the anime?<br \/>\n\u95ee\uff1a\u4f1a\u4e0d\u4f1a\u6709\u6f2b\u753b\u91cc\u9762\u7684\u8239\uff08\u957f\u95e8\uff0c\u5217\u514b\u661f\u6566\uff0c\u4ffe\u65af\u9ea6\uff09\u8fd8\u662f\u8bf4\u53ea\u6709\u52a8\u753b\u91cc\u9762\u7684\uff1f<\/strong><\/p>\n<p>A. Please wait for news on the ARP ships.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u518d\u7b49\u7b49\u82cd\u84dd\u7684\u65b0\u95fb\u5427\u3002\uff08\u8bd1\u6ce8\uff1a\u53d1\u5e16\u65f60.5.11\u6d4b\u8bd5\u670d\u5df2\u786e\u8ba4\u5b9e\u88c5\u82cd\u84dd\u9ad8\u96c4\uff09<\/span><\/p>\n<h2>On other topics<br \/>\n\u5176\u4ed6\u8bdd\u9898<\/h2>\n<p><strong>Q. Do you plan to add the wake? This would make judging a ships speed easier.<br \/>\n\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u5b9e\u88c5\u8239\u53ea\u7684\u5c3e\u8ff9\u5417\uff1f\u8fd9\u6837\u5728\u5224\u522b\u8239\u901f\u7684\u65f6\u5019\u66f4\u8f7b\u677e\u4e00\u4e9b\u3002<br \/>\n<\/strong><br \/>\nA. Yes.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u3002<\/span><\/p>\n<p><strong>Q. Do you plan to introduce a multi-server client?<br \/>\n\u95ee\uff1a\u6709\u8ba1\u5212\u8981\u505a\u53ef\u4ee5\u540c\u65f6\u767b\u5f55\u591a\u4e2a\u670d\u52a1\u5668\u7528\u7684\u5ba2\u6237\u7aef\u5417\uff1f<br \/>\n<\/strong><br \/>\nA. Not at the moment.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u73b0\u5728\u6ca1\u6709\u3002<\/span><\/p>\n<p><strong>Q. Do torpedoes that missed count for potential damage?<br \/>\n\u95ee\uff1a\u6ca1\u547d\u4e2d\u7684\u9c7c\u96f7\u4e5f\u7b97\u6f5c\u5728\u4f24\u5bb3\u5417\uff1f<br \/>\n<\/strong><br \/>\nA. Yes, they do.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u7b97\u3002<\/span><\/p>\n<p><strong>Q. Why cannot we have a skill metric for the players based on their average ranking in the table of battle results?<br \/>\n\u95ee\uff1a\u4e3a\u4ec0\u4e48\u4e0d\u80fd\u5f04\u4e00\u4e2a\u57fa\u4e8e\u73a9\u5bb6\u5728\u6218\u6597\u7ed3\u679c\u5217\u8868\u4e0a\u7684\u5e73\u5747\u540d\u6b21\u7684\u73a9\u5bb6\u6c34\u5e73\u6307\u6570\uff1f<br \/>\n<\/strong><br \/>\nA. We have. But this method is very susceptible to farming in low tier games. Any metric must be a composite measure, based on several relevant criteria.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6709\u3002\u4f46\u662f\u8fd9\u4e2a\u65b9\u6cd5\u5f88\u5bb9\u6613\u56e0\u4e3a\u5728\u4f4e\u7ea7\u623ffarm\u800c\u4e0d\u51c6\u786e\u3002\u4efb\u4f55\u4e00\u4e2a\u6307\u6570\u90fd\u4e00\u5b9a\u8981\u6709\u5f88\u591a\u590d\u5408\u7684\uff0c\u57fa\u4e8e\u76f8\u5173\u6761\u4ef6\u7684\u6307\u6570\u624d\u884c\u3002<\/span><\/p>\n<p><strong>Q. The number of AFK bots is appalling!<br \/>\n\u95ee\uff1a\u6302\u673a\u7684\u53d8\u591a\u4e86\uff01<br \/>\n<\/strong><br \/>\nA. According to our estimates, the number of bots is not that high. The good news is that we plan monetary sanctions for AFK players starting from version 0.5.12.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6839\u636e\u6211\u4eec\u7684\u4f30\u8ba1\uff0c\u6302\u673a\u73a9\u5bb6\u7684\u6570\u91cf\u8fd8\u4e0d\u662f\u5f88\u9ad8\u3002\u597d\u6d88\u606f\u662f\u6211\u4eec\u51c6\u5907\u4ece0.5.12\u5f00\u59cb\u5bf9\u6302\u673a\u73a9\u5bb6\u8fdb\u884c\u7ecf\u6d4e\u4e0a\u7684\u60e9\u7f5a\u3002<\/span><\/p>\n<p><strong>Q. What about a convoy game mode discussed last year?<br \/>\n\u95ee\uff1a\u53bb\u5e74\u8ba8\u8bba\u8fc7\u7684\u90a3\u4e2a\u62a4\u9001\u6a21\u5f0f\u548b\u6837\u4e86\uff1f<br \/>\n<\/strong><br \/>\nA. No comment or information on that.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u65e0\u53ef\u5949\u544a\u3002<\/span><\/p>\n<p><strong>Q. When can we expect the French captains to start talking French.<br \/>\n\u95ee\uff1a\u6cd5\u56fd\u7684\u8230\u957f\u4ec0\u4e48\u65f6\u5019\u6709\u6cd5\u8bed\u8bed\u97f3\u554a\uff1f<br \/>\n<\/strong><br \/>\nA. In 0.5.12.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a0.5.12<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:https:\/\/thedailybounce.net\/2016\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18788\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-18788","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18788","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18788"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18788\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18788"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18788"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18788"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}